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Timeline: Computer and the net
1965 “Table computer” 1969 Arpanet 1971 First email 1974 Ethernet 1975 Personal computers
Timeline: Bases of Digital Turn
1979 Emoticons 1981 Mavica Sony, first digital camera 1982 Time declares computer “character
of the year”, TCP/IP protocol 1984 Fidonet, Apple Macintosh 1985 Windows, modem, National Domains, THE
WELL 1988 Ithiel de Sola Pool: convergence 1989 First chat line, HTML and World Wide
Web
Timeline: the Golden Age
1991 High Performance Computer Act 1992 webcam 1993 Mosaic, first newspapers on line,
Netscape at Wall Street, Yahoo, Linux 1995 DVD, MSN, Amazon, EBay 1996 Nokia 9000 Communicator 1997 Six Degrees, first social network 1998 MP3, Google, ebook readers, e-commerce 1999 DSL, My Space, Napster
Timeline: after the Crisis
2000 Nasdaq crackdown 2001 Wikipedia, Second Life, Apple iPod 2003 iTunes 2004 Flickr, Facebook, Librié (Japanese eBook) 2005 Youtube, Tim O’ Reilly: Web 2.0 2006 Twitter 2007 Apple iPhone 2010 Apple iPad
Digital Keywords
Convergence (De Sola Pool, 1988) Negroponte (1999): digitalisation=convergence Jenkins (2006): digitalisation=a specific form of
convergence Computer and the net as metamedia
Writing Hypertext Image
Digital Keywords (2)
Synthetic communication Speed (see wiki=fast) Organized mix Artificial
Globalisation See network society
Sociable power See Foucaultian perspective
An Historical Sight: assumptions
The concept of “audience” is connected to the specificity of the public of radio (and then of television):
• The reception of the message is instantaneous and concurrent
• The reception is mainly domestic• The reception occurs through a single medium
An Historical Sight: a double turn
Audience research: • progressively abandoning
the opaque interpretation of reception practices typical of psycosocial researches on media effects
• progressively introducing a deepener reading of reception and interpretation practices (using post-structuralist tools deriving from the crisis of structuralism and its assumptions cfr.Eco)
Marketing research and audience measuring:
• progressively ignoring the core questions of previous researches (for instance about perceived quality) focusing on the pure reception action.
An Historical Sight: digitalization
The current media landscape, brought in by digitalization, is challenging some assumptions on “traditional” audiences.
On practices
The reception of the message is no more always instantaneous
and concurrent
The reception is no more mainly domestic and shared, but mobile
ad individual
The reception occurs through different
media
An Historical Sight: digitalization
The current media landscape, brought in by digitalization, is reinforcing some assumptions on “traditional” audiences:
Audience studies
Reception practices are read as part of everydaylife, and
somehow related to public life
(Livingstone 2005)
Media are more and more read also as
material technologies and cultural devices
Audience practices are read as a complex set of activities including interpretation and use of media contents and their interaction with
everydaylife practices (new routines, power
relations in families…)
Stressing audience
From the theoretical point of view the concept of audience has been “stressed” including: Multidimensionality and performativity Diffusion and extension (pervasiveness) Networkedness
Some of the characteristic of these “new audiences” can be useful to go a step forward
“Multidimensional” (Alasuutari 1999) and “Performative” (Abercrombie and Longhurts 1998) audiences
Performativity goes beyond the production of
UGC (and the acquisition of a voice in media space) including:
enhanced ability/power to create ad share audience tales of media experience.• testifying them in verbal or mash
up cultural products • referring to specific cultural and
social milieu and aimed at building social relationships (and their, so called, cultural capital).
the ability to use knowlingly media languages for self representation and
sociability referring to “self generated publics”.
the “reification” of audiovisual cultural products (acquiring,
sharing, archiving them) and re-defining bottom up
their lifecycle.
Cultural production as a diffused social activity
Some publics are “self generated”
Re-materialization of cultural products
Extended and diffused audiences Audience practices are
indipendent of:• specific physical spaces
(weakening boundaries between private and public spaces)
• festive or routine times • “Being a member of an
audience is no longer an exceptional event, nor even an everyday event. Rather it is constitutive of everyday life” (Abercrombie e Longhurst 1988)
Audience activities are anchored to: • individual dailylife and time
budget• social networks in real life
(often defining the context of media use and the media culture)
• socio-technical cross-media paths (Castells 1999)
Two levels: • the “event” to be part
of an audience• the awareness to be
part of an audience
Re-location of audience practices: • individual and social
networks culture • consumption paths
crossing smootly different kind of media experience
Networked publics (Varnelis 2008)
Audience as an imagined community emerges at the
intersection of cultural/ relational/social practices and media texts (involving people, technologies and practices).
The “shared culture” of these imagined communities
emerges among discourses, social exchanges (often mediated) and reception
practices.
These “shared cultures” are
fragmented, multiple, differentiated.
Audiences are socially constructed
Audience practices are part of the cultural production process of real and virtual social networks
Some considerations/1 Media Audience as an imagined
community (aggregating around media and cultural
products) still exist and interact with other social
formations.
Groups/social networks -
where people know each other;
members are aware of their
common belonging; share the same values
and cultures; have stable
relationships
Public - wide set of people,
dispersed and stable; joint by
an interest, practice (i.e
media consumption)
that can pursue common goals.
Media Audiencing as a
set of specific activities (also in
the form of reception
“events”) still exist and interact
with other practices and
new tools
Interact with a wider set of
practices of self representation,
identity building, and
production/reproduction fo
culture.
Technologies changing shapes
and tools of audiencing (i.e. social networks)
Some considerations/1
Issues and research focuses
Boundaries among lifeworlds are constantly crossed by individuals and groups: in everydaylife crossing
individual and group identities with the audience experience
being part of different groups relating to media
interacting (and sometimes reinforcing) the capacity of cultural industry to colonize and shape imaginary
Audienc
e
Digital
networks
Social
formations
Cultural industry
Everydaylife