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The Games We Play: the Future of DFA Models’ Interfaces
Aleksey Popelyukhin, Ph.D.Vice President, Information Systems & Technology
2 WINGS RISK SERVICES
Dynamic Financial Analysis
Studies the company as a whole Takes into account multiple types of risk Compares results of different strategies Generates distribution of possible outcomes
but1
Dynamic Financial Analysis
is it really Dynamic
2
?
Now that you have your distribution
3
800
815
830
845
860
875
890
905
920
935
950
965
980
995
questions arise
How did I get there?
staying profitable being not so profitable making all sorts of mistakes
3a
800
825
850
875
900
925
950
975
1000
time
Why didn’t I react?
at that point in time at that point in time at that point in time
3b
800
825
850
875
900
925
950
975
1000
time
What could I do?
how to avoid getting into “red zone” what levers do I have which scenarios require actions
3b
800
825
850
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900
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950
975
1000
time
Non-dynamic DFA
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Doesn’t allow analysis of particular scenarios or group of scenarios
Doesn’t allow time-variant strategies Doesn’t’ allow scenario-dependent strategies
In short,All decisions has to be made before simulations.
DFA can be enhanced
4a
If one adds:
Ability to run particular scenario (s) Higher level of details Clearly identified “levers” Time animation Ability to define strategy “on-the-fly”
(as a response to scenario behavior)
Should we start from scratch?
5
We need a computing environment that provides:
High level of details Time animation Interactivity
Welcome to the world of Games!
5
Simulation Games
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Provide a computing environment with:
High level of details Time animation Interactivity
Similarity is striking!
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Empire/City/Railroad Building game vs.
Insurance Company management simulation:
Visual Metaphor Functional Metaphor “Gameplay”
Visual Metaphor
7a
Zoning Areas Bulldozing Cost Tall Buildings Cultural Influence Natural Disasters
(fires, earthquakes) etc.
Lines of Business Brokerage Fees Large Losses A.M. Best Rating Natural Disasters
(fires, earthquakes) …
Functional Metaphor
7b
Emperor/Mayor Advisors Progress Monitoring Orders Taxes etc.
Decision Maker CFO/Actuaries/Claims Reporting Actions Taxes …
“Gameplay”
7c
Watch Critical Indicators Check Advisors Reports Make Decisions Intervene Observe Effect in “real” time repeat
Benefits
8
“Game-like” computing environment serves as:
Training ground for Executives Fine-Tuning tool for Strategists Self-Learning program for AI Monitoring paradise for Management Modeling Sandbox for Actuaries
Training
8a
Thinking with Images Making Decisions without any Damage Behavior in case of Disaster
Fine-Tuning
8b
Choosing Success Criteria Refining Strategies Definitions (if..then) Business Processes Assumption Testing
Monitoring
8c
Multiple factors at once “Real” time Visual cues
Dynamic Response
8c
Time is visualized Non-linear strategies Feedback
Reserves Prices Investment
Implementation
9
Starting with the existing game Engine
we will get: Rich Interactive Interface Flexible Modeling Environment
we will not get: Industry specific Models Ability to import and constantly update Data
Engine Modifications
9a
Simulate Economy Simulate Company Simulate Correlations Simulate the rest:
Competition Geography Weather Catastrophes
Monitoring
9b
Even if we were able to: Design new Models Collect necessary Data Implement all Algorithms
We still have to decide: Which statistics to calculate Which indicators to monitor Which criteria to use for alerts
Presentation of Analysis Results to the Management of the Company
10
built-in!
Conclusion
end
Inevitably, DFA interfaces will resemble modern simulation game environments.
Everyone will benefit: Actuaries Management Shareholders Policyholders
Real-life examples
P.S.
1. Spatial visualization:
Real-life examples
P.S.
2. Time animation:
Real-life examples
P.S.
3. First Actuarial Game: