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THE IMPACT OF SERVICE-BASED TECHNOLOGY ON CUSTOMER SATISFACTION AND PURCHASE INTENTION: EVIDENCE FROM DISNEY MAGICBAND USERS IN WALT DISNEY WORLD®, ORLANDO, FL By DANNI WANG A THESIS PRESENTED TO THE GRADUATE SCHOOL OF THE UNIVERSITY OF FLORIDA IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF MASTER OF SCIENCE UNIVERSITY OF FLORIDA 2017

To Mom and Dadufdcimages.uflib.ufl.edu/UF/E0/05/15/95/00001/WANG_D.pdfsend the response back through radio waves to the interrogators (Dwivedi et al., 2013; Ampatzidis & Vougioukas,

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  • THE IMPACT OF SERVICE-BASED TECHNOLOGY ON CUSTOMER SATISFACTION AND PURCHASE INTENTION: EVIDENCE FROM DISNEY MAGICBAND USERS IN

    WALT DISNEY WORLD®, ORLANDO, FL

    By

    DANNI WANG

    A THESIS PRESENTED TO THE GRADUATE SCHOOL OF THE UNIVERSITY OF FLORIDA IN PARTIAL FULFILLMENT

    OF THE REQUIREMENTS FOR THE DEGREE OF MASTER OF SCIENCE

    UNIVERSITY OF FLORIDA

    2017

  • © 2017 Danni Wang

  • To Mom and Dad

  • 4

    ACKNOWLEDGMENTS

    I would like to thank my parents for their financial and moral supports. Without

    them I would not be able to study aboard and to concentrate on learning what I am

    interested in. I am also grateful to my other family members and friends, for their

    accompaniment in these two years.

    I would like to thank my committee members, especially my advisor Dr. Svetlana

    Stepchenkova, for their extraordinary support in this thesis process. Without their

    passionate instruction, this thesis paper could not have been successfully conducted. At

    the beginning of last semester, when I was not sure whether I am qualified to do a

    research, it was my advisor who encouraged me to try on it and offered me suggestions

    when I got confused. I sometimes asked myself how lucky I am to meet an advisor like

    her, who was always there when I need help.

    I would like to thank my fellow master and doctoral students for sharing their

    experience and knowledge with me, and for their cooperation and friendship. I also want

    to express my gratitude to faculty members in TRSM department, for their help and

    support.

  • 5

    TABLE OF CONTENTS page

    ACKNOWLEDGMENTS .................................................................................................. 4

    LIST OF TABLES ............................................................................................................ 7

    LIST OF FIGURES .......................................................................................................... 8

    ABSTRACT ..................................................................................................................... 9

    CHAPTER

    1 INTRODUCTION .................................................................................................... 10

    Problem Statement ................................................................................................. 10 The Evolution and Implementation of RFID ............................................................ 11 The Walt Disney MagicBand ................................................................................... 14 The Purpose of this Study ....................................................................................... 15 Theoretical Background .......................................................................................... 16

    2 LITERATURE REVIEW .......................................................................................... 22

    Delone and Mclean (D&M)’s Information System (IS) Success Model ................... 22 System Quality ........................................................................................................ 28 Information Quality .................................................................................................. 29 Customer Satisfaction ............................................................................................. 32 Purchase Intention .................................................................................................. 36

    3 METHODOLOGY ................................................................................................... 41

    Measurement Development .................................................................................... 41 Study Sample and Data Collection ......................................................................... 43

    4 ANALYSIS AND RESULTS .................................................................................... 46

    Sampling Profile ...................................................................................................... 46 Reliability and Factor Analysis ................................................................................ 48 Multiple Regression Analysis .................................................................................. 52 Further Analysis of Data ......................................................................................... 58

    5 DISCUSSION ......................................................................................................... 63

    Research Findings .................................................................................................. 63 Implication and Future Study .................................................................................. 65 Limitation ................................................................................................................ 67

    6 CONCLUSION ........................................................................................................ 70

  • 6

    APPENDIX: QUESTIONNAIRE .................................................................................... 72

    LIST OF REFERENCES ............................................................................................... 76

    BIOGRAPHICAL SKETCH ............................................................................................ 88

  • 7

    LIST OF TABLES

    Table page 3-1 Measures of this study ........................................................................................ 42

    4-1 Respondents’ Profile .......................................................................................... 47

    4-2 Reliability of Derived Measures .......................................................................... 49

    4-3 Factor Analysis of Functionality and Usability..................................................... 50

    4-4 Factor Analysis of Satisfaction and Purchase Intention ...................................... 51

    4-5 Pearson’s Correlation Matrix .............................................................................. 52

    4-6 Statistic Value of Factors .................................................................................... 53

    4-7 Results of Regression Analysis .......................................................................... 54

    4-8 List of Hypothesizes and Results ........................................................................ 57

    4-9 The Number of Responders Haven’t Used MagicBand's Functions Before ........ 58

  • 8

    LIST OF FIGURES

    Figure page 1-1 A conceptual model of MagicBand quality, user satisfaction and purchase

    intention .............................................................................................................. 21

    2-1 A conceptual model of service-based technology quality, user satisfaction and purchase intention. ...................................................................................... 40

    4-1 Further analysis of data ...................................................................................... 60

    4-2 Comparison of Disney App Users and Non-uses’ Satisfaction ........................... 61

    4-3 Comparison of Disney App Users and Non-uses’ Intention to Purchase Using MagicBand.......................................................................................................... 62

  • 9

    Abstract of Thesis Presented to the Graduate School Of the University of Florida in Partial Fulfillment of the

    Requirements for the Degree of Master of Science

    THE IMPACT OF SERVICE-BASED TECHNOLOGY ON CUSTOMER SATISFACTION AND PURCHASE INTENTION: EVIDENCE FROM DISNEY MAGICBAND USERS IN

    WALT DISNEY WORLD®, ORLANDO, FL

    By

    Danni Wang

    August 2017

    Chair: Svetlana Stepchenkova Major: Recreation, Parks and Tourism

    Understanding new technologies’ impact on customer satisfaction and behavior

    intention has a number of benefits to service industry managers. Research has tested

    the role of technology in various fields, but few studies have examined technology’s

    effects on amusement park customers. This paper examines the effect of MagicBand’s

    functionality and usability on customer satisfaction and customers’ intention of using this

    technology to purchase merchandises. Data was collected by surveying Disney

    MagicBand users. The research findings suggested that overall MagicBand’s

    functionality and usability have a significant positive effect on customer satisfaction, but

    only MagicBand’s functionality partially affects customers’ purchase intention while

    customer satisfaction mediates this relationship. Implications and research limitation are

    discussed.

  • 10

    CHAPTER 1 INTRODUCTION

    Problem Statement

    The development and application of new technologies have always been the key

    factors of the industry performance improvement. Walt Disney World® as one of most

    successful companies in tourism industry owns 8 of the top 10 most popular theme

    parks, while the Walt Disney World®’s Magic Kingdom attracted more than 50, 000

    customers per day in 2015 (WWW. Temporary Tourist.com). To enhance customers

    visiting experience and track customer activities, Disney introduced MyMagic+®

    management system with new technologies including MagicBand, for which the core

    technology is Radio-Frequency Identification. Radio-Frequency Identification (RFID) is a

    technology that was widely used in movement tracking and supply chain management

    (Harold & Samuel, 2007; Ron, 2005). The RFID system consists of tags and two-way

    radio transmitter-receivers called Interrogators. Radio waves are generated and

    transmitted by interrogators, then received and stored by tags. After processing, tags

    send the response back through radio waves to the interrogators (Dwivedi et al., 2013;

    Ampatzidis & Vougioukas, 2009). Once placing the RFID unique tag on an object or

    person, this item or people can be identified and tracked automatically (Roberts, 2006;

    Zhang & Li, 2012).

    The study of RFID technology started at as early as 1948. Primary studies of

    RFID were focused on test its impact on supply chain and retail management. Recently,

    with the increasing awareness RFID’s functions, it has been applied in such industries

    as aerospace, library management and tourism industry. Studies of RFID technology in

    the tourism industry have been focused on how RFID affect service quality in hospitality

  • 11

    management (Öztayşi et al., 2009), how RFID can be applied to monitor customers in

    casino management (Wyld, 2007) and how RFID can be applied to solve complex

    supply chain management in cruise management (Veronneau & Roy, 2009; Dias,

    2016). Compared with other industries, there are much fewer studies have been

    conducted with the purpose to explore RFID’s role in theme parks industry. Existing

    studies that investigate RFID in theme parks were focused on the understanding RFID’s

    functions, such as exploring how RFID can be used to track customers’ location and

    manage customers’ queuing time, but very little study has been done to test RFID’s

    effects on amusement park customers (Yogesh et al., 2013).

