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NSIGHT COMPUTE v2019.5.1 | May 2020 Copyright and Licenses

v2019.5.1 | March 2020 NSIGHT COMPUTE Copyright and Licenses · nsight compute v2019.5.1 | 1 chapter 1. nvidia software license agreement nvidia corporation nvidia software license

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Page 1: v2019.5.1 | March 2020 NSIGHT COMPUTE Copyright and Licenses · nsight compute v2019.5.1 | 1 chapter 1. nvidia software license agreement nvidia corporation nvidia software license

NSIGHT COMPUTE

v2019.5.1 | May 2020

Copyright and Licenses

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TABLE OF CONTENTS

Chapter 1. NVIDIA Software License Agreement.......................................................... 1Chapter 2. Third Party Licenses.............................................................................11

2.1. Breakpad.................................................................................................. 112.2. Flatbuffers................................................................................................ 122.3.  LIBSSH2....................................................................................................152.4. Microsoft Detours........................................................................................162.5. JSON for Modern C++...................................................................................162.6. Protobuf...................................................................................................162.7.  xxHASH.................................................................................................... 17

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Chapter 1.NVIDIA SOFTWARE LICENSE AGREEMENT

NVIDIA CORPORATION

NVIDIA SOFTWARE LICENSE AGREEMENT

IMPORTANT — READ BEFORE DOWNLOADING, INSTALLING, COPYING ORUSING THE LICENSED SOFTWARE

This Software License Agreement ("SLA"), made and entered into as of the time and dateof click through action ("Effective Date"), is a legal agreement between you and NVIDIACorporation ("NVIDIA") and governs the use of the NVIDIA computer software and thedocumentation made available for use with such NVIDIA software. By downloading,installing, copying, or otherwise using the NVIDIA software and/or documentation, youagree to be bound by the terms of this SLA. If you do not agree to the terms of this SLA,do not download, install, copy or use the NVIDIA software or documentation. IF YOUARE ENTERING INTO THIS SLA ON BEHALF OF A COMPANY OR OTHER LEGALENTITY, YOU REPRESENT THAT YOU HAVE THE LEGAL AUTHORITY TO BINDTHE ENTITY TO THIS SLA, IN WHICH CASE "YOU" WILL MEAN THE ENTITY YOUREPRESENT. IF YOU DON’T HAVE SUCH AUTHORITY, OR IF YOU DON’T ACCEPTALL THE TERMS AND CONDITIONS OF THIS SLA, THEN NVIDIA DOES NOTAGREE TO LICENSE THE LICENSED SOFTWARE TO YOU, AND YOU MAY NOTDOWNLOAD, INSTALL, COPY OR USE IT.

1. LICENSE.

1.1 License Grant. Subject to the terms of the AGREEMENT, NVIDIA hereby grantsyou a non-exclusive, non-transferable license, without the right to sublicense (except asexpressly set forth in a Supplement), during the applicable license term unless earlierterminated as provided below, to have Authorized Users install and use the Software,including modifications (if expressly permitted in a Supplement), in accordance withthe Documentation. You are only licensed to activate and use Licensed Software forwhich you a have a valid license, even if during the download or installation you arepresented with other product options. No Orders are binding on NVIDIA until acceptedby NVIDIA. Your Orders are subject to the AGREEMENT.

SLA Supplements: Certain Licensed Software licensed under this SLA may be subjectto additional terms and conditions that will be presented to you in a Supplement foracceptance prior to the delivery of such Licensed Software under this SLA and the

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applicable Supplement. Licensed Software will only be delivered to you upon youracceptance of all applicable terms.

1.2 Limited Purpose Licenses. If your license is provided for one of the purposesindicated below, then notwithstanding contrary terms in Section 1.1 or in a Supplement,such licenses are for internal use and do not include any right or license to sub- licenseand distribute the Licensed Software or its output in any way in any public release,however limited, and/or in any manner that provides third parties with use of or accessto the Licensed Software or its functionality or output, including (but not limited to)external alpha or beta testing or development phases. Further:

(i) Evaluation License. You may use evaluation licenses solely for your internalevaluation of the Licensed Software for broader adoption within your Enterprise orin connection with a NVIDIA product purchase decision, and such licenses have anexpiration date as indicated by NVIDIA in its sole discretion (or ninety days from thedate of download if no other duration is indicated).

(ii) Educational/Academic License. You may use educational/academic licensessolely for educational purposes and all users must be enrolled or employed by anacademic institution. If you do not meet NVIDIA's academic program requirements foreducational institutions, you have no rights under this license.

(iii) Test/Development License. You may use test/development licenses solely foryour internal development, testing and/or debugging of your software applicationsor for interoperability testing with the Licensed Software, and such licenses have anexpiration date as indicated by NVIDIA in its sole discretion (or one year from the dateof download if no other duration is indicated). NVIDIA Confidential Information underthe AGREEMENT includes output from Licensed Software developer tools identified as"Pro" versions, where the output reveals functionality or performance data pertinent toNVIDIA hardware or software products.

