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University B
University A University D
University C
University EUniversity F
321 Programme
321 Programme: 1 Year Exchange
University A University B
321 Programme
3 semesters studying in home institution
2 semesters studying abroad
1 semester back to home institution
• Study• Internship
waukeehistory.org
tarmaced.com
Classroom in the past
in 1900
in 1950
What hasn’t changed from 1900 to 1950?1 classroom1 teacher1 blackboard10-30 studentsmany printed books
Cross Border Concept
Digital learning materials Borderless class
Teachers from everywhere
Collaboration among participants
Can be accessed anytimeStudents from
everywhere
Low cost
Twinning ClassEnglish Debate
https://www.youtube.com/watch?v=hlGi9IBHYks
Cross Border Best Practice
AI in Classroom
The headbands measure each student’s level of concentration
The information is then directly sent to teacher’s and to parents
https://youtu.be/JMLsHI8aV0gHow China Is Using Artificial Intelligence in Classrooms | WSJ
SEA Creative Camp“Future Careers for Youths”
Facing the Industry Revolution 4.0
http://creativecamp4.seameo.org/
SEA Creative Camp Info
1st Batch SEA Creative Camp
(February – April 2018)
7 Workshops
• Becoming an Entrepreneur is Easy
• Augmented Reality STEM Project
• Augmented Reality School Project
• Educational Game Development
• Urban Agriculture
• Online Modeling Tourism Promotion
• 2D Digital Animation
2nd Batch SEA Creative Camp
(May – July 2018)
7 Workshops
• Becoming an Entrepreneur is Easy
• Augmented Reality STEM Project
• Augmented Reality School Project
• Educational Game Development
• Urban Agriculture
• Online Modeling Tourism Promotion
• 2D Digital Animation
SEA Creative Camp Info
3rd Batch SEA Creative Camp
(September – December 2018)
12 Workshops
3D Printing (new) Internet of Things (new)
Applied Robotic (new) Smart School (new)
Augmented Reality Tourism Promotion
Fashion Design (new) Urban Agriculture
Game Development Virtual Reality (new)
Healthy Canteen (new) Waste Recycling (new)
4th Batch SEA Creative Camp
(March – May 2019)
19 Workshops
3D Printing Hologram
Applied Robotic Internet of Things
Artificial Intelligence (new) Mobile Application (new)
Augmented Reality Smart School
Big Data (new) Software Programming (new)
Citizen Journalism (new) Tourism Promotion
Culinary (new) Urban Agriculture
Fashion Design Virtual Reality
Game Development Waste Recycling
Healthy Canteen
SEA Creative Camp Participants Number
662
1202
60
919
1193
574
647
141173
17
264
62
260
106
319 307
791
696738
211
688730
898
356
262302
227
293
483
270231
372
622
296
474
119
529
157
435 422
248
940
344
193
504
0
200
400
600
800
1000
1200
1400
Nm
ber
of
Par
tici
pan
ts
Batch
1 2 3 4
SEACC Concept
1 team consist of1 teacher and 3 students
Individual to Team concepts:• Collaboration• Cooperation• Teamwork• Problem Solving• Critical Thinking
Applied RoboticDescription:Robots are devices that can sense their environment, reason about the acquired information, and act on their environment. This course is a multidisciplinary hardware project design experience in which small teams of electrical and computer engineering, mechanical engineering, and computer science students deliver an end-of-course demonstration of a final robotic system.
