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CHaraxcter sheet
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Name:Distinctive Physical Characteristic:
How You Seem to Others:
The P er sona1. 2.3.4.
The Truth1. 2.3.4.
S tr e s s Health: Composure:
Con s equenc e sMinor (2):Moderate (4):Severe (6):Take a consequence to reduce stress.Consequences are aspects.
Equ i pment
Invoke: spend a fate point for +2 or reroll.Compel: accept a fate point to complicate your life.
Every piece of equipment is an aspect.
Push: do something beyond normal human ability.Tune: force someone else to behave in accordance with your aspect.Shape: use your aspect to alter the world around you.
S k i l l sGreat (+4)
Good (+3)
Fair (+2)
Average (+1)
R e f r e sh :
S t un t S tunt
Mark the box equal to the stress taken. A filled box rolls up. If you cant roll up, you are taken out.Stress goes away at the end of the scene.
All skills not listed here are rated at Mediocre (+0)Roll 4dF and add your skills rating.Aspects and Stunts can be used to modify rolls.
1 2 3 41 2 3 4
Character Sheet The Demolished Ones: Character Sheet
Josh Salyers (order #5011703)
Current Refresh Points: Character Name: Distinctive Physical Characteristics: Distinctive Physical Characteristics (continued): How You Seem to Others: How You Seem to Others (continued): Persona Aspect 1: Persona Aspect 2: Persona Aspect 4: Persona Aspect 3: True Aspect 1: True Aspect 2: True Aspect 3: True Aspect 4: "Great" Skill (+4): "Good" Skill 1 (+3): "Good" Skill 2 (+3): "Fair" Skill 1 (+2): "Fair" Skill 2 (+2): "Average" Skill 1 (+1): "Average" Skill 2 (+1): "Average" Skill 3 (+1): Stunt 1: Stunt 2: Minor Consequences: Moderate Consequences: Severe Consequences: 2 Health Stress: 1 Health Stress: 3 Health Stress: 4 Health Stress: 1 Composure Stress: 2 Composure Stress: 3 Composure Stress: 4 Composure Stress: Equipment: