The Essential Dragonball

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    The Essential DragonballA Supplement to The Complete Dragonball

    *Warning: Most content in this book is fan stuff from a game ran by me years ago calle! the Acci!ental Super Saiya"in#

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    Forward

    What is the Essential Dragonball you might ask? Didn't I cover everything in my first book, The CompleteDragonball? o! o I didn't! "irstly I didn't include items, because #e're using a ne# type of item, po#ered by

    $ction Dice, that hasn't been implemented yet! They #ill be included in this book! $lso, this book #ill include fanfiction things from personal games that I've run in the Talsorian system including % ne# &evels of uper aiya(in,

    Three ne# Epic level )restige )aths *tudent of +verkai, tudent of nderkai, Thrall of atan-, E.amplecharacters such as /a(in 0uu and Dende, $nd other things that I'm going to think of on the #ay through thisbook! /ost of the ne# material comes from a game I ran called The $ccidental uper aiya(in! $s al#ays holdon to your hats, it's going to be a bumpy ride!

    The $ccidental uper aiya(in #as a fun game #ith a lot of really funny and tragic moments! The party met ne#characters along the #ay and got to e.perience adventure and love as only Dragonball can do it! It began #henthe party #as rudely teleported to the D01 universe from ours! The reason so many things e.ist, and #hy theyaren't human, is because they #ere teleported through 2oku and 3egeta on a genetic level, thus gainingaiya(in D$! In fact, the aiya(in D$ #as so po#erful, it took over as their main D$ se4uence! They #eren'thalf saiya(ins, they #ere full saiya(ins! The cru. of the first campaign #as that there #as another universe outthere *niverse C- #here 2oku never hit his head, became the evil 5akarot and forced the humans to createinter6dimensional technology after he'd con4uered his entire universe! The party eventually rebuffed the attack,

    and #ent on to another campaign set in the same universe #here atan and his 7ell decided that they #anted tobe the dominant hell once again, and invaded the #orld of the living for a ne# base of operations and theafterlife for their position there! They rebuffed this attack as #ell, but not after a lot of trouble!

    /any things happened in that campaign! The party discovered a ne# true uper aiya(in level, and t#o morelevels of +o8aru! *"or reference of #hat I mean by that, it is my belief that uper aiya(in 9 #as merely 2okupushing +o8aru 0eyond uper aiya(in! That means that if there is a uper aiya(in %, it should be able to push+o8aru to that level as #ell, and #hen I invented True uper aiya(in 9, another level #as created, uperaiya(in :!- They travelled to alternate universes to search for allies! They died and trained under the kaios! Theyfought villains such as uper aiya(in ;addit8, uper aiya(in appa, uper aiya(in 9 Turles *ot T

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    Racial Feats

    Saiyajin

    T;E )E; $I=$

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    /++&IT /ID @E)IC, $I=$

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    Nameksei-Jin

    )E; $/E5EI6

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    Shin-Jin

    )E;+$&IT= DI+;DE; @7I, 5IA$rere%uisites:hin6

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    Majin

    W+DE; /$

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    /$st&evel +nly&enefits: =ou do not age, and this feat counts as F 5i "eats!

    7I 7E;IT$2E @0$E, 2EE;$&A$rere%uisites: +ldblood *hin-, >st&evel +nly&enefits:;egardless of your race, you can use kills, e.cept Escape $rtist, as a hinigami! This feat counts asa 5i "eat!

    0&5 ) @2EE;$&, 5IA$rere%uisite:> Constitution, >BB )o#er &evel&enefit:=ou gain the ability to bulk up your body in to increase your po#er! =ou may activate this 0ulk p as afull6round action and it lasts for % Constitution /odifier rounds! =ou act as if you have gained a si8e category forall positive effects #hile bulked up, and this feat counts as three ki feats instead of one #hile the 0ulk p isactive! =ou are fatigued after using 0ulk p till the end of combat!

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    !"ilding yo"r own #liens

    0uilding your o#n $liens is a simple process, broken do#n into four steps!Step ':What is the premise of your race? What is their linking theme?Step (:What po#er scale does your race entail? Is your race #eak, strong or in bet#een! This is #hen youdecide e.actly ho# many racial points your race receives! >B for #eak races, FB for in bet#een races and %B for

    strong races!Step ):$ssign )oints! This is #here you assign points to your race to make them #hat they are for their ;acial"eat! 7o# do you assign points you ask? imple, you choose options from the follo#ing list, and add up thetotal! $ll races start out as /edium si8ed #ith a %B foot land speed and no bonuses or penalties to statistics! $lloptions may be taken multiple times unless other#ise noted!

    A!antage A!antage Description A!antage Cost$ssign an attack form Choose from the follo#ing listG narmed $ttack, ;anged hot or Weapon $ttack!

    =our race has a racial attack #ith this skill #hich deals >d: damage and improvesby >d: damage per ranks above one you have in the appropriate skill!

    9 points

    $ssign 5i $bility )rogression Choose from the follo#ing listG6 $! "irst &evel and every second level thereafter6 0! econd &evel and every second level thereafter6 C! econd level and every third level thereafter6 D! Third level and every third level thereafter

    =ou gain 5i $bilities at this progression rate

    $! )oints0! : )ointsC! 9 )ointsD! F )oints

    2ain a i8e Category =ou become a si8e category larger! =ou cannot both gain and lose a si8ecategory!

    9 points

    &ose a i8e Category =ou become a si8e category smaller! =ou cannot both gain and lose a si8ecategory!

    9 points

    /onstrous Transformation =our race has a monstrous side! $ssign points e4ual to your racial cost to thistransformation! =ou cannot make this transformation count as a 5i "eat nor canyour /onstrous Transformation have a /onstrous Transformation! $ll /onstrousTransformations have one narmed trike $ttack "orm for free and keep thebase race's 5i )rogression #ith the same choices as the base character!

