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Training for an Integrated ADF - LVCWilliams Foundation
3rd June 2015 – National Gallery of Australia
UNCLASSIFIED
+My Background
CEO and Founder of Calytrix Technologies
Deputy-chair Simulation Australasia’s Defence Specialist Community
Bachelor of Science and Masters Degree
25 years background in Systems Integration
Last 15 years in Defence Simulation
My focus will be on the technology
Today
Trends for the next 5 years
Shawn Parr
+
Virtual Flight Simulator
Live instrumented Aircraft
Virtual Bridge Simulator
NETWORK
Live Simulated Threats
Constructive Forces
Virtual/Artillery
Virtual UAV
Virtual/Constructive Air
C2 Integration
HQ
Live Instrumented Forces
The Big LVC Picture
+ADSTC LVC Achievements
Connected an AC130 Simulator in the US with Land 134 instrumented range in Townsville to deliver call for fire.
Delivered simulated tracks into a live F/A-18 during flight.
Fly Virtual UAV’s and delivery feeds across Australia
Build simulated radio networks anywhere
Stream virtual systems over the WAN
First to field JLVC 2020 (evolving US platform)
World Leading Technical Capability
+
SecretRestricted
DTEN WAN
C2TENA
HLADIS
Synthetic Spine
DWACN
Synthetic SpineSimulation data is carried over a multi-protocol data service.
DTEN WANUsing the existing DWAN bearer the JCTC WAN services are provide via the DTEN multi-level security network.
Synthetic SpineMarketing Plug & PlayReality Not really
• Terrain• Fidelity• Models• Semantics• etc….
LAYER
2
+
SecretRestricted
DTEN WAN
C2TENA
HLADIS
Synthetic Spine
Virtual Machine Cluster
DWACN
Synthetic SpineSimulation data is carried over a multi-protocol data service.
DTEN WANUsing the existing DWAN bearer the ADSTC WAN services are provide via the DTEN multi-level security network.
Virtual Machine Layer
LAYER
3
+
SecretRestricted
DTEN WAN
C2TENA
HLADIS
Synthetic Spine
Virtual Machine Cluster
DWACN
Synthetic SpineSimulation data is carried over a multi-protocol data service.
DTEN WANUsing the existing DWAN bearer the ADSTC WAN services are provide via the DTEN multi-level security network.
Virtual Machine Layer – The Cloud
LAYER
3
+
SecretRestricted
DTEN WAN
C2TENA
HLADIS
Synthetic Spine
Virtual Machine Cluster
DWACN
Synthetic SpineSimulation data is carried over a multi-protocol data service.
DTEN WANUsing the existing DWAN bearer the ADSTC WAN services are provide via the DTEN multi-level security network.
MIS Services
Communications Services
CommunicationsIntegrated communications services that deliver VOIP, video and simulated and live radio.
MIS ServicesOffice, collaboration and admin systems delivered as a managed service.
Virtualised ServersCore services are delivered via a cluster of virtual machines that can be delivered as a service.
SOE DeploymentDesktop deployment using standard PCs and thin client terminals.
LAYER
4
+
SecretRestricted
DTEN WAN
C2TENA
HLADIS
Synthetic Spine
Virtual Machine Cluster
DWACN
Synthetic SpineSimulation data is carried over a multi-protocol data service.
DTEN WANUsing the existing DWAN bearer the ADSTC WAN services are provide via the DTEN multi-level security network.
MIS Services
Communications Services
CommunicationsIntegrated communications services that deliver VOIP, video and simulated and live radio.
MIS ServicesOffice, collaboration and admin systems delivered as a managed service.
Virtualised ServersCore services are delivered via a cluster of virtual machines that can be delivered as a service.
SOE DeploymentDesktop deployment using standard PCs and thin client terminals.
Simulation Services
LAYER
5
+Key Issue 2020No Underpinning Infrastructure
Interoperability
Terrain
Models
Behaviors
Fidelity
SPACE
AIR
LAND
SEA
SUB
VIRTUAL CONSTRUCTIVE
DEVELOPMENT
TRAINING
Havok
Unity
C++
Java
HTML5
VBS SB Pro
P3DX-Plane
VStepTransis
OneSAF
JSAF
JCATS
WARSIM
SWORD
+
Standards….So many to choose from
DISHLA
TENA
BFT LINK
OTH-Gold
CBML
GDB
CTDB
OTF DDS
XMLPBO
JC3IEDM
OpenGL
RPR-FOMCDB
OSG
+Example: Terrain Standards So many Proprietary Standards
Systems Terrain Standard Open or Closed Notes:
Constructive JSAF CTDB Open All three of these systems are US GOTS but all use different
terrain types. This is again because they all have different
capabilities.
OneSAF OTF Closed
JCATS JCATS Closed
MASA Sword SWORD Closed
VR Forces Geospatial Database GDB Closed
Virtual SimulationsVBS PBO Closed Client-side biotypes introduce correlation challenges.
Steel Beasts Steel Beasts Closed Steel Beasts uses a surface mask to populate individual trees.
Prepar3D OpenFlight, Google Maps
etc.
Open This was Microsoft Flight Simulator.
Game Engines and Development Environments VR-Vantage OpenSceneGraph (OSG)
and GDB
Open
Havok Vision Havok Vision Closed These are both commercial games engines and have little
interest in supporting open standards. Unity Unity Closed
+Two Complementary Ways Forward
Simplify & Codify:
Deliver simulation as a services
Make it accessible, on demand and cost-effective
Solve standards issues around terrain, models, behaviors, planning etc
Example Initiatives include US JLVC-2020 and the ADF’s JP305 programs
Refresh Our Standards:
Unify back to a common simulation environment
Reinvest – it may be the cheapest approach anyway
2020 Vision
+1. Focus on Stimulation
Simulation will become a backroom activity driving the live C4I domain
Future platforms will have “simulation modes”
Need a greater focus on data protocols and interoperability
Driving Real Systems
+2. Cloud Based Computing
Use of network of remote servers hosted on the Internet to store, manage, and process data, rather than a local server or a personal computer.
What isn’t the cloud
Not new (its an evolution)
Not just storage anymore
Not a fad – 64% of companies have switch in some form
On Demand Computer Power
+3. Software Simulation as a Service
Cloud hosted services delivered over a network
Supports concepts like Distributed Mission Training (DMT) and Joint Force Battle Lab (JFBL)
Advantages
Centrally controlled and managed
Simplifies delivery
Persistence service *(once defined)
Available on-demand #(with manning)
Reduces costs
Supporting DMT and JFBL
+3. Software Simulation as a Service
No Silver Bullet
Addresses delivery issues and increases availability BUT it’s the same systems (capabilities and costs) simply running in the cloud.
Supporting DMT and JFBL
+4. Whole of World (WoW)No Underpinning Infrastructure
Too many systems and standards.
Solution – slowly unify our platforms
SPACE
AIR
LAND
SEA
SUB
VIRTUAL CONSTRUCTIVE
DEVELOPMENT
TRAINING
Havok
Unity
C++
Java
HTML5
VBS SB Pro
P3DX-Plane
VStepTransis
OneSAF
JSAF
JCATS
WARSIM
SWORD
+Unified Approach to the V & C4. Whole of World (WoW)
Sub-Surface to Space
Virtual & Constructive
Accessible Terrain
Open Development
+My Summary
Understand your training needs first, the technology will follow
Don’t get too wrapped up in the technology – know when 90% is good enough
Don’t fall for the “silver bullet” – JP3035 must be managed carefully
Appreciate the cost of ownership (not just acquisition)
The ADSTC is a world leading capability – understand and use it
The Cloud, SaaS and WoW will grow the availability of simulation across the ADF.
My Opinion
+SimTecT 2015
Annual Simulation Australasia Simulation Conference
Adelaide Convention Centre, August 2015
Distributed Mission Training (DMT) Precinct
Live integration event on the show floor
ADSTC will host the technical backbone (DTEN, JLVC demo)
About 15 companies expressing an interest to connect
DMT Precinct
+Thank You
+61 0402 466 292
www.calytrix.com
www.youtube.com/user/CalytrixTechnologies
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