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8/3/2019 Thumb Scanner Based EVM
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Thumb Scanner Based
Voting machine
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INTRODUCTION
A fingerprint is an impression of the friction ridges on all parts of the finger. A friction ridge is a
raised portion of the epidermis on the palmar (palm) or digits (fingers and toes) or plantar (sole)
skin, consisting of one or more connected ridge units of friction ridge skin. These are sometimes
known as "epidermal ridges" which are caused by the underlying interface between the dermal
papillae of the dermis and the interpapillary(rete) pegs of the epidermis. These epidermal ridges
serve to amplify vibrations triggered when fingertips brush across an uneven surface, better
transmitting the signals to sensory nerves involved in fine texture perception. The ridges do not
assist in gripping objects, sometimes in fact reducing grip to as much as 30% compared to
completely smooth finger pads.
Fingerprints may be deposited in natural secretions from the eccrine glands present in friction
ridge skin (secretions consisting primarily of water) or they may be made by ink or other
contaminants transferred from the peaks of friction skin ridges to a relatively smooth surface
such as a fingerprint card. The term fingerprint normally refers to impressions transferred from
the pad on the last joint of fingers and thumbs, though fingerprint cards also typically record
portions of lower joint areas of the fingers (which are also used to make identifications).
Fingerprint identification or palm print identification is the process of comparing questioned and
known friction skin ridge impressions from fingers or palms or even toes to determine if the
impressions are from the same finger or palm. The flexibility of friction ridge skin means that no
two finger or palm prints are ever exactly alike (never identical in every detail), even two
impressions recorded immediately after each other. Fingerprint identification (also referred to as
individualization) occurs when an expert (or an expert computer system operating under
threshold scoring rules) determines that two friction ridge impressions originated from the same
finger or palm (or toe, sole) to the exclusion of all others.
A known print is the intentional recording of the friction ridges, usually with black printers ink
rolled across a contrasting white background, typically a white card. Friction ridges can also be
recorded digitally using a technique called Live-Scan. A latent print is the chance reproduction
http://en.wikipedia.org/wiki/Fingerhttp://en.wikipedia.org/wiki/Epidermis_(skin)http://en.wikipedia.org/wiki/Toehttp://en.wiktionary.org/wiki/Papillahttp://en.wikipedia.org/wiki/Vibrationhttp://en.wikipedia.org/wiki/Sensory_nervehttp://en.wikipedia.org/wiki/Eccrine_glandhttp://en.wikipedia.org/wiki/Expert_systemhttp://en.wikipedia.org/wiki/Adaptive_thresholdinghttp://en.wikipedia.org/wiki/Inkhttp://en.wikipedia.org/wiki/Inkhttp://en.wikipedia.org/wiki/Adaptive_thresholdinghttp://en.wikipedia.org/wiki/Expert_systemhttp://en.wikipedia.org/wiki/Eccrine_glandhttp://en.wikipedia.org/wiki/Sensory_nervehttp://en.wikipedia.org/wiki/Vibrationhttp://en.wiktionary.org/wiki/Papillahttp://en.wikipedia.org/wiki/Toehttp://en.wikipedia.org/wiki/Epidermis_(skin)http://en.wikipedia.org/wiki/Finger8/3/2019 Thumb Scanner Based EVM
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of the friction ridges deposited on the surface of an item. Latent prints are often fragmentary and
may require chemical methods, powder, or alternative light sources in order to be visualized.
When friction ridges come in contact with a surface that is receptive to a print, material on the
ridges, such as perspiration, oil, grease, ink, etc. can be transferred to the item. The factors which
affect friction ridge impressions are numerous, thereby requiring examiners to undergo extensive
and objective study in order to be trained to competency. Pliability of the skin, deposition
pressure, slippage, the matrix, the surface, and the development medium are just some of the
various factors which can cause a latent print to appear differently from the known recording of
the same friction ridges. Indeed, the conditions of friction ridge deposition are unique and never
duplicated. This is another reason why extensive and objective study is necessary for examiners
to achieve competency.
Electronic Voting Machine (EVM)
In this whole world, everything becomes electronic. The people want to do much
work in very less time and gets results very fast. The fast work and results are not
done by manually. So the technology making everything electronic for example
computers, machines and other automatic products which make the life very
enjoy full and easy.
In this project, we try to make the polling very easy and quick resulting. There
are four switches for four parties and one switch is resulting switch which displays
the results on the LCD screen at the end of the voting.
http://en.wikipedia.org/wiki/Fingerprint_powderhttp://en.wikipedia.org/wiki/Perspirationhttp://en.wikipedia.org/wiki/Perspirationhttp://en.wikipedia.org/wiki/Fingerprint_powder8/3/2019 Thumb Scanner Based EVM
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WORKING
This project is use for security of polling and also prevention from the fake votes. This
project can be use for college and other voting. It gives the results very fast.
Firstly, I introduced you with the parts or modules of the project. It is listed
below:-
1. Power Supply2. MCU(Microcontroller unit)3. LCD(Liquid crystal display)4. Switches5. Buzzer6. Thumb scanner
Power supply is used to gives the 5v supply to MCU modules. In Power Supply we
use a step-down transformer to Step- down the AC 220v to 12v AC. The bridge
rectifier is use to convert AC into DC .But the output of bridge rectifier is not pure
dc .To filtered the output of bridge rectifier uses electrolytic capacitor. Capacitors
output is send to regulator which regulated the output 5V.
The 5v supply output of power supply has two terminals which are connected to
microcontroller module. One is VCC (5v) and other is GROUND (0v).These are
connected to 40 pin and 20 pin of microcontroller respectively. It powers up these
all modules.There are many types of MCU. But we are using the AT89C52 in this
project.AT89C52 has 128 bytes of RAM and 8k ROM which is very sufficient for
programming. MCU is active-low. It has four ports; each has eight pins it means
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32 pins are use as Input output pins. LCD has 16 pins which are perform different
tasks. Pins numbers 1,3,16 are ground, 2, 15 are VCC, 4, 5, 6 are selection pins and
7 to 14 are data pins which receives and transmits the data. LCD has 2 row and 16
columns. It means 2*16 = 32 characters can be write on the LCD at a time. There
are also use the switches for voting of different party and gets the result. Switch
has the two pins one is connected with ground and other with microcontroller
ports pin. Buzzer is also use for indication of voting. It is beep when person press
the any party switch.
In this project, power supply gives the power all parts of project. The
MCU starts taking action according to the code of programming. LCD displays the
message for select the party for vote. When candidate press the switch for voting
then switch sends the zero to MCU and according to codes it store the data and
starts counts the votes of every party. Buzzer starts beeping after every vote. At
end, the result switch is press to see the result of voting, in same way it sends the
zero to microcontroller and it displays the result on the screen which party won
the election.
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MCU UNIT
MENU CONTROL
SWITCH
POWER SUPPLY
VOTING PAD
S1 S2 S3 S
LCD
BUZZERTHUMB SCANNER