    >B points

    This ;acial "eat counts as a 5i "eat This factors into your )o#er &evel calculation points per timethis is taken

    F to one statistic =ou gain a F racial bonus to a statistic > point2ain a 9 bonus to one Core kill =ou gain a 9 ;acial 0onus to one Core kill F point2ain a F bonus to one 0ase kill =ou gain a F racial 0onus to one 0ase kill F point=ou have an e.tra limb =ou gain one e.tra limb! This can be any limb including a tail, another head or a

    #ingF points

    2ain a ;acial pecial $ttack =ou gain a ;acial pecial attack built #ith >: points 9 points;aise your ;acial pecial attack =our ;acial pecial $ttack gains 9 more points > pointpeed Capabil ity Choose from the follo#ingG "light, 0urro#, #im or Cl imb, your race has a racial

    speed e4ual to your land speed for that type of travel9 points

    Can use kills like a hinigami =our race naturally can use skills like a hinigami #ithout having to take the featslisted in The Complete Dragonball

    >B points

    2ain pellscore modifier as atural$rmor

    =ou gain your pellscore /odifier as atural armor to your Defense ;olls! Thismay be taken only once per race!

    : points

    $dd >B feet of land speed =our race moves faster than normal >B feet per round per time this is taken > point=our race has a type other than7umanoid

    Choose one type other than 7umanoid, your race has that type instead ofhumanoid! This may be taken only once per race!

    %6>B points, up to2/

    ;acial 0onus "eat =our race automatically gains a non prestige feat as a bonus feat! F pointsatural $ttack =our race has a atural $ttack form 9 pointsIncrease one attack's damage onestep

    +ne of your attacks *Either one of your natural attacks or your racial attack-increases one dice si8e in strength! This may only be taken once per race!

    : points

    2ain a pecial Juality =ou gain a pecial Juality chosen by you! )oint Costs are assigned by the 2/ >6FB points, up to

    2/!;acial Weakness =our race has a racial #eakness! This can be anything from the aiya(in TailWeakness to a racial allergy to a common material!

    >6>B point ;efund,up to the 2/

    Step +:"inali8e your ;ace! $ssign racial feats to your race and ho# it and them to your 2/, and have themapprove it! o# it's ready to play! tep 9 is kind of tricky! =ou have to balance a race against it's racial feat!2ranted that hasn't really been done in The Complete Dragonball or here in The Essential Dragonball, but #hencreating a ne# race, consider their strengths and #eaknesses! If you've built a %B point race, don't give themimpressive transformations every levels! 2ive them little things to accentuate their race's natural abilities! $ne# $lien race should have at least 6>B feats #ith stronger feats for #eaker races! Congratulations on makingyour o#n Dragonball ;ace!

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    E$am%le Races

    ,-ample .ace:aiya(in!

    Step ':They are a race of advanced primates that transform into a giant ape at the full moon!

    Step (:aiya(ins are a medium scale race!!! FB points

    Step ):$ssigning )oints, aiya(ins have the follo#ing */onstrous Transformation @>BA, narmed $ttack$ttack "orm @9A, 5i $bility )rogressionG 0 @:A, E.tra &imbG Tail @FA, cent Juality @9A, aiya(in )o#er p@9A, ;acial WeaknessG Counts as a &arge Creature #hen Eating @69A, ;acial WeaknessG Tail 2rab @69ATransformation only at "ull /oon @6FA- Thus e4ualing FB points! Their /onstrous Transformation goes asfollo#s *2ain a i8e Category .9 @>:A, ;acial $ttack built #ith FB points @:A, 9 Charisma @FA, 0onus "eatG0looded @FA, 0onus "eatG 0looded @FA, ;acial WeaknessG Cut off tail and lose transformation @69A, $nimalIntellect #hile in Transformation @69A-

    Step +:&ooking at the race, the 2/ approves the race for play!

    ,-ample .ace: hin

    Step ':The hin are a race of gods that rule over the universe

    Step (:hin are a po#erful scale ;ace!!! %B points

    Step ):$ssigning )oints *narmed $ttack "orm @9A, 5i $bility )rogressionG $ @A, Can use kills like ahinigami @>BA, "eat Counts as a 5i "eat @A, pecialG &onger &ife pan and survive in a vacuum@%A- Therace costs %B points!

    Step +:&ooking at the race, the 2/ approves the race for play!

    ,-ample .ace:/a(in

    Step ':The /a(in are a magical race of (inn that are all innocent and child6like

    Step (:/a(in are a po#erful race!!! %B points

    Step ):$ssigning )oints *narmed $ttack "orm @9A, 5i $bility )rogressionG $ @A, Counts as F 5i "eats@>A, Does not die of old age and can survive in a vacuum @%A- The race costs %B points!

    Step +:&ooking at the ;ace, the 2/ approves the race for play!

    ,-ample .ace:5i sing 7uman

    Step ':5i sing 7umans are humans that have learned to use their 5i!

    Step (:5i sing 7umans are a #eaker race!!! >B points Step ):$ssigning )oints *narmed trike $ttack "orm @9A, 5i $bility )rogressionG D @FA,F Charisma @>A,

    F De.terity @>A, 9 ense /otive @FA- The ;ace costs >B points

    Step +: &ooking at the ;ace, the 2/ approves the race for play!

    ,-ample .ace:Canid

    Step ':Canids are beings descended from canines from Canus /a(or

    Step (:Canids are a moderate race!!! FB points

    Step ):$ssigning )oints *narmed trike $ttack "orm @9A, 5i $bility )rogressionG C @9A, cent Juality@9A, /onstrous Transformation @>BA, ;acial WeaknessG ilver deals >d: damage to a Canid @6FA- The;ace costs FB points! The race's /onstrous Transformation is as follo#s *2ain a si8e category @9A,e#atural $ttackG 0ite @9A, pecial $ttack built #ith FB points @:A, De.terity @9A, 9 Intimidate Checks @>A,>B foot &and peed @>A-

    Step +:&ooking at the ;ace, the 2/ approves the race for play!

    ,-ample .ace:5onatsan

    Step':5onatsans are a race that look and act very much like fantasy elves

    Step (:5onatsans are a #eaker race!!! >B points

    Step ):$ssigning )oints *Weapon $ttack $ttack "orm @9A, 5i $bility )rogressionG C @9A, Enhanced7earing 9 on &isten Checks @>A, E.tended &ifespanG >B. 7uman @>A-

    Step +:&ooking at the race, the 2/ approves the race for play!

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    E$treme Training

    There are e.tremes in the Dragonball universe that re4uire special rules to accomplish! They are as follo#s!