1.3 Pre-Release Licenses. With respect to alpha, beta, preview, and other pre-releaseSoftware and Documentation ("Pre- Release Licensed Software") delivered to youunder the AGREEMENT you acknowledge and agree that such Pre-Release LicensedSoftware (i) may not be fully functional, may contain errors or design flaws, and mayhave reduced or different security, privacy, accessibility, availability, and reliabilitystandards relative to commercially provided NVIDIA software and documentation, and(ii) use of such Pre-Release Licensed Software may result in unexpected results, loss ofdata, project delays or other unpredictable damage or loss. THEREFORE, PRE-RELEASELICENSED SOFTWARE IS NOT INTENDED FOR USE, AND SHOULD NOT BE USED,IN PRODUCTION OR BUSINESS-CRITICAL SYSTEMS. NVIDIA has no obligation tomake available a commercial version of any Pre-Release Licensed Software and NVIDIAhas the right to abandon development of Pre-Release Licensed Software at any timewithout liability.

1.4 Enterprise and Contractor Usage. You may allow your Enterprise employees andContractors to access and use the Licensed Software pursuant to the terms of theAGREEMENT solely to perform work on your behalf, provided further that withrespect to Contractors: (i) you obtain a written agreement from each Contractor whichcontains terms and obligations with respect to access to and use of Licensed Softwareno less protective of NVIDIA than those set forth in the AGREEMENT, and (ii) suchContractor’s access and use expressly excludes any sublicensing or distribution rights

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for the Licensed Software. You are responsible for the compliance with the termsand conditions of the AGREEMENT by your Enterprise and Contractors. Any act oromission that, if committed by you, would constitute a breach of the AGREEMENT shallbe deemed to constitute a breach of the AGREEMENT if committed by your Enterpriseor Contractors.

1.5 Services. Except as expressly indicated in an Order, NVIDIA is under no obligationto provide support for the Licensed Software or to provide any patches, maintenance,updates or upgrades under the AGREEMENT. Unless patches, maintenance, updatesor upgrades are provided with their separate governing terms and conditions, theyconstitute Licensed Software licensed to you under the AGREEMENT.

2. LIMITATIONS.

2.1 License Restrictions. Except as expressly authorized in the AGREEMENT, youagree that you will not (nor authorize third parties to): (i) copy and use Softwarethat was licensed to you for use in one or more NVIDIA hardware products in otherunlicensed products (provided that copies solely for backup purposes are allowed);(ii) reverse engineer, decompile, disassemble (except to the extent applicable lawsspecifically require that such activities be permitted) or attempt to derive the sourcecode, underlying ideas, algorithm or structure of Software provided to you in objectcode form; (iii) sell, transfer, assign, distribute, rent, loan, lease, sublicense or otherwisemake available the Licensed Software or its functionality to third parties (a) as anapplication services provider or service bureau, (b) by operating hosted/virtual systemenvironments, (c) by hosting, time sharing or providing any other type of services,or (d) otherwise by means of the internet; (iv) modify, translate or otherwise createany derivative works of any Licensed Software; (v) remove, alter, cover or obscureany proprietary notice that appears on or with the Licensed Software or any copiesthereof; (vi) use the Licensed Software, or allow its use, transfer, transmission or exportin violation of any applicable export control laws, rules or regulations; (vii) distribute,permit access to, or sublicense the Licensed Software as a stand-alone product; (viii)bypass, disable, circumvent or remove any form of copy protection, encryption,security or digital rights management or authentication mechanism used by NVIDIAin connection with the Licensed Software, or use the Licensed Software together withany authorization code, serial number, or other copy protection device not supplied byNVIDIA directly or through an authorized reseller; (ix) use the Licensed Software for thepurpose of developing competing products or technologies or assisting a third party insuch activities; (x) use the Licensed Software with any system or application where theuse or failure of such system or application can reasonably be expected to threaten orresult in personal injury, death, or catastrophic loss including, without limitation, use inconnection with any nuclear, avionics, navigation, military, medical, life support or otherlife critical application ("Critical Applications"), unless the parties have entered into aCritical Applications agreement; (xi) distribute any modification or derivative workyou make to the Licensed Software under or by reference to the same name as used byNVIDIA; or (xii) use the Licensed Software in any manner that would cause the LicensedSoftware to become subject to an Open Source License. Nothing in the AGREEMENTshall be construed to give you a right to use, or otherwise obtain access to, any sourcecode from which the Software or any portion thereof is compiled or interpreted. Youacknowledge that NVIDIA does not design, test, manufacture or certify the LicensedSoftware for use in the context of a Critical Application and NVIDIA shall not be liable

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to you or any third party, in whole or in part, for any claims or damages arising fromsuch use. You agree to defend, indemnify and hold harmless NVIDIA and its Affiliates,and their respective employees, contractors, agents, officers and directors, from andagainst any and all claims, damages, obligations, losses, liabilities, costs or debt, fines,restitutions and expenses (including but not limited to attorney’s fees and costs incidentto establishing the right of indemnification) arising out of or related to you and yourEnterprise, and their respective employees, contractors, agents, distributors, resellers,end users, officers and directors use of Licensed Software outside of the scope of theAGREEMENT or any other breach of the terms of the AGREEMENT.

2.2 Third Party License Obligations. You acknowledge and agree that the LicensedSoftware may include or incorporate third party technology (collectively "Third PartyComponents"), which is provided for use in or with the Software and not otherwise usedseparately. If the Licensed Software includes or incorporates Third Party Components,then the third-party pass-through terms and conditions ("Third Party Terms") for theparticular Third Party Component will be bundled with the Software or otherwise madeavailable online as indicated by NVIDIA and will be incorporated by reference intothe AGREEMENT. In the event of any conflict between the terms in the AGREEMENTand the Third Party Terms, the Third Party Terms shall govern. Copyright to ThirdParty Components are held by the copyright holders indicated in the copyright noticesindicated in the Third Party Terms.

Audio/Video Encoders and Decoders. You acknowledge and agree that it is your soleresponsibility to obtain any additional third party licenses required to make, havemade, use, have used, sell, import, and offer for sale your products or services thatinclude or incorporate any Third Party Components and content relating to audio and/or video encoders and decoders from, including but not limited to, Microsoft, Thomson,Fraunhofer IIS, Sisvel S.p.A., MPEG-LA, and Coding Technologies as NVIDIA does notgrant to you under the AGREEMENT any necessary patent or other rights with respectto audio and/or video encoders and decoders.

2.3 Limited Rights. Your rights in the Licensed Software are limited to those expresslygranted under the AGREEMENT and no other licenses are granted whether byimplication, estoppel or otherwise. NVIDIA reserves all rights, title and interest in andto the Licensed Software not expressly granted under the AGREEMENT.

3. CONFIDENTIALITY. Neither party will use the other party’s ConfidentialInformation, except as necessary for the performance of the AGREEMENT, norwill either party disclose such Confidential Information to any third party, exceptto personnel of NVIDIA and its Affiliates, you, your Enterprise, your EnterpriseContractors, and each party’s legal and financial advisors that have a need to knowsuch Confidential Information for the performance of the AGREEMENT, providedthat each such personnel, employee and Contractor is subject to a written agreementthat includes confidentiality obligations consistent with those set forth herein. Eachparty will use all reasonable efforts to maintain the confidentiality of all of the otherparty's Confidential Information in its possession or control, but in no event less thanthe efforts that it ordinarily uses with respect to its own Confidential Information ofsimilar nature and importance. The foregoing obligations will not restrict either partyfrom disclosing the other party's Confidential Information or the terms and conditionsof the AGREEMENT as required under applicable securities regulations or pursuant tothe order or requirement of a court, administrative agency, or other governmental body,

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provided that the party required to make such disclosure (i) gives reasonable notice tothe other party to enable it to contest such order or requirement prior to its disclosure(whether through protective orders or otherwise), (ii) uses reasonable effort to obtainconfidential treatment or similar protection to the fullest extent possible to avoid suchpublic disclosure, and (iii) discloses only the minimum amount of information necessaryto comply with such requirements.

4. OWNERSHIP. You are not obligated to disclose to NVIDIA any modifications thatyou, your Enterprise or your Contractors make to the Licensed Software as permittedunder the AGREEMENT. As between the parties, all modifications are owned byNVIDIA and licensed to you under the AGREEMENT unless otherwise expresslyprovided in a Supplement. The Licensed Software and all modifications owned byNVIDIA, and the respective Intellectual Property Rights therein, are and will remain thesole and exclusive property of NVIDIA or its licensors, whether the Licensed Software isseparate from or combined with any other products or materials. You shall not engagein any act or omission that would impair NVIDIA's and/or its licensors' IntellectualProperty Rights in the Licensed Software or any other materials, information, processesor subject matter proprietary to NVIDIA. NVIDIA's licensors are intended third partybeneficiaries with the right to enforce provisions of the AGREEMENT with respect totheir Confidential Information and/or Intellectual Property Rights.

5. FEEDBACK. You have no obligation to provide Feedback to NVIDIA. However,NVIDIA and/or its Affiliates may use and include any Feedback that you provide toimprove the Licensed Software or other NVIDIA products, technologies or materials.Accordingly, if you provide Feedback, you agree that NVIDIA and/or its Affiliates, attheir option, may, and may permit their licensees, to make, have made, use, have used,reproduce, license, distribute and otherwise commercialize the Feedback in the LicensedSoftware or in other NVIDIA products, technologies or materials without the paymentof any royalties or fees to you. All Feedback becomes the sole property of NVIDIA andmay be used in any manner NVIDIA sees fit, and you hereby assign to NVIDIA allof your right, title and interest in and to any Feedback. NVIDIA has no obligation torespond to Feedback or to incorporate Feedback into the Licensed Software.

6. NO WARRANTIES. THE LICENSED SOFTWARE AND ANY OTHERCONFIDENTIAL INFORMATION AND/OR SERVICES ARE PROVIDED BY NVIDIA"AS IS" AND "WITH ALL FAULTS," AND NVIDIA EXPRESSLY DISCLAIMS ALLOTHER WARRANTIES OF ANY KIND OR NATURE, WHETHER EXPRESS, IMPLIEDOR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY WARRANTIES OFOPERABILITY, CONDITION, VALUE, ACCURACY OF DATA, OR QUALITY, ASWELL AS ANY WARRANTIES OF MERCHANTABILITY, SYSTEM INTEGRATION,WORKMANSHIP, SUITABILITY, FITNESS FOR A PARTICULAR PURPOSE, NON-INFRINGEMENT, OR THE ABSENCE OF ANY DEFECTS THEREIN, WHETHERLATENT OR PATENT. NO WARRANTY IS MADE BY NVIDIA ON THE BASIS OFTRADE USAGE, COURSE OF DEALING OR COURSE OF TRADE. NVIDIA DOES NOTWARRANT THAT THE LICENSED SOFTWARE OR ANY OTHER CONFIDENTIALINFORMATION AND/OR SERVICES PROVIDED BY NVIDIA UNDER THEAGREEMENT WILL MEET YOUR REQUIREMENTS OR THAT THE OPERATIONTHEREOF WILL BE UNINTERRUPTED OR ERROR-FREE, OR THAT ALL ERRORSWILL BE CORRECTED. YOU ACKNOWLEDGE THAT NVIDIA’S OBLIGATIONSUNDER THE AGREEMENT ARE FOR THE BENEFIT OF YOU ONLY. Nothing in this

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warranty section affects any statutory rights of consumers or other recipients to theextent that they cannot be waived or limited by contract under applicable law.

