The State of Computer Graphics Today

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    The State ofComputer

    Graphics Today

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    About Computer Graphics

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    Chances are if you have seen a movie recently itcontained some form of computer graphics or CGI.The revolution caused by computer graphics haschanged the landscape of entertainment and how weview the world as well. From simple visual designs to3D modeling, computer graphics has come a long way.

    From humble beginnings, computer graphics havegrown along with the advancement of computertechnology which now dominates so many areas ofinformation, manufacturing and entertainment.

    Computer graphics are the most visible extension of thepower of computers and their impact has only grownwith the advancing technology.

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    What is Computer Graphics?

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    Basically, computer graphics are visual designs that arecreated by computers through the use of hardware and

    software that is dedicated to the creation of graphics.Graphics are not only visual effects, but they also helpour interaction and understanding of interpreting dataand capabilities of computers themselves.

    The impact of computer graphics over the past halfcentury has truly been profound in the fields of movies,television, animation and video games. They have notonly entertained us, but they have also facilitated majorchanges in the entertainment industry that is stillgrowing by the day.

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    The History of ComputerGraphics

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    In 1960, William Fetter who was a graphic designer forBoeing actually coined the term computer graphics. At

    that time, computers were still very primitive comparedto what we see today and it took a series of graphichardware products such as the SAGE Projects andWhirlwind to construct the CRT monitors so that the

    graphics could be displayed. In 1959, Douglas T. Rosswho worked at MIT actually created a computer imageof a Disney character using the technology that wasavailable.

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    Over the next 40 years, computer graphics managed todevelop alongside computers themselves as they

    became more powerful and technically advanced.During the 1960s, there were substantial advances ingraphics that included Pong, the first computer videogame and in 1966 the first efforts at 3D modeling were

    seen at MIT as well.

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    By the 1970s, graphics had advanced considerably withthe advent of the 3D Core Graphics System or Core

    that became the foundation for 3D modeling. Inaddition, the movie Westworld became the first toshowcase a 3D computer image, a hand that wasshown on a monitor in the film.

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    The 1980s brought about substantial change as bit-sliceand microprocessors helped revolutionize the industrywhile the 1990s brought about further advancementswith 3D graphics such as Quake, the first 3D computervideo game and the evolution of CGI in movies.

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    The State of ComputerGraphics Today

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    Today, computer graphics and 3D modeling is not onlymore advanced than ever, it is now within the reach of

    consumers who now have the ability to create graphicsfor their own uses. Even films are taking advantage ofhaving compete computer-generated sets for films suchas Sin City and Sky Captain and the World of

    Tomorrow.

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    With each advancement computer graphics becomesmore a part of todays changing world and the ability to

    create realistic effects gets more in touch with theeveryday consumer.

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