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Publication: The Business Times, p 26-27 Date: 31 January 2015 Headline: The business of creative industries reative industries worldwide are an important driver of economic growth and cul- tural influence. In addition to creat- ing numerous jobs for economy, creative industries can also shape public perception of coun- tries, regions and cities (and hence place brand). Singapore, too, understands the poten- tial for creative ideas to transform the economy. Among its more high-profile projects include attracting Lucasfilm and video gaming giant Ubisoft to set up base in the country. A risk-taking appetite among young Singaporeans is necessary for our creative industries to take off; so is overseas expo- sure. And where better to take a class of 24 students from Singapore Management University on a business study mission to gain insight into the creative industries than New York City. One of the world's cre- ative cities, New York is a bastion of crea- tivity and cultural and artistic production. From advertising agencies to arts organisa- tions, the city's diverse creative sector is one of its most important economic as- sets. With such a smorgasbord of players, it was not difficult for my students to see first- hand some of the principles learnt in the classroom coming to life, for example, the inherent tension between creativity and business (which Richard Caves high- lights in his book Creative Industries: Contracts between Art and Com- merce). At Mason Jar Music (named one of the world's most innovative music com- panies by Fast Company ), one of the company's eo-founders said that the goal of the creative person is to maximise risk, while the goal of business is to minimise it. Navigating that tension is the root of success in the creative sector. Singapore's own Yellow Box Studios embodies this principle by taking on inter- national projects such as the TV series Marco Polo and the Golden Horse Award-winning movie Seediq Bale. What is "good" in the creative sphere is highly subjective. Given its experiential na- ture, the value of creative products and services has to be ascribed by someone. This explains the importance of tastemak- ers such as Vogue editor Anna Wintour and music producer Clive Davis (the Clive Davis Institute of Recorded Music was one of our stops), whose "picks" give con- sumers and audiences important cues on what is "good" or "cool". The "winner takes all " phenomenon al- so typifies the creative industries (as point- ed out by the Broadway League). That is, very few creative products and services are highly successful, but the ones that are, reap the lion's share of the rewards from the market. This phenomenon goes hand in hand with a blockbuster strategy, which sees a company invest a dispropor- The business of creative industries Sound strategy, company culture and a conducive ecosystem are necessary for a winning combination. By Mark Chong tionate amount of its resources in just a few, carefully selected products or ser- vices (for instance a blockbuster movie). Examples from Broadway include very long-running productions such as Phan- tom of the Opera, Wicked, and The Lion King. The business study mission's main fo- cus was on creative communication agen- cies (symbolised by Madison Avenue). While its traditional business model is bro- ken, innovative agencies such as Anomaly (which aims to be the "change agent of the communication industry") are show- ing the way forward by establishing val- ue-based compensation structures and creating/owning Intellectual Property. In Singapore, our own The Secret Little Agency has also ventured into lP creation and product design. The days of interrupt- ing and "hard selling" to consumers are al- so long gone. VaynerMedia, one of the leading digital media agencies in the US, believes brands must be sensitive to the consumer's journey and communicate ac- cordingly. We are also living in the "screen age". Indeed, the screen has become so domi- nant that it is even influencing what kind of dance becomes popular - most dance performances aren't "consumed" live, but through mediated platforms such as YouTube, as Pentacle Danceworks point- ed out to the class. Thus, visual storytell- ing has become the order of the day. Throughout the 13 days, the link be- tween organisational culture and creativi- ty was impressed on the class. The visit to Mason Jar Music and BBDO- Adwee!Cs Global Agency of the Year in 2014- drove home the importance of having a compa- ny culture that is rooted in collaboration and diversity. Good creative ideas are rarely the result of individual effort, but the outcome of the interplay of ideas among diverse, creative minds. Indeed, BBDO has been lauded for its cohesive worldwide talent pool. For cre- ative firms, culture is a strategic asset. But company culture is often at odds with business growth. Anomaly - rated one of the world's top 10 most innovative advertising companies by Fast Company- believes that a company can maintain its culture only up to a certain company size (between 60 and lOO people). Beyond that, the culture that has made the firm so dis- tinctive in the first place starts to lose its imprint on employees. Anomaly and VaynerMedia revealed they could have expanded at a "much fast- er pace"- if it hadn't been for the "culture imperative". In the same vein, Tumblr (an- other company we visited) wants to re- main a "small" company in spirit despite its global popularity- its identity is reflect- ed in its ethos of promoting what is "local" and "native". Finally, while it is important for crea- Source: The Business Times © Singapore Press Holdings Limited. Permission required for reproduction. POSITIVE VIBES One of the world's creative cities, New York is a bastion of creativity and cultural and artistic production. PHoTO, AFP tive firms to have compelling business models and winning strategies, it is advan- tageous to be located in a place that offers them a developed ecosystem oftastemak- ers, the audience, the global media, and the creative community. New York offers one of the highest concentrations of crea- tive talent in the world and a highly visible platform for creative work. Elyn Wong, the founder of Singapore fashion label Stolen who gave a talk to the class, showcased her collection in New York largely for the same reason. In the words of New York-based fashion design- er Zac Posen, it is about "presenting your work in the place of exposure . . . It's geo- graphical, it's a landing point." The Singapore government has made investments in infrastructure, education and cluster development. It has also at- tracted a number of "marquee" multina- tional companies to set up shop in the country. Nonetheless, the key stakehold- ers here will need to determine which parts of the creative industry value chains Singapore has the best chance of winning in. They will also need to think of ways to foster a stronger risk-taking culture. "% The writer is associate professor of corporate communication at Lee Kong Chian School of Business, Singapore Management University

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Page 1: The business of creative industries€¦ · panies by Fast Company ), one of the company's eo-founders said that the goal of the creative person is to maximise risk, while the goal

Publication: The Business Times, p 26-27 Date: 31 January 2015 Headline: The business of creative industries

reative industries worldwide are an important driver of economic growth and cul­tural influence. In addition to creat­ing numerous

jobs for economy, creative industries can also shape public perception of coun­tries, regions and cities (and hence place brand).

