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Vectors An Introduction

Vectors

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Vectors. An Introduction. There are two kinds of quantities…. Vectors are quantities that have both magnitude and direction (e.g., displacement, velocity, acceleration). Scalars are quantities that have magnitude only (e.g., position, speed, time, mass). →. Vector: R R. R. - PowerPoint PPT Presentation

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Page 1: Vectors

VectorsAn Introduction

Page 2: Vectors

There are two kinds of quantities…•Vectors are quantities that

have both magnitude and direction (e.g., displacement, velocity, acceleration).

•Scalars are quantities that have magnitude only (e.g., position, speed, time, mass).

Page 3: Vectors

Notating vectors

RThis is how you draw a vector.

•Vector: R R→

headtail

Page 4: Vectors

Notating scalars•Scalar: RThere is no standard way to draw a scalar!

Page 5: Vectors

Direction of VectorsA

Bxθ

Page 6: Vectors

Vector angle ranges

x

y

θ

I0 < θ < 90o

II90o < θ < 180o

θ

III180o < θ < 270o

θIV

270o < θ < 360o

θ

Page 7: Vectors

Magnitude of Vectors• The best way to describe the magnitude of a vector is to measure the length of the vector.

• The length of the vector is proportional to the magnitude of the quantity it represents.

Page 8: Vectors

Magnitude of VectorsA

If vector A represents a displacement of three miles to the north… B

Then vector B, which is twice as long, would represent a displacement of six miles to the north!

Page 9: Vectors

Equal VectorsEqual vectors have the same length and direction, and represent the same quantity (such as force or velocity).

Page 10: Vectors

Inverse VectorsInverse vectors have the same length, but opposite direction.

A

-A

Page 11: Vectors

Vectors: x-component

Ax = A cos θ

A

θ xAx

Page 12: Vectors

Vectors: y-component

Ay = A sin θ

A

θ x

Ay

Page 13: Vectors

Vectors: angle

θ = tan-1 (Ry/Rx)

x

y

Rx

Ry

θ

Page 14: Vectors

Vectors: magnitude

R = √ (Rx2 + Ry

2)

x

y

Rx

Ry

R

Page 15: Vectors

You’ll need:Graph paperPencilsRulerProtractor

Graphical Addition of Vectors

Page 16: Vectors

A

B

R A + B = R

Graphical Addition of Vectors

R is called the resultant vector!

Page 17: Vectors

The Resultant and the Equilibrant

The sum of two or more vectors is called the resultant vector.

The resultant vector can replace the vectors from which it is derived.

The resultant is completely canceled out by adding it to its inverse, which is called the equilibrant.

Page 18: Vectors

A

B

R A + B = R

Graphical Addition of Vectors

E is called the equilibrant vector!

E

Page 19: Vectors

Component Addition of Vectors

1) Resolve each vector into its x- and y-components.Ax = Acosθ Ay = AsinθBx = Bcosθ By = BsinθCx = Ccosθ Cy = Csinθ

etc. Add the x-components (Ax, Bx, etc.)

together to get Rx and the y-components (Ay, By, etc.) to get Ry.

Page 20: Vectors

Component Addition of Vectors

3) Calculate the magnitude of the resultant with the Pythagorean Theorem R = √(Rx

2 + Ry2)

4) Determine the angle with the equation θ = tan-1 Ry/Rx.

Page 21: Vectors

Relative Motion

Vs

Vt = Vs + Vw Vw

S = swimmerW = water

Page 22: Vectors

Relative Motion

Vs

Vt = Vs + Vw Vw

Page 23: Vectors

Relative Motion

Vs

Vt = Vs + Vw Vw