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User Experience and the Human Spirit Design to facilitate spiritual and numinous experiencesElizabeth Buie@ebuie
Northumbria UniversityDepartment of Media and Communication [email protected]
Supervisors: Mark Blythe, Gilbert Cockton
Background Master’s degrees in Mathematics (NC State) and Human Development (Maryland)
In CHI for many years as a practitioner
Consultant in interaction design, usability and UX, mostly in government systems
Background Master’s degrees in Mathematics and Human Development
In CHI for many years as a practitioner
Consultant in interaction design, usability and UX, mostly in government systems
Co-editor of book on UX in government
Eton Choirbook score
Donaldson score
Beltway
Collegium Cantorum
“Spiritual experience”An experience in which one feels a deep connection with something larger than oneself
(Seligman’s view, part of “meaning making” in his PERMA framework of well-being)
“Something” could be a deity or something else: the bounty of naturethe grandeur of the universethe compassion of a humanitarian cause the richness of a research programme
Research Questions1.What characterizes techno-spiritual experiences and supporting technologies?
2.Can technology be designed to facilitate such experiences without being tied to a specific faith tradition?
3.What value might such ICTs have beyond experience & spirituality per se? (e.g., creativity, well-being)
The answers should inform the design of techno-spiritual ICT
Research Goal 1 & MethodsExplore qualities of techno-spiritual experiences & ICTs:
1.Review literature about historical use of means such as architecture & music to evoke spiritual experiences
2.Analyse purposes and qualities of a variety of existing techno-spiritual ICTs
3.Interview people from a wide variety of spiritual perspectives to elicit descriptions of spiritual experiences that they have had
4.Analyse descriptions from the interview data using a grounded theory approach
Research Goal 1: Progress (1)1. Review literature about use of means such as architecture & music to evoke spiritual experiences: 1.Literature on the nature of spirituality and spiritual experience turned out to be much richer
2.Most from healthcare and psychology/psychiatry/neuroscience
3.Spirituality: spirituality vs. religion, assessing spirituality
4.Spiritual experience: phenomenology, triggers, common characteristics
5.Nature of awe, wonder, numinosity
6.Terminology: [ spiritual / numinous / transcendent / sacred / mystical / religious / peak ] experience
Research Goal 1: Progress (2)2. Analyse purposes and qualities of a variety of existing techno-spiritual ICTs:
1.Inventory of iTunes App Store(and comparison with coverage of ACM-DL; alt.chi 2013)
Research Goal 1: Progress (2)2. Analyse purposes and qualities of a variety of existing techno-spiritual ICTs:
1.Inventory of iTunes App Store(and comparison with coverage of ACM-DL; alt.chi 2013)
2.Analysis of viewer comments on top-viewed YouTube videos for meditation (and some features of videos; presented at DPPI 2013)
3.A recent (April 2014) search of YouTube for “meditation” found 9.4 million videos
Research Goal 1: Progress (3&4)3. Interview people from a wide variety of spiritual perspectives to elicit descriptions of spiritual experiences that they have had:
1.Began pilot interviews to obtain data on spiritual and religious backgrounds and experiences
2.Have conducted four pilot interviews so far
4. Analyse interview data (not started)
I would like to discuss some considerations regarding techniques for data collection and approaches to analysis, design, and evaluation.
Research Goal 2Develop a conceptual framework that relates the qualities of techno-spiritual experiences and ICTs.
1.Analyze the qualities of the ICTs that supported and facilitated the interviewees’ experiences, and add them to the qualities found by Goal 1
2.Identify and analyze relationships between the qualities of techno-spiritual experiences and those of ICTs that facilitate them, and document them in a conceptual framework
(not started)
Research Goal 3Explore in more depth the design space of techno-spiritual experiences.
1.Follow the qualitative study with research through design. Develop a prototype and explore the space of techno-spirituality in more depth with participants
2.Refine and revise the design as appropriate, to incorporate findings from evaluative studies
3.Refine the conceptual framework as appropriate
(not started)
I would like to discuss some considerations regarding techniques for data collection and approaches to analysis, design, and evaluation.
ExplorationsImaginary abstracts: “a summary of a paper that has not been written about a prototype that does not exist” (Mark Blythe, CHI 2014 paper)
Science fiction and its treatment of techno-spirituality
Contribution to KnowledgeGreater knowledge of how people are using technology to enhance their spiritual lives
A better understanding of the relationship of design to the quality and qualities of techno-spiritual experiences
Potential value of techno-spiritual design to other aspects of life
Thank youElizabeth BuieNorthumbria UniversityNewcastle upon Tyne, UK
[email protected]@ebuie
uxandhumanspirit.wordpress.com (research)leisurelyseekingdoctorate.wordpress.com (blog)