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The Force Unleashed
Walkthru & Pick Up Guide
For Sony Playstation 2 Version
Introduction
How awesome would it be to have Force powers?
You could Force Grab a beer from the fridge without getting off the couch, Jedi Mind Trick your way out
of a speeding ticket, or use Force Lightning to toast bagels.
Unfortunately, Star Wars: The Force Unleashed lets you do exactly none of these things.
But that's okay. You can still Force Choke Jawas, eviscerate Protocol droids with your lightsaber and
wreak all manor of Sith havoc on Imperial and Rebel forces alike.
In this Star Wars: The Force Unleashed strategy guide, you'll find:
• BASICS // Learn which Force Powers are most worthy of your hard-earned Force Points
• WALKTHROUGH // Tips for beating each boss and the location of each Holocron Cube
• Q&A // Where's my black lightsaber?
• SECRETS // Invincibility? Yep.
Light Side, Dark Side—you're the guy with the lightsaber.
BAD GUYS
Most of the folks who want you dead (which is pretty much everyone you run into you charisma
challenged dolt) will try to make you that way with a standard issue blaster. These are your typical grunts
and you can take care of them as you see fit. Below are a few special enemy types and tips on dealing
with them.
Bad guys with cattle prods
You might laugh but oddly enough, an electric cattle prod stands up quite well to your
lightsaber. Don't fight these guys up close because if they tag you with their glow sticks
you will be immobilized for a few seconds. Instead, fight them from a distance. Use
Force Grabs to pick them up and chuck them into walls and each other or hit them with
projectile attacks like Lightning or Lightsaber Throws.
Enemies with green gas
During your travels you will come across enemies enveloped in a cloud of green gas.
No, it's not indicative of gastrointestinal problems; these guys have the ability to heal
their buddies so it's usually a good idea to take them out first.
On the other hand, they drop health pickups when made dead so it may be strategically
valuable to wait until you've mopped up all their friends before killing them. This way
you'll maximize the benefits of their health drops.
Enemies with jetpacks
Boy howdy are these guys a headache. They're hard to hit, armed to the teeth, and take a
lot of damage. If at all possible, Force Grab these guys and hold them over a bottomless
drop and throw your lightsaber at them. They'll drop and die, easy peasy.
Now, if you're not in an area where you can do this you're really going to have your
work cut out for you. Try to keep your distance and hold block. If you're patient you can
take them out simply by reflecting their blaster shots. Dash away if they get close to you
because they're packing flamethrowers and fire extinguishers don't seem to exist in the
Star Wars universe.
You can use Lightning attacks and throw other objects at them but they can be difficult
to target. A well aimed Lightsaber Throw will momentarily knock them out of the air.
Enemies that chuck grenades
Some enemies will lob grenades in your direction. If you see it coming you can dash
away or Force Push the grenade back at them.
Enemies with laser sights
If you find yourself bathed in a red tracking laser, dash away before the bad guy gets a
lock on you and sends a missile your way. Take him out before he shoots you if at all
possible but it's usually easier to run away and come back.
Enemies manning gun turrets
You'll find gun turrets all over the place. The best strategy is to block and kill the guy
manning the turret with reflected laser fire. Force Grab the unmanned turret and it will
float above your shoulder, mowing down the opposition. Just hold block and walk
around the room until it runs out of juice.
Droids
Kill. Them. All.
Oh sure, they may seem harmless but believe us when we tell you droids can be the
absolute bane of your existence.
Why?
Because Starkiller will lock onto a droid before he'll lock on to anything else. Picture
this: you open a door and are standing toe to toe with an entire battalion of blood-thirsty
Stormtroopers. You raise your lightsaber to block and Starkiller spins around and locks
onto the astromech droid behind him.
This will happen. So please, kill every droid you see. They deserve it.
You will also run across Interrogator Droids in the Death Star. These guys like to hide
in dark corners and electrocute you before you even notice they're there. They don't do
much damage but they're hard to spot and can incapacitate you for a few seconds so
keep your eyes and ears open.
Boss Fights
Specific strategies for each encounter are discussed in the walkthrough but there are a
couple constants in each fight we want to address.
Force Locks and Saber Locks - This will happen several times in each fight. Simply
match the onscreen prompts to win the lock and damage your enemy. If you fail, you'll
take damage and a hit to your dignity.
Non Force-wielding opponents like AT-STs have similar sequences. The AT-ST for
example will try to step on you. Follow the onscreen prompts to escape the stomp and
damage the walker. Fail and you'll get squished.
Ending Quick Time Event (QTE) - When the boss is on his or her last few blocks of
health you'll be prompted to follow a series of onscreen prompts. Do it correctly and
enjoy a stylish finish to the fight. Fail and the boss will smack you down and earn back
a bit of health.
Dying - If a boss gets the better of you, you will restart the battle with about 5000 less
Force Points and your opponent will regain a chunk of health. If you find yourself
getting your keister repeatedly handed to you, spend your Force Points before you lose
them.
FORCE POWERS
You will earn Force Points for every enemy that falls to your lightsaber. These points can be used to
upgrade your Force Powers. If you manage to drop several enemies in quick succession you will earn a
multiplier, netting you even more points.
You will lose about 5000 Force Points every time you kick the bucket so, just as you would during a boss
fight, if you find yourself in a very challenging area, consider spending all your Force Points before you
lose them.
Also keep in mind that any character with a gun will give you Force Points whether they're on your side
or not so feel free to wipe out the Wookiee forces you've just helped liberate.
You will not rack up enough Force Points to max out all your Force Powers in a single play through.
Below are our recommendations on which powers are most worthy of your hard-earned Force Points.
Force Push
Not a great offensive attack but it is useful for moving objects and enemies that are in
your way. It's a good opening against a group of enemies before you get Sith Scorcher.
Upgrade? Yep. It will do more damage and travel further. Besides, you'll use this
one a lot.
Lightning
Zap enemies with a bolt of lightning. Ooh, it tingles! Some of the weaker enemies will
fall to a full blast of this but generally you'll use this to immobilize an enemy in order to
mount a more effective attack.
Upgrade? No. Upgrade to level two if you feel you must but you're going to
want to save your points for Sith Scorcher.
Lightsaber Throw
Although this move leaves you temporarily unable to block, it is a very powerful move
and can kill some enemies in a single hit.
Flying enemies can be instantly killed with this move simply by performing it while
they're suspended over a bottomless pit or molten steel.
Upgrade? Absolutely! This is one of those indispensible moves you will use
often.
Repulse
Send out a blast of Force in all directions. Useful for when you're surrounded. It takes
about half a second to perform so you need a little breathing room to pull it off. Try
jumping into the air first.
Upgrade? Nah. Just use Maelstrom. Same effect but you're invincible while
charging it.
Aerial Assault
It's a Force Push while jumping. Lame.
Upgrade? No. Honestly, we never found much use for it.
Aerial Shock
Perform Lightning while jumping. Not a bad move. You hang in the air a bit while
performing it but it's not that useful.
Upgrade? No. We still recommend sticking with Sith Scorcher.
Choke
Force Grab your enemies and Choke them to death. This move takes a while and you're
left vulnerable while performing it so only use it on the last man standing.
Upgrade? No. Even upgraded this move isn't fast enough to counterbalance how
exposed you are while performing it.
Sith Strike
Do a two-hit lightsaber combo followed by a Force Push to pick up your target and slam
him into the ground. Eh, this one's okay but you'd have to power it up a bit to kill
anybody notable with it. It's easier to just keep slashing.
Upgrade? Don't bother. It's an easy move to pull off but there are others more
worthy of your hard-earned Force Points.
Storm
A two-hit lightsaber combo followed by Lightning will smack your opponent upside the
head with an electricity-charged lightsaber. Useful when others are crowding you while
you're busy attacking a particular target.
Upgrade? Nope.
Detonate
Okay, now we're talking. This is a fun move. Zap an enemy with a quick jolt of Force
Lightning then send him flying backwards with a Force Push. He'll explode like a bomb.
Try to send guys into groups of enemies. Great for those times when there isn't one of
those flashing explody barrels handy.
Upgrade? Only to level 2. This is difficult to aim so you'll want to rely on Sith
Seeker when you unlock it.
Ground Slam
It's this game's butt stomp. It does a respectable amount of damage and like Repulse will
knock down everyone around you. Just note that you'll be immobile for a split second
after performing this move.
Upgrade? Yes indeedy. You'll use this one a lot.
