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Understanding by Design. the ‘big ideas’ of UbD. 1. Identify desired results. 2. Determine acceptable evidence. 3. Plan learning experiences & instruction. 3 Stages of (“Backward”) Design. Why “backward”?. The stages are logical but they go against habits - PowerPoint PPT Presentation
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Adapted From the Work and Wisdom of Grant Wiggins & Jay McTighe, UBD 08/2002
Understanding by Design
the ‘big ideas’of UbD
Adapted From the Work and Wisdom of Grant Wiggins & Jay McTighe, UBD 08/2002
1. Identify desired results
2. Determine acceptable evidence
3. Plan learning experiences
& instruction
3 Stages of (“Backward”) Design
Adapted From the Work and Wisdom of Grant Wiggins & Jay McTighe, UBD 08/2002
Why “backward”?
The stages are logical but they go against habits
We’re used to jumping to lesson and activity ideas - before clarifying our performance goals for students
By thinking through the assessments upfront, we ensure greater alignment of our goals and means, and that teaching is focused on desired results
Adapted From the Work and Wisdom of Grant Wiggins & Jay McTighe, UBD 08/2002
Overarching understandings
Knowledge and skill to be acquired
Essential Questions
Understanding by Design Template
The UBD template embodies the 3 stages of “Backward Design”
The DDN Curriculum site provides an easy mechanism for exchange of ideas.
Adapted From the Work and Wisdom of Grant Wiggins & Jay McTighe, UBD 08/2002
Misconception Alert:the work is non-linearIt doesn’t matter where you start
as long as the final design is coherent (all elements aligned) Clarifying one element or Stage often
forces changes to another element or Stage
The template “blueprint” is logical but the process is non-linear (think: home improvement!)
!
You’ve got to go below the surface...
Adapted From the Work and Wisdom of Grant Wiggins & Jay McTighe, UBD 08/2002
to uncover the really ‘big ideas.’
Adapted From the Work and Wisdom of Grant Wiggins & Jay McTighe, UBD 08/2002
1. Identify desired results
2. Determine acceptable evidence
3. Plan learning experiences
& instruction
3 Stages of Design, elaborated
Adapted From the Work and Wisdom of Grant Wiggins & Jay McTighe, UBD 08/2002
Stage 1 – Identify desired results.
Key: Focus on Big ideas Enduring Understandings: What specific insights
about big ideas do we want students to leave with?
What essential questions will frame the teaching and learning, pointing toward key issues and ideas, and suggest meaningful and provocative inquiry into content?
What should students know and be able to do? What content standards are addressed explicitly
by the unit?
U
K
Q
CS
Adapted From the Work and Wisdom of Grant Wiggins & Jay McTighe, UBD 08/2002
1. Identify desired results
2. Determine acceptable evidence3. Plan learning
experiences & instruction
3 Stages of Design: Stage 2
Adapted From the Work and Wisdom of Grant Wiggins & Jay McTighe, UBD 08/2002
Just because the student “knows it” …
Evidence of understanding is a greater challenge than evidence that the student knows a correct
or valid answer Understanding is inferred, not seen It can only be inferred if we see evidence
that the student knows why (it works) so what? (why it matters), how (to apply it) – not just knowing that specific inference
Adapted From the Work and Wisdom of Grant Wiggins & Jay McTighe, UBD 08/2002
A Performance Task is Authentic if it…Is realistic.Requires judgment and innovation.Asks a student to “do” the subject.Replicates or simulates the contexts in which adults are tested in the workplace.Assess a student’s ability to efficiently and effectively use a repertoire of knowledge and skills to negotiate a complex task.Allows appropriate opportunities to rehearse, practice, and consult resources; obtain feedback on performances; and refine performances and products.
Adapted From the Work and Wisdom of Grant Wiggins & Jay McTighe, UBD 08/2002
Rubrics,Checklists and Other Evidence
UBD Templates•Holistic Frame•Analytic Frame•Analytic Frame for the Facets
•RubiStar•PBL Checklists•QuizStar
http://4teachers.org
Adapted From the Work and Wisdom of Grant Wiggins & Jay McTighe, UBD 08/2002
1. Identify desired results
2. Determine acceptable evidence
3. Plan learning experiences
& instruction
3 Stages of Design: Stage 3
Adapted From the Work and Wisdom of Grant Wiggins & Jay McTighe, UBD 08/2002
Stage 3 big idea:
EFFECTIVE
and
ENGAGING