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Chapter 8 Sections 1 9 Dr. Iyad Jafar The Human and Physical Interface

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Page 1: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

Chapter 8Sections 1 ‐ 9

Dr. Iyad Jafar

The Human and Physical Interface

Page 2: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

Outline

IntroductionFrom Switches to KeypadsLED Displays Simple SensorsActuatorsSummary

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Page 3: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

IntroductionHumans need to interface with embedded systems ; input data and see response Input devices: switches, pushbuttons, keypads, sensors Output devices: LEDs, seven‐segment displays, liquid crystal displays, motors, actuators  

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Embedded Computer Hardware

Software Input 

VariablesOutput Variables

Link to other systems

User Interaction

Page 4: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

IntroductionExamples

Fridge Control Panel

Photocopier Control Panel 4

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IntroductionExamples

Car Dashboard

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Page 6: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

Moving From Switches to KeypadsSwitches are good for conveying information of digital natureThey can be used in multiples; each connected to one port pin In complex systems, it might not be feasible to keep adding switches ?!Use keypads !

Can be used to convey alphanumeric values A group of switches arranged in matrix form

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Moving From Switches to KeypadsInternal Structure of Keypad

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Page 8: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

Moving From Switches to KeypadsHow to Determine the Pressed Key

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Page 9: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

Moving From Switches to KeypadsUsing Keypad in a Microcontroller 

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Page 10: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

Moving From Switches to KeypadsExample 

A program to read an input from a 4x3 keypad and displays the equivalent decimal number on 4 LEDs. If the pressed key is not a number, then the LEDs should be all on. 

• The keypad will be connected to MC as follows • Rows 0 to 3 connected to RB7 to RB4 respectively. • Columns 0 to 2 connected to RB3 to RB1

• Use port B change interrupt • connect the LEDs to RA0‐RA3• based on the pressed key, convert the row and column values to binary using a lookup table

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Page 11: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

Keypad Interfacing Example#include  P16F84A.INCROW_INDEX EQU 0X20COL_INDEX EQU 0X21

ORG  0X0000GOTO STARTORG 0X0004GOTO ISR

START BSF STATUS, RP0MOVLW B’11110000’MOVWF TRISB ; SET RB1‐RB3 AS OUTPUT AND 

; RB4‐RB7 AS INPUTMOVLW B’00000000’ MOVWF TRISA ; SET RA0‐RA3 AS OUTPUT BCF STATUS, RP0CLRF PORTB ; INITIALIZE PORTB TO ZEROMOVF PORTB,W     ; CLEAR RBIF FLAGBCF INTCON, RBIF  BSF INTCON, RBIEBSF INTCON, GIE   ; ENABLE PORT b CHANGE INTERRUPT

LOOP GOTO LOOP ; WAIT FOR PRESSED KEY11

Page 12: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

Keypad Interfacing ExampleISR MOVF PORTB, W ; READ ROW NUMBER

MOVWF ROW_INDEXBSF STATUS, RP0  ; READ COLUMN NUMBERMOVLW B’00001110’MOVWF TRISBBCF STATUS, RP0CLRF PORTBMOVF PORTB, WMOVWF COL_INDEXCALL CONVERT      ; CONVER THE ROW AND COLUMN 

RST_PB_DIRC BSF STATUS, RP0  ; PUT THE PORT BACK TO INITIAL SETTINGSMOVLW B’11110000’MOVWF TRISB ; SET RB1‐RB3 AS OUTPUT AND MOVLW B’00000000’   ; RB4‐RB7 AS INPUTMOVWF TRISA ; SET RA0‐RA3 AS OUTPUT BCF STATUS, RP0CLRF PORTBMOVF PORTB, W ; REQUIRED TO CLEAR RBIF FLAGBCF INTCON, RBIFRETFIE

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Page 13: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

