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7/27/2019 The Lost Chambers of Gezaru the Terrible 01
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7/27/2019 The Lost Chambers of Gezaru the Terrible 01
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General Dungeon Wall s Superior Masonry
Dungeon Floor Uneven Flagstone (difficult to run)
Temperature Average
Illumination Bright (lamps or torches every 40 ft.)
Corridors a Burning torches in iron sconces line the corridor
c A large demonic idol sits in an alcove here
e Withered corpses are nailed to the corridor walls
WanderingMonsters
1 9 x Orc, lost and desperate
2 17 x Giant Rat, returning to their lair with plunder
3 12 x Dwarf, bloodied and fleeing a more powerful enemy
4 3 x Piercer, wandering aimlessly
5 3 x Rot Grub, bloodied and fleeing a more powerful enemy
6 2 x Lemure Devil, consumed by disease and madness
Room #1 North Entry #1 Locked Simple Wooden Door (common lock) (sli des up)
North Entry #2 Unlocked Simple Wooden Door
North Entry #3 Locked Simple Wooden Door (common lock)
South Entry #1 Secret Trapped and Locked Stone Door (superior lock, -20% to open)
Pit Trap (50', 5d6 damage)
South Entry #2 Stuck Simple Wooden Door
Room Features A wooden platform hangs over a deep pit in the north-east corner of theroom, A mural of a God of Chaos covers the ceiling
Monster 11 x Orc
Treasure: 100 pp, 750 ep; hoard total 875 gp
Room #2 North Entry Archway
Leads to room #6
Room Features An altar of evil sits in the south side of the room, A pile of barrel staveslies in the north-west corner of the room
Room #3 South Entry #1 Stuck Strong Wooden Door
South Entry #2 Stuck Simple Wooden Door
Room Features Part of the south wall has collapsed into the room, A pile of bent coppercoins lies in the north-west corner of the room
Room #4 South Entry Trapped and Unlocked Simple Wooden Door
7/27/2019 The Lost Chambers of Gezaru the Terrible 01
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Contact Poison Trap (save or die)
Room Features A tile labyrinth covers the floor, Numerous humanoid skulls are scatteredthroughout the room
Trap Scythe Trap (5d6 damage)
Room #5 South Entry #1 Stuck Good Wooden Door
South Entry #2 Archway
Leads to room #7, inhabited by 14 x Kobold
Room Features A stone ramp ascends towards the east wall, Several pieces of blood-soaked clothing are scattered throughout the room
Room #6 West Entry Stuck Simple Wooden Door
South Entry Archway
Leads to room #2
Room Features Various torture devices are scattered throughout the room, Patches of
mushrooms grow in the east side of the room
Room #7 North Entry #1 Archway
Leads to room #5
North Entry #2 Stuck Iron Door
Room Features Several iron cages are scattered throughout the room, A rusted gauntlet liesin the north-west corner of the room
Monster 14 x Kobold
Random Dungeon Generator by drowhttp://donjon.bin.sh/
Some content used under the terms of the Open Gaming License