7. LIMITATION OF LIABILITY. TO THE MAXIMUM EXTENT PERMITTED BYLAW, NVIDIA OR ITS LICENSORS SHALL NOT BE LIABLE FOR ANY SPECIAL,INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, OR ANY LOSTPROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR THE COSTSOF PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTIONWITH THE AGREEMENT OR THE USE OR PERFORMANCE OF THE LICENSEDSOFTWARE AND ANY OTHER CONFIDENTIAL INFORMATION AND/ORSERVICES PROVIDED BY NVIDIA UNDER THE AGREEMENT, WHETHER SUCHLIABILITY ARISES FROM ANY CLAIM BASED UPON BREACH OF CONTRACT,BREACH OF WARRANTY, TORT (INCLUDING NEGLIGENCE), PRODUCTLIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY OF LIABILITY. INNO EVENT WILL NVIDIA’S TOTAL CUMULATIVE LIABILITY UNDER OR ARISINGOUT OF THE AGREEMENT EXCEED THE NET AMOUNTS RECEIVED BY NVIDIAFOR YOUR USE OF THE PARTICULAR LICENSED SOFTWARE DURING THETWELVE (12) MONTHS BEFORE THE LIABILITY AROSE (or up to US$10.00 if youacquired the Licensed Software for no charge). THE NATURE OF THE LIABILITY, THENUMBER OF CLAIMS OR SUITS OR THE NUMBER OF PARTIES WITHIN YOURENTERPRISE THAT ACCEPTED THE TERMS OF THE AGREEMENT SHALL NOTENLARGE OR EXTEND THIS LIMIT. THE FOREGOING LIMITATIONS SHALL APPLYREGARDLESS OF WHETHER NVIDIA OR ITS LICENSORS HAVE BEEN ADVISEDOF THE POSSIBILITY OF SUCH DAMAGES AND REGARDLESS OF WHETHER ANYREMEDY FAILS ITS ESSENTIAL PURPOSE. The disclaimers, exclusions and limitationsof liability set forth in the AGREEMENT form an essential basis of the bargain betweenthe parties, and, absent any such disclaimers, exclusions or limitations of liability, theprovisions of the AGREEMENT, including, without limitation, the economic terms,would be substantially different.

8. TERM AND TERMINATION.

8.1 AGREEMENT, Licenses and Services. This SLA shall become effective uponthe Effective Date, each Supplement upon their acceptance, and both this SLA andSupplements shall continue in effect until your last access or use of the LicensedSoftware and/or services hereunder, unless earlier terminated as provided in this "Termand Termination" section. Each Licensed Software license ends at the earlier of (a)the expiration of the applicable license term, or (b) termination of such license or theAGREEMENT. Each service ends at the earlier of (x) the expiration of the applicableservice term, (y) termination of such service or the AGREEMENT, or (z) expiration ortermination of the associated license and no credit or refund will be provided upon theexpiration or termination of the associated license for any service fees paid.

8.2 Termination and Effect of Expiration or Termination. NVIDIA may terminate theAGREEMENT in whole or in part: (i) if you breach any term of the AGREEMENT andfail to cure such breach within thirty (30) days following notice thereof from NVIDIA (orimmediately if you violate NVIDIA's Intellectual Property Rights); (ii) if you become thesubject of a voluntary or involuntary petition in bankruptcy or any proceeding relatingto insolvency, receivership, liquidation or composition for the benefit of creditors, ifthat petition or proceeding is not dismissed with prejudice within sixty (60) days afterfiling, or if you cease to do business; or (iii) if you commence or participate in any legal

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proceeding against NVIDIA, with respect to the Licensed Software that is the subject ofthe proceeding during the pendency of such legal proceeding. If you or your authorizedNVIDIA reseller fail to pay license fees or service fees when due then NVIDIA may,in its sole discretion, suspend or terminate your license grants, services and anyother rights provided under the AGREEMENT for the affected Licensed Software, inaddition to any other remedies NVIDIA may have at law or equity. Upon any expirationor termination of the AGREEMENT, a license or a service provided hereunder, (a)any amounts owed to NVIDIA become immediately due and payable, (b) you mustpromptly discontinue use of the affected Licensed Software and/or service, and (c) youmust promptly destroy or return to NVIDIA all copies of the affected Licensed Softwareand all portions thereof in your possession or control, and each party will promptlydestroy or return to the other all of the other party's Confidential Information within itspossession or control. Upon written request, you will certify in writing that you havecomplied with your obligations under this section. Upon expiration or termination of theAGREEMENT all provisions survive except for the license grant provisions.

9. CONSENT TO COLLECTION AND USE OF INFORMATION.

You hereby agree and acknowledge that the Software may access, collect non-personallyidentifiable information about your Enterprise computer systems in order to properlyoptimize such systems for use with the Software. To the extent that you use theSoftware, you hereby consent to all of the foregoing, and represent and warrant thatyou have the right to grant such consent. In addition, you agree that you are solelyresponsible for maintaining appropriate data backups and system restore points foryour Enterprise systems, and that NVIDIA will have no responsibility for any damageor loss to such systems (including loss of data or access) arising from or relating to (a)any changes to the configuration, application settings, environment variables, registry,drivers, BIOS, or other attributes of the systems (or any part of such systems) initiatedthrough the Software; or (b) installation of any Software or third party software patchesinitiated through the Software. In certain systems you may change your system updatepreferences by unchecking "Automatically check for updates" in the "Preferences" tab ofthe control panel for the Software.

In connection with the receipt of the Licensed Software or services you may receiveaccess to links to third party websites and services and the availability of those linksdoes not imply any endorsement by NVIDIA. NVIDIA encourages you to review theprivacy statements on those sites and services that you choose to visit so that you canunderstand how they may collect, use and share personal information of individuals.NVIDIA is not responsible or liable for: (i) the availability or accuracy of such links; or(ii) the products, services or information available on or through such links; or (iii) theprivacy statements or practices of sites and services controlled by other companies ororganizations.

To the extent that you or members of your Enterprise provide to NVIDIA duringregistration or otherwise personal information, you acknowledge that such informationwill be collected, used and disclosed by NVIDIA in accordance with NVIDIA's privacypolicy, available at URL http://www.nvidia.com/object/privacy_policy.html.

10. GENERAL.

This SLA, any Supplements incorporated hereto, and Orders constitute the entireagreement of the parties with respect to the subject matter hereto and supersede all

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prior negotiations, conversations, or discussions between the parties relating to thesubject matter hereto, oral or written, and all past dealings or industry custom. Anyadditional and/or conflicting terms and conditions on purchase order(s) or any otherdocuments issued by you are null, void, and invalid. Any amendment or waiver underthe AGREEMENT must be in writing and signed by representatives of both parties.

The AGREEMENT and the rights and obligations thereunder may not be assigned byyou, in whole or in part, including by merger, consolidation, dissolution, operationof law, or any other manner, without written consent of NVIDIA, and any purportedassignment in violation of this provision shall be void and of no effect. NVIDIA mayassign, delegate or transfer the AGREEMENT and its rights and obligations hereunder,and if to a non-Affiliate you will be notified.

Each party acknowledges and agrees that the other is an independent contractor inthe performance of the AGREEMENT, and each party is solely responsible for all ofits employees, agents, contractors, and labor costs and expenses arising in connectiontherewith. The parties are not partners, joint ventures or otherwise affiliated, and neitherhas any authority to make any statements, representations or commitments of any kindto bind the other party without prior written consent.

Neither party will be responsible for any failure or delay in its performance under theAGREEMENT (except for any payment obligations) to the extent due to causes beyondits reasonable control for so long as such force majeure event continues in effect.

The AGREEMENT will be governed by and construed under the laws of the State ofDelaware and the United States without regard to the conflicts of law provisions thereofand without regard to the United Nations Convention on Contracts for the InternationalSale of Goods. The parties consent to the personal jurisdiction of the federal and statecourts located in Santa Clara County, California. You acknowledge and agree that abreach of any of your promises or agreements contained in the AGREEMENT may resultin irreparable and continuing injury to NVIDIA for which monetary damages may notbe an adequate remedy and therefore NVIDIA is entitled to seek injunctive relief aswell as such other and further relief as may be appropriate. If any court of competentjurisdiction determines that any provision of the AGREEMENT is illegal, invalid orunenforceable, the remaining provisions will remain in full force and effect. Unlessotherwise specified, remedies are cumulative.

The Licensed Software has been developed entirely at private expense and is"commercial items" consisting of "commercial computer software" and "commercialcomputer software documentation" provided with RESTRICTED RIGHTS. Use,duplication or disclosure by the U.S. Government or a U.S. Government subcontractor issubject to the restrictions set forth in the AGREEMENT pursuant to DFARS 227.7202-3(a)or as set forth in subparagraphs (c)(1) and (2) of the Commercial Computer Software- Restricted Rights clause at FAR 52.227-19, as applicable. Contractor/manufacturer isNVIDIA, 2701 San Tomas Expressway, Santa Clara, CA 95050.

You acknowledge that the Licensed Software described under the AGREEMENT issubject to export control under the U.S. Export Administration Regulations (EAR) andeconomic sanctions regulations administered by the U.S. Department of Treasury’sOffice of Foreign Assets Control (OFAC). Therefore, you may not export, reexportor transfer in-country the Licensed Software without first obtaining any license orother approval that may be required by BIS and/or OFAC. You are responsible for any

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violation of the U.S. or other applicable export control or economic sanctions laws,regulations and requirements related to the Licensed Software. By accepting this SLA,you confirm that you are not a resident or citizen of any country currently embargoed bythe U.S. and that you are not otherwise prohibited from receiving the Licensed Software.

Any notice delivered by NVIDIA to you under the AGREEMENT will be delivered viamail, email or fax. Please direct your legal notices or other correspondence to NVIDIACorporation, 2701 San Tomas Expressway, Santa Clara, California 95050, United States ofAmerica, Attention: Legal Department.

GLOSSARY OF TERMS

Certain capitalized terms, if not otherwise defined elsewhere in this SLA, shall have themeanings set forth below:

a. "Affiliate" means any legal entity that Owns, is Owned by, or is commonly Ownedwith a party. "Own" means having more than 50% ownership or the right to direct themanagement of the entity.

b. "AGREEMENT" means this SLA and all associated Supplements entered by theparties referencing this SLA.

c. "Authorized Users" means your Enterprise individual employees and any of yourEnterprise's Contractors, subject to the terms of the "Enterprise and Contractors Usage"section.

d. "Confidential Information" means the Licensed Software (unless made publiclyavailable by NVIDIA without confidentiality obligations), and any NVIDIA business,marketing, pricing, research and development, know-how, technical, scientific, financialstatus, proposed new products or other information disclosed by NVIDIA to youwhich, at the time of disclosure, is designated in writing as confidential or proprietary(or like written designation), or orally identified as confidential or proprietary or isotherwise reasonably identifiable by parties exercising reasonable business judgment,as confidential. Confidential Information does not and will not include informationthat: (i) is or becomes generally known to the public through no fault of or breach ofthe AGREEMENT by the receiving party; (ii) is rightfully known by the receiving partyat the time of disclosure without an obligation of confidentiality; (iii) is independentlydeveloped by the receiving party without use of the disclosing party's ConfidentialInformation; or (iv) is rightfully obtained by the receiving party from a third partywithout restriction on use or disclosure.

e. "Contractor" means an individual who works primarily for your Enterprise on acontractor basis from your secure network.

f. "Documentation" means the NVIDIA documentation made available for use withthe Software, including (without limitation) user manuals, datasheets, operationsinstructions, installation guides, release notes and other materials provided to you underthe AGREEMENT.

g. "Enterprise" means you or any company or legal entity for which you accepted theterms of this SLA, and their subsidiaries of which your company or legal entity ownsmore than fifty percent (50%) of the issued and outstanding equity.

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h. "Feedback" means any and all suggestions, feature requests, comments or otherfeedback regarding the Licensed Software, including possible enhancements ormodifications thereto.

i. "Intellectual Property Rights" means all patent, copyright, trademark, trade secret,trade dress, trade names, utility models, mask work, moral rights, rights of attributionor integrity service marks, master recording and music publishing rights, performancerights, author's rights, database rights, registered design rights and any applications forthe protection or registration of these rights, or other intellectual or industrial propertyrights or proprietary rights, howsoever arising and in whatever media, whether nowknown or hereafter devised, whether or not registered, (including all claims andcauses of action for infringement, misappropriation or violation and all rights in anyregistrations and renewals), worldwide and whether existing now or in the future.

j. "Licensed Software" means Software, Documentation and all modifications owned byNVIDIA.

k. "Open Source License" includes, without limitation, a software license that requires asa condition of use, modification, and/or distribution of such software that the Softwarebe (i) disclosed or distributed in source code form; (ii) be licensed for the purpose ofmaking derivative works; or (iii) be redistributable at no charge.

l. "Order" means a purchase order issued by you, a signed purchase agreement withyou, or other ordering document issued by you to NVIDIA or a NVIDIA authorizedreseller (including any on-line acceptance process) that references and incorporates theAGREEMENT and is accepted by NVIDIA.

m. "Software" means the NVIDIA software programs licensed to you under theAGREEMENT including, without limitation, libraries, sample code, utility programsand programming code.

n. "Supplement" means the additional terms and conditions beyond those stated in thisSLA that apply to certain Licensed Software licensed hereunder.

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Chapter 2.THIRD PARTY LICENSES

2.1. BreakpadCopyright © 2006, Google Inc. All rights reserved.

Redistribution and use in source and binary forms, with or without modification, arepermitted provided that the following conditions are met:

‣ Redistributions of source code must retain the above copyright notice, this list ofconditions and the following disclaimer.

‣ Redistributions in binary form must reproduce the above copyright notice, thislist of conditions and the following disclaimer in the documentation and/or othermaterials provided with the distribution.

‣ Neither the name of Google Inc. nor the names of its contributors may be used toendorse or promote products derived from this software without specific priorwritten permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ANDCONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OFMERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSEARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER ORCONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITEDTO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANYTHEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OFTHE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCHDAMAGE.

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2.2. Flatbuffershttp://google.github.io/flatbuffers

Apache License

Version 2.0, January 2004

http://www.apache.org/licenses/

TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION

1. Definitions.

"License" shall mean the terms and conditions for use, reproduction, and distribution asdefined by Sections 1 through 9 of this document.

"Licensor" shall mean the copyright owner or entity authorized by the copyright ownerthat is granting the License.

"Legal Entity" shall mean the union of the acting entity and all other entities that control,are controlled by, or are under common control with that entity. For the purposes ofthis definition, "control" means (i) the power, direct or indirect, to cause the direction ormanagement of such entity, whether by contract or otherwise, or (ii) ownership of fiftypercent (50%) or more of the outstanding shares, or (iii) beneficial ownership of suchentity.

"You" (or "Your") shall mean an individual or Legal Entity exercising permissionsgranted by this License.

"Source" form shall mean the preferred form for making modifications, including but notlimited to software source code, documentation source, and configuration files.

"Object" form shall mean any form resulting from mechanical transformation ortranslation of a Source form, including but not limited to compiled object code,generated documentation, and conversions to other media types.

"Work" shall mean the work of authorship, whether in Source or Object form, madeavailable under the License, as indicated by a copyright notice that is included in orattached to the work (an example is provided in the Appendix below).

