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INSTRUCTION BOOKLET
Eidos Inc. 651 Brannan St. San Francisco, CA 94107. BIONICLE game software TT Games Publishing Ltd 2006. Developed by Travellers Tales Ltd. Certaintechnology developed by Amaze Entertainment, Inc. Certain technology 2006 Amaze Entertainment Studio Inc. Amaze Entertainment and the AmazeEntertainment logos are trademarks of Amaze Entertainment, Inc. in the United States and/or other countries. Published by Eidos Inc. and TT Games under licensefrom the LEGO Group. LEGO, the LEGO logo and BIONICLE are trademarks of the LEGO Group. 2006 The LEGO Group. Eidos and the Eidos logo are trade marks ofEidos Interactive Ltd. All rights reserved. The rating icon is a registered trade mark of the Entertainment Software Association. Printed in the USA. PTOM7EUS03
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2
LARA
At the age of nine, Lara survived a plane crash
in the Himalayan mountains that led to the death
of her mother. After miraculously surviving a ten-day
solo trek from the crash site to Kathmandu, she spent
the rest of her childhood under the close tutelage
of her archeologist father, the late Earl of Abbingdon,Richard Croft.
At the age of 18, after the death of her father,
Lara inherited the Croft estates and became
Countess of Abbingdon. Since then she has been
credited with the discovery of some 16 archeologicalsites of international significance. Lara Croft has
been hailed both as an archeological wunderkind
and a glorified treasure hunter, depending on
whos talking.
There are thousands of rumors surroundingLara's exploits, invariably involving the unexplained
or outright unbelievable. Lady Croft herself is
rarely available for comment, which further adds
to the fog of mystery that surrounds her life and work.
Consequently, Lara Croft continues to be the focus of wild speculationand intense debate. Idealized and vilified in equal measure, she is perhaps
one of the most fascinating, enigmatic figures of our time.
MENU CONTROLS
START Pause / Pause
Stylus Touch option to
+Control Pad Cycle through o
A Button Confirm / Next
B Button Cancel / Previomenu
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EXTRAS
Select this to go to a screen where you canpurchase unlockable bonuses(page 14).
OPTIONS
Change game settings. Touch options
and settings to select them. Or, pressthe+Control Pad */@ to choosean option and press theA Button. Then
press the+Control Pad $/ to choosea setting and press theA Button to confirm.
SOUND EFFECTS Turn sound effectsON orOFF.
MUSIC Turn background musicONorOFF.
CREDITS View a list of people whocontributed to creating the game.
PAUSE MENU
PressSTART during the game tthe Pause Menu. Use the Menu
(page 3) to select an option:
CONTINUE Continue playing
Note: The games automatic remembers your progress up
checkpoint Lara has passed.
to the Main Menu or turn of
you can resume the level fro
checkpoint reached in the las
RESTART Restart the curr
QUIT Quit the level and re
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+Control Pad Movement / Run
R + B Buttons while running Roll
B Button Standing Jump
+Control Pad + B Button Running Jump forward
CONTROLLING LARA
MOVEMENT CONTROLS
+Control Pad $ / ^
+Control Pad plus B Button
SWIMMING CONTROLS
Note: When Lara is swimming u
drains. If it runs out, Lara will
If Lara does not surface for ai
L
W
in
a
Y
th
a
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A Button Fire
+Control Pad + A Button RunningShoot
X Button Grapple
Y Button Action
COMBAT AND ITEM CONTROLS VEHICLE CONTROLS
R
B
+
A
HUD Heads-Up Disp
HEALTH BAR Displays Larlevel. When
dangerously
it by using
WEAPON Displays theactive weapo
amount of a
AIR METER When Lara how long sh
TOUCH SCREEN COMBAT
When Lara engages certain enemies in combat, the enemy appears
on the bottom screen. Press theA Button to draw a weapon, and touchthe Touch Screen to shoot the enemy. During Touch Screen combat,
Lara remains locked-on to the enemy.
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VIS Visual Inventory Screen
The Touch Screen displays the VIS, where
you can select from Laras equipment
and weapons using the Touch Screen.
GEAR
Grappler Use to swing, pulland tug objects.
Health Packs Obtained from defeatedenemies and also found in the environment.
WEAPONS
Dual Pistols
Grenades
All Enemy Weapon Drops (Sub-machine Gun, Pump-action Shotgun)
PDA
Laras automatic data capture a
communication device is also acc
the Touch Screen. It holds all h
data and real time objective an
information, including:
OBJECTIVES Provides info current and o
mission object
DATA Provides levelfor completed
GEAR Provides info
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EXTRAS Bazaar
Here you can buy and sell bonuses youve
unlocked during the game:
MINI-GAMES Classic full-screenpuzzles.
CINEMATICS Movies from the game. CHARACTERS
Laras Bio Villain Bios
Tech Teams Bios Organization Bios
CONCEPT ARTLara Concept Art Villain and other NPC Concept Art
Tech Team Concept Art Level Concept Art
CHEAT CODES Fun and cheap ways to modify the entire game.
TIME TRIAL Best times for each level are displayed here.
BUYING FROM THE COMPUTER
When you select an item you want to buy, you will see its description and price
in the bottom screen. You can purchase this item by touching theBUY button,providing you have enough rewards for this trade.
14
BUYING VIA WIRELESS
COMMUNICATIONUse the Nintendo DS systems w
communications feature to conne
to trade bonuses and buy items
can take place with a maximum
The Trading screen displays theowner of the item. You can the
to buy this item by touching the
the selected user.
When you request the trade, yo
the buying price, which can be Screen. Set the price on the T
the arrows. When the price is s
confirm or cancel this offer.
When you send this request, the
and can accept or reject this dthe data of the deal will appear
of the item.
After the deal, all players involv
The buyer will see the item unlo
the item is locked.
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HUMAN SOFT
President & CEO
Gabor K. KadasProject Manager
Ignc Balogh
DesignerRbert Tth
Lead ProgrammerGza Balzs
Programmers
Zoltn Darki Bnycskai, Lszl Melkor Juhos,Tams Tcc Konkoly, Mrk Vadasi
Lead Graphic ArtistRbert Tth
Graphic ArtistsCsaba Chabull Felvgi, Mihly Musaic Srnszki,Attila ATA Szab, Buda Bughunter Vihar,Staudt gnes, Csaba Ravasz Bnffy
Music Composer/Sound Effects
Andrs Kvr
Localization ManagerCsaba Ravasz Bnffy
Lead QABuda Bughunter Vihar
Special ThanksNyuszk, Graeme Bayless, Enik Tth, Jlia Sorbn,Pter, Viktor, Deni, va Tibor, Timea Helt,
Rka Csibszke Vrnai, Jakab Gabriella, Samurai Jack,our pizza delivery drivers! We would like to thank ourfamilies for their support and patience. Without themthis game couldn't have been completed.
EIDOS U.S. PUBLISHING
CEO & President, Eidos North America
Bill GardnerExecutive Vice President of Sales & Marketing
Robert Lindsey
Vice President of Legal & Business AffairsJames ORiordan
Vice President of FinanceMalcolm Dunne
Director of Marketing
Matt GormanMarketing Manager
Mike Schmitt
Director of Public RelationsMichelle Seebach Curran
Senior Public Relations ManagerOonagh Morgan
Public Relations Manager
Tali FischerSenior Public Relations Specialist
Matt Dahlgren
Community SpecialistTony Perata
Events SpecialistAnnie Meltzer
National Sales Manager
Joe MoriciChannel Marketing Manager
Janty Sumimoto
Channel Marketing Project ManagerDiane Eng
Channel Marketing CoordinatorRafal Dudziec
Sales & Marketing AnalystIlana Budanitsky
Web ProducerRoderick van Gelder
Web DesignerJohn Lerma
Media ManagerMicheal Tran
Creative DirectorKarl Stewart
Creative Services Project ManagerEileen Buenviaje
Graphic DesignerJames Song
Operations ManagerGregory Wu
Senior External ProducerNick Goldsworthy
Associate Manager of Product OperationsColby McCracken
Product SpecialistsJeff Lowe, Stephen Cavoretto, Aaron Safronoff
Publishing Support CoordinatorClint Waasted
Senior Business Development ManagerTom Marx
Q/A Mastering/HardwareJordan Romaidis, Patrick Goodspeed
Special ThanksDanny Jiang, Kevin Gill, Hanshaw Ink & Image
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