Saber Whirlwind
This is basically a more complicated Ground Slam. It's set up with a jump and then a
dash in midair. Not that it doesn't look cool or isn't powerful but it's a pain to pull off
and even harder to actually hit something with it.
Upgrade? No.
Saber Assault
It's a Ground Slam coming out of a double jump.
Upgrade? If you have jumpy trigger finger and tend to double jump when you
only meant to jump once then forget upgrading Ground Slam and
upgrade this one instead.
Dark Rage
Perform a three-hit lightsaber combo then activate this power. You'll drain your Force
meter but your lightsaber attack power will increase and the damage you take will
decrease. It will last until your Force meter fills back up.
Be aware that Starkiller feels the need to flex before swinging his saber when this power
is activated so it can be difficult to start wailing on a particularly aggressive foe.
Upgrade? Maybe to level two if you've got the spare points but this move is
pretty powerful as is.
Pummel
Having trouble hitting the bad guys with the objects you're chucking at them? This is the
move for you. Simply Force Grab a bad guy, perform this move and nearby objects and
enemies will slam into him.
Upgrade? Oh yeah. This is a very useful move. It does decent damage and it
keeps the enemy from shooting you while you're throwing something
at him.
Maelstrom
Works like Repulse but you have to charge it. On the bright side, you're invincible while
charging this attack so use it when you're overwhelmed.
Upgrade? No. Even upgraded this attack doesn't do much damage.
Sith Barrage
A three-hit lightsaber combo followed by Lightning. This one will blow away your
target and pretty much anyone behind him.
Upgrade? No. Fun and visually appealing as this one is, Sith Seeker is the better
bet as it doesn't require such a lengthy setup.
Sith Scorcher
Yeah baby. This is the one you will love. Not only can you fry large groups of enemies
at once but you can also adjust your aim while doing it. This is a great and very useful
attack.
Upgrade? Absolutely. Upgrade it to the max.
Power Slam
Debatably the most useless move in the game, it isn't visually interesting and it doesn't
do anything useful. Follow up a three-hit lightsaber combo with a Force Push. The
enemy will either die before you do the Force Push, act really unimpressed, or go flying.
If he goes flying you'll just have to chase him down to hit him some more.
Upgrade? No way.
Sith Seeker
Perform a Force Push and then Lightning and you'll send a big ball of electricity at your
enemies. It's Detonate without the need of an enemy to use as the bomb and a lot easier
to aim.
Upgrade? Yes sir, that's my baby. No sir, I don't mean maybe. Yes sir, upgrade
that baby now! All the way!
Yeah, okay. That was lame.
HOLOCRON CUBES AND OTHER COLLECTABLES
Each stage is chockfull of goodies for you to find and collect.
Holocron Cubes
Usually about 10 to 20 in each stage, these can be sitting out in plain sight, hidden
behind objects or up on high ledges and balconies. Some are invisible and will only
appear when certain requirements are met. These requirements usually involve
destroying a certain object so make sure you break everything you can. Walking around
while performing Repulse is a simple albeit slow way to make sure you destroy
everything.
You will hear an R2-D2 chirp when you've uncovered an invisible Holocron.
Force and Health Holocrons
Collect these to increase your Force and Health meters respectively. Your Force and
Health meters will reach their maximum lengths before you collect them all so don't
panic if you miss a few.
Color Crystals
Used to change the color of your lightsaber blade. Not a fan of red? Try puke green
instead.
Lightsaber Hilt
It's exactly what it sounds like. It's a lightsaber hilt. There's no difference between the
different hilts other than aesthetics so pick the one you like best.
KASHYYYK
Wookiees know they don't pose much of a threat to a Dark Lord of the Sith so they've set up several
barricades and gun turrets. Approach each gun turret while holding block. You'll kill the gunner with
reflected laser fire by the time you reach him. Pick up the turret with Force Grab and continue through the
stage while holding block. The turret will float above your shoulder mowing down those ornery
Wookiees and you'll reflect any incoming blaster fire.
For those times when there's no turret handy, simply Force Grab the Wookiees one by one and chuck
them off the bridges and platforms to their deaths. Use your lightsaber on any that get too close. Single
enemies can be Force Choked to death. In fact, you can pretty much walk through this entire level simply
holding the Force Choke button. It may not be the most entertaining way to proceed but it's certainly
efficient.
Rogue Jedi
This guy's a bit of a push over (hey, it's the first level, what'd you expect?). Just wiggle your lightsaber at
him and he's toast.
If there's distance between the two of you, block and walk towards him. You'll deflect his lightsaber or
any other object he chucks it at you and be prepared if he suddenly dashes in to attack. If he does dash in
to attack, keep blocking until he's done and then counterattack with a lightsaber combo of your own.
If you get caught with a Force Push, simply jump while in the air to land on your feet and lessen the
damage.
After you've whittled his health down to about halfway, the Rogue Jedi (Eddie to his friends) will chuck
what we in the business like to call Force Tumbleweeds at you. Jump over these small rolling balls of
Force and keep whacking him with your saber. Eventually, you'll whittle his health down far enough to
start a Quick Time Event (QTE). Follow the onscreen prompts to slap him around and totally embarrass
him in front of his son.
Then kill him in front of his son. Yeah, that'll never come back around to bite Vader in the ass.
• Collectibles Holocron Cubes (20) •
• Cube 1 - On the bridge just past the Force Door.
• Cube 2 - To the left just past the aforementioned bridge.
• Cube 3 - Down the path from the last one, destroy the object in the center of the circular platform.
• Cube 4 - Behind a cylindrical object to the left of the last one.
• Cube 5 - Tucked underneath the short ramp leading to the next platform.
• Cube 6 - Destroy the metal object on the far end of the aforementioned platform.
• Cube 7 - Just to the left of the flaming wreckage.
• Cube 8 - Behind another cylindrical object just past the flaming wreckage.
• Cube 9 - Destroy the metal objects you've come across so far and it will appear on the bridge.
• Cube 10 - Left of the platform after crossing the bridge.
• Cube 11 - Under the next metal object you find.
• Cube 12 - Destroy the small metal object on one of the platforms.
• Cube 13 - Near the wall on the left side of the path before you reach the elevator.
• Cube 14 - Destroy the metal object near the elevator and it will appear behind the checkpoint
projector.
• Cube 15 - On the elevator pad. Can't miss it.
Elevator
• Cube 16 - On the beach in the wreckage. Be sure to grab all the remaining Holocrons before you
defeat all the Wookiees and begin the battle with the Rogue Jedi.
• Cube 17 - Near the wall just past the wreckage.
• Cube 18 - Near a tree by the wreckage.
• Cube 19 - By one of the turrets near the downed dropship.
• Cube 20 - In the downed dropship.
Rogue Jedi
TIE CONSTRUCTION FACILITY
Gee, Juno sure is lax with the dress code for such a highly decorated Imperial officer. Not that we mind.
After all, what better way to pass the time traveling through space then by staring at such a nice pair of...
Sorry, went off on a tangent there.
Anyway, as soon as your pilot with the malfunctioning zipper drops you off, it's time to start killing
people. Yay!
Eliminate enemies in corridors by approaching them while holding block. You will take out a bunch of
them with reflected fire. Use Force or lightsaber attacks to deal with the rest. If you notice a red tracking
laser, either dash out of the way or Force Grab whomever is about to shoot you and throw him into a wall
or other enemy.
Hold block whenever you enter a large open space like one of the hangers. This will give you a moment
to assess the situation and determine where the largest threat is. Locate the turret and approach it while
holding block. You will very likely kill the gunner with reflected fire before you get there. Force Grab the
turret and walk around while blocking to thin out the rest.
If you there is no turret, you accidently destroy it, or there are still baddies left, make frequent use of dash
to move around the room and slaughter the rest of them. Be careful of the flashing barrels. They make
great projectiles but they can just as easily damage you if they blowup next to you.
In the multi-level hanger, use the Force to make stairs out of the TIE wings by standing near a stack and
following the onscreen prompt.
AT-ST
For some reason, the Imperials will think the AT-ST is a bigger threat then you (fools!) and will focus
their attention on it instead. You can use this to your advantage and attack the AT-ST while it's distracted.
However, if you want Force Points, you'll have to kill the Imperials before the walker does.
Block the AT-ST's fire or hide behind something until it turns around then chuck an object like one of the
explosive barrels at it. Lightning works too. You can also stand under it and slash at its feet. You'll avoid
laser fire but risk being stepped on.
Eventually you'll whittle its health down to the point where you'll be prompted to finish it by matching
the onscreen prompts. Revel in your victory and wonder why you can use the Force to drag a dropship in
from outer space but can't chuck an AT-ST out.
Kota
While Kota is susceptible to Force attacks he will often shake off a Force Grab and dashes around enough
to make throwing things at him tricky. One good approach is to stay on the offensive and keep attacking
him with your lightsaber. If he pushes you back with the Force, jump while flying backwards to land on
your feet and lessen the damage.
Keep your guard up when at distance as Kota is likely to chuck his lightsaber at that soft spot in your
head. Once you see an opening, dash in and start wailing on him again.
You'll knock him down if you win a Force or Saber lock so immediately zap him with Lightning before
he gets back up, dash in and start swinging.
Once you get his health down to about half, Kota will be much easier to Force Grab. Feel free to pick him
up and choke him, chuck your saber at him, or throw him across the room.
If Kota starts a Force Maelstrom, get as far away from him as you can. Hang back until he's done. If
you're far enough away, the Maelstrom won't hit you.
Kota will speed up and fight more aggressively the more damage you do but he'll also become more
susceptible to Force Grabs.
Unlockables Ground Slam | Kaiburr Crystal (increase Push)
Equip the Kaiburr Crystal and up your Force powers. We recommend grabbing Detonate. Spend the rest
of your points as you see fit although you can't go wrong upgrading Force Push or Lightsaber Throw.
Collectibles Holocron Cubes (20) | Color Crystal | Health Holocron | Force Holocron
• Cube 1 - Destroy all the wall panels in the first corridor and it will be sitting on the floor in the
first hanger.
Force Door
• Cube 2 - Use the Force to place a cylinder vertically on one of the large boxes. Stand on top of it
to reach the high walkway.
• Cube 3 - Behind one of the wall panels in the corridor past the first hanger.
• Cube 4 - Under a container on the second level.
• Cube 5 - There's a Force Door in the corner. Break it down and you'll find it inside.
• Cube 6 - On the large TIE wing crate on the second level. Hitch a ride on the mechanical arm
moving TIE wings to reach it. Be careful not to jump up to the third level before you grab it
because you won't be able to go back down.
• Color Crystal - On the stairs leading out of the hanger bay.
• Cube 7 - Near the fire in the corridor.
• Cube 8 - Behind a wall panel a bit further down the corridor.
Force Door
• Cube 9 - In the room off of the third hanger behind the console near the electrical short. Try not to
get electrocuted.
• Cube 10 - It's up on another high balcony. Stack a cylinder vertically on a crate. Stand on top and
double jump to reach it.
• Health Holocron - On the stairs leading out of the third hangar.
• Cube 11 - A bit further down that corridor.
• Cube 12 - Destroy all the wall panels in this corridor and it will appear at the end.
• Cube 13 - In the room on the second floor before you ride up the second elevator.
• Cube 14 - Take the second elevator up and you'll see it but won't be able to move. Get off the
elevator and wait for it to go back down. Now drop off the edge where the elevator would be and
you'll just barely land on the platform where the Holocron Cube is sitting. You might have to
jump again to keep from sliding off.
• Force Holocron - On the walkway after the second elevator.
AT-ST
• Cube 15 - Destroy the four red towers in the AT-ST room. Then stack a cylinder on a crate to
reach the upper balcony. It'll be up there waiting for you.
Force Door
• Cube 16 - In the small corridor between the two large rooms after the AT-ST, you'll see it on a
ledge above the door. Jump to it from the ledge above the opposite door.
• Cube 17 - In the far right corner of the next room.
• Cube 18 - In the corner on the left where the corridor turns right.
• Cube 19 - Behind the console on the right in the room before Rahm Kota. Use Force Push to free
it.
• Cube 20 - If you killed all the level's enemies, it will be sitting in the last room before Rahm Kota.
Kota
JEDI TEMPLE
You arrive and the Stormtroopers start giving you guff. Something about the Empire deeming this area
off limits. Do you care? Nope.
You'll meet heavy resistance in the main temple room. Immediately block and figure out where the
heaviest fire power is coming from. It's a turret to the right. When it stops firing for a moment, dash over
and steal it to use against the opposition.
Past the main temple room you'll run into a bunch of guys with electric cattle prods. For some reason
these things more than stand up to your lightsaber so attack them from a distance. Zap them with
Lightning or Force Grab and chuck them into each other.
Darth Desolous
Feel free to fight up close using lightsaber combos, Lightning, and Ground Slam but if you really want to
kick his butt and look cool doing it, toss a few large chunks of rock at him. The room is big enough and
he's slow enough to pull this off. You can also pretty easily Force Grab him so pick him up and throw
your lightsaber at him often. Just be aware that he's fond of chucking his own lightsaber at you so be
prepared to block or dash out of the way.
If Desolous surrounds himself with an energy field, keep your distance until it's gone. Touch it and you'll
go boom.
Stay aggressive. If you knock him to the ground he may stay there for a moment to catch his breath. Don't
allow him the luxury. Keep wailing on him 'til he's down for good.
Unlockables Dark Rage | Quixoni Crystal (increase Choke) | Heavy Training Gear
Collectibles Holocron Cubes (6) | Color Crystal | Force Holocron
• Cube 1 - Under the rubble in the rear left of the first area (left of the temple entrance).
• Cube 2 - In the front right corner of the main temple room (turn right as you enter).
• Color Crystal - Inside a statue on the left side of the room.
• Force Holocron - Inside the statue on the right side of the room.
• Cube 3 - Behind the rubble in the back of the room. Circle around the left side.
• Cube 4 - On the opposite side of the wall from the last one. Circle around the right side.
• Cube 5 - Inside a statue down the hallway past the main temple room.
Darth Desolous
• Cube 6 - It's behind the statue in the rear of Darth Desolous's room. As soon as the fight begins,
run behind the statue to claim it.
RAXIS PRIME
While another man's trash is another man's treasure, I think we're all in agreement that all of this crap is
trash. Well, except for the junk robot dogs. Those are pretty cool and we wouldn't mind having one
guarding the office.
Junk robots are like your average Stormtroopers or Rebels. Basically saber fodder so you don't have to
worry about them too much. A Force Grab and Lightsaber Throw should do the trick.
Junk robot dogs can be a little trickier and you'll want to focus your attention on them when they make
the scene. Use Ground Slam to keep other junk robots off your back when fighting them.
Junk Behemoth
Use dash to stay out of its reach and attack with objects (preferably the flashing explody type) and
Lightning. If it gets close, use a Ground Slam then dash away and continue your Lightning attacks. The
Behemoth will usually block while you're frying it and will take a moment to recover, long enough to
recharge enough Force to fry it again.
Drexl
Open with a Force Push to clear away Drexl's men then dash around, mopping them up as quickly as you
can.
Now that it's just you and Drexl, Force Grab him and chuck him against a wall. Once he hits the ground,
start frying him with Force Lightning. Walk over to him while you're zapping him and if he hasn't got to
his feet yet, start slashing away.
Drexl is pretty fast so if he's on his feet and rushing you, just block. As soon as you have an opening, do a
Force Grab and repeat the process. Use a Ground Slam if he backs you into a corner.
Titan
This guy packs a punch so it's best to stay as far away as you can and attack from a distance. There are a
lot of bombs laying around that you can use to chuck at him.
Don't bother fighting the junk robots, just pick them up and throw them at the Titan.
If the Titan swings its weapon at you, jump. If it throws a big hunk of metal at your head, jump or dash
out of the way.
Kazdan Paratus
Kazdan is pretty good with a lightsaber so your best bet is to just pick him up and toss him around. You
can zap him with Lightning and throw big pieces of trash at him but it's quicker to just keep picking him
up and chucking him.
If he gets near you and starts attacking, block. As soon as he pauses, dash or jump away and resume
attacking from a distance.
Unlockables Pummel | Blaster Block ability increased
Collectibles Holocron Cubes (20) | Color Crystal (2) | Force Holocron (2) | Health Holocron (2) |
Lightsaber Hilt
• Cube 1 - It's behind your ship.
• Cube 2 - In a statue to the left before you leave the landing area.
Elevator
• Cube 3 - Behind a big structure on the left side of the area with the first junk robot dog.
• Cube 4 - Destroy all the breakable boxes to make it appear in the area with the first junk robot
dog.
• Cube 5 - Behind the holoprojector checkpoint.
• Cube 6 - Destroy the panel at the bend in the path.
• Cube 7 - In a little alcove right before the Force Door.
Force Door
• Cube 8 - Near some rubble in the Behemoth area.
• Cube 9 - Break all the boxes objects in the Behemoth area.
• Health Holocron - Break all the boxes in the Behemoth area.
Meet Drexl
• Cube 10 - Under the tall piece of metal.
• Cube 11 - Near the door you have to bust down with the Force.
• Cube 12 - Destroy all the boxes and it will appear in the middle of the area before the Force door.
• Cube 13 - Destroy the sign and it will appear behind it.
• Lightsaber Hilt - Up on a platform. Stand on one of the larger pieces of trash and jump to reach
it.
Force Door
Elevator
• Cube 14 - Behind a bit of metal on the left side of the path after the elevator.
• Cube 15 - Destroy all the boxes and it will appear near the elevator.
• Health Holocron - Tucked away in an alcove near the Force door.
Force Door
• Cube 16 - Break all the boxes and it will appear near the start of this area.
• Force Holocron - Break all the boxes and it will appear near the start of this area.
•
Force Door
• Cube 17 - Near where you fight the Behemoth.
• Cube 18 - Near where you fight the Behemoth after you break all the boxes.
• Color Crystal - Near the last two Holocrons.
•
Force Door
Fight Drexl
• Cube 19 - Move one of the vertical pieces of junk. It's underneath.
• Force Holocron - Sitting out in the open
• Cube 20 - Destroy all the boxes in the area before the next Force Door.
Force Door
• Color Crystal - It's on the path.
JEDI TEMPLE (2nd visit)
The Stormtroopers have beefed up their forces since you last dropped by for a visit. Keep the guys with
the electric cattle prods away from you. If they approach, quickly pick them up and chuck them into a
wall or nearby trooper.
Keep your guard up in the temple's main area. There are a lot of guys in here and they all want you dead.
Take care of the turrets first and then mop up the rest.
Darth Phobos
While you can Force Grab her, she'll break your hold quickly so immediately use Pummel or slam her
against a wall. Dash to her and start smacking her with your saber before she gets back up.
Repulse works well if she's crowding you so block her saber attacks and Repulse the moment she lets up.
Dash to her and hammer on her before she gets up again.
When your view goes fuzzy, keep dashing around the room. If you're low on Force at the moment, hold
block.
Eventually, Phobos will clone herself. Try to get them near each other and use a Ground Slam to destroy
the clone and damage Phobos at the same time.
Just be relentless. She's very fast and she'll take advantage of your indecisiveness if you just stand around.
If she hits you with a Force Push, jump to land on your feet.
Unlockables Maelstrom | Opila Crystal (Lightsaber Throw) | Light Training Gear
Collectibles Holocron Cubes (6) | Color Crystal (2) | Force Holocron | Health Holocron | Lightsaber
Hilt
• Color Crystal - Follow the walkway to the left of the main temple room's exit.
• Lightsaber Hilt - On the ground, behind some rubble. Near the previous Color Crystal.
• Color Crystal - Opposite corner of the room from the last Color Crystal.
• Force Holocron - In the little alcove under the walkway near the last Color Crystal.
• Cube 1 - On the walkway in the left rear corner of the room. Move the broken pillar to find it.
• Cube 2 - Sift through the rubble on the walkway on the room's right to uncover it.
• Health Holocron - Head in the same direction you did the first time you visited. It's behind the
large pile of rubble you have to climb over.
Short cutscene
• Cube 3 - Head up the stairs and turn around before you head out the door. You'll see it on a ledge
you'll have to double-jump to. Dash in the air to reach the ledge if you find yourself coming up
short on distance.
• Cube 4 - On a ledge near the area that's shorting out. Try not to get electrocuted. That would be
really embarrassing.
• Cube 5 - In a corner to the left of the library stacks.
Darth Phobos
• Cube 6 - In the pillar in front of the leftmost library stack while fighting Darth Phobos. Make sure
you grab it before you defeat her.
FELUCIA
Felucians can be a bit of a nuisance, especially if they surround you. Your best bet is to pick them off
from a distance. Keep your eyes on the road ahead and as soon as you see one, Force Grab him and throw
your lightsaber at him. That will kill them instantly if you've upped your Lightsaber Throw ability. Use a
quick blast of lightning to stop anyone else while you wait for your lightsaber to return.
Of course, you can only throw your lightsaber so fast so one of them is bound to reach you eventually. If
that happens, just do a Repulse and dash away. These guys are not easy to fight up close so keep attacking
from a distance.
Any Felucian emitting a green cloud of gas has the ability to heal his buddies so concentrate on those
guys first.
Also be aware of the gaseous green plants. You can use them as weapons but they'll explode if you so
much as touch them so be careful.
Rancor
Spam Maelstrom. He can't hit you while you're charging. It's a cheap tactic but it's effective.
If that's not your style then hit him with Lightning or a few quick slashes then dash away out of his reach.
You can also throw things at him, preferably any Felucians that are giving you a hard time or one of those
exploding green gas plants.
Two Rancors
You have a lot of room to maneuver in this area so hang back and throw stuff. That includes Lightning
and your lightsaber. Don't worry about the Felucians; as long as you're mobile they'll likely end up getting
trampled by a Rancor.
If you get cornered, use Maelstrom, make a few quick slashes and dash away.
Shaak Ti
There aren't many objects to throw at her and she's pretty resistant to being picked up so your best bet is
Lightning and saber attacks. If you do manage to Force Grab her do a quick Lightsaber Throw. You
might even get in two or three before she charges you.
If she powers up (glowing white force field), do a Ground Slam or electrocute her.
Eventually, Shaak Ti will call for help. Use Force Push, Repulse, or Maelstrom to knock everyone down
and target the green gas Felucian first or he'll end up healing Shaak Ti.
Unlockables Sith Barrage
Collectibles Holocron Cubes (27) | Color Crystal (2) | Force Holocron (2) | Health Holocron (2) |
Lightsaber Hilt
• Cube 1 - On a purple plant right before the first Force Door. Use the lower plants as platforms to
reach it.
Force Door
Force Door
• Cube 2 - Left side of the path.
• Cube 3 - Cut down a tree to the left of the building.
• Force Holocron - To the left of the building at the end of the area.
• Cube 4 - Behind the building. Run around the right side.
Force Door
• Cube 5 - In the crashed ship to the right.
Rancor
• Color Crystal - In a small rock. In the large area where you fought the Rancor.
• Cube 6 - In the large area where you fought the Rancor.
• Cube 7 - In the large area where you fought the Rancor.
• Cube 8 - In the large area where you fought the Rancor.
• Cube 9 - Under a rock in the large area where you fought the Rancor.
• Cube 10 - Inside a destructible tree in the large area where you fought the Rancor.
Tunnel Maze
• Cube 11 - In the Tunnel Maze. Follow the left wall.
• Cube 12 - In the Tunnel Maze. Keep following the left wall but don't go through any Force Doors
until you find it.
Two Rancors
• Health Holocron - In the area where you fought two Rancors.
• Cube 13 - Destroy a tall brown rock.
• Cube 14 - Just past the Health Holocron under a rock.
• Cube 15 - Destroy the round brown rock in the middle of the area.
• Cube 16 - Straight ahead from the last Holocron.
• Color Crystal - Destroy another tall brown rock.
• Lightsaber Hilt - On a purple platform growing out of the wall next to the Color Crystal.
• Cube 17 - In the large area where you fought two Rancors.
Force Door
• Cube 18 - Behind the first big green tree on your right.
• Force Holocron - Follow the wall on the right from the last Holocron.
• Cube 19 - Behind the last big green tree on your right.
• Cube 20 - On top of a purple plant near the last Holocron.
Force Door
• Cube 21 - Near the left wall.
• Cube 22 - Near the left wall a bit further down.
• Cube 23 - Cut down a tree near the wall on the right.
• Health Holocron - Follow the wall from the last Holocron.
• Cube 24 - Destroy a tree right next to the Health Holocron.
• Cube 25 - Destroy a tree on the path up the hill.
• Cube 26 - Destroy the rock at the top of the hill.
Shaak Ti
• Cube 27 - Near the wall during your battle with Shaak Ti. Don't defeat her until you grab it.
VADER'S FLAGSHIP
Cutscene! Yay!
And wait, what's this? More unlockables? Sweet!
Unlockables Sith Scorcher | Blaster Block ability increased | Sith Robe
NAR SHADDAA
Bar fight! Bar fight! The sooner you clean out the riffraff, the sooner you can watch the girlies dance.
See that concentrated group of surly bar patrons standing in front of you? Now would be a good time to
test out your new Force power. Fry them with Sith Scorcher.
The pig guards are big brutes and can take a pretty good licking. Try zapping them to keep them from
moving and hitting them with a heavy object or other enemy. Be wary when these guys are around as
they'll ram you if you're not paying attention.
Rodians (the green guys) are weak but they chuck grenades so pick them up (the Rodians, not the
grenades) and toss them or zap them and dash over and hit them upside the head with your lightsaber.
Grenades can be Force Pushed back.
Shadow Guard
Start the fight with a Sith Scorcher since everyone is conveniently standing directly in front of you. The
Shadow Guard is very resistant to Force Pushes and Grabs so pick up objects and Stormtroopers to toss
into him. This will usually knock him off his feet. Give him a good zap of Lightning while you walk up to
him and slash him.
This is your pattern: knock him to the ground, zap him with Lightning then slash him with your
lightsaber. If you have nothing to throw, block until he gets near you and then do a Ground Slam.
Eventually the Shadow Guard will summon Shadow Stormtroopers. These guys pack a punch so dash to
one end of the bar and turn around. With everyone in front of you, unleash another Sith Scorcher. Pick up
whoever is left and chuck him at the Shadow Guard.
If you get caught in a Force Choke, use Lightning to escape.
Unlockables Power Slam
Collectibles Holocron Cubes (10) | Force Holocron | Health Holocron | Lightsaber Hilt
• Cube 1 - Floating above an archway over the bridge connecting the landing pad to the bar. Double
jump to reach it.
• Cube 2 - To the left of the bar entrance after destroying all the tables.
• Cube 3 - In front of the bar exit after killing all the patrons.
• Lightsaber Hilt - Floating above a bridge archway just past the bar.
• Cube 4 - Under a table in the second bar area.
• Cube 5 - Destroy all the tables in the second bar area.
• Force Holocron - Destroy the dancer's pole in the center of the second bar area.
• Cube 6 - Floating above a bridge archway past the second bar area.
Talk with Kota
• Health Holocron - Appears on the upper level after destroying all the dancer poles.
• Cube 7 - On the second floor past where Kota was sitting.
• Cube 8 - Break all the chairs on the upper level. It will appear on the lower level.
• Cube 9 - Appears on the lower level after defeating all enemies and breaking all breakable objects
in the area.
Shadow Guard
• Cube 10 - In front of the bar while fighting the Shadow Guard. Grab it before defeating him.
JEDI TEMPLE (3rd Visit)
Oh for crying out loud not this place again! Even Juno is like, "Again?"
Yes, again.
Okay, this stage introduces Jetpack Stormtroopers. You will hate these guys. They're hard to hit, have
rapid fire blasters and take a lot of damage. They even have flamethrowers.
Keep your distance and attack from afar. It can be difficult to get a lock on them when there are lots of
objects and enemies in the room so Lightning or throwing things at them is usually a good bet. If you do
manage to grab them, slam them into the ground and dash over to slash them or fry them with Sith
Scorcher.
When you're down to the last one in the room, grab him and Force Choke him to death. It's slow but
effective.
Rouge Jedi (daddy)
He's a tough one. Looks like he's been practicing since Vader handed his ass to him all those years ago.
Don't try chucking stuff at him; he's too fast. He also isn't much impressed with Ground Slams, Repulse,
Maelstrom or Sith Scorcher either.
Block until he lays off for a moment. As soon as he lets up, hit him with a quick blast of Force Lightning.
This will open him up to saber attacks. Dash in and wail away.
If he catches you with one of his rolling Force Tumbleweeds, jump to escape it.
Towards the end of the fight he'll start glowing blue and use Force Repulse more often. Keep laying into
him until the final QTE begins.
Unlockables Sith Seeker | Unlock third and forth levels of Force powers. | Kento's Robe
Collectibles Holocron Cubes (8) | Health Holocron
• Cube 1 - Under the landing platform.
• Health Holocron - In a small alcove on the right side of the main temple room.
• Cube 2 - Behind the statue on the right as you exit the main temple room.
• Cube 3 - Hidden to the left of the stairs as you enter the first area past the main temple room.
• Cube 4 - Hidden to the right of the stairs as you leave this area.
• Cube 5 - In an alcove near the Force Door.
Force Door
• Cube 6 - Under a piece of rubble just past the Force Door.
• Cube 7 - Under some rubble just before the elevator.
Elevator
Rogue Jedi
• Cube 8 - Behind a pillar in the room where you fight the Rogue Jedi. Snag it before you defeat
him.
KASHYYYK
While Wookiees will attack the Stormtroopers, you don't get Force Points for the ones they kill. It's best
to use them as a distraction. Have them engage the troops while you stand off to the side and fry the
troopers with Sith Scorcher. Once the area is clear of enemies, kill the Wookiees too. Sure it's mean but
they're worth Force Points.
If you hear a Wookiee's distinctive cry but don't see any around they are probably locked up in big steel
cages. Slash the cage with your lightsaber to release them.
Your strategy for dealing with the Imperials is the same as ever. Block while you assess the situation.
Take out any turrets first and use them on the Stormtroopers. There are Jetpack Stormtroopers who are
always a pain and there are troopers with electric cattle prods. These things sting so keep your distance
and fry them with Lightning or flatten them with projectiles. If they get too close, use Repulse.
Occasionally, you'll also see a trooper surrounded by a glowing green mist. These guys will heal their
buddies so take them out as soon as you spot them.
Also, topple any guard towers you see. They look like white telephone poles. If you ever find yourself
wondering where that blaster fire is coming from, odds are someone is shooting you from atop one of
those.
AT-ST
Do a quick Sith Scorcher to thin out the crowd gathered around the walker's feet then dash to the turret.
Force Grab the turret and use it to take out the rest of the Stormtroopers.
This AT-ST fires missiles so it's not a good idea to stand in front of it because blocking won't deflect
them. Dash behind its legs and Sith Scorch or slash with your lightsaber. Stick to its legs and try to stay
behind it.
Another AT-ST
Same deal here but there's a Wookiee-manned turret to the left as you approach the walker. Stay behind it
and use the turret and Lightning to take it down.
Ozzik Sturn (Big bad AT-ST)
Keep on the move as much as you can and try to stay away from explosive items. There is so much
blaster fire flying around in this battle that you're bound to get caught in an explosion. Don't worry about
the Stormtroopers as they'll be cut down by laser fire or stepped on very quickly. Use Repulse if they
crowd you but again, be wary of any nearby explosives.
You won't do much damage to Sturn before he takes advantage of the force field generators surrounding
him. Identify and attack the generator that is providing him his force field and hide behind it. While
you're shielded from his fire, start slashing away at the generator. As soon as it glows blue, back off and
Force Grab it to rip it off its mount. You'll have to repeat this for all the generators.
Once all the generators are destroyed, concentrate on Sturn. Treat him like any other missile equipped
AT-ST: stay behind him and attack his legs or zap him with Sith Scorcher.
Unlockables Blaster Block ability increased | Dragite Crystal (increases lightsaber damage) | Corellian
Flight Suit
Collectibles Holocron Cubes (20) | Color Crystal (2) | Force Holocron (2) | Health Holocron (2) |
Lightsaber Hilt
• Cube 1 - Force Push the plants to the right of the steps as you exit the landing area.
• Cube 2 - Obscured by shrubbery near the left wall past the first turret.
•
AT-ST
• Cube 3 - By a rock near where you fought the AT-ST.
• Color Crystal - In the burning wreckage.
• Force Holocron - Near the burning wreckage.
• Cube 4 - Among the plants and rocks across from the burning wreckage.
• Cube 5 - Force Push the plant on the right side of the narrow corridor.
• Health Holocron - Under a rock next to the first Wookiee cage.
• Cube 6 - Behind the second Wookiee cage.
• Cube 7 - Behind a plant across the way from the second Wookiee cage.
Force Door
• Cube 8 - Behind a tree root to the right of the next Force Door.
Force Door
• Cube 9 - Under a rock on the left side of the area with the shuttle.
Force Door
• Cube 10 - Under a rock on the right.
• Cube 11 - Destroy a tree root on the left.
• Cube 12 - Destroy all the plants and you'll find it on the left.
• Color Crystal - Immediately to the left after passing through the automatic door.
•
AT-ST
• Cube 13 - Under the rock near where you fight the AT-ST.
• Force Holocron - Out in the open on the left path.
• Cube 14 - Hiding in some shrubbery on the left path. Force Push the greenery to uncover it.
• Cube 15 - Under a rock near where the two paths rejoin.
• Lightsaber Hilt - Between the two guard towers where the paths rejoin.
