Upload
trent-hair
View
6
Download
1
Embed Size (px)
DESCRIPTION
Star wars rpg (any system).
Citation preview
Used Ship Lot
Silhouette 3 d100 Name Value Rarity Book Page1~10 Cloakshape Fighter 38,000 4 EotE 25411~20 TIE/LN Starfighter (Restricted) 50,000 4 EotE 25721~30 Z‐95‐AF4 Headhunter 55,000 4 EotE 25831~40 LAF‐250 Starfighter 60,000 4 SoF 10841~50 BTL‐A4 Y‐Wing Attack Starfighter 80,000 4 EotE 25751~59 BTL‐S3 Y‐Wing Attack Starfighter 80,000 4 EotE 25760~66 CL‐1C Lancet Interceptor 55,000 5 SoF 10867~73 HLAF‐500 Starfighter 70,000 5 SoF 10874~80 PPB Pocket Patrol Boat 70,000 5 SoF 10981~85 Incom A‐24 Slueth‐Class Scout Ship 45,000 6 EtU 5986~90 A‐7 Hunter Interceptor 80,000 6 DC 6591~93 A‐Type Stiletto 90,000 7 SoF 10794~96 S‐Type Racing Sloop 160,000 7 SoF 11197~98 Coneship 5,000 8 SoF 10799~100 Preybird‐Class Starfighter 84,000 8 DC 66
Silhouette 4 d100 Name Value Rarity Book Page1~9 Firespray Systems Patrol Craft 80,000 4 EotE 25510~18 YT‐1300 Light Freighter 100,000 4 EotE 26419~25 JM‐5000 Jump master Long Range Scout 55,000 5 EotE 25626~32 YT‐1000 Light Freighter 75,000 5 EtU 6533~39 YG‐4400 Light Freighter 110,000 5 SoF 11240~46 YT‐1210 Light Freighter 120,000 5 SoF 11247~52 YT‐2400 Light Freighter 130,000 5 EotE 26553~57 Sorosuub Luxury 3000 Space Yacht 120,000 6 EotE 26258~62 Loronar E‐9 Explorer‐Class Armed Long‐Range Scout 120,000 6 EtU 6163~67 Lambda‐Class T‐4A Long Range Shuttle (Restricted) 140,000 6 EotE 25668~72 GAT‐12H Skipray Blastboat 150,000 6 EotE 25973~76 ILH‐KK Citadel‐Class Light Freighter 200,000 6 EotE 26077~80 YV‐929 Light Freighter 380,000 6 DC 6881~83 YG‐4210 Light Freighter 85,000 7 EtU 6484~86 YV‐560 Light Freighter 120,000 7 EtU 6687~89 Incom A‐36 Pathfinder‐Class Force Reconnaissance Vessel 135,000 7 EtU 6090~92 D‐Type Stealth Freighter 200,000 7 SoF 11093~95 J‐Type Star Skiff 260,000 7 SoF 11196~97 4R3 Light Assault Transport 300,000 7 DC 6798~99 Ghtroc 720 Light Freighter 112,000 8 EtU 62100 Surronian Conqueror‐Class Assault Ship 100,500 9 DC 67
Silhouette 5
d100 Name Value Rarity Book Page1~18 YZ‐775 Medium Transport 500,000 3 DC 6819~32 Spacemaster Medium Transport 150,000 4 EotE 26233~46 GR‐75 Medium Transport 180,000 4 EotE 26147~56 Wayfarer‐Class Medium Transport 120,000 5 EotE 26357~66 PB‐950 Patrol Boat 150,000 5 SoF 11067~76 Action VI Bulk Transport 200,000 5 EotE 26077~86 Xiytiar‐Class Heavy Transport 200,000 5 EtU 6387~93 Starwind Pleasure Yacht 210,000 6 EotE 26394~100 CSS‐1 Corellian Star Shuttle 325,000 6 SoF 110
Deficienciesd100 Deficiency Pric
e Effect Cost to
RepairRepair Check
1~5 Fried Targeting Circuits 10% Add a Disadvantage to all Gunnery checks 3.3% Average (◊◊)
6~10 Severely Fried Targeting Circuits 30% Upgrade the difficulty of all Gunnery checks 10.0% Hard (◊◊◊)
11~15 Stripped Screws and Bent Panels 5% Add a Disadvantage to all Mechanics checks 1.7% Easy (◊)
