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The Cryptid Proof of Concept

The Cryptid Proof of Concept. Game Features A playable ghost child

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Page 1: The Cryptid Proof of Concept. Game Features A playable ghost child

The Cryptid

Proof of Concept

Page 2: The Cryptid Proof of Concept. Game Features A playable ghost child

Game Features

• A playable ghost child.

Page 3: The Cryptid Proof of Concept. Game Features A playable ghost child

Game Features

• A playable ghost child.• Three playable paranormal investigators.

Page 4: The Cryptid Proof of Concept. Game Features A playable ghost child

Game Features

• A playable ghost child.• Three playable paranormal investigators.• An AI driven evil spirit.

Page 5: The Cryptid Proof of Concept. Game Features A playable ghost child

Game Features

• A playable ghost child.• Three playable paranormal investigators.• An AI driven evil spirit.• Randomly locked doors with keys.

Page 6: The Cryptid Proof of Concept. Game Features A playable ghost child

Game Features

• A playable ghost child.• Three playable paranormal investigators.• An AI driven evil spirit.• Randomly locked doors with keys.• Ability to place traps.

Page 7: The Cryptid Proof of Concept. Game Features A playable ghost child

Game Features

• A playable ghost child.• Three playable paranormal investigators.• An AI driven evil spirit.• Randomly locked doors with keys.• Ability to place traps.• Basic damage system.

Page 8: The Cryptid Proof of Concept. Game Features A playable ghost child

Game Features

• A playable ghost child.• Three playable paranormal investigators.• An AI driven evil spirit.• Randomly locked doors with keys.• Ability to place traps.• Basic damage system.• Objects that can be picked up.

Page 9: The Cryptid Proof of Concept. Game Features A playable ghost child

Game Features

• A playable ghost child.• Three playable paranormal investigators.• An AI driven evil spirit.• Randomly locked doors with keys.• Ability to place traps.• Basic damage system.• Objects that can be picked up.• Sound effects.

Page 10: The Cryptid Proof of Concept. Game Features A playable ghost child

Graphics

• Art Bible- Character Concepts- Environment

Page 11: The Cryptid Proof of Concept. Game Features A playable ghost child

Graphics

• Art Bible- Character Concepts- Environment

• Reference Library- Asset References

Page 12: The Cryptid Proof of Concept. Game Features A playable ghost child

Graphics

• Art Bible- Character Concepts- Environment

• Reference Library- Asset References

• Motion Capture-QTM

Page 13: The Cryptid Proof of Concept. Game Features A playable ghost child

Changes

• Timeplan.

Page 14: The Cryptid Proof of Concept. Game Features A playable ghost child

Changes

• Timeplan.• Same level for all clients.

Page 15: The Cryptid Proof of Concept. Game Features A playable ghost child

Questions?