• Cube 16 - Destroy a plant with Force Push just past the narrow corridor and before the path splits
again.
• Cube 17 - Under a rock on the left path.
• Health Holocron - Behind some vines on the right side of the left path.
• Cube 18 - Behind some vines on the right, past the flaming wreckage.
• Cube 19 - Destroy all the guard towers in front of the bunker.
• Cube 20 - Behind some vines on the right side of the path leading from the bunker. Force Push to
reveal it.
FELUCIA
Use the Rebel forces to distract the Stormtroopers but try to do most of the work as you won't get Force
Points for enemies you do not kill. After you've cleaned up the Imperials, butcher the Rebels for even
more Force Points.
The Felucians are just as annoying as ever. Always try to pick them off from a distance. Force Grab and
Lightsaber Throw works well. Repulse if you're surrounded. Make sure you prioritize the Felucians with
the glowing green mist surrounding them as they'll heal their buddies if left alone.
You'll also have to deal with Felucian snipers. If you get tagged with a blue laser, that's them. Find them
and kill them. They're usually sitting on one of those tall purple mushrooms.
Oh, and try not to accidentally blow yourself up by walking into one of the exploding gas plants. They do
make great projectiles but they are really easy to inadvertently dash into.
Bull Rancor
This guy is a severe pain in the bum. He's too fast to throw stuff at so you'll want to stick to Sith Scorcher
and Lightsaber Throws. Hit him quickly and dash away being careful not to dash straight into an
explosive plant.
It's very hard not to get hit in this fight so don't worry about taking a bit of damage. There are so many
health pickups laying around you'll probably land on one after being swatted.
Maris Brood
Hit Maris with a quick jolt of Lightning then dash in and start slashing at her. She won't take much
damage before she calls on the assistance of the locals. There are a few healers in this group so as soon as
they show up, dash away and turn around so that you can see everyone at once. Let them have it with a
Sith Scorcher. Now focus on Maris. Use a combination of Sith Scorcher and lightsaber attacks.
Once you get her health down to half way, you'll have to deal with a rancor. This guy is not as tough as
his buddies. In fact, if you've upped your Sith Scorcher you can take him down with just two or three full
blasts.
Once the rancor is down, Maris will reappear with a full health bar. Zap her with Lightning and dash in
close. Do a quick, three-hit combo and activate Dark Rage. You'll have to wait for an opening so make
judicious use of block. As soon as she lets her guard down, attack her. With Dark Rage enabled you will
be able to finish her very quickly.
Unlockables Firkrann Crystal (increase Lightning) | Jungle Combat Gear
Collectibles Holocron Cubes (13) | Color Crystal | Force Holocron (2) | Health Holocron (2) |
Lightsaber Hilt
• Cube 1 - Sitting behind your ship.
• Cube 2 - Use Force Push to destroy some bones on the left before passing through the skeleton
tunnel.
• Cube 3 - Next to the large skull just past the skeleton tunnel.
• Cube 4 - Use Force Push to destroy the large rib cage.
• Cube 5 - To the right of the Force Door.
Force Door
• Cube 6 - On the purple mushroom one of the Felucian snipers was standing on.
Force Door
• Force Holocron - Tucked in the corner behind the second bunker.
• Cube 7 - On the ground next to the second bunker's left side.
• Cube 8 - On top of the building next to the second bunker. Sitting right next to the satellite dish.
• Cube 9 - Destroy the small tank to the right of the bunker up the hill from the building with the
satellite dish.
• Health Holocron - On the roof of the third bunker.
Bull Rancor
• Force Holocron - Right where Bail Organa was sitting.
• Health Holocron - Next to the wall opposite the Force Holocron.
• Lightsaber Hilt - Right in front of the Force Door.
Force Door
• Cube 10 - Next to one of the big green trees.
• Cube 11 - On top of a purple mushroom on the right side.
• Cube 12 - On top of a purple mushroom on the left side.
• Color Crystal - Behind a tree to the right of the Force Door.
Force Door
Maris Brood
• Cube 13 - Sitting near one of the walls. Grab it before you defeat Maris.
RAXIS PRIME
Unlike Wookiees and Rebels, Jawas don't yield any Force Points when slaughtered. That's not to say it's
any less fun to Force Choke them or slam them into a wall.
This is a very action packed level and you will face all your favorites: jetpack troopers, healing troopers,
cattle prod troopers, missile-launcher troopers—the works. If you're in an enclosed area, Sith Scorcher is
your best friend.
Once you get to the wide open areas with the lakes of molten steel, Starkiller's retard switch will flip on.
You see, in front of you will be a dozen Stormtroopers of various types all trying to make you dead. You
might try to block but moron will turn around and lock onto the harmless little rolling droid behind him.
This happens almost every time. No matter where you are, dipstick will lock onto the most harmless thing
in the entire facility and turn his back on the guys with the guns.
The moral of the story? Block sparingly. Use hit and run tactics. Fry a group of troopers and dash away.
Toss a few of them into the molten steel and dash away. Just be sure to keep on the move.
Oh, and if you want to toss a jetpack trooper into the molten steel simply Force Grab one, move him over
the steel and throw your lightsaber at him.
Each large area is separated by a force field. There will be generators on both sides. Destroy them to
lower the force field but do it from a distance because they explode. Keep in mind that although you can't
pass through the force field while it's up, Stormtroopers and other objects can (wow, that's a very
discriminating force field!). Destroy the generators on the other side by throwing objects and
Stormtroopers at them.
AT-ST
This is another one of those missile-shooting walkers so your best bet is to stay behind it and attack with
Sith Scorcher or saber attacks. There are also several exploding barrels around the room you can chuck at
it but only attempt to do so when its back is turned.
Shadow Guard
The key to beating the Shadow Guard is to continually knock him on his butt and slash at him before he
has a chance to defend himself. Two good ways to knock him down are to chuck an object/enemy at him
or do a Ground Slam. The latter can be a bit tough to pull off as he will often swat you out of the air.
If he starts charging up Maelstrom, retreat to a far end of the area to avoid it.
Every now and then a few Shadow Stormtroopers will appear to lend him a hand. When they show up,
dash to the far end of the area and turn around. With everyone in front of you, let loose with a Sith
Scorcher. Pick up whoever is still alive and chuck him at the Shadow Guard.
Towards the end of the fight, the Shadow Guard will attack you with Lightning. Simply block until he's
done.
Unlockables Damind Crystal (greatly increase lightsaber damage) | Raxus Prime Survival Gear
Collectibles Holocron Cubes (20) | Color Crystal (2) | Force Holocron (2) | Health Holocron (2) |
Lightsaber Hilt
Elevator
Force Door
Elevator
Force Door
• Cube 1 - Destroy a console in the third room.
Force Door
• Cube 2 - Behind the boxes stacked to the right of the door.
• Cube 3 - On the right of the very next room.
AT-ST
• Cube 4 - Under a barrel behind one of the parked AT-STs.
• Cube 5 - Destroy the large pipe on the wall to the right of the exit.
• Color Crystal - Destroy the two consoles by the exit with saber slashes to open up a hatch above
the empty AT-ST parking spaces. Use the docking restraint in the bay where that AT-ST you just
fought was parked to double jump up to the room's second level. The Color Crystal is right next to
the hatch you jumped through.
• Lightsaber Hilt - It's resting on a ledge above the entrance to the AT-ST room. Double jump and
air dash to it from the second level.
• Health Holocron - On the second level on the other side. Use the hatch above the empty parking
space on the opposite side.
• Cube 6 - On the other side of the central structure in the room past the AT-ST bay.
• Cube 7 - In the same room. Remove a panel from the central structure.
• Color Crystal - On a small balcony. Jump to it from the central structure.
• Cube 8 - Slash a wall panel on the far right of the second level.
• Force Holocron - On a walkway above the molten steel but directly underneath the second level.
• Cube 9 - Destroy a console on the ground floor near one of the pools of molten steel.
• Cube 10 - Destroy all the machinery and it will appear by the force field.
Force Field
• Cube 11 - Behind some crates by the ramp leading to the second level.
• Cube 12 - On the second level near the turret.
Force Door
Force Door
• Cube 13 - At the far end of the second level behind the pillar.
• Cube 14 - Destroy all the wall consoles and it will appear by the force field. This includes the
ones prior to the previous two Force Doors.
Force Field
• Force Holocron - On the second level on the opposite end from the Force Door.
• Cube 15 - In the corner near the ramp leading to the second level.
Force Door
• Cube 16 - Sitting out in the open in the room between the two Force Doors.
Force Door
• Cube 17 - Destroy a control console in the small room at the bottom of the ramp.
• Cube 18 - Destroy all the big machinery and it will appear near the force field.
Force Field
• Cube 19 - On the second level on the opposite end from the Force Door.
Force Door
Force Door
• Health Holocron - On a walkway above the molten steel but directly underneath the second level.
• Cube 20 - Destroy all the wall consoles in this area and the area before the two Force Doors and it
will appear by the force field.
Force Field
Shadow Guard
CLOUD CITY
Harming unarmed pedestrians and droids can be fun and therapeutic but it does not yield Force Points. On
the other hand, there is no penalty for butchering Cloud City's citizens so if you're really feeling the dark
side today, knock yourself out.
Cloud City infantry, on the other hand, do offer Force Points so use them to distract Chop'aa's thugs then
kill them when the battle's over. Yes, it's mean but Force Power upgrades are expensive so you gotta do
what you gotta do.
In Cloud City, you're never far from a balcony or open window so most of your enemies can be quickly
dealt with by Force Grabbing and tossing them outside or over a railing.
Feel free to spam Sith Scorcher, Detonate, and Sith Seeker when you're in corridors.
If you see someone lobbing a red grenade at you, use Force Push to send it back their way.
Mandalorians
Most Mandalorians will attack you from outside. Just like dropping a jetpack trooper into a vat of molten
steel, Force Grab them and throw your lightsaber at them. They'll plummet to their deaths.
For the ones you can't toss outside. Knock them out of the air by throwing stuff at them then run up and
slash them. You can also keep the fight at a distance by using Lightning, Pummel, and Sith Seeker
attacks. When you hear a missile being shot at you, keep dashing until it explodes somewhere (hopefully
not at your feet).
Kleef
Ignore Kleef's robotic bodyguards and concentrate on him. Dash to the opposite side of the room to lure
the robots away from him (you can hit him with Sith Seekers or objects in the meantime). Once you've
drawn them away, dash to Kleef and attack him with your lightsaber. As soon as the big robots come
back or you're sighted with a targeting laser, dash away and repeat the process.
Once Kleef is dead, ride the elevator back up to the room and defeat his robots for a few extra Force
Points. A couple Sith Scorchers will do the trick.
Chop'aa
Ignore Chop'aa and concentrate on killing the Mandalorians. Dash around the room, keeping your
distance from Chop'aa. When you spot a Mandalorian, Force Grip him and use Pummel. If you can
manage to throw a bomb at one of them, even better.
As soon as the Mandalorians are taken care of, Chop'aa will hop into a giant mech. Hit him with a quick
(and we do mean quick) Sith Scorcher and as soon as he charges, dash away. Keep your distance until
your Force meter recharges then hit him with Sith Scorcher again. If you find a bomb between you and
him, go ahead and throw it at him.
If you get far enough away, he'll float in the air and shoot at you. You can block or keep dashing to avoid
the laser blasts.
Once most of his health is gone he'll try to squash you. As soon as he tries, jump out of the way and
perform a Ground Slam or Lightning attack.
Soon you'll trigger the QTE that will yank his sorry hide out of his robot. Now it's just you and him. Other
than a Ground Slam, Chop'aa doesn't have a ranged attack so you can play it safe attacking him from a
distance. That said, he's a bit of a pushover so feel free to attack him with your lightsaber up close and
personal.
Unlockables Bounty Hunter Disguise
Collectibles Holocron Cubes (20) | Color Crystal | Force Holocron (2) | Health Holocron (2) |
Lightsaber Hilt
• Cube 1 - Under a container to the left of your ship.
• Cube 2 - Behind a few crates to the left of the city entrance.
• Cube 3 - Appears in front of the entrance after chucking the two droids in the landing area off the
bridge. You'll likely trigger a cutscene and enter the city before grabbing the protocol droid but
don't worry. Just walk back outside when it's over.
• Cube 4 - On the circular platform to the right of the area where you have your first battle.
• Health Holocron - Double jump from the spire in the center to reach it. If you accidently destroy
it (as we did) just stack a few chairs and use those.
• Lightsaber Hilt - Sitting on a ledge outside the windows in the next area.
• Cube 5 - Sitting in the room right outside the elevator.
Elevator
Elevator
• Cube 6 - Remove the pipe from the wall on the right after exiting the second elevator.
• Cube 7 - Under a container on the second landing platform where you fight Chop'aa's thugs.
• Cube 8 - On a pipe above the second landing platform. Double jump to reach it.
• Cube 9 - In the room just past the second landing platform.
Force Door (well, Force Bridge actually)
Mandalorians
• Cube 10 - Near the turret in the room past where you fought the group of Mandalorians.
Elevator
• Cube 11 - On a metal awning.
• Cube 12 - On a ledge outside a window.
• Cube 13 - Destroy all the lights in the area immediately after the cutscene where Lobot tells you
about Kleef. Not the lampposts but the other light fixtures.
• Cube 14 - In a container on the far side of the elevator on the right.
• Color Crystal - Behind the elevator on the left.
• Force Holocron - In the elevator on the left.
Elevator
Kleef
• Cube 15 - To the right as you exit the elevator to fight Kleef. If you defeat Kleef before you
collect the Holocron you can ride the elevator back up to collect it.
Elevator (the one across the way from the elevator that leads to Kleef's room)
• Cube 16 - Inside a container.
• Cube 17 - Inside a container near one of the turrets.
• Health Holocron - Floating above the entrance to the tunnel leading to Chop'aa. Stand on the
fixture under it and double jump from that.
• Cube 18 - Destroy a pipe on the left side of the tunnel leading to Chop'aa.
• Cube 19 - Destroy a pipe on the left side a bit further down that tunnel.
• Force Holocron - Even further down the tunnel behind a turret.
Chop'aa
• Cube 20 - Inside one of the statues as you fight Chop'aa. Make sure you collect it before you
defeat him.
CORELLIA
Another level made up entirely of cinematics and no gameplay? What is this, a Metal Gear Solid game?
Yeah, we went there.
DEATH STAR
Blocking is your friend in this level. There are a lot of bad guys and they all have guns so hang back and
block. If you're patient, you'll take most of them out with their reflected blaster shots. Try to force them
into choke points like doorways and small corridors then fry them with Sith Scorcher or Sith Seeker.
And don't be shy about chucking Stormtroopers and other baddies out into space or into the firing tube. It
may seem cheep but hey, them's the breaks.
Flying troopers are still a pain so if at all possible, Force Grab them and throw your lightsaber at them
while holding them over a bottomless pit. That will instantly kill them.
Oh, and don't leave a room without killing all the droids first. The last thing you want is to open the door
to a battalion of Stormtroopers and raise your guard only to spin around and lock onto the protocol droid
standing behind you. We swear Starkiller needs to get his priorities straight.
There are also very few health pickups in this stage so take advantage of the ones the green-cloud encased
troopers drop when you kill them. This is the only stage you may want to kill them last to best take
advantage of their drops.
About halfway through the stage you'll have to destroy four tractor beam generators, two near you and
two across a chasm. Take care of the two near you however you like but you'll have to find something to
throw at the two across the way. If you're uber stylish like IGN's esteemed guide writers you'll pluck a
passing TIE out of the air with the Force and use that.
AT-ST
Same as usual. Try to stay behind it and attack its legs or fry it with Lightning. There are a lot of bombs
around the area so you should be able to use a few of those. There are several up on the balcony where the
Color Crystal is; just be aware that the walker's blaster fire can detonate them so be careful.
Under the balcony can be a good place to attack from as the AT-ST can't hit you if it's close by. It will
eventually walk away and turn around though so you won't be safe there forever.
Vader
Ignore Force Grabs and Pushes. They won't work. Lightning on the other hand, works great. Fry Vader
until you end up in a Force lock. Win and he'll stand there reeling. Dash on over and hack away with your
lightsaber. When he starts fighting back, block until he finishes his combo. Back away and fry him again.
You'll have him licked in no time.
If Vader Force Grabs you, use Lightning to break free. If you get caught with a Force Push, jump out of
it.
When you defeat Vader you'll have to decide whether you want to keep fighting him or mix it up with the
Emperor. Will you give in to the Dark Side and kill Vader or will you embrace good and kill the
Emperor?
Yeah, well to be honest we're a little fuzzy on the morality there too but hey, whatever path you choose,
we've got a strategy for you.