    /raity Training:"or each multiple of >B gravities that you train in, you receive >BK bonus e.perience! Thisdoesn't have a cap, as in the core Dragonball 1, 3egeta trains in 9BB 2ravities! "or every #eek you train in a

    multiple of >B gravities, you receive BB e.perience modified by the gravity's bonus and any other bonus youmay have such as Weighted Training Clothing, a hin teacher, etc! p to >BB 2ravities you receive a 6F penaltyto trength and De.terity for as long as you are in said gravity field! $bove >BB gravities, you must make anEndurance Check every #eek #ith a DC e4ual to *>B > per >B gravities!- If you fail you become #inded! If youfail t#ice you become fatigued If you fail three times you become e.hausted! "or each that you fail by increasethe condition by one stage of failure, ma. unconscious! These penalties go a#ay #hen you leave the field andreceive one day of rest for each failure you received!! These penalties disappear #hen you leave the gravityfield!

    ,-treme ,nironmental Training:In any environment that re4uires a "ortitude ave to remain conscious, youreceive an additional BK e.perience, for each harsh condition you lose >L>Bthof your ma.imum hit points perday of training! =ou can still rest #hile in harsh training, but receive only half the benefit! If the environment #oulddeal you damage for entering, you still take that damage *uch as &ava-

    The 0yperbolic Time Chamber: Within the 7yperbolic Time Chamber, you are training under >B gravities at alltimes! It is also considered a E.treme Environment! =ou receive one year of training in one day, and can stay inthe room for F days of outside time before going insane! =ou may enter the 7yperbolic Time Chamber t#ice inyour life, for up to F days each! If there is more than one 7yperbolic Time Chamber in e.istence the restrictionsnoted are for each chamber individually! =ou must #ait at least one day bet#een trips into a 7yperbolic TimeChamber! "ood and #ater is supplied by the chamber, and al#ays has enough food to feed all occupants for thetime re4uired! The door of the chamber, the only entrance or e.it from the 7yperbolic Time Chamber, can bedestroyed as if the door #ere a heavy steel door! The Dais and bedrooms of the 7yperbolic Time Chamber donot contain the gravity field or e.treme environment of the rest of the chamber! 0y e.pending 9,BBB po#er leveland making a DC F pellcraft Check you may rip a hole in the dimensional fabric of the 7yperbolic TimeChamber back to the dimension you entered! To enter a different dimension, you must e.pend ,BBB po#erlevel, be a#are that the dimension e.ists, and must make a DC B pellcraft Check! The training benefit of the

    7yperbolic Time Chamber only #orks if there is F or less occupants! hould a third occupant enter, the 2ravityand E.treme Environments shut off!

    The .oom of Spirit an! Time:This room, #ith a large pendulum #ithin, allo#s one to train #ith #arriors of thepast! pon entering this room, you travel through time to a point in time #here #arriors are a#aiting you at theproper challenge rating for you of e.treme difficulty! $ny number of people can enter the ;oom of pirit and Timeat one time, and even if you lose you receive one half e.perience for the battle! hould you #in you receive fulle.perience for the battle! $ny damage taken #ithin the chamber is non6lethal once you leave the chamber! If youdie by any means #ithin the Chamber, you are merely rendered unconscious in the real #orld! =ou cannot takeanything from the fake #orld to the real #orld! $ny items you possess are transferred #ith you and are not leftbehind #hen you leave!

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    &tems

    Items have normal bonuses all on their o#n! They are made better by e.pending action dice into them! omeitems gain a temporary bonus, #hich lasts till the end of the game session! +thers, such as consumables, gainpermanent bonuses! ;egardless of the e.penditure, you regain $ction Dice normally at the beginning of everygame sessionLday!

    1yoboG taff, >d:@0WA, Crit .F, ;each >B "eet, &evel 9This item is a simple staff! It's true po#er lies in the fact that not only is it indestructible, but it has reach! It canalso attack ad(acent targets, and you threaten all s4uares around you!

    Investing one $ction Dice #ithin yobo increases the range of the ;each by >B feet #hile keeping the ability toattack ad(acent targets and threaten #ithin range!

    Investing t#o $ction Dice #ithin yobo increases the critical hit range by % *>6FB- and keeps the benefits frominvesting one $ction Dice!

    Investing three $ction Dice #ithin yobo increases the critical multiplier by > *.%- and keeps the benefits ofinvesting t#o $ction Dice!

    Investing four $ction Dice #ithin yobo increases the damage it deals from >d: @0WA to Fd: @0WA and keeps thebenefits of investing three $ction Dice!

    2intoun: /agical "lying Device, &evel 95intoun, other#ise kno#n as imbus or the Candy Cloud, allo#s those of the 2ood allegiance to ride it at aspeed of >FB feet per round #ith perfect maneuverability!

    Investing one $ction Dice into 5intoun increases the speed by %B feet!

    Investing t#o $ction Dice into 5intoun allo#s anyone to ride 5intoun as long as they do not have the Evil$llegiance!

    Sen3u &eans: Consumable Item, &evel >BThese magical beans are gro#n by 5orin in his home under 5ami's To#er! They provide healing as if you spenta night of full bedrest under long term care! They normally come in single units, or bags of >B!

    0y Investing one $ction Dice into a en8u 0ean, they heal a target fully from #hatever hit point total they #ere atas long as they #ere not dead! This also fully restores )o#er &evel

    0y Investing t#o $ction Dice into a en8u 0ean, they heal broken bones along #ith their normal healing!

    0y Investing three $ction Dice into a en8u 0ean, they do all that the first to investments did, in addition theyinstantly heal all $bility Damage, $bility Drain and &evel &oss, permanent or other#ise!

    0y Investing four action dice into a en8u 0ean, they remove any and all conditions on a target along #ith theother investments!

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    Tree of Might 4ruit: Consumable Item, &evel F>These fruit are made from the energy of an entire planet! ormally the food for Dragons, Tree of /ight fruit canbe eaten by anyone if they create one! Eating a Tree of /ight "ruit instantly refills your )o#er &evel to full from#here ever it #as originally!

    Investing one $ction Dice into a Tree of /ight "ruit grants you a temporary 9 bonus to trength, De.terity andConstitution for the rest of the encounter!

    Investing three $ction Dice into a Tree of /ight "ruit doubles your current and /a.imum )o#er &evel for the restof the combat!

    Investing eight $ction Dice into a Tree of /ight "ruit permanently Doubles your current and ma.imum po#erlevel and grants you a permanent 9 bonus to trength De.terity and Constitution!

    Coconut S5or!:horts#ord, >d:@0WA Damage, >6FB .F Crit, &evel >%The Cocoanut #ord has the follo#ing Enchantments on it #hen you first receive itG Keen andSpeed

    Investing t#o $ction Dice into the Cocoanut #ord, you gain the DefendingandAccuratespecial abilities

    Investing si. $ction Dice into the Cocoanut #ord, you gain the Vorpalspecial ability

    ,nsen"i: Consumable Item, &evel F>Eating this fruit, #hich is usually only food for Enma6Daioh and is guarded by several high level demons in 7ell,doubles the user's current )o#er &evel */a.imum of their /a. )o#er &evel- and restores provides them #ithone night's full bedrest #ith long term care!

    Investing si. $ction Dice into Ensen(i grants the user the ability to go for three months #ithout food or #ater!

    Investing eight $ction Dice into Ensen(i grants the user a permanent doubling of their current and ma.imumpo#er levels, and the ability to go for three months #ithout food or #ater and complete healing!

    Sacre! Water:&evel F>The acred Water can be used to end /ental Domination on a target! pon drinking the acred Water or havingthe #ater poured on them, the target is cured of any effect that charms them or dominates them! They cannot be

    effected by that same effect for F9 hours after drinking the acred Water! acred Water mysteriously never runsdry!

    0y investing four $ction Dice into the acred Water, you may cure an area the si8e of a city from mentaldomination

    0y investing si. $ction Dice into the acred Water, you can cure an entire continent of mental domination

    0y investing eight $ction Dice into the acred Water, an entire planet can be purged of mental domination

    $otara ,arrings:&evel %BCreating a permanent fusion bet#een t#o that #ear the earrings *+ne on the left ear, one on the right-, )otaraEarrings are unlike most items! When each puts on the earring, they invest $ction Dice into the earring, the onethat invested the most $ction Dice to the Earrings is the dominant personality! Either #ay the personality is a

    conglomeration of the t#o fused! This is stronger than the "usion Dance! $dd together the t#o po#er levels, andmultiply by one and a half! econdly, add the modifiers of the lesser personality to the statistics of the dominantpersonality! Thirdly, the fusion has access to all the feats of the dominant personality, and one 4uarter the featsof the lesser personality! =ou still must meet all prere4uisites for feats you gain through )otara earrings andcount as both races!! )otara is permanent and should only be undone by e.treme magical po#ers such as thestomach of a /a(in, or a Wish on the Dragonballs!

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    Scouter:&evel >$ scouter can detect any po#er levels on the same planet as it is on! When creating a couter, you must invest$ction Dice into it! These action dice give a permanent bonus to the couter, you regain your $ction Dice on thene.t game session after making one! $ scouter also allo#s interstellar communication! Crafting a couter is aDC % Craft *Electronic- check #ith a purchase DC of %B! $ction dice are invested at item creation and can onlybe changed by rebuilding the item! =ou still regain your $ction Dice per session, this is not a permanente.penditure of $ction Dice

    Investing one $ction Dice into the scouter grants it the ability to sense up to /oderate po#er levels beforee.ploding dealing Fd: damage to the #earer!

    Investing three $ction Dice into the scouter grants it the ability to sense up to /assive po#er levels beforee.ploding dealing Fd: damage to the #earer

    Investing five $ction Dice into the scouter grants it the ability to sense up to Titanic po#er levels before e.plodingdealing Fd: damage to the #earer!

    Investing seven $ction Dice into the scouter grants it the ability to sense any po#er level #ithout e.ploding!

    0oi $oi Capsules:&evel >$ hoi poi capsule holds ob(ects #ithin making them smaller than they really are and lighter than they really are! $

    7oi )oi capsule holds a medium item #ithout having to invest action dice! It takes a standard action to retrieveanything from a 7oi )oi capsule! =ou can return an item back to it's 7oi )oi capsule as a move action! 7oi )oicapsules cannot hold living creatures! Crafting a 7oi )oi capsule is a DC FB Craft *Electronic- check #ith apurchase DC of >B! $ction dice are invested at item creation and can only be changed by rebuilding the item!=ou still regain your $ction Dice per session, this is not a permanent e.penditure of $ction Dice

    Investing one action dice allo#s the 7oi )oi capsule to hold a large item!

    Investing t#o action dice allo#s the 7oi )oi capsule to hold a huge item!

    Investing three action dice allo#s the 7oi )oi capsule to hold a gargantuan item!

    Investing four action dice allo#s the 7oi )oi capsule to hold a colossal item!

    Dragon .a!ar:&evel >When people really need to find the Dragonballs, you can turn to a Dragon ;adar! Dragon ;adars can pick upthe uni4ue energies that are e.uded by the Dragonballs! "or no $ction Dice, they can find Dragonballs #ithin acity's limits! Creating a Dragon ;adar re4uires a DC %B Craft *Electronics- Check #ith a purchase DC of F!

    $ction dice are invested at item creation and can only be changed by rebuilding the item! =ou still regain your$ction Dice per session, this is not a permanent e.penditure of $ction Dice

    "or one $ction Dice they can find Dragonballs on a planet si8ed area

    "or three $ction Dice they can find Dragonballs in a solar system #ide area

    "or five $ction Dice they can find Dragonballs in a gala.y #ide area

    "or seven $ction Dice they can find Dragonballs any#here in the universe

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    Saiya"in Armor:&evel While #earing this form fitting armor, a character gains a 9 armor bonus to Defense and FL6 Damage;eduction The /a. De. bonus of this armor is 9 and it has no skill check penalty! Creating aiya(in $rmor is aCraft *structural- check DC F #ith a purchase DC of FB! $ction dice are invested at item creation and can onlybe changed by rebuilding the item! =ou still regain your $ction Dice per session, this is not a permanente.penditure of $ction Dice

    With one action dice invested, this armor bonus becomes a : and the damage reduction bonus becomes 9L6

    The /a. De. 0onus of this armor is and it has no skill check penalty

    With four action dice invested, this armor bonus becomes and the damage reduction bonus becomes :L6The /a. De. 0onus of this armor is >F and it has no skill check penalty

    With seven action dice invested, this armor bonus becomes >B and the damage reduction bonus becomes L6The /a. De. 0onus of this armor is >: and it has no skill check penalty!

    6ltimate &o!y:&evel This body suit makes it easier to shrug off status effects! Investing no action dice in this item makes you immuneto the effects of ickened and "rightened! Creating ltimate 0ody is a Craft *Electronic- DC of %B #ith apurchase DC of >! $ction dice are invested at item creation and can only be changed by rebuilding the item!=ou still regain your $ction Dice per session, this is not a permanent e.penditure of $ction Dice

    Investing t#o $ction Dice into ltimate 0ody makes you immune to the effects of auseated and haken

    Investing four $ction Dice into ltimate 0ody makes you immune to the effects of tunned and )anicked

    Investing si. $ction Dice into ltimate 0ody makes you immune to the effects of )aralysis and Co#ering

    Saibamen $ills:Consumbale Item &evel >BThese seeds make mook #arriors to fight for you! =ou receive one mook #arrior of your level per seed used!2enerally, they come in packets of >B seeds! The seeds gro# in one full round! aibamen al#ays have thefollo#ing abilities! 7ollo# 2ro#th )o#erG Caustic 0lood, 7ollo# 2ro#th )o#erG pecialG Death Throes andpecial $ttack *.d: #here H is level, Enduring, Enduring, ;anged $ttack, E.tra Damage TypeG $cid-! Theycannot gain more hollo# gro#th po#ers!

    "or three action dice invested in aibamen )ills, the #arriors created are of the normal level, but are built t#olevels lo#er than you!

    "or seven action dice invested in aibamen )ills, the #arriors created are of the elite level, but are built fourlevels lo#er than you!

    Saiya"in 0ealing $o!:&evel These pods grant you the benefits of long term care, complete bedrest and ;eiatsu 7ealing every round your#ithin the pod! The pod has a pellscore /odifier is >B! This device never succumbs to "atigue or E.haustion!

    "or three action dice the pod's pellscore /odifier is >:

    "or five action dice the pod's pellscore /odifier is FF

    7ucifer8s Mantle:&evel FThis mantle is given by atan to a follo#er that becomes his personal avatar in the #orld! Without action diceinvested, this is merely a mantle giving a armor bonus #ith no /a. De. penalty nor an $rmor check penalty!

    "or four action dice invested, &ucifer's /antle also grants you fast healing e4ual to it's armor bonus!

    "or eight action dice invested, &ucifer's /antle's $rmor 0onus becomes >B!

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    'restige 'aths

    (egendary Master

    $rere%uisites:4eats:uper aiya(in, &egendary uper aiya(in, 0eyond uper aiya(inSpecial:%,BBB )o#er &evel, Each feat in this tree counts as a 5i "eat

    > M 7I TEI+=ou may push your other uper aiya(in forms into a &egendary state increasing their statistic and po#er levelmultipliers by one! /eaning in &egendary 0eyond uper aiya(in you #ould push your physical statistics andpo#er level to a factor of %!

    F M I/);+3ED "+;/=ou gain damage mitigation per legendary form you are in */eaning D/ > for &egendary %, etc-!

    % M 7$;DE; T+ 5I&&When you are in your legendary forms, you gain "ast

    7ealing e4ual to t#ice the rank of your uper aiya(inform! /eaning in uper aiay(in F, you #ould have "ast7ealing 9! Instead of dying at negative half yourma.imum hit points, they die at negative three 4uarterstheir ma.imum hit points, and can still act until theyreach negative half their hit point total!

    9 M ED;I2 "+;/=ou may maintain any &egendary form for a timer e4ualto your lo#est super saiya(in form! If you maintainlegendary F or higher for longer than your character level Con /odifier in rounds per day, you lose %K of your hitpoints and po#er level for every F rounds spent

    thereafter! This damage cannot kill! =ou cannot receivehealing to this effect #hile remaining in &egendary, evenyour fast healing cannot heal this damage!

    M I/);+3ED ED;I2 "+;/=ou may no# receive healing to the damage dealt to youfor maintaining your &egendary status longer than youshould! =ou only receive half the normal healing for thiseffect, but you gain your full fast healing benefits!

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    E%ic 'restige 'aths

    St"dent of )*erkai

    +verkai, a being of supreme po#er and ma(esty in the universe! +nly one e.ists at one time, and is the head ofthe food chain #hen it comes to po#er in the universe! 0eing his student means that you have ascended pastthe need for mortal concerns, and are seeking higher po#er!

    $rere%uisites:4eats:5i Infused ;ace or 5i Infused, "light *+r the ability to fly in another #ay-, ense )o#er &evel *+r, if in acrossover game, training in ense /otive-, upress )o#er &evel *+r, if in a crossover game, training in 0luff-,)o#er p, $t least one pecial $ttackSkills:$t least one attack kill at F9 ;anks, Defense F9 ;anks, $ny t#o saves F9 ;anks, pellcraft F9;anksSpecial:%,BBB )o#er &evel, Each feat in this tree counts as a ki feat

    > M EHT;E/E )+WE; ;E$&I1I2 @);ETI2EA+verkai e.erts his po#er over you and further reali8es your potential! If you have had your potential reali8ed you

    no# calculate your po#er level #ith a instead of a :B! If you have not, you no# count as if you have had yourpo#er reali8ed as the feat! If you have both nderkai and +verkai's E.treme )o#er ;eali8ing, your po#er levelis treated as being calculated #ith the number B!

    F M 0onus "eat

    % M C+/0IED $TT$C5 @);ETI2EA=ou gain the uni4ue ability to combine t#o special attacks into one super attack! When you choose to fire aspecial attack, you may pay half the second special attack's cost to add in anything that is not on the first attackfrom the second attack! *IE If you had an attack that dealt >Bd: damage, #as $uto6"ire and 7oming and asecond pecial $ttack that dealt >Bd: damage, #as Enduring and 7oming, you could combine those specialattacks into one special attack that #as >Bd: damage, $uto6"ire, 7oming and Enduring-! This combinationlasts for one use of the pecial $ttack, but may be done at #ill!

    9 M 0onus "eat

    M $2E&IC WI2 T$TT++ @);ETI2EA=ou gain a set of angelic #ing tattoos on your back that enable you to enter a state akin to the /ystic )o#er upat #ill! This bonus can be used#hile you are in a /ystic )o#erup, and you can enter thisstage if you are already in amystic po#er up! If you have aracial transformation, you mayalso use this po#er up #hile inthat transformation and mayenter that transformation #hileusing this po#er up!

