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Utah School of Computing
Utah School of Computing
Interfaces: Media and Devices
CS5540 HCI
Rich Riesenfeld
Fall 2007
CS5540 HCI
Rich Riesenfeld
Fall 2007
Student Name ServerStudent Name ServerUtah School of ComputingUtah School of ComputingFall 2007Fall 2007 slide slide 22slide slide 22
Major CategoriesMajor Categories
• Input - Harder
• Output- More successful history
• Input - Harder
• Output- More successful history
Student Name ServerStudent Name ServerUtah School of ComputingUtah School of ComputingFall 2007Fall 2007 slide slide 33slide slide 33
Inputs - 1Inputs - 1
• Clickless Interface Example- http://www.dontclick.it
• TTY• Voice• Gesture• Haptic
- Phantom devices, etc
• Handwriting
Student Name ServerStudent Name ServerUtah School of ComputingUtah School of ComputingFall 2007Fall 2007 slide slide 44slide slide 44
Inputs - 2Inputs - 2
• Eye tracking• Body forces
- Live seat- Sides of back- Etc
• Structured light• Body sensors
- Animation
Student Name ServerStudent Name ServerUtah School of ComputingUtah School of ComputingFall 2007Fall 2007 slide slide 55slide slide 55
Inputs - 3Inputs - 3
• Widgets- Buttons, sliders, menus, toggles, etc
• User Recognition- Get your coffee the way you always get it!
• Machine Learning- Watch and learn- Windows menus: What is on top of menu?
Student Name ServerStudent Name ServerUtah School of ComputingUtah School of ComputingFall 2007Fall 2007 slide slide 66slide slide 66
Inputs - 4Inputs - 4
• Read CNS signals- Muscle signals- Lie detector
Skin conductivity
- Direct brain signal interface cyberkineticsinc.com ALS Spinal cord injury sufferers
Student Name ServerStudent Name ServerUtah School of ComputingUtah School of ComputingFall 2007Fall 2007 slide slide 77slide slide 77
Outputs – 1 Outputs – 1
• Flat screen- Resolution, colors, refresh rate, …
• Stereopsis Techniques- Color filters: R/G, etc- Polarized glasses
• Sound- Synthetic effects- Speech
• Flat screen- Resolution, colors, refresh rate, …
• Stereopsis Techniques- Color filters: R/G, etc- Polarized glasses
• Sound- Synthetic effects- Speech
Student Name ServerStudent Name ServerUtah School of ComputingUtah School of ComputingFall 2007Fall 2007 slide slide 88slide slide 88
Outputs – 2 Outputs – 2
• Sound- Synthetic, unnatural sounds
Laser, “wrong,” “dive”
- Realistic: prerecorded DB generated
- Speech Synthetic Real, prerecorded
• Sound- Synthetic, unnatural sounds
Laser, “wrong,” “dive”
- Realistic: prerecorded DB generated
- Speech Synthetic Real, prerecorded
Student Name ServerStudent Name ServerUtah School of ComputingUtah School of ComputingFall 2007Fall 2007 slide slide 99slide slide 99
Outputs – 3 Outputs – 3
• VR Environments- 3D- Fantasy worlds- Overlays on realworld
Breast biopsy procedure Assembly or Maintenance Info HUDs in cockpit
Reduce cognitive overload
• VR Environments- 3D- Fantasy worlds- Overlays on realworld
Breast biopsy procedure Assembly or Maintenance Info HUDs in cockpit
Reduce cognitive overload
Student Name ServerStudent Name ServerUtah School of ComputingUtah School of ComputingFall 2007Fall 2007 slide slide 1010slide slide 1010
Outputs – 3 Outputs – 3
• VR Environments• Smell• Vibrations• Newtonian Physics: ON
- Exploit the known, natural experience Highly predictable Concise
- Provide normal physics of environment Inertia Collisions (no penetrations) Gravity Friction Noise
• VR Environments• Smell• Vibrations• Newtonian Physics: ON
- Exploit the known, natural experience Highly predictable Concise
- Provide normal physics of environment Inertia Collisions (no penetrations) Gravity Friction Noise
Student Name ServerStudent Name ServerUtah School of ComputingUtah School of ComputingFall 2007Fall 2007 slide slide 1111slide slide 1111
Outputs – 4Outputs – 4
• Background sound- Movie score
Important Not natural
• Background sound- Movie score
Important Not natural
Utah School of Computing
Utah School of Computing
End
Interfaces: Media and Devices Interfaces: Media and Devices