Vader (once more with feeling)
Vader is on his last legs so this shouldn't take long. Rush over and start attacking him. Block as soon as
he counters and wait for an opening to back away. Once you've put some distance between yourself and
Vader hit him with Sith Scorcher then start attacking with your lightsaber again.
Wash, rinse and repeat.
Unlockables Sith Stalker Armor
Emperor
Keep moving and jumping to avoid the Emperor's Force Push and Lightning attacks. If he does catch you,
block the Lightning attacks and jump out of the Force Pushes.
Do a Ground Slam to knock him off his feet. Run up and start wailing away with your lightsaber. As you
whittle down his health you will be able to pick him up with Force Grab, albeit briefly. After knocking
him down with a Ground Slam (or winning a Force or Saber lock) quickly pick him up and use Pummel
to slam big, heavy objects into his face. Repeat the process with another Ground Slam.
As the fight continues, use more and more Force powers. Simple Force Pushes, Sith Scorcher, and Sith
Seeker all work well. Towards the end of the fight you're going to be tossing him around like a rag doll.
Unlockables Ceremonial Jedi Robe
Collectibles Holocron Cubes (10) | Color Crystal | Lightsaber Hilt
• Cube 1 - Drop back down to the first level as soon as you can and head back the way you came.
• Cube 2 - On the first level on the opposite end from where you start. Next to the fire.
Elevator
Force Door
• Cube 3 - Behind a control console right before you cross the firing tube bridge.
• Lightsaber Hilt - Behind a Force Door directly across from the last bridge.
Force Door
Force Door
• Cube 4 - In front of a console before you cross the firing tube bridge.
• Cube 5 - Disable the blue force field and it appears by the tractor beam generators.
Tractor Beam Generators
• Cube 7 - Behind a control console across the firing tube bridge.
Elevator
• Cube 8 - On a high balcony. Stack crates to double jump from.
AT-ST
• Color Crystal - On a balcony during the AT-ST fight. Make sure you grab it before you destroy
the walker.
• Cube 9 - By a console right before the elevator.
Elevator
• Cube 10 - Under the console on the right as soon as you step off the elevator.
Star Wars: The Force Unleashed Q & A
Hey, where the heck is the level select?
There isn't one. You have to play through the entire game in order to replay a favorite
stage.
Nuts! I missed a Holocron Cube. How do I figure out which one I missed?
Unfortunately, the game doesn't track which collectibles you've collected from which
level. If you're missing one Holocron Cube, it could be anywhere.
You can kind of narrow it down by looking at the Holocron Viewer. They're not all in
the order you find them but it's pretty close. Your best bet is to follow our guide and get
them all in a single play through.
I can't find a particular Holocron Cube! What am I doing wrong?
Probably nothing. We ran into three instances where a Holocron Cube or Lightsaber Hilt
wasn't where it was supposed to be. Exiting to the Rogue Shadow and restarting the
level fixed the issue.
Starkiller? His name is Starkiller? That's rather lacking in subtlety. Is he
compensating for something with that name?
Either that or his given name is Marvin.
Okay, well why does Starkiller keep locking on to harmless droids when there's an
entire battalion of gun-toting Stormstroopers in front of him?
We think he may have been probed a bit too deep by an Interrogator droid when he was
a youngling if you catch our drift.
Either that or he's just stupid.
Just make sure you kill all the droids in a room before leaving. That way you won't lock
on to something behind you when you enter the next room.
What's the best Force Power?
Sith Scorcher is our favorite. It attacks a lot of enemies at once, does decent damage,
and you can adjust your aim while performing it.
Hey! Where's the black Color Crystal?
It's in the Xbox 360 and PS3 versions. Sorry.
Is there any point to changing Lightsaber Hilts or Color Crystals?
Other than aesthetics, no. Neither alters your fighting style or stats.
Should I have this spot on my arm looked at? I'm pretty sure it's just a mole.
Get it biopsied. You can never be too careful.
What do I get for collecting every Holocron Cube, Force Holocron, Health
Holocron, Color Crystal, and Lightsaber Hilt in the game?
Nothing beyond the obvious: all the concept art will be viewable in the gallery, you'll
have longer Force and Health meters (although they stop growing after a while), and
you'll have the most customization options for your lightsaber.
How may play throughs would it take me to max out all my Force Powers?
About three.
What if I only plan on playing through the game once?
You keep all your Force Points when you exit a level and return to the Rogue Shadow
so you can play the same level over and over to rack up the Force Points.
Or you could enter "KATARN" in the cheat menu.
Star Wars: The Force Unleashed Secrets
You cannot be hurt while charging up Maelstrom. Unfortunately, even when completely
powered up it's not a very strong attack but it's still great for catching your breath when
a rancor is stomping on your head or an Imperial is trying to shove an electric cattle
prod up your bum.
You will hear an R2-D2 chirp when you've done something to uncover an invisible
Holocron Cube.
You don't have to be hitting an enemy to perform the Force Powers that require a two or
three-hit combo lead in.
Want to play as a different character? Max out all your Force Powers? Have an infinite
Force meter? IGN Cheats has you covered.
Cheat: Cheat List
Insert the following cheats into the in-game cheats menu for the desired result.
(You wont have access to the code insert until you have unlocked your personal transport ship – this is
after the second level)
* CORTOSIS - Invulnerability
* COUNTDOOKU - Max out all combos
* KATARN - Max out all Force Powers
* LIGHTSABER - Increase the power of your lightsaber
* VERGENCE - Infinite Force Power
* TYRANUS - Acquire all Force Powers
* GRANDMOFF - Unlock all costumes
* AAYLA - Play as Aayla Secura
* BENKENOBI - Play as Obi-Wan Kenobi
* CHOSENONE - Play as Anakin Skywalker
* DANTOOINE - Play as a Jedi Knight
* DREXLROOSH - Play as Drexl Roosh
* HIDDENFEAR - Play as Darth Phobos
* HOLOCRON - Play as a Sith Lord
* HOLOGRAM - Play as Proxy
* JEDIMASTER - Play as Mace Windu
* KORRIBAN - Play as a Sith Stalker
* MANDALORE - Play as General Rahm Kota
* MARAJADE - Play as Mara Jade
* MARISBROOD - Play as Maris Brood
* NERFHERDER - Play as Han Solo
* PALPATINE - Play as Emperor Palpatine
* PAUAN - Play as Darth Desolous
* SPEEDER - Acquire a million Force Points
* STORMTROOP - Play as a Stormtrooper
* T16WOMPRAT - Play as Luke Skywalker
* TOGRUTA - Play as Shaak Ti
* WOOKIE - Play as Kento
* YELLOWJCKT - Play as Yavin Luke
Some final tips (may seem obvious if you’ve already played the game)
Gravity is a wonderful force power – WTF? – OK – some levels are based on platforms – falucia at the
start is one of them and also cloud city and Nar Shaddaarr – simply force grip the opponent and move
them over the drop and let them go.
This can also be done to jump troopers too – however – in order to kill them – you need to throw the
sabre into them when they are over the drop – they will then drop to the floor with no pack power and
boom – dead jump troopers (works especially well on Death Star level) – like wise you can force push
enemies of drops or the repulse thing too.
Another tip – gather as much ‘ammunition’ as you can – objects you can throw as weapons (barrels and
girders etc) hoard them where possible – it takes more time, especially in narrow corridors – but it canbe
worth the effort in a big fight and crowded rooms.
Watch your six – raxis prime (with the robots) is especially a pain for this – the bots spawn behind you
quite often so be aware of this.
Want an easy way to prevent cutscenes? Simply select one of the costumes you’ve unlocked – if you use
anything other than the standard skin – you cant watch cutscenes
When you have an enemy or an object in force grip – try pressing other buttons o the controller – one of
them makes nearby object fly towards the object you have in your hand – on wookieworld – force grip a
tree (that you haven’t destroyed yet) and do this – watch the troopers become dead squirrels or nearby
objects will break the tree for you.
When you have completed the game – have some real fun – play it again (and possibly again) the reason?
You have have the chance to take ALL your force powers and points (health too) into the new game – so
don't forget to learn the new combos for new powers.
Final warning – the game has at least 1 major glitch – on two occasions now – at a certain point on raxis
prime (robot level) there is a point with two large robots guarding a door which appear as you approach or
at least they should – now you have to kill them before you can force push open the door – on two
occasions they have not spawned and thus no pass the door – the only solution is to return to the ship and
replay the mission (don't reset your ps2 as this only repeats the glitch).
Lucky its only about 1/3rd of the way into the level and npt the end. Anyway – just be aware of it – some
people have problems here – others don't.