Keypad Interfacing ExampleCONVERT BTFSS COL_INDEX,3 ;  IF  1ST COLUMN, COL_INDEX=0

MOVLW 0BTFSS COL_INDEX,2 ;  IF 2ND COLUMN, COL_INDEX=1MOVLW 1BTFSS COL_INDEX,1 ;  IF 3RD COLUMN, COL_INDEX=2MOVLW 2MOVWF COL_INDEX  ;  STORE THE COLUMN INDEX

FIND_ROW BTFSS ROW_INDEX,7 ;  IF  1ST ROW, ROW_INDEX=0MOVLW 0BTFSS ROW_INDEX,6 ;  IF  2ND ROW, ROW_INDEX=1MOVLW 1BTFSS ROW_INDEX,5 ;  IF  3RD ROW, ROW_INDEX=2MOVLW 2BTFSS ROW_INDEX,4 ;  IF  4TH ROW, ROW_INDEX=3MOVLW 3MOVWF ROW_INDEX

;  CONTINUED ON NEXT PAGE13

Page 14: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

Keypad Interfacing ExampleCOMPUTE_VALUE   MOVF ROW_INDEX, W ;  KEY # = ROW_INDEX*3 + COL_INDEX

ADDWF ROW_INDEX, WADDWF ROW_INDEX, WADDWF COL_INDEX, W   ; THE VALUE IS IN W

; CHECK IF VALUE IS GREATER THAN 11. THIS HAPPENS WHEN THE BUTTON IS RELEASED  ; LATER, AN INTERRUPT OCCURS WITH ALL SWITCHES OPEN, SO THE  MAPPED  VALUE IS ; ; ABOVE 11 , THE LOOKUP TABLE 

MOVWF 0X30MOVLW 0X0CSUBWF 0X30,W BTFSC STATUS, C ; WILL NOT WORK CORRECTLY, OVERFLOW OCCURS

GOTO LLCALL TABLEMOVWF PORTA ; DISPLAY THE NUMBER ON PORTA

LL RETURN

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Page 15: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

Keypad Interfacing ExampleTABLE ADDWF PCL, F

RETLW 0X01RETLW 0X02RETLW 0X03RETLW 0X04RETLW 0X05RETLW 0X06RETLW 0X07RETLW 0X08RETLW 0X09RETLW 0X0F ; ERROR CODERETLW 0X00RETLW 0X0F ; ERROR CODE 

END

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Page 16: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

LED DisplaysLight emitting diodes are simple and effective in conveying information 

However, in complex systems it becomes hard to deal with individual LEDs

Alternatives Seven segment displays BargraphDot matrix Star‐burst 

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Page 17: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

Seven Segment Display

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Page 18: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

Seven Segment DisplayMultiplexing of seven segment digits 

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Connection Port Bit

Segment    a RB7

Segment    b RB6

Segment    c RB5

Segment    d RB4

Segment    e RB3

Segment    f RB2

Segment    g RB1

Segment    dp RB0

Digit 1 drive RA0

Digit 2 drive RA1

Digit 3 drive RA2

Digit 4 drive RA3

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Seven Segment DisplayMultiplexing of seven segment digits 

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Page 20: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

Seven Segment DisplayExample 

A program to count continuously the numbers 0 through 99 and display them on two seven segment displays. The count should be incremented every 1 sec. Oscillator frequency is 3 MHz.