Singapore, too, understands the poten­tial for creative ideas to transform the economy. Among its more high-profile projects include attracting Lucasfilm and video gaming giant Ubisoft to set up base in the country.

A risk-taking appetite among young Singaporeans is necessary for our creative industries to take off; so is overseas expo­sure. And where better to take a class of 24 students from Singapore Management University on a business study mission to gain insight into the creative industries than New York City. One of the world's cre­ative cities, New York is a bastion of crea­tivity and cultural and artistic production. From advertising agencies to arts organisa­tions, the city's diverse creative sector is one of its most important economic as­sets.

With such a smorgasbord of players, it was not difficult for my students to see first-hand some of the principles learnt in the classroom coming to life, for example, the inherent tension between creativity and business (which Richard Caves high­lights in his book Creative Industries: Contracts between Art and Com­merce). At Mason Jar Music (named one of the world's most innovative music com­panies by Fast Company ), one of the company's eo-founders said that the goal of the creative person is to maximise risk, while the goal of business is to minimise it. Navigating that tension is the root of success in the creative sector.

Singapore's own Yellow Box Studios embodies this principle by taking on inter­national projects such as the TV series Marco Polo and the Golden Horse Award-winning movie Seediq Bale.

What is "good" in the creative sphere is highly subjective. Given its experiential na­ture, the value of creative products and services has to be ascribed by someone. This explains the importance of tastemak­ers such as Vogue editor Anna Wintour and music producer Clive Davis (the Clive Davis Institute of Recorded Music was one of our stops), whose "picks" give con­sumers and audiences important cues on what is "good" or "cool".

The "winner takes all" phenomenon al­so typifies the creative industries (as point­ed out by the Broadway League). That is, very few creative products and services are highly successful, but the ones that are, reap the lion's share of the rewards from the market. This phenomenon goes hand in hand with a blockbuster strategy, which sees a company invest a dispropor-

The business of creative industries Sound strategy, company culture and a conducive ecosystem are necessary for a winning combination. By Mark Chong tionate amount of its resources in just a few, carefully selected products or ser­vices (for instance a blockbuster movie) . Examples from Broadway include very long-running productions such as Phan­tom of the Opera, Wicked, and The Lion King.

The business study mission's main fo­cus was on creative communication agen­cies (symbolised by Madison Avenue). While its traditional business model is bro­ken, innovative agencies such as Anomaly (which aims to be the "change agent of the communication industry") are show­ing the way forward by establishing val­ue-based compensation structures and creating/owning Intellectual Property.

In Singapore, our own The Secret Little Agency has also ventured into lP creation and product design. The days of interrupt­ing and "hard selling" to consumers are al­so long gone. VaynerMedia, one of the leading digital media agencies in the US,

believes brands must be sensitive to the consumer's journey and communicate ac­cordingly.

We are also living in the "screen age". Indeed, the screen has become so domi­nant that it is even influencing what kind of dance becomes popular - most dance performances aren't "consumed" live, but through mediated platforms such as YouTube, as Pentacle Danceworks point­ed out to the class. Thus, visual storytell­ing has become the order of the day.

Throughout the 13 days, the link be­tween organisational culture and creativi­ty was impressed on the class. The visit to Mason Jar Music and BBDO- Adwee!Cs Global Agency of the Year in 2014- drove home the importance of having a compa­ny culture that is rooted in collaboration and diversity.

Good creative ideas are rarely the result of individual effort, but the outcome of the interplay of ideas among diverse, creative

minds. Indeed, BBDO has been lauded for its cohesive worldwide talent pool. For cre­ative firms, culture is a strategic asset.

But company culture is often at odds with business growth. Anomaly - rated one of the world's top 10 most innovative advertising companies by Fast Company­believes that a company can maintain its culture only up to a certain company size (between 60 and lOO people). Beyond that, the culture that has made the firm so dis­tinctive in the first place starts to lose its imprint on employees.

Anomaly and VaynerMedia revealed they could have expanded at a "much fast­er pace"- if it hadn't been for the "culture imperative". In the same vein, Tumblr (an­other company we visited) wants to re­main a "small" company in spirit despite its global popularity- its identity is reflect­ed in its ethos of promoting what is "local" and "native".

Finally, while it is important for crea-

Source: The Business Times © Singapore Press Holdings Limited. Permission required for reproduction.

POSITIVE VIBES One of the world's creative cities, New York is a bastion of creativity and cultural and artistic production. PHoTO, AFP

tive firms to have compelling business models and winning strategies, it is advan­tageous to be located in a place that offers them a developed ecosystem oftastemak­ers, the audience, the global media, and the creative community. New York offers one of the highest concentrations of crea­tive talent in the world and a highly visible platform for creative work.

Elyn Wong, the founder of Singapore fashion label Stolen who gave a talk to the class, showcased her collection in New York largely for the same reason. In the words of New York-based fashion design­er Zac Posen, it is about "presenting your work in the place of exposure . . . It's geo­graphical, it's a landing point."

The Singapore government has made investments in infrastructure, education and cluster development. It has also at­tracted a number of "marquee" multina­tional companies to set up shop in the country. Nonetheless, the key stakehold­ers here will need to determine which parts of the creative industry value chains Singapore has the best chance of winning in. They will also need to think of ways to foster a stronger risk-taking culture. "% The writer is associate professor of corporate communication at Lee Kong Chian School of Business, Singapore Management University