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The Hidden Gamer : The Female Audience for Online ‘Casual’ Games
Suzie Cardwell3RD sense
Overview
• About 3RD sense
• Female ‘Casual’ Games Audience
• Games Women Play
• Reasons Women Play
• Commercialisation of the Opportunity
• Questions
3RD sense – Specialist Play Agency
• Specialist ‘Play’ agency• Use games and play content
as marketing tools• The web, iDTV and mobile• Also manage
• www.playaholics.com – the UK’s fastest growing online games website
• www.fudfite.com – unique multiplayer mobile fighting game
• www.chickstop.com – specialist games site for women
Female Audience for Online Casual Games – A Slice
MSN Gamestar - iTV
YooPlay - iTV Playjam – iTV
Total Players per Month
8.75 million1
5.6 million2
800,0003
900,0003
Women Players per month
5.4 million1
(62%)2.2 million
2
(40%)450,000
3
(56%)450,000
3
(50%)
1. @plan, Spring 2004 2. Aggregated BARB data July 20023. Estimated from various sources
Female Audience – Who are they?
• Majority aged 25-45 – most sites and services see 60-70% of their audience in this age demographic
• Office workers, students and stay-at-home Mums
• At home, in the office, at college
• Visit 3-4 times per month, av. visit periods 20-40 minutes (depending on medium)
• Peak periods for play – lunchtime, mid-late evening after kids are in bed
Games Women Play
• Quick distraction
• Easy to learn, impossible to master
• Immersive and addictive
• Genres – puzzle, word, trivia, card, strategy, quiz
• Games that require colours/shapes to be matched, puzzles to be solved, words to be made etc
• Features• Levels – sense of progression• Time• Points• Controls – easy to use• Instructions• Colours – bold, bright
Commercialisation of the Opportunity
• Developers• Licensing fees• Games for advertisers and brands
• Publishers• Advertising on sites• Game sales – downloads and pay-to-play• Competition entries
Contact
Suzie Cardwell
Ph: 020 7250 4744
www.3rdsense.com