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Making gaming more teacher-friendly
Amy Bennett Leah Wilkinson Olivia Patercsak Peter Gray Yue Chen
UX Design Clinic
“My biggest fear is that we launch this and then teachers have a hard time using it.”
~ Ian Natzmer, CEO
Class managementis a concern.
“I’d almost be more worried about the kids who finish a game too early than the ones who are behind.”
~ High school teacherWyandotte, MI