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Unleashing the Power of Games and Puzzles, K-5 Linda Dacey [email protected] @LindaSDacey It is a happy talent to know how to play. Our whole life is solving puzzles. Ralph Waldo Emerson Erno Rubik

Unleashing the Power of Games and Puzzles, K-5

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Page 1: Unleashing the Power of Games and Puzzles, K-5

Unleashing the Power of Games and

Puzzles, K-5Linda Dacey

[email protected]@LindaSDacey

It is a happy talent to know how to play. Our whole life is solving puzzles. Ralph Waldo Emerson Erno Rubik

Page 2: Unleashing the Power of Games and Puzzles, K-5

What We Will Explore

▪ Characteristics of games and puzzles

▪ Best classroom practices

▪ Ways to adapt games and puzzles

▪ Time to play and solve

▪ Opportunities for assessment

Page 3: Unleashing the Power of Games and Puzzles, K-5

What is one of your favorite math games?

Why?

Page 4: Unleashing the Power of Games and Puzzles, K-5

Is it a …

a game? a puzzle?

an activity or exercise or problem?

Page 5: Unleashing the Power of Games and Puzzles, K-5

What We Want

ImportantIdeas

Engagement

LearningNeeds

SMP

Representations

Page 6: Unleashing the Power of Games and Puzzles, K-5

Biggest Change to Make

Encourage games and puzzles to be played or solved together

Page 7: Unleashing the Power of Games and Puzzles, K-5

Another Big Change: Mindset!

Page 8: Unleashing the Power of Games and Puzzles, K-5

Notice and Wonder

Page 9: Unleashing the Power of Games and Puzzles, K-5

Notice and Wonder

15

19

22

17

18 30 25

Page 10: Unleashing the Power of Games and Puzzles, K-5

Content

Page 11: Unleashing the Power of Games and Puzzles, K-5

Doing an OkiDoku Puzzle

x20 +11

+14 +8

X35See reference

Page 12: Unleashing the Power of Games and Puzzles, K-5

Bad Games and Good Games

Around the World Double Out

Page 13: Unleashing the Power of Games and Puzzles, K-5

How Can We Improve A Classic?

I Have/Who Has?

I have 6.

Who has 4 more than my number?

I have 10.

Who has 3 less than my number?

Page 14: Unleashing the Power of Games and Puzzles, K-5

Make It a Puzzle

I have 1,245.

Who has a number greater than 25 hundreds?

I have 2,645.

Who has 1 less than 19 tens?

I have 2,700.

Who has 3 more than 16 hundreds?

Page 15: Unleashing the Power of Games and Puzzles, K-5
Page 16: Unleashing the Power of Games and Puzzles, K-5

How Can We Get a Puzzle from a Problem?

Standard Logic Problem:

The number has four digits.

The sum of the digits is 5.

It is less than 1,100.

It is a multiple of 20.

Page 17: Unleashing the Power of Games and Puzzles, K-5

Change It to Cooperative Puzzling

• Each student has one clue.• Clues cannot be shown.

Page 18: Unleashing the Power of Games and Puzzles, K-5

How Can We Improve on Exercises?

Given:0 1

Show .1

4

Page 19: Unleashing the Power of Games and Puzzles, K-5

Include Modeling of Important Ideas

Iterate: If is equal to ¼, then is 1, as it is

composed of four equal copies.

Partition: If is 1, then is ¼ because that’s what we get when we divide the whole into 4 equal parts and take one of them.

Page 20: Unleashing the Power of Games and Puzzles, K-5

Play Units Fractions

Page 21: Unleashing the Power of Games and Puzzles, K-5

Play Units Fractions

If this is 1/2, do you have 1?

If this is one whole, do you have 1/3?

Page 22: Unleashing the Power of Games and Puzzles, K-5
Page 23: Unleashing the Power of Games and Puzzles, K-5

When and Why?

When and why do you use math games in your classroom?

Page 24: Unleashing the Power of Games and Puzzles, K-5

Game Station?

Page 25: Unleashing the Power of Games and Puzzles, K-5

Stages of Playing or Puzzling

Introduction Exploration Variation Practice Recreation

Page 26: Unleashing the Power of Games and Puzzles, K-5

How Close?

100

500

1,000

1,000

5,000

Goal Number Number Created Difference

10

Page 27: Unleashing the Power of Games and Puzzles, K-5

Let’s Play a Modified Version

100

500

1,000

Goal Number Number Created Difference

5

Page 28: Unleashing the Power of Games and Puzzles, K-5

Let’s Play a Modified Version

100

500

1,000

Goal Number Number Created Difference

5

Page 29: Unleashing the Power of Games and Puzzles, K-5

Let’s Play a Modified Version

100

500

1,000

Goal Number Number Created Difference

5

Page 30: Unleashing the Power of Games and Puzzles, K-5

Let’s Play a Modified Version

100

500

1,000

Goal Number Number Created Difference

5

Page 31: Unleashing the Power of Games and Puzzles, K-5

Let’s Play a Modified Version

100

500

1,000

Goal Number Number Created Difference

5

Page 32: Unleashing the Power of Games and Puzzles, K-5

Let’s Play a Modified Version

100

500

1,000

Goal Number Number Created Difference

5

Page 33: Unleashing the Power of Games and Puzzles, K-5

Let’s Play a Modified Version

100

500

1,000

Goal Number Number Created Difference

5

Page 34: Unleashing the Power of Games and Puzzles, K-5

Let’s Play a Modified Version

100

500

1,000

Goal Number Number Created Difference

5

Page 35: Unleashing the Power of Games and Puzzles, K-5

Let’s Play a Modified Version

100

500

1,000

Goal Number Number Created Difference

5

Page 36: Unleashing the Power of Games and Puzzles, K-5

Let’s Play a Modified Version

100

500

1,000

Goal Number Number Created Difference

5

Page 37: Unleashing the Power of Games and Puzzles, K-5

Find your score.

If you can, take a picture and post your game sheet in the chat window.

What might a student learn from playing this game?

Page 38: Unleashing the Power of Games and Puzzles, K-5

Formative Assessment

▪ Do players appear tentative or confident as they write the named digits?

▪ Do students make sensible decisions about where they place the digits?

▪ What ideas do students talk about as they decide where to write the digits?

▪ What base ten language do students use?

▪ What do students recognize as they compute scores?

Page 39: Unleashing the Power of Games and Puzzles, K-5

Assessment - Exit Cards

If the first card were a 0, what would you like the second card to be, and where would you place it?

Page 40: Unleashing the Power of Games and Puzzles, K-5

How Can We Improve Basic Matching Games?

8 + 3 11

8 x 432

Page 41: Unleashing the Power of Games and Puzzles, K-5

Include Learning, Not Just Practice

Equals Game

3 + 8 8+2+1

8 + 3 8 x 4

(8x2)+(8x2) (10x4)-(2x4)

Page 42: Unleashing the Power of Games and Puzzles, K-5

Care about Both Turns

Equals Game

13 - 4 13 - 7

8 + 3 9 + 1

13 - 2 - 2 7 + 8

13 - 3 - 15 + 6

Team A Team B

Page 43: Unleashing the Power of Games and Puzzles, K-5
Page 44: Unleashing the Power of Games and Puzzles, K-5

Recording Sheets

Page 45: Unleashing the Power of Games and Puzzles, K-5

Look for Ways to Play Collaboratively

Work together to write up to 10 numbers in order from least to greatest.

▪ Roll 4 dice.

▪ Make the least number you can using all these digits.

▪ Write it in line 1.

▪ Make the greatest number you can using all these digits.

▪ Write it in line 10.

▪ Keep rolling and making numbers. Write them in any empty line.

▪ The game ends when you have 10 numbers in order or you

cannot make a number that would fit.

Page 46: Unleashing the Power of Games and Puzzles, K-5

How Can We Vary a Favorite Game?

What’s the Label?

Page 47: Unleashing the Power of Games and Puzzles, K-5

Change the Content

What’s the Label?

4 12 15

Page 48: Unleashing the Power of Games and Puzzles, K-5

Acknowledgements

Karen Gartland

Jayne Bamford Lynch

Classroom teachers

Stenhouse Publishers