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    St"dent of +nderkai

    Where +verkai is in charge of everything in the universe, there is a place #here even his po#er doesn't e.tend!7ell! That is #here nderkai comes in! he is the true ruler of 7ell and keeps those #ithin it in line regardless oftheir po#er! he only comes out #hen something can't be handled by those #ithin the heavens, but takesstudents from those she deems #orthy! nderkai is e.ceedingly beautiful, but too bad for those trying to court

    her, she's already taken!

    $rere%uisites:4eats:5i Infused ;ace or 5i Infused, "light *+r the ability to fly in another #ay-, ense )o#er &evel *+r, if in acrossover game, training in ense /otive-, upress )o#er &evel *+r, if in a crossover game, training in 0luff-,)o#er p, $t least one pecial $ttackSkills:$t least one attack kill at F9 ;anks, Defense F9 ;anks, $ny t#o saves F9 ;anks, pellcraft F9;anksSpecial:%,BBB )o#er &evel, Each feat in this tree counts as a ki feat

    > M EHT;E/E )+WE; ;E$&I1I2 @);ETI2EAnderkai e.erts her po#er over you and further reali8es your potential! If you have had your potential reali8edyou no# calculate your po#er level #ith a instead of a :B! If you have not, you no# count as if you have had

    your po#er reali8ed as the feat! If you have both nderkai and +verkai's E.treme )o#er ;eali8ing, your po#erlevel is treated as being calculated #ith the number B!

    F M 0onus "eat

    % M $5/$5E @);ETI2EA=ou gain the $kumaken techni4ue! 0y activating this techni4ue as an immediate action, you gain "ast 7ealinge4ual to your level for % Constitution /odifier rounds! This reduces your damage output for all forms of combatby F@0WA! The $kumaken is a pecial $ttack that can be taught to other students!

    9 M 0onus "eat

    M ;E3E2E DE$T7 0$&& @);ETI2EA

    =ou learn the dreaded ;evenge Death 0all techni4ue! The ;evenge Death 0all techni4ue is charged up byspending a full6round action! The ;evenge Death 0all takes one full6round to charge and does Fd: damage percharacter level of the user! +nce the ;evenge Death 0all is charged, it must be harnessed as a move action andthro#n as a standard action! hould you be struck by an attack #hile charging the ;evenge Death 0all, youmust make aConcentration Checke4ual to one half thebase damage *0eforeDamage ;eduction- toremain concentrating onthe ;evenge Death 0all!The ;evenge Death 0allis a pecial $ttack thatcan be taught to other

    students!

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    Thrall of Satan

    During the $ccidental uper aiya(in game, one of the arcs revealed that $fterlifes don't simply vanish #hen ane# religion comes into play! They are merely submerged beneath the ne# religion's version of the afterlife andthe #orld continues on! In this arc, atan, tired of being forgotten, decided to martial his version of hell, andmarch on the #orld of the living in an apocalyptic battle! /ade even #orse #hen he took our most po#erful

    player and made him his thrall at least for a #hile, until an alternate universe version of 3egeta drained the evilout of him!!!

    $rere%uisites:4eats: 5i Infused ;ace or 5i Infused, "light, tand $ny#here, ense )o#er &evel *+r, if in a crossover game,training in ense /otive-, upress )o#er &evel *+r, if in a crossover game, training in 0luff-, )o#er p,;eali8ed )otentialSkills:$ny $ttack kill % ;anks, Defense % ;anks, Intimidate % ;anksSpecial:,BBB )o#er &evel, /ust #ear &ucifer's /antle

    > M EHT;E/E )+WE; @);ETI2EA+nce per day per point of spellscore modifier you may increase your po#er level as if your po#er level #ascalculated using the number >BB instead of :B! This e.treme po#er lasts for % Constitution /odifier in rounds

    before you are left fatigued for the remainder of combat!

    F M 0onus "eat

    % M DE$T7' C=T7E @);ETI2EA=ou are gifted #ith the scythe of death itself! This #orks as a Constant ;eleased 1anpakutou #ith the follo#ing1anpakutou $bilities *$lternate Weapon "ormN cythe, 2ravetouched Weapon, 2reater 2ravetouched Weapon,uperior 2ravetouched Weapon, #ift 2ravetouched Weapon, Tenacious Wounds!- This does not increase yourpo#er level for possessing!

    9 M 0onus "eat

    M )+WE; +" T7E DE3I& @);ETI2EA

    =ou hold &ucifer's po#er #ithin yourself and can unleash it upon unsuspecting people! +nce per day you canmake a blast of pure evil energy! This #orks as the 2enki Dama charged for FB full rounds! This is a standardaction to produce!

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    Sam%le S%ecial #ttacks

    7ere are some sample pecial $ttacks and their associated costs! /ost of these are epic level techni4ues, as Ibelieve that all of Dragonball 1 and Dragonball 2T #ere Epic &evel campaigns!

    &asic 2amehameha Wae9 7eel ': ;Muten .oshiBd: Damage @>BA, &ine @%A, &ine @%A, &ine @%A, ;anged

    $ttack- *TotalG > )oints- *>B )o#er &evel-

    (- 2amehameha Wae9 7eel )=: ;/ohan9 Cell SagadF> copies @9A on$ttack- *%: )oints- *%:B )o#er &evel-

    Special 2amehameha Wae using my 0ouse .ule: ;Most Any 4ighter9 7eel B

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    Cruel .uin: 7eel = ;$layer Create!9 eroit39 Acci!ental Super Saiya"in /ameA, 3ampiric @A- *9B )oints- *9BB)o#er &evel-

    $hoeni- &last: 7eel ;$layer Create!9 eroit39 Acci!ental Super Saiya"in /ameA, Enduring .% @>FA- *%> )oints- *%>B )o#er &evel-

    Crush Dance: 7eel = ;$layer Create!9 eroit39 Acci!ental Super Saiya"in /ame

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    'remade haracters0elo# are three )remade Characters, /a(in 0uu and on 2oku #ho are Epic &evels, and Dende #ho is not!

    Dende

    Dende is the guardian of Earth from the year :! mall in stature, his magical might is formidable!

