Upload
others
View
3
Download
0
Embed Size (px)
Citation preview
© 2016 Nokia1
The Future of All Things and the
Creation of Time
Marcus Weldon
President of Bell Labs & CTO of Nokia
2 © Nokia 2016
Source: McKinsey Global Institute, The Internet of Things: Mapping the Value Beyond the Hype, June 2015
Future of automated systems, platforms, infra
3 © Nokia 2016
Ways to save/create time
1) Change Time: Use differences in gravity
and velocity
2) Change Lifetime: Discover “Fountain of
Youth” or bioengineered equivalent
3) Change Usage of Time: This talk
© 2016 Nokia4
Human value: Time
Free Wifi
t
t
© 2016 Nokia5
Business value: Time
Pro·duc·tiv·i·ty (noun): the effectiveness of productive effort, especially in industry, as measured in terms of the rate of output per unit of input
𝑠𝑠−1 → t
1.84
2.41
1.771.79
2.82
1.62
(1.0)
0.0
1.0
2.0
3.0
1870-1920 1920-1970 1970-2014
Output per person Output per hour
Source: Robert Gordon, The rise and fall of American growth (adapted by Mark Gordon, Chief Economist, E&Y)
% C
hang
e P
er Y
ear
© Nokia 20166
We have continuously created tools to augment our physical abilities…and save time
Thinking time….
X 100 X 1000X 500 X 5000
𝑠𝑠−1 → t
© Nokia 20167
We have created tools to increase discovery to save time (and waste time?)
Thinking time….
X 10 - X 1000 ?
D → t
© Nokia 20168
Communicator
Smartphone
Holodeck
Virtual Reality
Replicator
3D Printer
Star Trek thinking time….
d, E → t
Decreasing distance to reduce waste/energy and save time
© Nokia 20169
Transporter Tricorder
Star Trek thinking time….
Should decrease distance and increase knowledge to save time…but this remains to be done
d, K → t
© Nokia 201610
Need to interface digital & physical realms…to decrease distance and waste, and create time
Thinking time….
© Nokia 201611
Need to augment our mental abilities…to increase knowledge and save time
Thinking time….
© 2016 Nokia12
The coming revolution
Tech. Revolution Enabling Technology Connectivity
Financial (1600 − 1740) Stocks & Bonds Banking & Stock Market Infrastructure
1st Industrial (1780 − 1840) Steam Engine & Iron Production Rail and Shipping Networks
2nd Industrial (1880 − 1920) Steel & Chemicals Extended Transportation NetworksElectricity & Telecom Networks
Scientific-Technical (1940 − 1970) Analog & Digital Signal processing Digital Communications Networks
Information (1985 − 2015) The Web, Cloud computing & Mobile devices Internet & Broadband Access
Automation of Everything (2015 −) Digital interfaces & Data analysis Future X Network
Technological Revolution (def): Interconnection of new systems and technologies
We arehere
+ capacity to profoundly transform economies & society
© 2016 Nokia13
Industrial Revolution
Consumer Evolution
The new digital eraDigitization, delivery & sharing of:
Digitization, distribution & optimization of:
© 2016 Nokia14
Latency matters … reducing time to save time
0.1 1 10 100
10
100
1000
10000(km)
RTT(ms)
Light propagation
Electric grid control
Autonomous vehicles
vRAN
Haptic VR & tele-operation
Cloud-assisted driving
BW-efficient 360° video
Hi-Res cloud gaming
4K video streaming
VoIP/video conferencing
Web page load
Vestibulo-ocular reflex
IM chat & bots
High-Frequency trading
Sprint start
0.25
1
2
4
8
7
5 20
10 100
10 40
20 90
120
50 1900
100
150
150
50
1000
4000
ICP
clou
dC
ore
clou
dE
dge
clou
d
Service latency requirements (in ms)
Max tolerable networking delay
Max application delay for processing
Human response times (for reference)
We arehere
15 © Nokia 2016
Bandwidth matters …
UHD & Unicast388
887
3,360
5,903
GB/User/Mo
2020
2016
2025
171
272
405
490
2016 2017 2018 2019 2020
GB/User/Mo
92 GB/user/Month
VR/AR
We arehere
~5x
~60x
© 2016 Nokia16
Latency & bandwidth matter … for new digital experiences that save time
Edge CloudCore Cloud
1ms10ms100ms1s10s 100us 10us
1kbps
10kbps
100kbps
1Mbps
10Mbps
100Mbps
1Gbps
10GbpsCloud RAN
360° video (hi-res)
Electric grid control
Cloud-assisted driving
Autonomous vehicles
Comms & Chatbots
4k Video streaming
Sensors
Home Sensors
Haptic VR
Remotetraining
360° video (free viewpoint)
Remote control vehiclesHD Video
streaming
360° video (lo-res)
Ban
dwid
th
Latency
Video VR/AR
People & Things
SystemControl
Virtual RAN
360° VR/AR
We arehere
17 © Nokia 2016
Perspective on wireless evolution
Source: Bell Labs, adapted from F. Boccardi, T. Marzetta, IEEE Comms. Magazine, 201402
2G-4G: “People & Video”
Ultra-broadband: “VR/AR”
Ultra-low latency: “System Control”
Forbidden region: “Shannon Limit”
Pre-5GR1
R2
Ultra-narrowband: “Things”
R3
R4
R5
© 2016 Nokia18
Summary: The 100yr, 100x shift
Enabled by: Local real estate, fiber, trust, optimized HW/SW network platforms , programmability, privacy preserving, & secure
Enabled by: Global reach and power; SW platforms for business model disruption, stability, non-privacy preserving & inadequately secure
We arehere
ComputeTech
IPNetworks
Broadband Access
ComputeTech
IPNetworks
Broadband Access
Core Cloud Edge Cloud
100s ms, 10’s Mbps1 day, $1000, 10B
1ms, 1Gbps10 years, $1, 1000B+
Devices Things
© 2016 Nokia19
The New Architecture for New Value
ConvergedEdge Cloud2 Software defined,
end-end
Smart Network Fabric3
Universal Adaptive Core
4 Access agnosticconverged core
modular, decomposednetwork functions
Common data layer
Programmable Network OS
5Dynamiccustomerservices
Dynamicnetwork optimization
Management &
OrchestrationSDN NFV
Multi-operatorfederation
self-optimizedcoverage & capacity
MassiveScale Access
1
Long fibers
AccessRemote
Shortwaves & wires
Digital Value Platforms
7 ANP, CSP, ICP, Vertical apps
External data sources
Open APIs
Augmented Cognition Systems6 Machine
learningAnalytics
Humans& Machines
Dynamic Data Security
8
• New trust framework• Ecosystem sharing• Mass edge monitoring
© 2016 Nokia20
The Future of All Things and the Creation of Time
Analog Things
Create Time (by decreasing distance and
increasing knowledge
Digital Things
21 © Nokia 2016
The New Value (2): Global-Local Equilibrium
Global ForcesLocal ForcesOptimized Discovery of Digital Content
Massive Brand Power
Generalization
Personal Data Monetization
Economies of Cloud Platform Scale
Optimized Delivery of Digital Content
Trusted Brand Relationship
Personalization
Personal Privacy Protection
Economies of Secure Network Platform
© 2016 Nokia22
0
1850 1900 1950 2000 2050 2100
Diffusion[%]
1951 2030
Physical Systems Digital Systems
The New Value (3): Digital Productivity
23 © Nokia 2016 <Change information classification in footer>