Upload
phillip-daniels
View
219
Download
4
Embed Size (px)
Citation preview
The Stack
Stack, Procedures and Macros
Outline
• Stack organization • PUSH and POP instructions• Calling procedures• Macros• Programming guidelines
The stack
• Space used as temporary storage during the execution of the program
• Purpose: – saving the return address when calling procedures– saving the contents of registers used in procedures – pass parameters to procedures– allocate memory for local variables in procedures
• A single access point. LIFO data structure– Data is always accessed from the “top” of the stack– Insert is done by “pushing” data to the top of the stack– Delete is done by “popping” data from the top of the stack
Stack layout in memory
In use
In use
In use
In use
In use
In use
Free
Free
Free
Free SS
SS:SP
Original SP
Direction of increasing memory addresses
Stack grows in direction of decreasing memory addresses
Stack layout in memory
• SS – Stack segment points to the beginning of the stack segment
• SP – points always to the top of the stack– SP is decreased when data is pushed. E.g. if we push a
word SP is decreased by 2– SP is increased when data is popped. E.g. is we pope a
word SP is popped by 2
• BP can point to any element in the stack– Remember that BP is the register that you use in your
programs to access data from the stack
Push example
6AB3
0800
0300
6A
B3
037FF
03800
037FE
03000
To address 12FFF
Stack segment
SS
SP
DX
CX
BX
AX
Register array
PUSH BX
SP b
efor
e pu
sh
SP afte
r pus
h
Pop example
392F
1006
0000
39
2F
01007
01008
01006
00000
To address 0FFFF
Stack segment
SS
SP
DX
CX
BX
AX
Register array
POP BX
SP a
fter p
op
SP bef
ore
pop
PUSH and POP
• Instructions to access the stack• PUSH and POP always store/load words not bytes• In 386 and above you can also push/pop
doublewords• PUSH X
– X can be immediate data, 16-bit register, segment register or 2 bytes of memory
• POP X– X can be 16-bit register, segment register except CS and
memory location
PUSHA and POPA
• In 286 and later it is possible to push/pop the entire set of general purpose registers– AX,BX,CX,DX,SP,BP,SI,DI
Stack Initialization
• Let’s assume that we decide to use 64 Kbytes for the stack starting at address 10000h
• We set SS=1000h and SP=0000h– 64K cover addresses from 10000h to 1FFFFh
• First PUSH decrements SP by 2 (0000h-2=FFFEh), data is stored in 1FFFFh and 1FFFEh
Using the stack
• Storing– Return address when a procedure is called– Preserve the contents of registers– Local variables required by procedures– Dynamically allocated memory
• Pass– Parameters passed to procedures
Why preserving registers
• Registers are global variables in principle• Registers can also be used as temporary storage in a
procedure• If a procedure needs to use registers as temporary
storage and these registers contain “useful” global variables, their contents must be preserved
• The first instructions in the procedure should take care of this
Example: preserving registers
PUSH AX ; Place AX on the stackPUSH BX ; Place BX on the stackPUSH CX ; Place CX on the stackPUSH DX ; Place DX on the stackPUSH SI ; Place SI on the stackPUSH DI ; Place DI on the stack; code that modifies AX,BX,CX,SI,DIPOP DI ; Restore original value of DIPOP SI ; Restore original value of SIPOP DX ; Restore original value of DXPOP CX ; Restore original value of CXPOP BX ; Restore original value of BXPOP AX ; Restore original value of AX
Calling procedures and using the stack
• call proc_name– Pushes the instruction pointer (IP) – Pushes CS to the stack if the call is to a procedure outside
the code segment– Unconditional jump to the label proc_name
• ret – Pop saved IP and if necessary the saved CS and restores
their values in the registers
Procedure example
..startmov ax, 10hmov bx, 20hmov cx, 30hmov dx, 40hcall AddRegs ;this proc does AX + BX + CX + DX AXcall DosExit
AddRegsadd ax, bxadd ax, cxadd ax, dx
ret
Direct access to the stack
• PUSH/POP/CALL/RET modify the SP• When you need to access variables in the stack you
need to manipulate the BP– Example: access the third word from the top of stack and
return result in AXPUSH BP ; Can you tell why ?MOV BP, SPADD BP, 4MOV AX, [BP]
• When you need to allocate/deallocate memory in the stack you manipulate directly the SP
Procedures at a glance
• Procedures can access global variables declared at the beginning of the program
• Procedures can access global variables stored in registers • Procedures may have parameters passed to them
– Registers with global variables is a form of parameter passing
– Pushing parameters to the stack is another form of parameter passing
• Procedures may need to preserve registers• Procedures may return results to the caller in registers or write
results in memory
Macros
• Procedures have some extra overhead to execute (call/ret statements, push/pop IP, CS and data from the stack)
• A macro is a piece of code which is “macroexpanded” whenever the name of the macro is encountered
• Note the difference, a procedure is “called”, while a macro is just “expanded/inlined” in your program
• Macros are faster than procedures (no call instructions, stack management etc.)
