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Uncle Ben’sReady-To-Roll
Digital technologies / Working with brands Project Report
Martin CharlierProduct [email protected]
Digital technologies / Working with brands - Project ReportMartin Charlier - Ravensbourne College of Design and Communication
1
Digital technologies / Working with brands, Project Report Martin Charlier - Ravensbourne College of Design and Communication
Introduction
This six week project was done in teams of two. The overall unit
was about the topics of working with brands and digital
technologies.
During the project we picked and analysed a brand, proposed
strategic changes and created and worked through a design
briefing. This report guides you through the project.
The contents are:
RESEARCH
• Why Uncle Ben’s?
• Brand analysis
• User groups
• Challenges and Opportunities
• Project Briefing
DESIGN
• Strategic brand changes
• Sushi making research
• Concept generation
TESTING
• Three concept directions
• The final concept
• User Feedback
Page 3
Page 4
Research
Page 5
Fig. 1: Brand moodboard.
Digital technologies / Working with brands, Project Report Martin Charlier - Ravensbourne College of Design and Communication
Why Uncle Ben‘s?
Looking for a brand that is: well known, unique identity,
innovative, traditional but contemporary, global, brand name has
become a synonym for products
Lastly, a brand that we could personally relate to
Uncle Ben‘s is all that, they have a history and are integral part of
the vocabulary of some generations of people. Yet they are
innovative and managed to adapt to changing lifestyles in the
past.
Page 7
Brand analysis
In order to analyse and get to know the brand in more depth,
we used two tools.
Firstly, we created a moodboard that captures the brand
identity and the values in the way the company presents itself
in right now.
In addition we used the a brand prism model introduced in the
book „Strategic Brand Management‚ by Jean-Noel Kapferer
(Kogan, pg. 1997) to break down the brand into a number of
sections and analyse the values of the brand.
On the left page you can see the moodboard (Fig. 1). On the
following two pages you will see the analysis done with the
branding prism model we used.
Page 8
Fig. 2: Identity and Pyramid models – (Strategic Brand Management –Jean-Noel Kapferer – Kogan Page 1997)
Digital technologies / Working with brands, Project Report Martin Charlier - Ravensbourne College of Design and Communication
Branding prism breakdown
Page 9
PHYSIQUE
Logotype, Figurehead ‚Uncle Ben‛, Orange colour.
PERSONALITY
The Uncle Ben figurehead is shown as an older, African-American. His picture presents him as being wise, friendly, professional, open-hearted.
The Uncle Ben’s figurehead has been increasingly withdrawn. This happened most likely due to media scrutiny and interest about the persona’s history and its relation to slavery. Through the use of this figurehead the brand is perceived as accessible across ages, classes and cultures.
CULTURE
The brand was first used by a company called Converted Rice Inc. which was later bought by Mars. It is based in Houston, Texas. Uncle Ben’s rice was first marketed in 1943. (Forbes Magazine, Dec 1999)
Although not denying its origins, the brand’s past is hazy and over-shadowed by the brand’s personality.
RELATIONSHIP
The relationship is about friendliness, authenticity, quality and quickness.
REFLECTION
The customer of Uncle Ben’s aspires to a healthy lifestyle and wants to be perceived as a person that pays a little extra for quality and brand as well as a person that is more aware of their eating habits.
SELF-PROJECTION
Customers feel like they have made a quality choice and trust in the taste of the product. Also they avoid the guilt of making a bad unhealthy purchase.
BRAND LONGEVITY
Uncle Ben’s has a tradition of adapting to changing lifestyles. The companies origin lies in introducing par-boiled rice to the public, making rice cooking simpler and quicker. The last biggest step was the introduction of the Express Rice range, catering for an even faster lifestyle. The coherent element though, has always been about quality and good taste.
Personas
To further analyse and get to
know the brand, three personas
were created: One „positive‚
persona who could be a current
Uncle Ben‘s customer and two
„negative‚ personas who are
currently not a typical Uncle
Ben‘s customer.
This analysis helps to identify
possible directions in growing
the customer base and it helps to
identify challenges and
opportunities in the product
offering.
Page 10
„Positive Persona‚
20-30 years, male.
Has a busy job and does his shopping in bits during the week.
Likes his bag of crisps after lunch.
„Negative Persona 1‚
20-30 years, male.
Has a busy job and does his shopping in bits during the week.
Prefers a soup with his lunch.
„Negative Persona 2‚
35-45 years, female.
Mother of 2 children, sometimes her life gets a bit hectic.
Likes to invite friends over for dinner and prepare a fancy meal.
Digital technologies / Working with brands, Project Report Martin Charlier - Ravensbourne College of Design and Communication
Where is Uncle Ben‘s right now?
Page 11
Non-Ready
Ready-Meal
Fast Food Slow Food
Challenges and opportunities
The brand analysis and the identification of challenges and
opportunities for the brand will be the foundation of the
project briefing.
Through brainstorming we decided that a big opportunity for
Uncle Ben‘s is in the sector of more healthy, Japanese-inspired
rice dishes that are gaining popularity in the European
markets. Uncle Ben‘s needs to adapt to this trend and expand
their offering.
For our project we set ourselves the scenario, that Uncle Ben‘s
have made this decision and are now asking for support in
entering this market right.
Key briefing points:
• A range of Sticky Rice products.
• Product concepts and promotional items.
Key goals:
• Celebrate the product launch.
• Lift up the brand perception.
• Attract a broader customer group.
Page 12
Initial theme ideas surrounded by global and general topics that we wanted to keep in the back of our minds.