    1ame:Dende0eight:%'>BOWeight:Blbs0air:one,yes:0lack7eel: >F0$:B..:F,F:S$>:2rade 0racket

    D.:>FL6Wealth:$t eed.eputation::Action Dice:Dam:Fd:B narmed,-p:

    ST.: >>D,B: >>C?1: F>F1T: >WFS: F>C0A: >

    &AS, S2F77S>! "ortitudeF! ;efle.%! Will9! Defense

    C?., S2F77S>! #imF! ense /otive%! pellcraft9! 5no#ledge */ystic $rts &ore-! Concentration:! Treat In(ury! &isten! pot

    4la5s6 )oor 7ands6 oncombatant

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    Majin !"" ,id !"".

    5id 0uu is the true form of 0uu #ithout anything inhibiting his #rath or lust for battle! The final villain ofDragonball 1, 5id 0uu nearly destroyed the 16"ighters in 9, killing most of them, and nearly #inning the day!

    1ame:/a(in 0uu *5id 0uu-

    0eight:9'OWeight:>BBlbs0air:one,yes:;ed7eel:9B0$:>B L >,9B L >:%B..::,:F L >B,BB L >,B>FS$>:EpicD.:9BL6Wealth:B.eputation:FBAction Dice:>>

    4ast 0ealing:9BDamage:d:FL9LF narmed,-p:

    ST.: FF L :F L BD,B: FB L :BC?1: FF L :F L BF1T: >BWFS: >9C0A: FF

    &AS, S2F77S>! narmed trike

    F! Defense%! ;efle. aves9! 1an8uken *"lash tep-! "ortitide aves:! ;efle. aves! ;anged hot! Initiative

    C?., S2F77S>! #imF! 0alance%! Intimidate9! 0luff! ense /otive

    :! Concentration! Treat In(ury! &isten! pellcraft>B!5no#ledge */ystic &ore-

    4la5sone

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    4eats'6 /a(in *F 5i "eats-6 7idden ;eserves *5i "eat-6 0looded6 7eroic $ttribute *Constitution-6 Talented *pellcraft, 5no#ledge */ystic &ore-, Initiative-6 pellcaster *% 5i "eats-

    (6 ;age)6 /a(in ;egeneration6 Improved "lash tep+6 ense )o#er &evel6 Improved /a(in ;egeneration=6 /a(in Detatch6 /a(in 0ody /anipulation

    6 /a(in ControlG6 5i hieldH6 upress )o#er &evel6 tand $ny#here6 )o#er p *5i "eat-'6 Improved 5i hield''6 Talented *"ortitude ave, Will ave, ;anged hot-6 ;eiatsu 7ealing *5i "eat-'(

    6 2reater 5i hield6 $dvanced ;eiatsu 7ealing *5i "eat-')6 2reater ;age'+6 E.tra ;age'6 /ighty ;age6 Tireless ;age'=6 E.tra ;age'6 uperior ;eiatsu 7ealing *5i "eat-'G

    6 )erfect ;eiatsu 7ealing *5i "eat-6 uperior ;eiatsu ensing *5i "eat-'H6 ;eiraku 7unter *5i "eat-(6 Improved ;eiatsu Capacity *5i "eat-('6 /a(in $bsorb6 /ystic nleashed((6 E.tra $bsorbtion

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    ()6 E.tra $bsorption(+6 E.tra $bsorbtion6 E.tra $bsorbtion(6 E.tra $bsorbtion(=

    6 E.tra $bsorbtion(6 E.tra $bsorbtion6 E.tra $bsorbtion(G6 E.tra $bsorbtion(H6 Epic 0looded)6 Epic )ro#ess6 "usion dance *5i "eat-)'6 E.tra $bsorption

    )(6 /a(in E.pansion *2ro#th and tretching-))6 /a(in E.pansion *tretching-6 /a(in E.pansion *2ro#th-)+6 /a(in E.pansion *tretching-)6 0oost *trength- *5i "eat-)=6 Improved 0oost *trength- *5i "eat-6 7eroic urge)

    6 Epic 7eroic urge)G6 Weapon kill "ocus *narmed-)H6 7over6 Weapon kill peciali8ation *narmed-+6 "aster $bility 7ealing

    2i AbilitiesInfused )o#er, 5i 0last, uperior 5i 0last, 5i 0arrier, uper 5i 0arrier, 5i Cone, 5i 0urst, 5i Emanation, 5iColumn, 5i Charged hot, 7oming 5i, 5i 0urst *>B "eet-, 5i 0urst *>B "eet-, 5i 0urst *>B "eet-, 5i 0urst *>B"eet-, 5i 0urst *>B "eet-, 5i pear, 2reater Infuse )o#er, 7ammer 0lo#, uper 0last

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    Son /ok"0 End of Dragonball 1

    1ame:on 2oku L 5akarot0eight: 'OWeight:>%lbs0air:0lack L 2olden

    ,yes:0lack L 2reen

    7eel:9B0$:B L >,>B L >,>B L >,%B..:,B9B L ,:B L >B,BB L >F,:BBS$>:BD.:9BL6 L BL6 *;eiatsu hield-Wealth:$t eed.eputation:%>AD:>>Dam:d:%FL%L9FL9 *narmed-,-p:

    ST.:%B L 9 L :B L D,B:%B L 9 L :B L C?1:%F L 9 L :9 L BF1T:B:WFS:FBC0A: %B

    &AS, S2F77S>! narmed trikeF! Defense%! "ortitude aves9! Weapon $ttack! ;anged hot

    :! ;efle. ave! 1an8uken! Initiative

    C?., S2F77S*% trength, De.terity and Constitutionbased kill Checks->! &istenF! pot%! urvival9! Treat In(ury! ense /otive:! 0luff! #im! Intimidate

    ! Concentration>B!0alance>>!Craft *tructural->F!pellcraft>%!Climb

    4la5s6 )athetic *Intelligence-6 )athetic *Intelligence-

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    4eats'6 aiya(in6 0looded6 Talented *Concentration, 0alance, Craft *tructural--6 kill "ocus *Intimidate-6 +verbearing ;eiatsu *5i "eat-6 Combat /artial $rts