    Based on this situation, it is essential to develop a framework to test how RFID

    technology affects theme park customers. Disney MagicBand contains the RFID

    technology to perform all functions but it also wore by customers during their whole

    visiting process, so in this study we developed a framework to test the effect of RFID’s

    functionality and MagicBand’s usability on customer satisfaction and customers’

    intention to purchase food and merchandises using MagicBand.

    The Evolution and Implementation of RFID

    RFID technology was studied as early as 1948 in Harry Stockman's landmark

    paper (Roberts, 2006; Landt, 2005; Weis et al., 2004). In the 1960s, researchers and

    inventors devoted to developing the theory of RFID technology and apply it to reality. In

    1964, R. F. Harrington in his published paper studied the RFID related paper (Jerry &

    Barbara, 2001; Landt, 2005), while in the same year RFID was applied in commercial

    field. From the 1970s to 1980s, the application of RFID technology was gradually

    expanded and then fully implemented. During that period, large companies such as

    Raytheon®, RCA® and Fairchild® developed their own RFID module (Yang et al.,

  • 12

    2009). Long before the 1990s, scientists have started to test RFID's function of

    collecting tolls, then the world's first highway electronic tolling system that used the

    RFID technology has been installed in 1991 in the United States. Following the

    electronic tolling system, more innovation that combined the electronic system with

    transportation management system. With the technology's widespread and

    development of mobile commerce, RFID technology has been applied into to more

    industries and related closer to people's daily life in the 21st century. Besides industries

    that have used RFID technology for many years, such like supply chain management

    and the retail management industry, RFID technology has been applied wider fields in

    recent years (Harun et al., 2008; Molnar & Wagner, 2004; Zeni et al., 2009).

    RFID contains tags that have their own code that can individually be accounted

    for and be scanned without human interaction (Wyld, 2008). RFID has been widely

    applied in several fields. In the field of supply chain management, RFID was applied to

    track shipping vehicles, improve the efficiency of tire management and control

    construction process (Nambiar, 2009; Kim et al., 2008; Kovavisaruch et al., 2008).

    Research of RFID in the supply chain management RFID were conducted around

    examine the impact of RFID on supply chain management (Michael & McCathie, 2005;

    Sarac et al., 2010) and exploring the method to test and improve the efficiency of RFID

    in supply chain management (Sabbaghi & Vaidyanathan, 2008; Van Weele, 2009).

    Studies of RFID implementation in inventory management were focused on introducing

    designs and strategies of applying RFID in inventory management (Bae et al., 2016;

    Holy et al., 2014) and on examining the effect of RFID on inventory management from

    different perspectives (Cannella et al., 2005; Fan et al., 2015). From the organizational

  • 13

    perspective, RFID was used in human tracking, property management, and contactless

    payment systems in health-care industries (Chowdhury & D'Souza, 2009; Öztayşi et al.,

    2009). Other researchers explored the cost, challenges, and privacy of implementing

    RFID system (Christian & Elgar, 2008; Huang & Tang, 2008). RFID was also adopted to

    prevent security issues since each of RFID tags has its own code and can only work

    when the code matches the tag (Weinstein, 2005).

    In recent years, a greater number of academic research has been conducted on

    studying the application of RFID on tourism industry including hotels, casinos, cruise

    ships and theme parks management. Most of these studies have been done in the

    hospitality industry. Öztayşi et al. (2009) listed previous cases of RFID's applications in

    the tourism industry and investigated the possibility of implementing RFID in the

    hospitality industry by using a case study. Samidjen et al. (2013) stated that RFID

    technology contributed to the effectiveness of queue management in hospitality

    management. Zeni et al. (2009) measured the effects of the cultural event on tourism by

    using RFID to tracking tourists in the destination using the city-card circuit. In casino

    management, RFID was used as a method to prevent loss in casinos, using RFID

    imprinted chips enabled casinos to virtually eliminate theft and gather customers' data

    (Hozak, 2012). RFID was also claimed to be able to allow casino managers to prevent

    cheating and get more information about customer behavior (Wyld, 2007). RFID

    technology was also used in cruise ship management. By applying RFID tags on

    merchandise and people and tracking them in the real time, RFID allowed cruise

    managers to reduce number and cost of labor (Veronneau & Roy, 2009) and better

    control inventory in cruise supply chain management (Kurt, 2012). Although now RFID

  • 14

    has been implemented in some theme parks, water parks, and ski resorts to locate

    visitors, especially children (Roh et al., 2009; Chen et al., 2006; Dugan et al., 2009),

    assist queue Management (Mahoney &Ragsdale, 1996), and provide photo-souvenir

    service (Durrant, 2011), relatively few research has comprehensively examined how

    RFID technology affects consumers' travel experience from customer's' perspective

    (Dwivedi et al., 2013).

    The Walt Disney MagicBand

    The Walt Disney World® is one of the most popular and successful amusement

    parks in the world, averaged 56,142 visitors per day in 2015 totaling 20,492,000 for the

    year visited only in the Walt Disney World®’s Magic Kingdom in Orlando, Florida

    (www.temporarytourist.com/how-many-people-go-to-disney-world-every-day-2015-

    edition/). In 2013, the Walt Disney Company® introduced MagicBand to the world at

    Walt Disney World® in Orlando, Florida. MagicBands are colorful, waterproof

    wristbands with which customers can enter places where contain the sensor called

    “touch point”. MagicBand performs its functions relying on the RFID technology. With

    the implementation of RFID, MagicBand can be used to enter Disney Resort hotel

    rooms, theme and water parks, FastPass+, and can be used to link Disney PhotoPass

    images with the customer account. For Disney resorts customers, MagicBand can also

    be linked with debit or credit cards to purchase food and merchandise

    (www.disneyworld.disney.go.com ).

    Customers are able to select the basic MagicBand with pink, blue, red, green,

    orange, gray and yellow color, while MagicBand can also be personalized to be more

    colorful and stylish since more than thousands of MagicBand skins, covers and stickers

    are offered online and in Disney stores. Disney world resort hotel guests or annual pass

    http://www.disneyworld.disney.go.com/

  • 15

    holders can obtain the MagicBand for free, while other customers are able to purchase

    a MagicBand online or in the Walt Disney World®. The price of the MagicBand varied

    from $12.95 to $19.95 depends on the decoration. (www.Disneystore.com ). The

    MagicBand is linked to customers' My Disney Experience account, which holds all the

    information relating to customers' experience in Walt Disney World®. To secure

    customer information, the MagicBand was built with privacy controls from the outset and

    is voluntary. MagicBand is one part of Disney’s vacation management system called

    MyMagic+®, which was introduced by the Walt Disney Company® with the ambition of

    collecting customers’ personal data, increasing customer loyalty and improving

    customer visiting experience (Brooks, 2013, Jane 7).

    The Purpose of this Study

    Although RFID system has been widely applied in various fields, relatively few

    studies have been focused on exploring the effect of RFID system on amusement parks

    industry, the industry attracts about 375 million people only from North America (IAAPA)

    and make huge economic benefits. The Walt Disney Company® as one of the largest

    amusement parks in the world attract more than 10 million people around the world to

    visit its theme parks every year. Walt Disney Company® introduced MagicBand to the

    Walt Disney World® in Orlando, Florida in 2013.The MagicBand can be used by

    customers to enter Walt Disney World® amusement parks, enter Disney Resorts room

    and enter FASTPAST+. For those Disney Resorts guests, they can also link their debit

    or credit cards with MagicBand to purchase food and merchandise inside Disney parks.

    In this study, we aimed to examine how MagicBand affects tourist’s satisfaction and

    purchase intention. Since MagicBand is a wearable technology, it will be measured by

    RFID’s functionality and MagicBand’s usability.

    http://www.disneystore.com/

  • 16

    Theoretical Background

    There are plenty of alternative theories have been used to examine the

    information system implementation. Some of theories and models focus more on pre-

    adoption variables, such like: Technology Acceptance Model, it was used to measure

    factors that affect users’ acceptance of an information technology (Davis, Bagozzi &

    Warshaw, 1992). Hossain & Prybutok (2008) in their study surveyed a group of students

    who always use a RFID tag to pay their toll at university in Texas, and their study results

    proved that several factors including convenience, culture, and security significantly

    affected customer’s acceptance of RFID technology. Beside perceived system based

    factors, customer's’ personality traits were proved in Pramatari & Theotokis (2009)’s

    study to have a significant effect on RFID-enabled services. Similarly, there are plenty

    of other studies that were conducted to explore factors that have a significant effect on

    customers’ acceptance of RFID technology. Theory of Planned Behavior is another

    commonly used theory in RFID studies that concentrated on explaining people’s RFID

    using behavior. There are also some other theories that have been applied in RFID-

    related studies that focus only on post-acceptance variables, such as the Expectation

    Confirmation Model (ECM), and Acceptance and Use of Technology (UTAUT).

    However, all of those theories are qualified in the adoption of information system

    studies, but none of them will be appropriate for measuring aspects of both pre-adoption

    and post-adoption behavior. Since our study was supposed to test the success of RFID

    adoption and RFID’s effect on customers’ satisfaction and purchase intention, instead of

    theories listed above, DeLone and McLean's Information System (IS) Success model

    was selected as a theoretical basis for this study.

  • 17

    DeLone and McLean's (2003) IS Success model is one of the most frequently

    utilized theories in testing the success of information system (DeLone, 2003; Yogesh et

    al., 2013; Wang, 2008). Six interrelated dimensions are included in the success model:

    “system quality” that identifies the technology success, “information quality” that clarifies

    semantic success, “IS user”, “user satisfaction”, “individual impact”, and “organization

    impact” measure “effectiveness success” (Delone & McLean, 2003). The DeLone and

    McLean's IS success model was used to be studied based on either the process model

    or the causal model. The process model suggests that when users and managers

    experience the features contained in the information system, they will get satisfied or

    dissatisfied. Then the use of the system will affect users work and finally cause

    organizational influence. The causal model is used to examine the existence of

    interrelationship between dimensions mentioned above.

    Testing the validity of DeLone and McLean's IS Success Model is main purposes

    of empirical research (Delone & McLean, 2003). Iivari (2005) tested DeLone and

    McLean's IS Success model by surveying 100 mandatory information system users and

    found that there is significant relationship between "perceived system quality",

    "perceived information quality" and "user satisfaction" between "User satisfaction" and

    "individual impact" and between "Perceived system quality" and "system use". Petter &

    McLean (2009) tested the DeLone and McLean's IS Success model at the individual

    level by studying the results of 52 previous studies that tested the interrelationship of

    dimensions within the IS Success model and found that majority of relationships

    presented in the DeLone and McLean's IS Success model was valid. Empirical testing

    the relationship among factors identified in DeLone and McLean's IS Success model is

  • 18

    another main purpose of research. Almutairi and Subramanian (2005)'s study about

    "Kuwaiti Stock market" supported some of the association identified in the DeLone and

    McLean's IS Success model that both information quality and system quality are

    significant predictors of user satisfaction while system usage is related to individual

    impact. Moreover, there are other studies tested the model by aggregating various

    success dimensions then explore the association between them, including Bai et al.

    (2008)'s study.

    Oliver defined customer satisfaction as "Customer satisfaction is the consumer's

    fulfillment response. It is a judgment that a product or service feature, or the product or

    service itself, provided (or is providing) a pleasurable level of consumption-related

    fulfillment" (Oliver, 1997). Customer satisfaction was extensively explored with different

    variables in a number of various contexts. The relationship between service quality and

    customer satisfaction is a highly discussed topic in marketing theories (Sureshchandar

    et al., 2002; Taylor & Baker, 1994; Sivadas & Baker-Prewitt, 2000). Service quality has

    been generally defined as an assessment of service (Ganguli & Roy, 2011), and it

    occurs when customers' after- service experience exceeds their before- service

    expectation (Parasuraman et al., 1985). Ganguli & Roy (2011) in their study suggested

    that the concept of service quality was consist of service delivery process (Parasuraman

    et al., 1985) and the service outcomes (Lehtinen& Lehtinen, 1991). Lehtinen & Lehtinen

    (1991) introduced three dimensions in the service production process approach

    including physical quality, interactive quality, and corporate quality, while they also

    suggested process quality and output quality dimensions as another approach.

    Parasuraman et al. (1988) introduced SERVQUAL as a measurement of service quality.

  • 19

    Five dimensions of the original SERVQUAL theory are “reliability, responsiveness,

    tangibles, empathy, and assurance”. In the context of Information Technology (IT) and

    Information System (IS), modified SERVQUAL theory was used as a measurement of

    service quality. Kettinger and Lee's (1994) stated in their research that there is an

    interrelationship between reliability, responsiveness, assurance, empathy, and user

    information satisfaction (UIS). Moreover, Jiang et al. (2000) also supported that

    SERVQUAL can be a useful measurement of information system service quality.

    Service quality and customer satisfaction are commonly acknowledged as key

    factors that influence consumers' purchase intentions in service industries (Taylor &

    Baker, 1994). Ajzen (1985) said that behaviors are driven by behavioral intention and

    attitudes are able to be used to predict behavioral intentions and behaviors. Existing

    research explored the correlation between service quality, customer satisfaction and

    behavioral intention in the traditional service industry, including tourism industry

    (González, 2007; Alexandris et al., 2002; Kouthouris & Alexandris, 2005), hospitality

    industry (Ladhari, 2009; Kim, 2006), and restaurant management (Ryu et al., 2012; Ryu

    & Han, 2010). Taylor & Baker (1994) surveyed 426 individuals from four service

    industries (health care, recreation, transportation, communication) to explore the

    relationship between service quality, customer satisfaction and purchase intention.

    Research results indicated that service quality, customer satisfaction, and customer

    purchase intention are correlated, and customer satisfaction plays a mediating role

    between service quality and customer purchase intention. With the development of

    technology and the use of the website, more research of customer satisfaction, and

    purchase intention has been done in the technology-based service environment. Kuo et

  • 20

    al. (2009) tested the interrelationship among service quality, perceived value, customer

    satisfaction, and post-purchase intention in mobile value-added services by survey

    graduate students in 15 major universities in Taiwan. Among all the dimensions, they

    suggested that service quality positively affects customer satisfaction while indirectly

    influence the post-purchase intention.

    Bai et al. (2008) developed a conceptual model that based on DeLone and

    McLean's IS Success model to examine the impact of website quality (System Quality

    and Information Quality) on customer satisfaction and purchase intention.

    Measurements used to measure website quality in his study are "Functionality",

    "Usability". Results of Bai et al. (2008)'s study proved that customer satisfaction

    mediating the relationship between website quality and customer purchase intention.

    The study object in our research is MagicBand, which is different from web-site although

    both of them are the implementation of an information system. We considered Disney’s

    MagicBand as a wearable technology that performs its functions through RFID

    technology and is also used as a bracelet, so it is not appropriate if we only measure

    MagicBand’s quality from the technological perspective. Thus to critically test the value

    of MagicBand, we measured it from both the RFID technology’s functionality and the

    bracelet’s usability. Then we built a conceptual framework (Figure 1-1) to explore the

    interrelationship between MagicBand’s quality, customer satisfaction and customers’

    intention of purchasing merchandises inside Walt Disney World® using MagicBand.

  • 21

    Figure 1-1. A conceptual model of MagicBand quality, user satisfaction and purchase intention

  • 22

    CHAPTER 2 LITERATURE REVIEW

    Delone and Mclean (D&M)’s Information System (IS) Success Model

    The Delone and McLean (D&M)'s Information System (IS) Success model was

    developed by Delone and McLean in 1980 to measure the performance of information

    system (DeLone & McLean, 1992). Six categories were introduced in the original model

    by Delone and Mclean (1992) that including: “System Quality, Information Quality, Use,

    User Satisfaction, Individual Impact, and Organizational Impact”. DeLone and McLean

    suggested a model of interdependencies between these variables and commented that

    this model needs "further development and validation before it could serve as a basis

    for the selection of appropriate I/S (success) measures" (DeLone & McLean, 1992).

    Because of the incompleteness of DeLone and McLean's IS Success model,

    Seddon and Kiew (1994) then examined the interrelationship between four variables

    (“System Quality, Information Quality, Use, User Satisfaction”) of DeLone and McLean's

    model and with the considering that "usage" isn't the appropriate measurement of

    system success, they replaced "Use" with "Usefulness" in their research (Seddon and

    Kiew,1994). They collected data by surveying 169 users of a University's Departmental

    Accounting System and after analyzing, the results of this empirical test suggested that

    1) "User Satisfaction is the most general individual-user perceptual measure of

    information system success", and 2) "Importance of task" should be controlled while

    measuring "Usefulness" (Seddon and Kiew, 1994).

    Besides, there are also some other empirical studies that tested the

    interrelationship between variables identified in DeLone and McLean's IS Success

    model. Igbaria & Tan (1997) collected data from survey 625 employees from a

  • 23

    Singapore company to explore the relationship between IT acceptance and its impact

    on individual users. The structural model in this study was adapted from D&M's IS

    Success model that contains three dimensions (User Satisfaction, System Usage, and

    Individual Impact). Results indicated that there exists a relationship between variables

    mentioned above that user satisfaction has a significant effect on individual impacts

    while system usage can serve as a mediate variable and computer acceptance does

    influence individual users' performance. Teo & Wong (1998) modified variables in

    D&M's IS success model to "information quality, managerial satisfaction, improvements

    in the work environment and organizational impact" and tested the impact of “IT

    intensity” on these variables by collecting data from 2641 retail companies in Singapore.