49 teams
73 teachers
220 students
Number of Registration:
7 final projectssubmitted
Online Course Videos
http://creativecamp4.seameo.org/index.php?option=com_content&view=article&id=50&Itemid=279
Applied Robotic Winners
http://creativecamp4.seameo.org/index.php?option=com_content&view=article&id=74&Itemid=279
1st Winner,SMAN 1 BangilIndonesia
https://youtu.be/GoMem2juV2Q
2nd Winner,SMA Wongsorejo GombongIndonesia
Tittle: Amphibi RobotTittle: Prototipe MesinPengepak Barang
https://youtu.be/LLK4OQgQA_g
3rd Winner,SMAN 1 BangilIndonesia
Tittle: Smart Robot Controller
https://youtu.be/8lhPEqr0ZHM
Artificial IntelligenceDescription:Artificial intelligence (AI) is an area of computer science that emphasizes the creation of intelligent machines that work and react like humans. Some of the activities computers with artificial intelligence are designed for include: Speech recognition, Learning, Planning, Problem solving
45 teams
73 teachers
197 students
Number of Registration:
15 final projectssubmitted
Online Course Videos
http://creativecamp4.seameo.org/index.php?option=com_content&view=article&id=51&Itemid=280
Artificial Intelligence Winners
http://creativecamp4.seameo.org/index.php?option=com_content&view=article&id=76&Itemid=280
1st Winner,SMKN 7 JakartaIndonesia
2nd Winner,Dumaguete Science High SchoolPhilippines
Tittle: Space Science Tittle: The Artificial Mind
https://youtu.be/EgativOzDCQ
3rd Winner,SMKN 1 NgasemIndonesia
Tittle: Count Shape Application
https://youtu.be/Rje9PnxTwgUhttps://youtu.be/NWPW_m1rVZ
Augmented RealityDescription:Through this online training, the participants are expected to understand the process to develop Augmented Reality application and storybook. They will be able to create an Augmented Reality Storybook with STEM education theme (Integration of Science, Technology, Engineering, and Mathematics).
84 teams
100 teachers
383 students
Number of Registration:
15 final projectssubmitted
Online Course Videos
http://creativecamp4.seameo.org/index.php?option=com_content&view=article&id=52&Itemid=281
Augmented Reality Winners
http://creativecamp4.seameo.org/index.php?option=com_content&view=article&id=78&Itemid=281
1st Winner,SMKN 1 BoyolanguTulungagung, Indonesia
2nd Winner,SMKN 26 JakartaIndonesia
Tittle: Hydraulic STEM Tittle: Hardware at the Computer
https://youtu.be/iHFLcSCdCJI
3rd Winner,St. Dominic College of AsiaPhilippines
Tittle: Disaster Preparedness
https://youtu.be/RxRC6jCjvW8https://youtu.be/vjBu8BoGe80
Internet of ThingsDescription:Internet of Things (IoT) is the next evolution of internet and has big potential which can change our lives and industry drastically. In the future, things that we usually use in our daily lives will be completed with internet connectivity that enable that things to send or receive data without any interaction with human. Through this online training course the participants will learn about basic knowledge of IoT, the working principal of a micro controller, Arduino programming technique, and Implementing IoT technology for life problem solving.
59 teams
149 teachers
380 students
Number of Registration:
15 final projectssubmitted
Online Course Videos
http://creativecamp4.seameo.org/index.php?option=com_content&view=article&id=60&Itemid=289
Internet of Things Winners
http://creativecamp4.seameo.org/index.php?option=com_content&view=article&id=95&Itemid=289
1st Winner,SMK Taruna BhaktiIndonesia
2nd Winner,SMKN 7 JakartaIndonesia
Tittle: SMART VILLAGE Tittle: Smart Home and Agriculture
3rd Winner,SMK BOPKRI 1 YogyakartaIndonesia
Tittle: PROTOTYPE RFID
https://youtu.be/opBwi95vCswhttps://youtu.be/arsZ2OxUdN8 https://youtu.be/OfyfJqSsVBk
Virtual RealityDescription:Virtual Reality is a technology that allows for simulation-based learning and virtual exploration. Through this online course, teachers and students gain experience in understanding learning with elements of attendance and involvement through Virtual Reality media
35 teams
47 teachers
146 students
Number of Registration:
5 final projectssubmitted
Online Course Videos
http://creativecamp4.seameo.org/index.php?option=com_content&view=article&id=66&Itemid=295
Virtual Reality Winners
http://creativecamp4.seameo.org/index.php?option=com_content&view=article&id=107&Itemid=295
1st Winner,SMK MetlandIndonesia
2nd Winner,SMKN 7 JakartaIndonesia
Tittle: Metscho Garden VR Tittle: Natural Disaster VR Simulator
3rd Winner,SMKN 7 Jakarta Indonesia
Tittle: Chemistry Simulator VR
https://youtu.be/RXzO69YDN2whttps://youtu.be/2vCJZOROIqU https://youtu.be/rHD5Dl7k1VA
5th Batch of SEA Creative Camp will be started in Feb 2020
For Polytechnic and University Level
Developing Highly Technical Skills for StudentsHosted by MORTHE, MOEC, SEAMEO Centres,
Industries