    (6 E.tra 5i *5i "eat-)6 E.tra 5i *5i "eat-6 5i Conservation *5i "eat-+6 )o#er p *5i "eat-6 ;eiatsu 7ealing *5i "eat-6 0onus "eatG pecial $ttack *5amehameha, &earned from /uten ;oshi- *5i "eat-=6 2enius 5i6 Defensive /artial $rts

    6 Improved tamina Training6 0onus "eatG Endurance6 0onus "eatG Diehard6 Trained +ff Tail WeaknessG6 E.panded 5i $bilityH6 0onus "eatG Talented *;anged hot, "lash teps, ;efle. ave-6 Improved trength Training6 0onus "eatG Whirling "ren8y6 0onus "eatG Tireless "ren8y6 uperior ;eiatsu ensing *5i "eat-

    '6 hape 5i''6 /artial /astery'(6 ense )o#er &evel6 Improved /obility Training6 0onus "eatG Dodge6 0onus "eatG /obility6 ;eiatsu 0urst *5i "eat-')6 Combat ;oll'+6 E.tra 5i *5i "eat-

    6 5i Telepathy *5i "eat-'6 peeding "lurry6 $dvanced ;eiatsu 0urst *5i "eat-'=6 ;eiatsu 0ullrush *5i "eat-'6 ;eiatsu hield *5i "eat-'G6 ;eiatsu hielding $ura *5i "eat-6 Talented *pellcraft, Climb, Initiative-

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    'H6 ense )o#er &evel(6 "light('6 Epic 0looded6 Epic )ro#ess6 Improved 2ravity Training

    6 Interdimensional 5i Telepathy *5i "eat-6 0onus "eatG pecial $ttack *olar "lareG Tienshinhan- *5i "eat-((6 0onus "eatG tand $ny#here6 pontaneous pecial $ttack *5i "eat-()6 5aioken(+6 0onus "eatG )o#er p *5i "eat-6 In Can "eel the +ther ide *5i "eat-6 Weapon kill "ocus *narmed trike-(6 2enki Dama

    (=6 uper aiya(in(6 Instant Transmission *5i "eat-6 Interstellar Instant Transmission *5i "eat-(G6 Improved uper aiya(in(H6 0onus "eatG Weapon kill "ocus *Weapon $ttac5-*$nd > ses of all uper aiya(in &evels per day-6 Weapon kill peciali8ation *Weapon $ttack-)6 2reater uper aiya(in6 Interplanar Instant Transmission *5i "eat-

    )'6 0onus "eatG Combat ;efle.es *$nd > ses of all uper aiya(in &evels per day-6 Weapon kill peciali8ation *narmed trikes-)(6 uperior uper aiya(in))6 upress )o#er &evel6 Improved 5aioken *5i "eat-6 0onus "eatG pecial $ttack *5ien8en-)+6 0eyond uper aiya(in)6 "usion Dance *5i "eat-)=

    6 Improved 5aioken *5i "eat-6 uper aiya(in %)6 Improved 2enki Dama *5i "eat-)G6 Improved 5aioken *5i "eat-)H6 pecial $ttack *Dragon "ist- *5i "eat-6 3acuum 0arrier *5i "eat-+6 E.tra 5i *5i "eat-

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    2i Abilities:Infuse )o#er, 2reater Infuse )o#er, 5i 0last, uperior 5i 0last, 5i Cone, 5i 0urst, 5i Emanation, 5i Column, 5iCharged hot, 7oming 5i, 5i Deflection, 5i )ush, uper 0last, 5i pear, +ver#helming "ire, 7ammerblo#,

    $nticatory hot, 5i )ierce, Improved 1an8uken, 2reater 1an8uken, 5i 0arrier, trong 5i 0arrier, 5i 0urst *>B"eet-, 5i 0urst *>B "eet-

    Special Attacks:'#5amehameha *.d: damage #here . is level, . enhancement bonus #here . is level, %. &ine, )enetrating,

    ;anged $ttack- *%> )oints- *%>B )o#er &evel-

    (#olar "lare *pecialG "ortitude ave or 0lind for >d:> ;ounds, 0urst .%, ;anged $ttack- *> )oints- *>B)o#er &evel-

    )#5ien8en *.d: Damage #here H is level, . Enhancement 0onus #here H is level, $ccurate, )enetrating,5een, 3orpal, ;anged $ttack- *F: )oints- *F:B )o#er &evel-

    +#Dragon "ist *.d: Damage #here H is level, . Enhancement 0onus #here H is level, Enduring, Dancing,/elee $ttack- *FF points- *FFB )o#er &evel-

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    redits

    Akira Toriyama: Writer and Illustrator of the Dragonball /anga

    Dra-re!!:This is the guy that created the original Classless 0leach dFB system

    Dionon:This is /e, I created all the content #ithin this booklet that is not copyrighted already or #asn't createdby someone else! "eel free to use it as you see fit, as long as I get credit for it!

    us!it3 an! eroit3:T#o people #ho have a talent for finding the loopholes in systems and have beeninvaluable in helping me root out the ones in this game system that even my discerning eye missed! They havealso been invaluable in editing this pro(ect and correcting the many mistakes I made along the #ay! They've alsocontributed 4uite a bit to the pro(ect in terms of material including

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    The Essential DragonballThe ,ssential Dragonball is the secon! gui!e in the Dragonball series an! inclu!es feats an! prestigepaths for your game#

    4eatures

    ) ne5 ,pic $restige paths

    Seeral ne5 feats for Saiya"in9 Shin an! 1amekseiI"in an! all users of 2i

    Seeral $rema!e attacks for all leels

    Seeral Ftems ma!e for your campaign

    ) $rema!e Characters ;Den!e9 Son /oku an! 2i! &uu< an! more@

    The ,ssential Dragonball is meant to be use! 5ith the &leach D( Classless system# Ft can be astan!alone campaign or as part of a crossoer eent#

    7,A/A7FS,Almost all content 5ithin is the intellectual property of &rian 2orot9 A2A Dionon# Ft may be use! by

    anyone that 5ishes9 an! may be change! to fit your campaign# Ff you are going to publish this in anyformat9 or a!! to it9 please be kin! an! gie me cre!it9 as F am going to be giing cre!it the Dragonball

    anime an! Manga inclu!ing mentions of Saiya"ins9 1ameks9 2i an! anything else9 are use! 5ith fair usefrom Akira Toriyama9 Shoen ump Comics an! anyone else F am forgetting to gie cre!it to#