    Although the result of this study shows that “IT intensity” has no significant impact on IS

    measures, the result supported DeLone and McLean's IS Success model by suggesting

    that there is a positive relationship between IS success measures (Teo & Wong, 1998).

    Moreover, some empirical articles tested multiple variables in DeLone and

    McLean's IS Success model and explored the interrelationship among those variables.

    Gelderman (1998) tested the relationship between “usage of information system”, “user

    satisfaction” and “performance” by mailing questionnaires to 1024 Dutch managers,

    information managers, and controllers. His study result showed that “User satisfaction”

    has a significant impact on system performance and "User satisfaction" is more

    appropriate than "Usage" as a variable to measure the success of information system

    (Gelderman, 1998). Torkzadeh & & Doll (1999) tested four dimensions (“task

    productivity, task innovation, customer satisfaction and management control”) of

    information technology's impact on work in the pilot study, then they surveyed 409

  • 24

    participants to further explore the relationship between four constructs mentioned

    above and other variables (“user involvement, user satisfaction, system usage”).The

    author suggested at the end of this research that more research should be devoted to

    studying the effects of information technology impacts instead of studying how to design

    the information technology.

    Among articles mentioned above that examined and validated DeLone and

    McLean's IS Success model, authors of these studies are to some extent supported

    D&M's model. However, Seddon (1997) argued in his study that DeLone and McLean's

    model of IS success is confusing and ambiguous since in this model DeLone and

    McLean tried to combine both variance and process model to measure IS success. He

    said in his research that “the inclusion of both variance and process interpretations in

    their model leads to so many potentially confusing meanings that the value of the model

    is diminished”. Seddon (1997) argued that the meaning of "IS Use" in DeLone and

    McLean's model is not as a success variable, it does not "cause" benefits and other

    influences but performs as a variable that was represented for the “Benefits from use”,

    so "Net Benefits" should replace "IS Use" to be a variable in measuring IS success.

    Moreover, Seddon also introduced "Expectation", "Consequences", "Perceived

    Usefulness" with "Net Benefits" to build a specified model and split D&M's model into

    “partial behavioral model of IS Use and IS Success model” with the expectation to cover

    the inefficiency of DeLone and McLean's model (Seddon, 1997). It is hypothesized in

    Seddon's model that "Expectations about the net benefits of future IS use" drives "IS

    use", more "IS Use" implies more "Consequences", "Consequences" may lead to "IS

    success" through “Observation, Personal Experience and Reports from others”

  • 25

    (Seddon,1997). Inside the IS success model, the complex relationship between "system

    quality", "Information quality", "User satisfaction', "Perceived usefulness" and "Net

    benefits" are explored. Then Seddon hypothesized that "higher net benefits" will lead to

    "higher expectation about future benefits", and the existence of "Feedback" is needed to

    measure a more complex relationship between them (Seddon, 1997).

    Pitt et al. (1995) claimed that it is dangerous that still using measures that focus

    only on the product of IS system rather than service it offers. “Service Quality” was

    suggested to be another indication of IS success with SERVQUAL as an instrument.

    SERVQUAL is an instrument introduced by Parasuraman et al. (1988) to measure

    service quality in all service industries. Five dimensions of the original SERVQUAL

    theory are “reliability, responsiveness, tangibles, empathy and assurance”

    (Parasuraman et al., 1988). After tested the suitability of SERVQUAL in the content of

    “validity, reliability, convergent validity, nomological validity, and discriminant validity” by

    survey internal computer users from organizations in three countries (Parasuraman et

    al., 1988). The author indicated that “Service Quality” can be a proper indication of IS

    success and SERVQUAL. Li (1997) supported Pitt et al. (1995)’s argument by proving

    seven factors including “Service Quality” to be significant indicators in IS success

    measurement.

    Delone & McLean (2003) then argued in their article that they disagree with the

    point raised by Seddon (1997) that “Use is appropriate for inclusion in a process model

    but not in a causal model” (Delone & McLean, 2003). Seddon claimed that “Use must

    precede impacts and benefits, but it does not cause them.” (Seddon, 1997). Delone &

    McLean (2003) suggested that “Use” of a system is a voluntary activity and can be

  • 26

    discontinued based on manager's’ judgment. The nature of the system also affects the

    performance of the system. Thus “Use” should be kept to use as an indication of IS

    success. Based on empirical studies that have been done before, Delone & McLean

    (2003) added in their updated IS success model “Service Quality” (Li, 1997), “Net

    Benefits” (Seddon, 1997) and suggested that “intention to use” as an attitude can be

    appropriate measure in some context. In this updated model, “Use” and “User

    Satisfaction” can be described in process relationship and causal relationship (Delone &

    McLean, 2003). And the results of “Use” and “User Satisfaction” may lead to “Net

    Benefits” (Delone & McLean, 2003; Balaban, Mu, & Divjak, 2013; Xuan, 2007). Factors

    affecting the achievement of success in e-tailing in China’s retail industry: a case study

    of the Shanghai Brilliance Group (Doctoral dissertation, College of Management,

    Southern Cross University, Australia). Because of the impact Information technology

    has on commerce industry, the DeLone and McLean's IS Success Model was extended

    and explored in several e-commerce studies. Delone & McLean (2003) suggested that it

    is appropriate to use updated DeLone and McLean's IS Success model to measure e-

    commerce system success. They described the indicators of the updated IS Success

    Model that suited in e-commerce system as following: 1) “System Quality”, which

    measures the “desired characteristics of an e-commerce system” can be valued by

    “Usability, availability, reliability, adaptability and response time”. 2)"Information quality"

    measures e-commerce system content, can be measured by “Completeness, Ease of

    understanding, Personalization, Relevance and Security.”3) The metrics of “Service

    Quality” are “Assurance, Empathy and Responsiveness”. 4)"Usage" “measures

    everything from a visit to a Web site”, it can be measured by “Nature of use, Navigation

  • 27

    patterns, Number of site visits, and Number of transactions executed”. 5) “Customer

    Satisfaction” represents customer’s opinion of e-commerce system while it is measured

    by “Repeat purchases, Repeat visits, and User surveys”.6) “Net Benefits” was claimed

    as the most important success measure by Delone & McLean and has many measures

    including “Cost savings, Expanded markets, Incremental additional sales, Reduced

    search costs, Time savings” (Delone & McLean, 2003; Xuan, 2007)

    After DeLone & McLean (2003) suggested that further studies can apply their

    updated IS Success Model to investigate e-commerce success, more studies have

    been focused validating and examining the updated IS Success Model in the area e-

    commerce. Some research focused on testing the effect e-commerce system has on

    customer satisfaction. For example, Bharati & Chaudhury (2004) built a web-based

    decision support systems (DSS) that based on D&M IS Success model to test the effect

    of “Information Quality”, “System Quality” and “Information presentation” have on

    “decision-making satisfaction”. The result shows that both “System Quality” and

    “Information Quality” have positive effects on user satisfaction while “Information

    Presentation” which reflects how information is displayed has no significant relationship

    with “Decision- Making Satisfaction”. Some researchers assessed the content of IS

    Success Model in the context of web-based system, such as Wang (2008), who tested

    D&M IS Success Model in the context of e-commerce by developing a research model

    that consists of “Information Quality, System Quality, Service Quality, Perceived Value,

    User Satisfaction and Intention to Reuse”. In this study, Wang (2008) used “Intention to

    Reuse” and “Perceived Value” to present “Net Benefits”. After analyzing the dataset, the

    author of this study suggested that “Information Quality, System Quality and Service

  • 28

    Quality” have effect on “Perceived Value and User Satisfaction”, while “Perceived Value

    and User Satisfaction” has a significant correlation with “Intention to Reuse”. There are

    also some other researchers (Molla & Licker, 2001; Fang et al., 2011) who focused on

    validating and modify the IS Success Model itself in e-commerce studies.

    System Quality

    Information Quality and System Quality are claimed to be the two essential

    quality constructs in measuring system success (DeLone & McLean, 2003). System

    Quality signifies the quality of information system itself (Delone & Mclean, 1992; Negash

    et al., 2003; Lee & Chung, 2009). Perceptual measures that have been frequently used

    in previous studies including “ease-of-use” (Rai et al., 2002; Doll & Torkzadeh, 1988;

    DeLone & McLean, 2003), reliability (Gable & Chan, 2008; Fan & Fang, 2006), flexibility

    (Bailey & Pearson, 1983; Dwivedi, Wade & Schneberger, 2011), accessibility (McKinney

    et al., 2002; Fan & Fang, 2006) and integration (DeLone & McLean, 2003, Gable &

    Chan, 2008). Besides, there are also some other measures such as “importance,

    sophistication, functionality, system accuracy” that have been applied in empirical

    studies. Among all those variable, “Perceived Ease of Use” is also a commonly used

    factor in measuring system quality. Delone and McLean (2003) also claimed that

    information technology together with the internet significantly affect the business

    operation, and the six dimensions of updated D&M IS Success Model is appropriate in

    measuring e-commerce success. They then suggested that “even though new business

    models are emerging, the fundamental role of IT has not changed, and thus the

    methodology for measuring the success of information systems (IS) should not change”

    (Delone and McLean, 2004). Then after reviewing system quality metrics for e-

    commerce in IS studies, Delone & McLean (2004) stated that “usefulness, usability,

  • 29

    responsiveness, reliability, and flexibility” are key measures of system quality, while

    based on different environment some other measures are also used in e-commerce

    studies. Generally, Delone & McLean (2004) describe system quality as “desired

    characteristics of an e-commerce system” that can be valued by “Usability, availability,

    reliability, adaptability and response time”.