"Derivative Works" shall mean any work, whether in Source or Object form, that isbased on (or derived from) the Work and for which the editorial revisions, annotations,elaborations, or other modifications represent, as a whole, an original work ofauthorship. For the purposes of this License, Derivative Works shall not include worksthat remain separable from, or merely link (or bind by name) to the interfaces of, theWork and Derivative Works thereof.

"Contribution" shall mean any work of authorship, including the original version of theWork and any modifications or additions to that Work or Derivative Works thereof, thatis intentionally submitted to Licensor for inclusion in the Work by the copyright owneror by an individual or Legal Entity authorized to submit on behalf of the copyrightowner. For the purposes of this definition, "submitted" means any form of electronic,verbal, or written communication sent to the Licensor or its representatives, including

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but not limited to communication on electronic mailing lists, source code controlsystems, and issue tracking systems that are managed by, or on behalf of, the Licensorfor the purpose of discussing and improving the Work, but excluding communicationthat is conspicuously marked or otherwise designated in writing by the copyright owneras "Not a Contribution."

"Contributor" shall mean Licensor and any individual or Legal Entity on behalf of whoma Contribution has been received by Licensor and subsequently incorporated within theWork.

2. Grant of Copyright License. Subject to the terms and conditions of this License, eachContributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge,royalty-free, irrevocable copyright license to reproduce, prepare Derivative Worksof, publicly display, publicly perform, sublicense, and distribute the Work and suchDerivative Works in Source or Object form.

3. Grant of Patent License. Subject to the terms and conditions of this License, eachContributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge,royalty-free, irrevocable (except as stated in this section) patent license to make, havemade, use, offer to sell, sell, import, and otherwise transfer the Work, where such licenseapplies only to those patent claims licensable by such Contributor that are necessarilyinfringed by their Contribution(s) alone or by combination of their Contribution(s) withthe Work to which such Contribution(s) was submitted. If You institute patent litigationagainst any entity (including a cross-claim or counterclaim in a lawsuit) alleging that theWork or a Contribution incorporated within the Work constitutes direct or contributorypatent infringement, then any patent licenses granted to You under this License for thatWork shall terminate as of the date such litigation is filed.

4. Redistribution. You may reproduce and distribute copies of the Work or DerivativeWorks thereof in any medium, with or without modifications, and in Source or Objectform, provided that You meet the following conditions:

(a) You must give any other recipients of the Work or Derivative Works a copy of thisLicense; and

(b) You must cause any modified files to carry prominent notices stating that Youchanged the files; and

(c) You must retain, in the Source form of any Derivative Works that You distribute, allcopyright, patent, trademark, and attribution notices from the Source form of the Work,excluding those notices that do not pertain to any part of the Derivative Works; and

(d) If the Work includes a "NOTICE" text file as part of its distribution, then anyDerivative Works that You distribute must include a readable copy of the attributionnotices contained within such NOTICE file, excluding those notices that do not pertainto any part of the Derivative Works, in at least one of the following places: within aNOTICE text file distributed as part of the Derivative Works; within the Source formor documentation, if provided along with the Derivative Works; or, within a displaygenerated by the Derivative Works, if and wherever such third-party notices normallyappear. The contents of the NOTICE file are for informational purposes only and do notmodify the License. You may add Your own attribution notices within Derivative Worksthat You distribute, alongside or as an addendum to the NOTICE text from the Work,

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provided that such additional attribution notices cannot be construed as modifying theLicense.

You may add Your own copyright statement to Your modifications and may provideadditional or different license terms and conditions for use, reproduction, or distributionof Your modifications, or for any such Derivative Works as a whole, provided Youruse, reproduction, and distribution of the Work otherwise complies with the conditionsstated in this License.

5. Submission of Contributions. Unless You explicitly state otherwise, any Contributionintentionally submitted for inclusion in the Work by You to the Licensor shall be underthe terms and conditions of this License, without any additional terms or conditions.Notwithstanding the above, nothing herein shall supersede or modify the terms ofany separate license agreement you may have executed with Licensor regarding suchContributions.

6. Trademarks. This License does not grant permission to use the trade names,trademarks, service marks, or product names of the Licensor, except as required forreasonable and customary use in describing the origin of the Work and reproducing thecontent of the NOTICE file.

7. Disclaimer of Warranty. Unless required by applicable law or agreed to in writing,Licensor provides the Work (and each Contributor provides its Contributions) on an "ASIS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either expressor implied, including, without limitation, any warranties or conditions of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A PARTICULAR PURPOSE.You are solely responsible for determining the appropriateness of using or redistributingthe Work and assume any risks associated with Your exercise of permissions under thisLicense.

8. Limitation of Liability. In no event and under no legal theory, whether in tort(including negligence), contract, or otherwise, unless required by applicable law (suchas deliberate and grossly negligent acts) or agreed to in writing, shall any Contributorbe liable to You for damages, including any direct, indirect, special, incidental, orconsequential damages of any character arising as a result of this License or out ofthe use or inability to use the Work (including but not limited to damages for lossof goodwill, work stoppage, computer failure or malfunction, or any and all othercommercial damages or losses), even if such Contributor has been advised of thepossibility of such damages.

9. Accepting Warranty or Additional Liability. While redistributing the Work orDerivative Works thereof, You may choose to offer, and charge a fee for, acceptance ofsupport, warranty, indemnity, or other liability obligations and/or rights consistent withthis License. However, in accepting such obligations, You may act only on Your ownbehalf and on Your sole responsibility, not on behalf of any other Contributor, and onlyif You agree to indemnify, defend, and hold each Contributor harmless for any liabilityincurred by, or claims asserted against, such Contributor by reason of your acceptingany such warranty or additional liability.

END OF TERMS AND CONDITIONS

APPENDIX: How to apply the Apache License to your work.

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To apply the Apache License to your work, attach the following boilerplate notice, withthe fields enclosed by brackets "[]" replaced with your own identifying information.(Don't include the brackets!) The text should be enclosed in the appropriate commentsyntax for the file format. We also recommend that a file or class name and descriptionof purpose be included on the same "printed page" as the copyright notice for easieridentification within third-party archives.

Copyright © 2014 Google Inc.

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this fileexcept in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

2.3. LIBSSH2Copyright © 004-2007 Sara Golemon <[email protected]>

Copyright © 005,2006 Mikhail Gusarov <[email protected]>

Copyright © 006-2007 The Written Word, Inc.

Copyright © 007 Eli Fant <[email protected]>

Copyright © 009-2014 Daniel Stenberg.

Copyright © 008, 2009 Simon Josefsson.

All rights reserved.

Redistribution and use in source and binary forms, with or without modification, arepermitted provided that the following conditions are met:

‣ Redistributions of source code must retain the above copyright notice, this list ofconditions and the following disclaimer.

‣ Redistributions in binary form must reproduce the above copyright notice, thislist of conditions and the following disclaimer in the documentation and/or othermaterials provided with the distribution.

‣ Neither the name of the copyright holder nor the names of any other contributorsmay be used to endorse or promote products derived from this software withoutspecific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ANDCONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OFMERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSEARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER ORCONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITEDTO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANYTHEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF

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THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCHDAMAGE.

2.4. Microsoft DetoursMicrosoft Detours is used under the Professional license (http://research.microsoft.com/en-us/projects/detours/).

NVIDIA agrees to include in all copies of the NVIDIA Applications a proprietaryrights notice that includes a reference to Microsoft software being included in suchapplications. NVIDIA shall not remove or obscure, but shall retain in the Software, anycopyright, trademark, or patent notices that appear in the Software.

2.5. JSON for Modern C++(https://nlohmann.github.io/json/)

MIT License

Copyright (c) 2013-2019 Niels Lohmann

Permission is hereby granted, free of charge, to any person obtaining a copy of thissoftware and associated documentation files (the "Software"), to deal in the Softwarewithout restriction, including without limitation the rights to use, copy, modify, merge,publish, distribute, sublicense, and/or sell copies of the Software, and to permit personsto whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies orsubstantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIESOF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE ANDNONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHTHOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISINGFROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OROTHER DEALINGS IN THE SOFTWARE.

2.6. ProtobufCopyright © 2014, Google Inc. All rights reserved.

Redistribution and use in source and binary forms, with or without modification, arepermitted provided that the following conditions are met:

‣ Redistributions of source code must retain the above copyright notice, this list ofconditions and the following disclaimer.

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‣ Redistributions in binary form must reproduce the above copyright notice, thislist of conditions and the following disclaimer in the documentation and/or othermaterials provided with the distribution.

‣ Neither the name of Google Inc. nor the names of its contributors may be used toendorse or promote products derived from this software without specific priorwritten permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ANDCONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OFMERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSEARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER ORCONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITEDTO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANYTHEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OFTHE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCHDAMAGE.

Code generated by the Protocol Buffer compiler is owned by the owner of the input fileused when generating it. This code is not standalone and requires a support library to belinked with it. This support library is itself covered by the above license.

2.7. xxHASHCopyright © 2012-2014, Yann Collet. All rights reserved.

Redistribution and use in source and binary forms, with or without modification, arepermitted provided that the following conditions are met:

‣ Redistributions of source code must retain the above copyright notice, this list ofconditions and the following disclaimer.

‣ Redistributions in binary form must reproduce the above copyright notice, thislist of conditions and the following disclaimer in the documentation and/or othermaterials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ANDCONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OFMERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE AREDISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER ORCONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITEDTO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANYTHEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF

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THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCHDAMAGE.

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Notice

ALL NVIDIA DESIGN SPECIFICATIONS, REFERENCE BOARDS, FILES, DRAWINGS,DIAGNOSTICS, LISTS, AND OTHER DOCUMENTS (TOGETHER AND SEPARATELY,"MATERIALS") ARE BEING PROVIDED "AS IS." NVIDIA MAKES NO WARRANTIES,EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO THEMATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OFNONINFRINGEMENT, MERCHANTABILITY, AND FITNESS FOR A PARTICULARPURPOSE.

Information furnished is believed to be accurate and reliable. However, NVIDIACorporation assumes no responsibility for the consequences of use of suchinformation or for any infringement of patents or other rights of third partiesthat may result from its use. No license is granted by implication of otherwiseunder any patent rights of NVIDIA Corporation. Specifications mentioned in thispublication are subject to change without notice. This publication supersedes andreplaces all other information previously supplied. NVIDIA Corporation productsare not authorized as critical components in life support devices or systemswithout express written approval of NVIDIA Corporation.

Trademarks

NVIDIA and the NVIDIA logo are trademarks or registered trademarks of NVIDIACorporation in the U.S. and other countries. Other company and product namesmay be trademarks of the respective companies with which they are associated.

Copyright

© 2018-2020 NVIDIA Corporation. All rights reserved.

This product includes software developed by the Syncro Soft SRL (http://www.sync.ro/).

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