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8/7/2019 Truth About Culture Now
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The Truth About Culture Online Now
Natalie Melton, Arts & BusinessPhilippa Snare, Windows Live, Microsoft
Alyssa Bonic, The Bigger Picture, Sky
Thursday 17th February 2011
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Presentation Title 2
Loyal, Passionate & Vocal
Audiences
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3
Original, exciting content
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Presentation Title 4
Sidebar
Exceptional Venues
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A thirst to experiment, pioneer and
champion the new
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6Presentation Title
• First time that online engagement with arts
and culture had been quantified and
captured
• 2,000 strong sample backed up by qualitative
interviews and focus groups
• Over half – 53% – of online population had
engaged with arts and culture online in thelast 12 months
• It clearly augments, rather than replaces the
live experience
• Research segmented audience into 3 key
groups: confident core, late adopters, leading
edge
Research Overview
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Online engagement with arts and culture provides
different benefits for each market
Based on combined quantitative /
qualitative analysis
Access Learn
Experience(Online Only)
Share CreateDiscover Filter Knowledge Skills
Core audience
Older audience
Leading edge audience
• The 3 markets differ considerably in terms of current online engagement with arts and culture, but
only Access and Learning are mainstream at present
• Each market has the potential to extend their engagement into more sophisticated online
interactions, if properly motivated and supported
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Hoardings Creative Proposal 8
Show and Tell
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9A History of the World in 100 Objects
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Show and Tell
A clear appetite to gain insider info on
cultural experiences through digital
channels
56% of museums fans and 47% of thoseinterested in archives would like to take a
virtual tour of the institution they were
visiting online
Similarly, five minuteperformance/exhibition clips appealed to
nearly half of those with an interest in visual
arts10
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Content Fans
Hoardings Creative Proposal11
Culture Club
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Culture Club
Audiences want to engage more - a clear
interest in:
user reviews and ratings,
short form video content
tutorials
with almost a third of our respondents
suggesting that they were willing to pay forthis kind of content
12
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13
Digging Deeper
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Digging Deeper
47% of online audiences
professed an interest inarchived content
14
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Hoardings Creative Proposal 15
Go Experiment
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Stella Artois Black: The Night
Chauffeur
16
Stella Artois Black: The Night Chauffeur
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17
Skype Outside
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Go Experiment
Leading edge consumers (11% of online
audience) want to create and share
Providing tools and platforms for them to do
so can be a great way to engage
Consumer facing & youth oriented brands
are attracted to innovation
18
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19
Silver Surfers
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20
Google Art Project
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Silver Surfers
85% use Google for cultural listings and
information
Frustrated that there are not better trusted
and curated sources of cultural listings
Trusted brands can play a role in advising
this valuable audience
21
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22
Dance Nation
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23
Uniqlock
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Dance Nation
Dance has a digital fanbase – 30% have
viewed dance online & there is an appetite
for more
Dance cuts across lots of different audiencesand has mass appeal
Dance attracts relatively low levels of
corporate sponsorship – time for a rethink?
Hoardings Creative Proposal 24
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25
The Next Generation
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Hoardings Creative Proposal 26
Gerhard Richter Digital Interpretation Guide
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27Gaming
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28
Hide & Seek: Tate Trumps & Bloomberg
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Gaming
An average of 4 hours per week gaming
across the survey sample
61% of survey said they ‘love new
technology’
29
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30Mobile
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31
Museum of London – Street Museum
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Mobile
54% of those surveyed said that they were
confident using their phones for a wide
range of activities
Streetmuseum: 65,000 downloads in the first4 weeks
Museum’s monthly target of visitors reached
within the first week of opening the new
galleries.
Media coverage in Metro, Time Out, Creative
Review, Icon, Campaign
32
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Hoardings Creative Proposal 33Location, Location, Location
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Location, Location, Location
3% of sample are using GPS to identify
cultural listings in their area – but will grow
fast
Exceptional venues and spaces have alwaysbeen of interest to brands
Why no arts & culture on Living Social?
Wahanda?
34
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So how can you measure it?
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10 Again
• Digging Deeper
• Silver Surfers
• Next Generation
• Mobile
•
Gaming• Show and Tell
• Location
• Go Experiment
• Culture Club
• Dance Nation
1st 2nd
3rd
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Contact Us:
Natalie Melton
Commercial Director
@natmelt
www.artsandbusiness.org.ukwww.culturalbranding.co.uk