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Ubiquitous Learning Ubiquitous Learning Applications on top of Applications on top of
Iconographic Digital LibraryIconographic Digital Library
"30 years Department of Mathematical Linguistics" International Conference on Mathematical and Computational Linguistics
Radoslav Pavlov†, Desislava Paneva†, Lilia Pavlova-Draganova‡, Lubomil Draganov†
† Institute of Mathematics and Informatics – BAS
‡ Laboratory of Telematics – BAS
06 July 2007, Sofia, Buglaria
Presentation Overview
• LOGOS project: “Knowledge-on-Demand for
Ubiquitous Learning”
• Architecture of the LOGOS authoring studio
• LOGOS scenarios
• The LOGOS learning scenario: “Access-on-demand
for studying of East-Christian culture and art”
• Ontology of Bulgarian Iconographical Object
The LOGOS project• Project acronym: LOGOS
• Project name: Knowledge-on-Demand for Ubiquitous
Learning
• Contract no.: EU 6FP IST-4-027451
• Started: 2006 February
• Duration: 3 years
• Website: http://www.logosproject.com/
• Partners: 15 from 8 countries
• Coordinator: Antenna Hungaria, Hungary
The LOGOS project - partners• Antenna Hungaria, Hungary
• University of Brighton, UK
• Technical University of Crete, Greece
• Eduweb Multimedia, Hungary
• Consorzio per la Ricerca e
l'Educazione Permanente, Italy
• European Distance and
• E-Learning Network, UK
• Fondation Maison des Sciences de
l'Homme, France
• Institute of Mathematics and
Informatics at the Bulgarian Academy
of Sciences, Bulgaria
• Institut National de l'Audiovisuel, France
• Budapest University of Technology and
Economics, Hungary
• Laboratory of Informatics, Robotics, and
Microelectronics of Montpellier, France
• Institute of Information Technologies at
the Bulgarian Academy of Sciences,
Bulgaria
• University of Angers, France
• EXOS Consulting, Slovakia
• Sofia Digital, Finland
The LOGOS projectAims• The development of a new cross-media platform for
eLearning using current Internet, mobile phone and DVB
technologies for knowledge delivery
• Development of a special authoring studio using
objects from existing digital archives for new cross-
media learning content
Overall Architecture (1/2)LOGOS Repositories
Interaction
METS
Demographic data, Device Metadata,Learning Preferences
Learning Objects Repository
Courseware Objects Repository
LOM
SCORM LOM
Learner Profiles Repository
Abstract Training Scenarios Metadata
Learning Designs Repository
Dynamic Courseware Creation MiddlewareTransformation
ComponentPersonalized Learning
Experiences Assembler
A/V and Content Archives
A/V Archive #1 A/V Archive #N Content provider #1
Content provider #N
References
Data transfer
METS
Digital Objects Repository
MPEG7 CogitantXML
Overall Architecture (2/2)
LOGOS Repositories
Authoring Studio
Digital Objects Creation
Learning Objects Creation
Learning Designs Creation
METS
Learning Objects Repository
Courseware Objects Repository
LOM
SCORM LOM
METS
Digital Objects Repository
MPEG7 CogitantXML
Learning Designs Editor
Navigation-based Inf. Retrieval Tool
KnowledgeManager
Learning Designer
Courseware Developer
Courseware Creation
Courseware Objects Editor
Publishing Tool
Knowledge Management
Ontology Management Tool
Graphical Conceptual Graph Querying Tool
Content Description Tool
Description Tool for Learning Objects
Educationalist
Annotator/Indexer
Interaction
A/V and Content Archives
A/V Archive #1 A/V Archive #N Content provider #1
Content provider #N
References
Utilization
Media Server
Catalogue Content
Trainings, Training Methods,Activity Structures,
ActivitiesLearning Designs
Technical information
about end-user
devicesTerminal profiles
Demographic data, device metadata,
learning preferences,previous knowledgeLearner
profiles
LOGOS scenarios (1/2)
• Generated 22 scenarios
• Filtering on basis of subjects, platforms, media, contexts and settings
• Pragmatic considerations - access, relevance to programme, evaluation
• Author - as well as learner- scenarios
• Now 9 scenarios, some with multiple situations
LOGOS scenario (2/2)
Subjects - health, languages, cultural heritage, communication, project management, eAuthoring, iconography, general knowledge
Media - text, sound, graphics, video
Platforms - PC, mobile phone, other handheld, TV, mobile TV
Context - masters level, vocational training, university, leisure and general interest
Settings - classroom, home, on move, on site
Personalisation
Relevance to new Member States
“Access-on-demand for studying of East-Christian culture and art” (1/3)
Topic area: East-Christian Culture, Bulgarian traditional culture, cultural
heritage
Learning background: Good knowledge on East-Christian art, history and
culture at undergraduate level
Learning situation: Formal – indirectly, informal
Link to curriculum? - Yes/No
Learning setting (place): home/university and focal point for learning
(important centres of Bulgarian Iconography and historical sites)
“Access-on-demand for studying of East-Christian culture and art” (2/3)
Learning setting (time): No matter/during the day, Just-in-Time
Device(s): A multimedia-capable mobile phone and PC connected to Internet
Learner age range: 18 and over
Learner background: Student 1 has a good specialized exposure to East-
Christian Iconography (methods, techniques and tools for icon creation) at
undergraduate level. He has some knowledge on historical periods of icon
painting and their special features. Student 2 knows the methodological base
of the area and its specialized theological aspects. Student 3 has a good
specialized knowledge of Bulgarian traditional culture and history.
“Access-on-demand for studying of East-Christian culture and art” (3/3)
Learner role or occupation: Student 1 and student 2 are in the target area. Student 3 is in an area different from the presented, but a closely related one.
Learner motivation type: General interest
Learner activity: Capture link information for chosen thematic and periods, browse/search multimedia information
Learning approach: Constructivist/Constructionist
Source(s) of material: LOGOS environment, available through PC connected to the Internet and Smartphone, using multimedia digital libraries “Virtual encyclopaedia of Bulgarian iconography” as a source for creation of learning objects
Specific objective: Preparation of project - an icon on a specific theme. Preparation of master thesis
Ontology of Bulgarian Iconographical Object
Ontology of Bulgarian Iconographical Object