    Information Quality

    Quality has long been considered as a core concept in the business field that

    reflects how well a product or service meets customers’ requirement while information

    quality (IQ) reflects the performance of the system (Juran et al., 1974; Kahn et al., 2002;

    Negash et al., 2003). Information System (IS) contains at least four components (data,

    interface, work/task design, and Soft-/Hardware system) Dedeke (2002). A lot of studies

    that have been focused on studying assessment instrument for measuring Information

    Quality (IQ) of different components of IS.

    General, Information Quality can be defined from either intrinsic or a contextual

    view (Nelson et al., 2005). The intrinsic IQ reflects the accuracy of information

    presented by IS (Goodhue, 1995), while the contextual IQ reflects which degree

    information quality is “relevant, timely, complete, appropriate in terms of amount” and

    useful in completing a specific task (Lee, 2003; Nelson et al., 2005). Wang & Strong

    (1996) expanded the view of IQ by using three approaches (intuitive, theoretical and

    empirical) in capturing important categories of data quality from data consumers’

    perspective. After analyzing data collected from system users, Wang & Strong (1996)

    developed a framework that contains four categories: “1) Intrinsic Data Quality

    (accuracy, objectivity, believability, and reputation), 2) Contextual Data Quality (value-

    added, relevancy, timeliness, completeness, and appropriate amount of data), 3)

  • 30

    Representational Data Quality (interpretability, ease of understanding, representational

    consistency, and concise representation), 4) Accessibility Data Quality (accessibility and

    access security)”. Building on intrinsic, contextual, representational and accessibility IQ,

    researchers continued to explore more dimensions and measures that can be used in

    the further understanding of Information Quality. Delone and McLean (1992)

    represented 23 factors to measure information quality by reviewing previous studies.

    Dedeke (2002) also expanded Wang & Strong (1996)’s framework and identified five

    quality categories in their study. These categories are “representation, contextual,

    accessibility, transactional, and ergonomic quality”. Instead of Intrinsic Quality,

    “ergonomic Quality” and “transactional quality” are included to measure to which degree

    the system is qualified to meet customers’ needs and the “natural skills, expectations

    and work preferences of workers” (Dedeke, 2002). Lee et al. (2002) suggested a core

    set of IQ dimensions, including “accuracy, completeness and currency, and format”

    based on the dimensions (intrinsic, contextual, representational) grouped in Wang &

    Strong (1996)’s study. Van & Hendriks (1996) defined several indicators of software

    quality by extending ISO model. Quality characteristics defined in the study, including:

    “functionality, reliability, usability, efficiency, maintainability and portability” and 32

    quality sub-characteristics.

    Then this extended ISO model was examined by Leung (2001). After analyzing

    the data collected by surveying participants, Leung (2001) identified three quality

    characteristics of software quality, including “reliability, functionality, efficiency” and five

    key sub-characteristics including “availability, accuracy, security, suitability and time

    behavior”. Focusing on the field of World Wide Web, Klein (2002) surveyed more than

  • 31

    300 students to identify factors that affect the information quality of World Wide Web.

    Key dimensions that were tested in this study including “accuracy, completeness,

    relevance, timeliness, and amount of information”. Similarly, Knight & Burn (2005)

    proposed an approach “IQIP: Identify, Quantify, Implement and Perfect” to assess

    information on the World Wide Web by reviewing past IQ studies. Then in the e-

    commerce context, Delone & McLean (2003) concluded several measures of Internet

    information quality, such as “completeness, ease of understanding, personalization,

    relevance, and security”.

    Information Quality was proved to be a key predictor of customer satisfaction

    (Wang & Liao, 2008; Urbach &Müller, 2012; Dwivedi et al., 2013). Cheung & Lee (2008)

    focused on the web-based information system and defined satisfaction into “web

    information satisfaction” that reflects “user satisfaction pertaining to information quality

    of the Web-based information system” and “web system satisfaction” which emphasis

    on user satisfaction of system itself. After analyzing data from 515 university students,

    they claimed that “understandability, reliability, and usefulness” are key measures of

    information quality which affect user web system satisfaction.

    Chung & Kwon (2009) explored the relationship between information quality,

    system quality and customer satisfaction within mobile bank industry. Since mobile

    commerce offers different user experience compared with the business transaction on

    the personal computer, Chung & Kwon (2009) added “information presentation” as a

    new dimension that emphasis on customer interface aspect. The result of this study

    showed no interrelationship between information presentation and customer

    satisfaction, while proved that there is a significant relationship between information

  • 32

    quality, system quality, and customer satisfaction. Chen (2010) in the empirical study

    about taxi-filling user satisfaction demonstrated an important effect of information and

    system quality on taxpayer satisfaction.

    Customer Satisfaction

    Customer satisfaction was introduced by Oliver as “Customer satisfaction is the

    consumer’s fulfillment response (Oliver, 1997). It is a judgment that a product or service

    feature, or the product or service itself, provided (or is providing) a pleasurable level of

    consumption-related fulfillment” (Oliver, 1997). Customer satisfaction has been broadly

    studied in various fields, such as management, organizational and marketing (Molla &

    Licker, 2001). In the context of management, Rust & Zahorik (1993) explored the

    relationship between customer satisfaction with “individual loyalty, aggregate retention

    rate, market share, and profits” to offered financial managers a mathematical framework

    that measures which element of customer satisfaction may lead to maximizing

    profitability. Mithas et al. (2005) examined how managing customer relationship affects

    customer satisfaction while using customer knowledge as a mediating factor. Data was

    collected from IT managers in more than 300 US companies and the result showed that

    customer relationship management application affects customer satisfaction. In the field

    of marketing, studies were focused on exploring the interrelationship between customer

    satisfaction and customer retention (Rust & Zahorik, 1993; Anderson, 1994; Gustafsson

    et al., 2005), market share (Anderson et al., 1994; Rust & Zahorik, 1993) and

    profitability (Anderson et al., 1994; Hallowell, 1996; Anderson et al., 1997). From the

    organizational perspective, Koys (2001) based on organizational behavior theories

    hypothesized that there is a relationship between “employee satisfaction, organizational

    citizenship behavior and the turnover on organizational effectiveness”. Results showed

  • 33

    that employee satisfaction is correlated with customer satisfaction and HR outcomes

    significantly affect customer satisfaction and profitability. Similarly, Rogg et al. (2001)’s

    empirical study also supported that human resources practice mediating the relationship

    between organizational climate and customer satisfaction.

    Common used antecedents of customer satisfaction in previous studies including

    “expectations, perceived quality, and disconfirmation” (Yi, 1990; Oliver, 1980, Anderson

    & Sullivan, 1993). Service quality is also approved to be the antecedent of customer

    satisfaction (Ruyter et al., 1997; Caruana, 2001). Service quality has been defined as

    an assessment of service (Ganguli & Roy, 2011), and it occurs when customers’ after-

    service experience exceeds their before- service expectation (Parasuraman et al.,

    1985). The 22-item SERVQUAL instrument introduced by Parasuraman et al. (1988) is

    widely used a tool in measuring service quality studies. Five dimensions of the original

    SERVQUAL theory are “reliability, responsiveness, tangibles, empathy, and assurance”.

    Generally, customer satisfaction was proved to mediate the quality of service and

    products have on customer loyalty, customer behavior intention and even customer

    behavior (Boulding et al., 1993; Oliver. 1999; Gustafsson et al., 2005). Caruana (2002)

    examined the effects of service quality and customer satisfaction has on customer

    loyalty by survey 1000 retail banking customers. They hypothesized that customer

    satisfaction mediating the relationship between service quality and customer loyalty,

    then this hypothesis was supported by research results. More recently, similar results

    have been reported in Santouridis & Trivellas (2010)’s empirical study in mobile

    telephone industry in Greece, Siddiqi (2011)’s study in the retail banking sector in

  • 34

    Bangladesh and Sheng & Liu (2010)’s empirical study about online customer loyalty in

    China.

    A number of studies have been done in exploring the interrelationship between

    customer satisfaction and customer behavior intention. Among all those studies, the

    theoretical framework proposed by Parasuraman et al. (1985) was seen as the

    foundation that explores the relationship between service quality, customer satisfaction

    and behavior intention (Woodside et al., 1989). Woodside et al. (1989) developed

    models to further explore the model raised by Parasuraman et al. (1985) in the field of

    hospital care. Findings in this research showed that there is relationship among service

    encounter, service quality, customer satisfaction, and customer purchase. Similar

    results that supported Parasuraman et al. (1985)‘s study can be seen in many other

    studies (Choi et al., 2004; Yi, Y., & La, 2004; Chen & Chen, 2010), while some research

    argued that this relationship should be tested and validated. For example, Hellier et al.

    (2003) designed a complex conceptual model to test the relationship among customer

    satisfaction, brand preference, and repurchase intention. Several other factors have

    also been tested in this research, such as customer loyalty, perceived value, perceived

    quality, and perceived quantity. After analyzing data collected from car insurance

    customers, the author suggested that the result didn’t support the hypothesis that

    customer satisfaction directly and positively affects customer repurchase intention.

    Repurchase behavior as a form of loyalty is one of the customer behavior that

    has been examined by a lot of researchers to explore its relationship with customer

    satisfaction. Lao et al. (2004) designed a repurchase frequency model and a

    satisfaction model to test the interrelationship among “customer satisfaction, repurchase

  • 35

    frequency, waiting time and other service quality factors” in fast food outlets. Results

    showed that service related factors have a significant influence on customer satisfaction

    and repurchase frequency, but the relationship between customer satisfaction and

    repurchase frequency only exists under certain condition and still needed to be further

    explored. Mittal & Kamakura (2001) surveyed more than hundred thousand automotive

    customers to test the conceptual model of the relationship between “rated satisfaction,

    true/latent satisfaction, repurchase behavior, and consumer characteristics”. After the

    results analysis, the author stated that the correlation between satisfaction and

    repurchase behavior is not significant and different with the link between satisfaction

    and behavior intention (Mittal & Kamakura, 2001).

    In the e-commerce field, measures of customer satisfaction varied with study

    environment. Technology Acceptance Model and IS Success Model have been

    commonly used to tested (Lin, 2008; Lee et al., 2009) e-satisfaction and behavior

    intention. In the Delone and Maclean’s IS Success model (Figure 2), system quality and

    information quality are hypothesized to affect use and user satisfaction, while use also

    influences the degree of User Satisfaction (Delone and Maclean, 1992; Molla & Licker,

    2001). Meuter et al. (2000) examined the relationship between technology-based

    service (self-service technology) and customer satisfaction through the internet- based

    survey while using a critical incident technique as a qualitative method. A range of self-

    service technologies has been examined in the study by categorizing them into three

    technology interfaces including “telephone-based technologies, direct online

    connections and interactive free-standing kiosks” and several purposes such as

    “Customer service, transactions, and self-help”. Then problem-solving ability,

  • 36

    customers’ perceived benefits and capability of technology are proved to be three key

    factors that may lead to customer satisfaction. More recently, Fang et al. (2011) added

    “justice” and “trust” into the updated Delone and Maclean’s IS Success Model to study

    customer repurchase intention during the online shopping process. The finding of this

    study supported their framework that information quality and system quality have effects

    on customer satisfaction while customer satisfaction mediating the relationship between

    quality perceptions, trust and purchase intention. Some other researchers designed

    study framework based on other models but still accept items from Delone and

    Maclean’s IS Success Model to test user e-satisfaction and customer purchase

    intention. Hsu et al. (2012) built their framework based on stimulus-organism-response

    (S-O-R) paradigm. Website quality that was proposed in Delone and Maclean’s IS

    Success model was modified in this study to be the stimulus, along with organism

    (perceived playfulness, perceived flow) were used to test their impact on customers’

    satisfaction and purchase intention.

    Purchase Intention

    Service quality and customer satisfaction are commonly acknowledged as key

    factors that affect consumers' purchase intention in service industries (Taylor & Baker,

    1994). Compared with service quality, customer satisfaction was claimed as a more

    influential variable in the formation of customer purchase intention (Cronin & Taylor,

    1994). Previous studies have explored the relationship between service quality,

    customer satisfaction and customer behavioral intention in the context of the traditional

    service industry, including tourism industry Based on the study field, various factors are

    explored in their relationship between customer satisfaction and behavioral intention.

    Liu & Yang (2009) explored factors that affect customer satisfaction and purchase

  • 37

    intention in the context of Chinese restaurants in the United States by using importance-

    performance analysis approach. After data analyzing, the author suggested that food

    quality, service reliability, and environmental cleanliness are essential factors that

    influence customer satisfaction and purchase intention.

    In the tourism and recreation field, Baker & Crompton (2000) claims that behavior

    intention is affected more by perceived performance quality than by satisfaction. Items

    used to measure behavioral intentions in their study are classified into “loyalty” and

    “willingness- to -pay more”. Results of their study showed that customer satisfaction

    cannot be used as a factor to fully mediate perceived performance quality and

    behavioral intention. By contrast, customer satisfaction was proved to be a mediating

    factor in the relationship between a firm’s perceived quality and purchase intention in

    Bou-Llusar et al. (2001)’s study. Bou-Llusar et al. (2001) developed a scale to measure

    firm perceived quality (perceived service quality and perceived product quality), then

    firm perceived quality’s direct effects on purchase intention and customer satisfaction’s

    mediating role are investigated. Results of this study show that customer satisfaction

    mediated the relationship between firm perceived quality and customer purchase

    intention.

    Web-site quality is proved to have a direct impact on purchase intention, with

    customer satisfaction mediating this relationship by Bai et al. (2008). In Bai et al.

    (2008)’s study, web-site quality was measured by usability and functionality since

    functionality measures the richness of website content and usability measures whether

    the web-site is easy to use. Bai et al. (2008) in his study also suggested that system

    quality, service quality, and information quality are three dimensions of website quality

  • 38

    that may have a significant influence on customer satisfaction and thus affect customer

    purchase intention. Ahn et al. (2007) categorized web-site quality into information

    quality, system quality, and service quality to explore its relationship with customer

    behavior intention. Similarly, Hsu et al. (2012) investigated factors that mediate the

    relationship between web-site quality, customer satisfaction, and customer purchase

    intention. By building the stimulus-organism-response framework, perceived playfulness

    and perceived flow are hypothesized as factors that play the mediating role. Both of

    these studies proved that web-site quality (system quality, information quality, and

    service quality) has a significant effect on customer satisfaction and customer purchase

    intention. A web-site is a form of the e-commerce system, since the quality of web-site

    is proved to be related to customer satisfaction and purchase, it is possible to assume

    there is a relationship among quality of other information systems, customer

    satisfaction, and customer purchase intention. Also, system quality, information quality

    and service quality that were originally raised by Delone and McLean (2003) to measure

    the information system success should be also appropriate to measure the quality of

    RFID system.

    Taking into account the points raised in the literature review, a conceptual model

    was developed based on the framework proposed by DeLone & McLean (2003) and the

    conceptual model offered by Bai et al. (2008). In our study, we considered that

    MagicBand contains the RFID technology, which is an information system, while

    MagicBand itself is also a wearable technology. To measure how the quality of the

    MagicBand affect customers’ satisfaction and purchase intention, it is necessary to

    investigate both system quality (functionality of the system) and usability of MagicBand.

  • 39

    Functionality measures whether the information system provides functions that

    needed to. In this study, we consider the functionality of MagicBand as the quality of the

    RFID system. To measure the functionality of MagicBand is to measure whether the

    RFID system inside MagicBand performs its functions such as entering the Disney

    resort rooms, entering the park entrance and paying for purchases inside the Disney

    World, etc. Accessibility, response time and reliability are three frequently used

    measures of the system quality of information system. Accessibility measures whether a

    system can be accessed easily, reliability refers to the “dependability of a system over

    time”, response time measures whether a system can have immediate response to the

    information (Nelson, Todd & Wixom, 2005). Since we want to test whether the RFID

    system inside MagicBand performs its function well, these three variables will be

    adopted to measure the functionality of MagicBand.

    The definition of usability was derived from the term of “user-friendly” and now

    usability is defined as ease of use or “the ability to use a product for its intended

    purpose” (Bevan, 1995). Since usability is affected by the types of tasks to be

    completed (Goodwin, 1987), different approaches are used to measure the usability.

    Rauschnabel, Brem & Ro. (2015) in their research of smart glasses defined wearable

    technology as a form of fashion accessory, while other researchers of wearable

    technology related article also suggested that visibility as a fashion related factor has a

    significant effect on customers reaction to wearable technologies (Chuah et al., 2016).

    MagicBand is a wearable technology that was designed as a bracelet, so in our study,

    we adopt visibility as one measure of MagicBand’s usability. Questions of visibility were

    designed based on Fisher & Price. (1992) definition of visibility as “people's believes of

  • 40

    the extent to which smartwatches are noticed by other people”. We also considered that

    factors as whether the MagicBand is easy to wear and convenient to be carried on play

    important role in customer satisfaction and even purchase intention using MagicBand,

    so variables including wearability, visibility and mobility are selected in our model to

    measure the usability of the MagicBand and examine the relationship between usability,

    customer satisfaction and purchase intention using MagicBand.

    The conceptual model and three hypotheses can be formulated as following:

    H1: There is a positive relationship between MagicBand’s functionality and customer satisfaction

    H2: There is a positive relationship between MagicBand’s usability and customer satisfaction

    H3: There is a positive relationship between customer satisfaction and purchase intention (customer intention of purchasing food and merchandises using MagicBand)

    H4: There is a positive relationship between MagicBand’s usability and purchase intention (customer intention of purchasing food and merchandises using MagicBand), and this relationship is mediated by customer satisfaction

    H5: There is a positive relationship between MagicBand’s functionality and purchase intention (customer intention of purchasing food and merchandises using MagicBand), and this relationship is mediated by customer satisfaction

    Figure 2-1. A conceptual model of service-based technology quality, user satisfaction and purchase intention.

  • 41

    CHAPTER 3 METHODOLOGY

    Measurement Development

    Most of the measurement scales were adapted from the prior studies and were

    used to operationalize research constructs in this study. As shown in Table 3-1,

    functionality was measured by accessibility, reliability and response time. All these three

    factors were measured by four items, adopt from Nelson, Todd & Wixom (2005) and

    Dahlman & Coelho (2002). Usability was measured by wearability, visibility, and

    mobility. And these factors were measured by four items that adopt from Park &

    Jayaraman (2003)’s study that measured the quality of another wearable technology.

    Customer satisfaction was measured by three items that adopt from Bai et al. (2008)’s

    study. Bai et al. (2008) adopt several multi-item scales to measure customer satisfaction

    in the web-site context of, this scale was modified in this study to measure RFID user’s

    satisfaction. Purchase intention was measured by three item scale to reflect the

    behavior intention of Walt Disney’s MagicBand users in their future visiting plan. Each

    item was measured on a five-point Likert-type scale ranged from ‘‘1’’ being ‘‘Strongly

    Disagree’’ to ‘‘5’’ being ‘‘Strongly Agree’’. Since there exists the possibility that some

    customers didn’t experience all functions that MagicBand offers, participants were given

    a choice of “I haven’t used this function.” Demographic data, including gender, age,

    education, nationality, and annual household income before taxes were also collected in

    the study. The questionnaire is presented in Appendix A together with the invitation

    letter.

  • 42

    Table 3-1. Measures of this study

    Construct Features Formulation Literature Source

    Accessibility To enter the park, all I need is MagicBand.

    Nelson, Todd & Wixom (2005)

    To enter the Disney Hotel Rooms, all I need is MagicBand.

    To purchase food and merchandise, all I need is MagicBand.

    To enter FASTPASS+®, all I need is MagicBand.

    Response Time

    MagicBand has fast response when I use it to enter the park. Dahlman &

    Coelho (2002) Functionality

    MagicBand has fast response when I use it to enter Disney Hotel Rooms.

    MagicBand has fast response when I use it to purchase food and merchandise.

    MagicBand has fast response when I use it to enter FASTPASS+®.

    Nelson, Todd & Wixom (2005)

    Reliability MagicBand never malfunctions when I use it to enter the park.

    MagicBand never malfunctions when I use it to enter Disney Hotel Rooms.

    MagicBand never malfunctions when I use it to purchase food and merchandise.

    MagicBand works never mulfunctions when I use it to enter FASTPASS+®.

    Visibility

    Other people would notice it if I wear MagicBand.

    Park & Jayaraman

    (2003)

    MagicBand is very visible to other people.

    MagicBand is recognized by people who see me.

    Wearability MagicBand is easy to wear. Park & Jayaraman

    (2003) Usability

    MagicBand is easy to take off.

    Wearing MagicBand is comfortable.

  • 43

    Table 3-1. Continued

    Construct Features

    Formulation Literature Source

    Mobility

    I feel I can wear MagicBand to go to any attractions in the Walt Disney World®.

    Park & Jayaraman

    (2003)

    I feel I can wear MagicBand to take any ride in the Walt Disney World®.

    I feel I can wear MagicBand all the way from my hotel to the Walt Disney World®.

    Customer Satisfaction

    I am satisfied with my decision to use MagicBand.

    Bai et al. (2008) Using MagicBand is a good experience.

    Wearing MagicBand makes me feel more satisfied with my overall experience in the Walt Disney World®.

    Purchase Intention I will consider using MagicBand to purchase items when I visit Walt Disney World® in the future.

    Cronin et al. (2000)

    It is likely that I will use MagicBand to purchase items when I visit Walt Disney World® in the future.

    I will use MagicBand rather than other purchase method for buying products when I visit Walt Disney World® in the future.

    Study Sample and Data Collection

    The target population would be users of the Walt Disney’s MagicBand at all

    Disney resorts, and the sampling population for this study are MagicBand users at Walt

    Disney World® in Orlando, Florida. Since the MagicBand was only introduced to the

    theme and water parks in Orlando, Florida, the study sample includes customers who

    are visitors to Walt Disney World® in Orlando, Florida and users of the Walt Disney’s

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    MagicBand. A survey instrument was designed to ask respondents who are past or

    current users of Walt Disney’s MagicBand if and how the quality of Walt Disney’s Magic

    Bands affect their satisfaction and purchase intention. The predominant measuring

    device used in this study was survey. Data would be collected in one of the biggest

    malls in Orlando, Florida. Participants would be asked whether they have used Walt

    Disney’s MagicBand when visiting Walt Disney’s theme and water parks. Then

    questionnaires would be given to those who answered yes.

    The survey population came from Disney MagicBand users, including both

    current and previous users. Considering that the Walt Disney Company® has strict

    limitation for survey conduction on Disney-owned land, survey for this study was

    conducted in one of the biggest malls in Orlando- Orlando Vineland Premium Outlets.

    Volunteers were recruited from the University of Florida by posting research volunteers

    recruiting information on University of Florida Facebook. These volunteers were trained

    with basic research skills and acknowledged the research purpose of this study. Then

    these volunteers were divided into two groups with four people each group, and these

    two groups of volunteers were sent to Orlando to collect data in two separate weekends

    in January 2017.Questionnaires were randomly given to Disney MagicBand users inside

    the mall by asking whether they are or were Disney MagicBand users. It is not that

    difficult to identify Disney MagicBand users since plenty of customers who were

    shopping in the mail wear the MagicBand on their wrist. And there is a Disney store in

    the mail, customers who were shopping there were supposed to be fans of Disney.

    Thus when volunteers saw those customers who were shopping at the Disney store or

    wear the MagicBand when they were shopping, they went to introduce themselves,

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    explain the research purpose and ask whether we can do a simple survey with

    customers. Once got customer's’ permission, they would be given a questionnaire, in

    which the introduction of this study was presented on the first page with the content be

    revealed on the other two pages. Customers were double-checked by asking whether

    they are or were MagicBand users in case that they got their MagicBand through other

    ways. Volunteers also talking to people who are shopping in stores or eating in the food

    court to find MagicBand users. Before participants started to answer the questionnaire,

    they were asked to check whether they matched conditions to do the survey. Based on

    IRB requirements, people who are older than 18 years old would be allowed to answer

    the survey. Then seventy-eight responses were collected in the first round, and sixty-

    two responses were collected in the second round, the total number of collected

    questionnaires was 140. Some attributes contained missing values, however, the

    number of missing entries was small compared with the sample size.

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    CHAPTER 4 ANALYSIS AND RESULTS

    Sampling Profile

    SPSS-24 was used for data analysis. A sample profile is analyzed by descriptive

    statistics and summarized in Table 4-1. Of these 140 respondents, the number of

    females (59%) respondents is more than the number of male respondents (40%).

