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VIRTUAL REALITY AND REHABILITATION WENDY POWELL & VAUGHAN POWELL SCHOOL OF CREATIVE TECHNOLOGIES

Virtual Reality and Rehabilitation Wendy Powell & Vaughan Powell School of Creative Technologies

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Virtual Reality and Rehabilitation Wendy Powell & Vaughan Powell School of Creative Technologies. Intrinsic factors in Virtual Reality which facilitate healthy movement. The use of VR to improve shoulder range of motion. - PowerPoint PPT Presentation

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Page 1: Virtual Reality and Rehabilitation Wendy  Powell  & Vaughan Powell School of Creative Technologies

VIRTUAL REALITY AND REHABILITATION

WENDY POWELL & VAUGHAN POWELL

SCHOOL OF CREATIVE TECHNOLOGIES

Page 2: Virtual Reality and Rehabilitation Wendy  Powell  & Vaughan Powell School of Creative Technologies

Intrinsic factors in Virtual Reality which facilitate healthy movement

Page 3: Virtual Reality and Rehabilitation Wendy  Powell  & Vaughan Powell School of Creative Technologies

The use of VR to improve shoulder range of motion

Page 4: Virtual Reality and Rehabilitation Wendy  Powell  & Vaughan Powell School of Creative Technologies

Manipulation of visual flow and audio cue tempo to improve walking speed

Page 5: Virtual Reality and Rehabilitation Wendy  Powell  & Vaughan Powell School of Creative Technologies

Other health-related research

Novel approaches to head tracking in VR for patients with neck and shoulder pain

Designing interactive VR for patients with spinal injuries

VR and computer games to promote and facilitate exercise

Page 6: Virtual Reality and Rehabilitation Wendy  Powell  & Vaughan Powell School of Creative Technologies

Relevant Publications Powell, W., Stevens, B., Hand, S., & Simmonds, M. (2011). Blurring the Boundaries: The

Perception of Visual Gain in Treadmill-Mediated Virtual Environments Proceedings of the Workshop on Perceptual Illusion in Virtual Environments (IEEEVR), Singapore

Powell, W. A., Stevens, B., Hand, S., & Simmonds, M. J. (2010). Sounding Better: Fast Audio Cues Increase Walk Speed in Treadmill-Mediated Virtual Rehabilitation Environments. Studies in Health Technology and Informatics, 154, 202-207.

Powell, V., Stevens, B., Hand, S., & Simmonds, M. (2010). Visual properties of an object affect time to target in VR reaching tasks. Studies in Health Technology and Informatics, 154, 180-184.

Powell, V and Powell, W (2010), A novel approach to camera tracking in a VR reaching task for patients with shoulder and neck pain . To be presented at CyberTherapy 2010, Seoul, Korea.

Powell, W., Stevens, B., & Simmonds, M. (2009). Treadmill Interface for Virtual Reality vs. Overground Walking: A Comparison of Gait in Individuals with and without Pain. Studies in Health Technology and Informatics, 144, 198-203.

Powell, W. (2008, April 5-10). Virtually Walking? Developing Exertion Interfaces for Locomotor Rehabilitation. Paper presented at CHI, Florence, Italy.

Powell, W., & Simmonds, M. (2008). Virtual reality: A healthy perspective (Editorial). International Journal of Therapy and Rehabilitation, 15(11), 480-481.

Powell, W., Stevens, B., Hand, S., & Simmonds, M. J. (2007). Software Gearing in a Virtual Environment: The Effect on Perception of Optic Flow. Annual Review of CyberTherapy and Telemedicine, 5, 99-106.

Powell, W., Hand, S., Stevens, B., & Simmonds, M. J. (2006). Optic Flow with a Stereoscopic Display: Sustained Influence on Speed of Locomotion. Annual Review of CyberTherapy and Telemedicine, 4, 65-70.