Digital technologies / Working with brands, Project Report Martin Charlier - Ravensbourne College of Design and Communication
The project briefing
Page 13
Page 14
Design
Page 15
Uncle Ben‘s sticky rice – brand expansion
Page 16
Fig. 3: Expanded brand moodboard.
Digital technologies / Working with brands, Project Report Martin Charlier - Ravensbourne College of Design and Communication
Where should Uncle Ben‘s go?
Page 17
Non-Ready
Ready-Meal
Fast Food Slow Food
Elevating the brand
The moodboard on the left side (Fig. 3) captures and visualises
how the Uncle Ben‘s brand should evolve in order to attract
new customers and elevate the brand perception in line with
the new product offering.
This means the branding of the new products will be different
from the current products. As an example Fig. 4 shows how
this could be applied to the packaging of a standard Uncle
Ben‘s product.
Page 18
Current Packaging Exploration 1 Exploration 2
Fig. 4: Explorations of Uncle Ben‘s packaging.
Digital technologies / Working with brands, Project Report Martin Charlier - Ravensbourne College of Design and Communication
Making sushi research
In order to get to know the field we want to deal with, we
started by making sushi ourselves.
The next step was concept creation. This was done during
several brainstorming and sketching sessions.
Page 19
Page 24
Testing
Page 25
Three concept directions
1) Moulds:Playing on the unique characteristic of the new Uncle Ben‘s product, the stickiness, the moulds are a simple and cheap give-away that lend themselves to many occasions. From small sushi or canapée shapes to bigger shapes for abstract and extravagant plate decoration as well as from fun, entertaining children shapes to decorative and abstract shapes – the moulds are a flexible and fun way of promoting the launch of Uncle Ben‘s new sticky rice range.
2) Strangler:Catering single nuri strip buyers who want to make only single rolls and dinner parties where every guest gets to create their very own maki roll. The sushi strangler is a very reduced product that makes it simpler to create a single sushi roll by „strangling‚ the roll together until it holds tight. During the creation we tested numerous ways of making the strangler and eventually stayed with a single component design.
3) Ready-To-Roll:The ultimate product for lunchtime sushi makers, simple and easy like existing Uncle Ben‘s products but fresh and not ready-meal. This product takes away the hassle of preparing sushi rolls – all that is needed are the ingredients and the product. Open the pack, fill in the ingredients and roll your own sushi. The backside of the packaging even acts as a rolling mat. The process creates far less mess than making real sushi and is a lot quicker and easier.
Page 26
Adults
Children
Food
Sculptures
Decorative,
Sculptural,
Extravagant
Fun,
Entertaining,
Exiting
Canapées/
Sushi
1) Moulds
Digital technologies / Working with brands, Project Report Martin Charlier - Ravensbourne College of Design and Communication Page 27
3) Ready-To-Roll2) Sushi Strangler
Ready-To-Roll... In a roll
As we felt the Ready-To-Roll concept was the strongest, we
decided to take this concept further and solve the challenges it
gave us.
In order to achieve a more sustainable packaging design that
would have a better ratio between amount of food and volume of
packaging we went through another brainstorming and ideation
phase.
The final concept was created: The idea of the nuri seaweed sheet
with the pre-spread rice, ready-to-roll was taken further and
turned into one long nuri sheet that is rolled up and delivered in a
tube.
Page 28
Digital technologies / Working with brands, Project Report Martin Charlier - Ravensbourne College of Design and Communication Page 29
Carboard sides.
(Food grade board)
Cardboard tube.
(Food grade board)
Printed label.
Bio-Coating
on the inside of the tube.
Resealable lid.
Nori seaweed with
edible coating.
(Starch or cellulose
based)
Bottom non-stick
grease proof paper.
Top side, non-stick,
grease proof paper.
Top and bottom layer
perforated together.
(Pressed)
Scalability
Page 30
Another feature of the final concept is
scalability. As the concept is applicable
to professional markets as well, it could
also be applied to bigger scale versions
of the product.
Digital technologies / Working with brands, Project Report Martin Charlier - Ravensbourne College of Design and Communication
Placement in a retail store
With the range being positioned in a
fresher and healthier market sector with
the need to be stored chilled, the products
will also benefit from a better placement
in stores together with fresh products
instead of the shelves with preserved
products.
Page 31
Prototype and final mock-up
See above the testing of the final concept as a proof-of-concept.
To the right you can see the final packaging mock-up which also shows the suggested combination with a sushi-rolling mat for the launch period of this new product.
Further right you can see the printing of the packaging.
Page 32
Pull out as much as you like. Cut the sheet at desired length. Store roll in fridge for later use. Take away grease-paper.
Digital technologies / Working with brands, Project Report Martin Charlier - Ravensbourne College of Design and Communication
User feedback
In order to get some qualitative feedback the final concept was presented to a range of people and their opinion was asked.
Page 33
„A lot of people don‘t make their own sushi because they don‘t want to cook the rice and do all the preparation work.‛
‚This would encourage people to make their own sushi.‛
„It‘s a nightmare doing allthe preperation.‚
„That would save you a lot of time.‚
„It‘s quick an easy, not so messy.‚
„I would buy it... Because I‘m lazy.‚
„I would buy it for lunch!‚
„I like the packaging, it‘s really unique and original.‚
„I can imagine buying it for a party, where I buy a few of them and then buy ingredients.‚
thank you.
Digital technologies / Working with brands
Martin Charlier (and Joe Smith)
Product Design, Level [email protected]