• But they might– Significantly increase code size
– Hard to debug
Macro format
%macro MACRO_NAME num_args
;
; your code, use %{1} to access the first
; argument, %{2} to access the second
; argument and so on
%end macro
Macro example
%macro DIV16 3 ; result=x/y
MOV AX, %{2} ; take the dividend
CWD ; sign-extend it to DX:AX
IDIV %{3} ; divide
MOV %{1},AX ; store quotient in result
%endmacro
Macro example
; Example: Using the macro in a program; Variable Section
varX1 DW 20varX2 DW 4varR RESW
; Code SectionDIV16 word [varR], word [varX1], word [varX2]
; Will actually generate the following code inline in your; program for every instantiation of the DIV16 macro (You ; won’t actually see this unless you debug the program).; MOV AX, word [varX1]; CWD; IDIV word [varX2]; MOV word [varR], AX
Organizing your program
• Create a block diagram or pseudocode of your program in paper– Control flow– Data flow
• Break the program into logical “components” that can be easily translated to procedures in your code
• Use descriptive names for variables– Noun_type for types– Nouns for variables– Verbs for procedures
Organizing your program
• Modular program organization helps debugging– Makes it easier to ‘isolate’ the bug in a single procedure
• All (Microsoft) programs contain bugs!– This is overstated…– It really means that you shouldn’t expect your program to
work the first time you run it…– …but you shouldn’t feel bad about it either, relax and trace
the bug
Tracing bugs
• The debugging process:– Set breakpoints in your programs and use them as
checkpoints for checking the contents of registers/memory– Comment out code, this might help you find out whether the
commented out code contains the bug
• Use print statements (and you might not need the debugger!)– Display the values of critical data– Display the status of the program
Tracing bugs
• Force registers and variables to test the output of the procedure– Helps you debug the procedure using as many inputs as
possible
• If everything else fails– Test your logic – Change your algorithms
Procedures
• Labeled sections of code that you can jump to or return from any point in your program
• A procedure in your assembler is merely a non-dotted label
• Use dotted labels if you want to set jump points within a procedure (local labels)
NASM directives
• EXTERN, references to procedures defined in other files (e.g. libraries)
• GLOBAL, makes your procedures available to other files, e.g. if you are writing a library
• SEGMENT defines segments– SEGMENT stack– SEGMENT code
Example of program structuring
; ECE291:MPXXX
; In this MP you will develop a program which take input
; from the keyboard
;====== Constants =================================================
;ASCII values for common characters
CR EQU 13 ; EQU’s have no effect on memory
LF EQU 10 ; They are preprocessor directives only
ESCKEY EQU 27 ; LF gets replace with 10 when assembled
;====== Externals =================================================
; -- LIB291 Routines
extern dspmsg, dspout, kbdin
extern rsave, rrest, binasc
Example of program structuring
;==== LIBMPXXX Routines (Your code will replace calls to these ;functions)
extern LibKbdHandlerextern LibMouseHandlerextern LibDisplayResultextern MPXXXXIT
;====== Stack ====================================================stkseg segment STACK ; *** STACK SEGMENT *** resb 64*8 ; 64*8 = 512 Bytes of Stackstacktop:
;====== Begin Code/Data ==========================================codeseg segment CODE ; *** CODE SEGMENT ***
Example of program structuring
;====== Variables ==============================================inputValid db 0 ; 0: InputBuffer is not ready
; 1: InputBuffer is ready;-1: Esc key pressed
operandsStr db 'Operands: ','$'
OutputBuffer 16 times db 0 ; Contains formatted output
db ‘$’ ; (Should be terminated with '$')
MAXBUFLENGTH EQU 24InputBuffer MAXBUFLENGTH times db 0
; Contains one line of user inputdb ‘$’
graphData %include “graphData.dat” ; data
GLOBAL outputBuffer, inputValid, operandsStr GLOBAL graphData
Example of program structuring
;====== Procedures ===========================================
KbdHandler
<Your code here>
MouseHandler
<Your code here>
DisplayResult
<Your code here>
;====== Program Initialization ===============================
..start:
mov ax, cs ; Use common code & data segment
mov ds, ax
mov sp, stacktop ; Initialize top of stack
Example of program structuring
;====== Main Procedure ========================================MAIN:
MOV AX, 0B800h ;Use extra segment to access video MOV ES, AX
<here comes your main procedure>
CALL MPXXXXIT ; Exit to DOS