• connect the seven segment inputs a through g to RB0 through RB6 respectively• connect the gates of the controlling transistors to RA0 (LSD) and RA1 (MSD)• the main program will be responsible for display and multiplexing every 5 ms 

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Page 21: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

Seven Segment Display Example#INCLUDE PICF84A.INCLOW_DIGIT EQU 0X20HIGH_DIGIT EQU 0X21COUNT EQU 0X22

ORG  0X0000GOTO STARTORG 0X0004

ISR GOTO ISRSTART BSF STATUS, RP0

MOVLW B’00000000’  ; set port B as output MOVWF TRISBMOVWF TRISA ; SET RA0‐RA1 AS OUTPUT BCF STATUS, RP0CLRF PORTBCLRF PORTACLRF LOW_DIGIT   ; CLEAR THE COUNT VALUE CLRF HIGH_DIGITCLRF COUNT

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Page 22: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

Seven Segment Display ExampleDISPLAY BSF PORTA , 0      

BCF PORTA,  1MOVF LOW_DIGIT, W    ; DISPLAY LOWER DIGIT CALL TABLE ; GET THE SEVEN SEGMENT CODEMOVWF PORTBCALL DELAY_5MS  ; KEEP IT ON FOR 5 MSBCF PORTA, 0BSF PORTA, 1MOVF HIGH_DIGIT, W    ; DISPLAY  HIGH DIGIT CALL TABLE ; GET THE SEVEN SEGMENT CODE\MOVWF PORTBCALL DELAY_5MS     ; KEEP IT ON FOR 5 MS; CHECK IF  1 SEC ELAPSED INCF COUNT,F ; INCREMENT THE COUNT VALUE IF TRUE

MOVF COUNT, WSUBLW D’100’BTFSS STATUS, ZGOTO DISPLAY     ; DISPLAY THE SAME COUNT 

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Page 23: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

Seven Segment Display Example; TIME TO INCREMENT THE COUNTCLRF COUNTINCF LOW_DIGIT, F   ; INCREMENT LOW DIGIT AND CHECK IF > 9 

MOVF LOW_DIGIT, WSUBLW 0X0ABTFSS STATUS, ZGOTO  DISPLAYCLRF LOW_DIGIT

INCF HIGH_DIGIT, F ; INCREMENT HIGH DIGIT AND CHECK IF > 9 

MOVF HIGH_DIGIT, WSUBLW 0X0ABTFSS STATUS, ZGOTO  DISPLAYCLRF HIGH_DIGITGOTO DISPLAY

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Page 24: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

Seven Segment Display ExampleDELAY_5MS MOVLW D’250’

MOVWF 0X40REPEAT NOP

NOPNOPNOPNOPNOPNOPNOPNOPNOPNOPNOPDECFSZ 0X40,1GOTO REPEATRETURN

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Page 25: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

Seven Segment Display Example

TABLE ADDWF   PCL, 1RETLW    B'00111111' ;'0'RETLW B'00000110' ;'1'RETLW B'01011011' ;'2' RETLW    B'01001111' ;'3' RETLW B'01100110' ;'4'RETLW B'01101101' ;'5'RETLW B'01111101'  ;'6'RETLW B'00000111' ;'7'RETLW B'01111111' ;'8'RETLW B'01101111' ;'9'

END

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Page 26: The Human and Physical Interface - uCozramzi.ucoz.com/09_Chapter_8-Human_Physical_Interface.pdfThe Human and Physical Interface Outline y Introduction y From Switches to Keypads y

Embedded systems need to interface with the physical worldMust be able to detect the state of the physical variables and control them Input transducers or sensors are used to convert physical variables into electrical variables Light sensors Temperature sensors 

Output transducers convert electrical variables to physical; actuators 

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Sensors

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SensorsThe Microswitch 

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A light‐dependent resistor (LDR) is made from a piece of exposed semiconductor materialWhen light falls on it, it creates hole–electron pairs in the material, which improves the conductivity.