    Respondents that age 18-44 accounted for 64.7% of the sample. 32% of responders

    are people who are 45 years old to 74 years old. Only two participants are 65 years old

    or older. Compared to participants who have bachelors or higher than bachelor’s degree

    (40%), relatively more participants have a lower educational level (60%).Among those

    responders who have lower education level, 14% are high school graduated and 24%

    have completed some college. According to Census, in 2015, 88% of adults are at least

    high school graduated while 59% are some college graduated (U.S. Census Bureau),

    different from the educational attainment of this research participants. The median

    household income of participants is between $42,000 and $67, 999, which is similar to

    the 2015 U.S median household income ($55,775) (U.S. Census Bureau). There are

    17% of respondents who got household income more than $110,000, while the

    percentage of U.S residents who got annual household income more than $110,000 in

    2015 is 20% (www.money.cnn.com ). These numbers showed us that the annual

    household income of our study sample is fit in with the normal range of annual

    household income nationwide. There were roughly equal numbers of domestic and

    international respondents. 41% of responders are from other countries, 7% less than

    the number of American responders. Among all responders, there is just one from

    China.

    http://www.money.cnn.com/

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    Table 4-1. Respondents’ Profile

    Variable Value Frequency Percentage (%)

    Gender Male 56 40

    Female 83 59

    Missing 1 1

    Total 140 100

    Age 18-24 38 27

    25 - 34 29 21

    35 - 44 23 16

    45 - 54 26 19

    55 - 64 20 14

    65 or older 3 2

    Missing 1 .7

    Total 140 100

    Education Level No high school 10 7

    High school graduate 20 14

    Some college, no degree 33 24

    Associate degree 18 13

    Bachelor's degree 38 27

    Master's or Doctorate degree 18 13

    Missing 3 2

    Total 140 100

    Country USA 67 48

    Other Countries 58 41

    Missing 15 11

    Total 140 100

    Household annual income Less than $22,000 14 10

    $22,000-$41,999 34 24

    $42,000-$67,999 27 19

    $68,000-$109,999 30 21

    $110,000 and above 24 17

    Missing 11 8

    Total 140 100

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    Reliability and Factor Analysis

    The reliabilities of the derived measures were evaluated by calculating coefficient

    alphas and the results were reported in Table 4-2. All results appear adequate based on

    Nunnally’s (1978)’s standard, Accessibility (alpha =0.772), Response Time

    (alpha=0.76), Reliability (alpha=0.887), Visibility (alpha=0.812), Wearability

    (alpha=0.745), Mobility (alpha=0.911), Satisfaction (alpha=0.846) and Purchase

    Intention (alpha=0.888). From the Cronbach's alpha if item deleted we can see that

    lower Cronbach's alpha would be got if we remove any question except the third

    question in measuring customer satisfaction “Wearing MagicBand makes me feel more

    satisfied with my overall experience in the Walt Disney World®”. However, this question

    was not removed since the value for “Corrected Item-Total Correlation” is not very low

    (0.66).

    Exploratory Factor Analysis (EFA) was used to verify the underlying structure of

    the functionality and usability constructs (Norris & Lecavalier, 2010). In this study, EFA

    was used to test whether variables we selected have a similar structure as specified in

    the conceptual framework. Two attributes (Q3 and Q5) had either low communalities or

    factor loadings and were removed from further analysis. Firstly, we used EFA to

    analysis variables in Functionality and Usability part to see whether variables we

    selected have an underlying structure as we expected. The final KMO measure of

    sampling adequacy was 0.711, communalities were all larger than 0.54; all factor

    loadings are greater than 0.5. The total variance explained was 74.33%. As shown in

    Table 4-3, generally we got a structure as we expected, three factors we conducted to

    measure usability (visibility, accessibility, and wearability). Although response time and

    reliability are combined into one, there are still two factors maintained to measure

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    functionality (response time & reliability and mobility). From this factor analysis, we got

    three factors that were named as Functionality 1 (Response time & Reliability),

    Functionality 2 (Mobility), Usability 1(Visibility), Usability 2(Accessibility) and Usability 3

    (Wearability).

    Table 4-2. Reliability of Derived Measures

    Variables Scale mean

    if item deleted

    Scale variance if

    item deleted

    Corrected Item-Total Correlation

    Squared Multiple

    Correlation

    Cronbach's Alpha if Item

    Deleted

    Accessibility Coefficient Alpha = .772

    13.61 4.544 0.642 0.522 0.684

    A2 13.58 4.724 0.652 0.524 0.685

    A3 13.99 3.663 0.58 0.362 0.743

    A4 13.53 5.404 0.498 0.303 0.757 Response Time Coefficient Alpha = .76

    RT1 13.96 3.206 0.512 0.311 0.739

    RT2 13.83 3.508 0.597 0.39 0.685

    RT3 13.96 3.279 0.604 0.448 0.678

    RT4 13.83 3.776 0.546 0.374 0.714

    Reliability Coefficient Alpha = .887

    R1 12.9 9.365 0.73 0.542 0.863

    R2 12.73 10.128 0.739 0.57 0.861

    R3 12.79 9.226 0.829 0.694 0.825

    R4 12.79 9.344 0.721 0.56 0.867

    Visibility Coefficient Alpha = .812

    V1 8.46 3.011 0.606 0.372 0.812

    V2 8.24 3.216 0.718 0.532 0.692

    V3 8.24 3.216 0.677 0.495 0.729

    Wearability Coefficient Alpha = .745

    W1 9.13 1.749 0.634 0.405 0.589

    W2 9.1 2.048 0.507 0.263 0.732

    W3 9.2 1.623 0.585 0.363 0.65

    Mobility Coefficient Alpha = .911

    M1 9.61 1.197 0.77 0.593 0.929

    M2 9.59 1.337 0.856 0.773 0.847

    M3 9.58 1.323 0.857 0.775 0.845

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    Table 4-2. Continued

    Variables

    Scale mean

    if item deleted

    Scale variance ifitem deleted

    Corrected Item-Total Correlation

    Squared Multiple

    Correlation

    Cronbach's Alpha if

    Item Deleted

    Satisfaction Coefficient Alpha = .846 SA1 9.22 1.74 0.761 0.682 0.775

    SA2 9.27 1.472 0.802 0.718 0.705

    SA3 9.58 1.23 0.657 0.438 0.896 Purchase Intention Coefficient Alpha = .888 PI1 8.61 3.413 0.789 0.651 0.849

    PI2 8.7 3.053 0.836 0.709 0.799 PI3 8.99 2.529 0.769 0.597 0.883

    Table 4-3. Factor Analysis of Functionality and Usability

    Factors

    Reliability &

    Response Time

    Mobility Visibility Accessibility Wearability

    Variance Explained 20.18 17.72 12.66 11.89 11.88 Eigenvalue 6.04 2.91 1.84 1.49 1.1 Cronbach’s alpha 0.88 0.91 0.81 0.71 0.75

    Variables and

    Communalities Q12 Reliability, Enter FSTPASS+ 0.85 0.91 Q11 Reliability, Purchase 0.81 0.88 Q10 Reliability, Enter the hotel room 0.71 0.83 Q7 Response Time, Purchase 0.68 0.66 Q6 Response Time, Enter hotel rooms 0.54 0.61 Q8 Response Time, FASTPASS+. 0.69 0.57 Q21 Mobility 3 0.88 0.86 Q19 Mobility 1 0.76 0.83 Q20 Mobility 2 0.90 0.83 Q14 Visibility 2 0.79 0.87 Q15 Visibility 3 0.78 0.85 Q13 Visibility 1 0.79 0.84 Q2 Accessibility, Enter hotel rooms 0.87 0.78 Q4 Accessibility, FASTPASS+ 0.62 0.75 Q1 Accessibility , Enter the park 0.69 0.71 Q17 Wearability 2 0.63 0.79 Q18 Wearability 3 0.71 0.69 Q16 Wearability 1 0.68 0.67

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    The KMO measure of satisfaction and purchase intention was 0.76;

    communalities were ranged from 0.70 to 0.88; all factor loadings were greater than

    0.50. The total variance explained was 81.99%. As shown in Table 4-4, there are two

    factors and were named as satisfaction and purchase intention. Then after we got our

    factors, we did summated scales analysis and then got seven summated scale scores

    to represent those seven factors that including 1) Reliability & Response Time, 2)

    Accessibility, 3) Visibility, 4) Wearability, 5) Mobility, 6) Customer Satisfaction and 7)

    Purchase Intention. Correlation analysis was performed by using Pearson’s product-

    moment correlations to test whether or not there is an association between all factors

    we got in factor analysis. As seen in Table 4-5, customer satisfaction is associated with

    all independent variables. There is also a strong relationship between customer

    satisfaction and purchase intention. The correlation between visibility and other

    variables are weak, but there is a correlation between visibility and customer

    satisfaction.

    Table 4-4. Factor Analysis of Satisfaction and Purchase Intention

    Factors

    Purchase Intention Customer Satisfaction

    Variance Explained 42.40 39.60

    Eigenvalue 3.37 1.55

    Cronbach’s alpha 0.89 0.85 Variables and

    Communalities Q26 Purchase Intention 2 0.87 0.92 Q25 Purchase Intention 1 0.82 0.89 Q27 Purchase Intention 3 0.80 0.87 Q22 Satisfaction 1 0.86 0.92

    Q23 Satisfaction 2 0.88 0.92 Q24