16~20 Severely Stripped Screws and Bent Panels
20% Upgrade the difficulty of all Mechanics checks 6.7% Average (◊◊)
21~25 Minor Cracks in the Hull 10% Reduce total Hull Trauma Threshold by 1 3.3% Average (◊◊) (1 point)
26~30 Cracks in the Hull 15% Reduce total Hull Trauma Threshold by 2 3.3% Average (◊◊) (1 point)
31~35 Extensive Cracks in the Hull 20% Reduce total Hull Trauma Threshold by 3 3.3% Average (◊◊) (1 point)
36~40 Major Cracks in the Hull 25% Reduce total Hull Trauma Threshold by 4 3.3% Average (◊◊) (1 point)
41~45 Corroded Maneuvering Thrusters
10% Add a Disadvantage to all Piloting checks 3.3% Average (◊◊)
46~50 Severely Corroded Maneuvering Thrusters
30% Upgrade the difficulty of all Piloting checks 10.0% Hard (◊◊◊)
51~55 Corrupted Operating Program 10% Add a Disadvantage to all Computers checks 3.3% Average (◊◊)
56~60 Severely Corrupted Operating Program
30% Upgrade the difficulty of all Computers checks 10.0% Hard (◊◊◊)
61~65 Minor Damage to the Wiring 5% Reduce total System Strain Threshold by 1 1.7% Average (◊◊) (1 point)
66~70 Damage to the Wiring 10% Reduce total System Strain Threshold by 2 1.7% Average (◊◊) (1 point)
71~75 Extensive Damage to the Wiring 15% Reduce total System Strain Threshold by 3 1.7% Average (◊◊) (1 point)
76~80 Major Damage to the Wiring 20% Reduce total System Strain Threshold by 4 1.7% Average (◊◊) (1 point)
81~85 Missing Armor Plates 25% Reduce Armor by 1 8.3% Easy (◊)
86~90 Damaged Engine 30% Reduce Speed by 1 10.0% Hard (◊◊◊)
91~95 Missing Maneuvering Thrusters 25% Reduce Handling by 1 8.3% Average (◊◊)
96~100 Faulty Shield Emitters 30% Remove 1 point of Defense from each zone 10.0% Average (◊◊)
Attachments
d100 Attachment Price Rarity1~11 Weapon Swapped as Weapon 112~25 Linked Weapon 1/2 Weapon 126~39 Weapon Attached as Weapon 140~53 Smuggling Compartments 1,200 154~62 Enhanced Carbon Durasteel Armor 2000xS 363~71 Retrofitted Hanger Bay 5000xS 372~78 Advanced Targeting Array 4,000 479~85 Hyperdrive Generator 6,400 486~90 High Output Ion Turbine 5,300 591~95 Reinforced Shield Generator 3,800 596~98 Electronic Countermeasures Suite 3,000 699~100 Hydrolic Control Circuits 1,000 7
WeaponsSilhouette d100 Name Price Rarity
3 1~13 Light Blaster Cannon 4000 23 14~22 Auto Blaster 3000 33 23~31 Heavy Blaster Cannon 5000 33 32~39 Light Laser Cannon 5500 43 40~47 Medium Laser Cannon 7000 43 48~53 Concussion Missile Launcher 7500 53 54~59 Light Ion Cannon 5000 53 60~61 Proton Torpedo Launcher 9000 74 62~69 Light Tractor Beam 6000 44 70~75 Heavy Laser Cannon 7500 54 76~79 Quad Laser Cannon 8000 65 80~85 Medium Tractor Beam 8000 55 86~89 Medium Ion Cannon 6000 65 90~93 Heavy Tractor Beam 10000 65 94~95 Light Turbolaser 12000 76 96~97 Heavy Ion Cannon 7500 76 98~99 Medium Turbolaser 15000 76 100 Heavy Turbolaser 20000 8