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SensorsLight‐dependent Resistors

Illumination (lux) RLDR (Ohms) Vo

Dark 2M 5

10 9000 2.36

1000 400 0.19

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Useful in sensing the presence or closeness of objectsThe presence of object can be detected If it breaks the light beam If it reflects the light beam 

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SensorsOptical Object Sensing 

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Useful in measuring distance and speed

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SensorsOpto‐sensor as a Shaft Encoder 

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Based on reflective principle of ultrasonic waves An ultrasonic transmitter sends out a burst of ultrasonic pulses and then the receiver detects the echo If the time‐to‐echo is measured, distance can be measured  

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SensorsUltrasonic Object Sensor

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Embedded systems need to cause physical movement Linear or rotary motion Most actuators are electrical in natureSolenoids (linear motion) Servo motors (rotary motion) DC or stepper motors (rotary motion)

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Actuators: motors and servos

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DC MotorsRange from the extremely powerful to the very smallWide speed rangeControllable speedGood efficiencyCan provide accurate angular positioning with angular shaftsOnly the armature winding needs to be driven

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Stepper MotorsA stepper motor (or step motor) is a synchronous electric motor that can divide a full rotation into a large number of steps. 

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Stepper MotorsFeatures Simple interface with digital systemsCan control speed and positionMore complex to driveAwkward start‐up characteristicsLose torque at high speedLimited top speedLess efficient

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Servo MotorsAllows precise angular motion 

The output is a shaft that can take an angular position over a range of 180o

The input to the servo is a pulse stream whose width determines the angular position of the shaft

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Interfacing to Actuators 

Microcontrollers can drive loads with small electrical requirements 

Some devices, like actuators, require high currents or supply voltages 

Use switching devices Simple DC switching using BJTs or MOSFETsReversible DC switching using H‐bridge

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Interfacing to Actuators Simple DC interfacing 

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Interfacing to Actuators Simple DC interfacing 

Resistive load Inductive load

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Interfacing to Actuators Simple DC interfacing 

Characteristics of two popular logic‐compatible MOSFETs 

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Interfacing to Actuators Driving Piezo Sounder and Opto‐sensors

Piezo sounder ratings: 9mA, 3‐20 VThe opto‐sensor found to operate well with 91 Ohm resistor. The diode forward voltage is 1.7V. The required current is about 17.6 mA

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Interfacing to Actuators Reversible DC Switching

DC switching allows driving loads with current flowing in one direction Some loads requires the applied voltage to be reversible; DC motors rotation depends on direction of currentUse H‐bridge !

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Interfacing to Actuators Reversible DC Switching

L293D Dual H‐bridgePeak output current 1.2 A per channel

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Interfacing to Actuators Reversible DC Switching

Driving three motors using L293D

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More on Digital InputWhen acquiring digital inputs into the microcontroller, it is essential that the input voltage is within the permissible and recognizable range of the MC

Voltage range depends on the logic family; TTL, CMOS, … Interfacing within the same family is safe 

What for the case Interfacing to digital sensors Signal corruption Interference 

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More on Digital InputPIC16F873A Port Characteristics

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More on Digital InputForms of Signal Corruption

Spikes in the signal

Slow edge DC Offset in the signal

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More on Digital InputClamping Voltage Spikes

• All ports are usually protected by a pair of diodes

• An optional current limiting resistor can be added if high spikes are expected  

If Rprot = 1KΩ and the maximum diode current is 20 mA when Vd = 0.3v, then what is the maximum positive voltage spike that can be suppressed?

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More on Digital InputAnalog Input Filtering

Can use Schmitt trigger for speeding up slow logic edges.Schmitt trigger with RC filter can be used to filter voltage spikes.

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More on Digital InputSwitch Debouncing

• Mechanical switches exhibit bouncing behavior • The switch contact bounces between open and closed • A serious problem for digital devices ?! 

• Switch debouncing!! hardware and/or software techniques

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More on Digital InputSwitch Debouncing

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More on Digital InputSwitch Debouncing

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Summary

Microcontrollers must be able to interface with the physical world and possibly the human worldSwitches, keypads and displays represent typical examples for interfacing embedded systems with the humansMicrocontrollers must be able to interface with a range of input and output transducers.Interfacing with sensors requires a reasonable knowledge of signal conditioning techniquesInterfacing with actuators requires a reasonable knowledge of power switching techniques

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