User Testing: Interactive System Design

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    Interactivity 1

    User TestingWhats it Good For?

    DECIDE FrameworkYour Next Move

    User Test Plan

    User Test Report

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    User Testing: Whats it Good For and Why?

    Determine how well the design is performing- information design, navigation, readability, interactions

    The logical audience for the testing is the intended users- really depends on the nature of your book

    The term User Testing is rather misleading

    - its your design thats being tested not the user

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    Plan, Test and Analyze Results

    DECIDE Framework

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    DECIDE Framework

    Determine overall goals of the evaluation-What do you want to find out about?

    -Why is it important to your design?

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    DECIDE Framework

    Explore specific questions to be answered-What are the big question to be explored?-They need to lead to actionable insights

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    DECIDE Framework

    Choose the methodology to answer questions

    -Provide a rationale for a selection of methods :

    - usability study

    - crowdsourcing- focus group

    - cognitive walkthrough

    - heuristic evaluation

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    DECIDE Framework

    Identify practical issues that need to be addressed

    -Testing environment

    -Equipment

    -Participants

    -Time

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    DECIDE Framework

    Decide on how to deal with any ethical issues

    -Are there any you may encounter?

    -How will you deal with these?

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    DECIDE Framework

    Evaluate, interpret and present findings- Identify patterns or themes that emerge

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    Plan, Test and Analyze Results

    DECIDE Framework

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    User Testing: Youre Next Move

    You are now in the middle of the process developing the Future

    Book Now project. At the beginning of this project, you

    developed your content in a chapbook. We talked about all the

    ways of transforming and remediating your print-based content

    to an interactive user experience. You are in the midst ofmaking design choices to build a high fidelity prototype.

    But how will you know if this is a good design?

    How do you know if made the the right choices during thedesign process?

    USER TESTING

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    User Testing: Designing the Test

    You will design and conduct user testing on your prototype.

    The User Test Plan which consists of four parts:

    1. User Test Designchoose an appropriate research method for testing

    your book

    use DECIDE framework to develop methodology and

    answer guiding questions

    focus on areas where you have doubts and need direction

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    User Testing: Project Brief

    You will design and conduct user testing on your prototype.

    The second part is a Project Brief

    1. User Test Design

    2. Project Brief

    read to the participant to introduce the projectone brief for the whole team (group)

    sets the tone of comfort, ease and trust

    sets expectations, limits of testing

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    User Testing: Project Brief Example

    We are students from York University who are developing a mobile app for

    those that are interested in the educational technology. This app will allow

    readers to view and interact with current research material, as well asencourage interaction between researchers with various interests across

    campus to network and collaborate on projects.

    The app takes you straight to the contents page which comprises of various

    chapters. The app consists of three features: a browse section, a user

    account section, and a collaboration board.

    We will show you the app, and request you to perform some tasks in order

    to evaluate the user experience of our interface. In no way are we testing

    your abilities, but rather testing our interface and looking for ways to

    improve its capabilities.

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    User Testing: Test Script

    You will design and conduct user testing on your prototype.

    The third part is a Test Script

    1. User Test Design

    3. Test Scriptset the context and instruct them in their tasksform of a scenario, then direct them in task

    can be exploratory testing (or both)

    2. Project Brief

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    User Testing: Test Script Example

    You are a first year design student of at York. As part of your

    workstudy position you are working on the display cases on

    campus and on the faculty website, but you would like to get a

    better idea of what everyone else in the program is up to.

    In particular, you have just submitted your Story Slam poster foryour Design and Image class and would like to see how your

    peers from other sections have approached the same project.

    Your task is to simply find two Story Slam projects by navigating

    your way through the app. Find them any way you like. Go and

    have a look!

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    4. Consent Formrequired for academic research involving human participants

    protects not only participant but researcher

    clearly stating parameters from the onset of the test

    file and lock away completed forms in no way publish or refer to by name

    User Testing: Consent Form

    You will design and conduct user testing on your prototype.

    And the last part of this stage is the Consent Form

    1. User Test Design

    2. Project Brief

    3. Test Script

    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    User Testing: User Test Plan

    The User Test Plan will have four parts:

    1. User Test Design

    2. Project Brief

    3. Test Script

    4. Consent Form

    Due Nov 5 in Class for Review

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    User Testing: Conducting the Test

    Coordinate with any classmates to assist each otherand

    make best use of time

    Select participants from intended audience for your design -

    3 minimum up to 5 max

    Decide on roles for running the test

    Be consistent in how the test is delivered

    Do not prompt or comment on what the participant is doing

    Follow up the the tests with additional feed back or

    discussion from the participants - unstructured interview

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    User Testing: After Test Impressions

    Consider any first impressions, common points of frustration

    Prioritize

    what stood out as biggest issue?

    Clarify what are steps that took too long?

    Conditions

    did any technical, environmental issues effect the test?

    Follow Up

    feeling after the test, overall thoughts

    write these down immediately

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    User Testing: Analysis

    Each individual will report on:

    Testing procedure how things went, what actually occurred

    any surprises, challenges?

    where expectations met?

    Findings

    what did you discover about your designs?

    what are the answers to DECIDE big questions?

    Reflection

    how did you find this process, what you have learned?

    would you change anything next time?

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    User Testing: Synthesis

    The group will synthesize the user test designs, findings andanalysis to formulate an integrated group report with the

    objectives of the new design requirements clearly stated.

    User Testing Report will bedue in class Nov 8