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Running head: Training Program for Teachers in Classroom Technology 1
Training for Teachers in Classroom Technology
Melanie N. Joseph
Post University
ELearning and Design For Diverse Learners
EDU624
Jennifer Wojcik
Training Program for Teachers in Classroom Technology2
Training for Teachers in Classroom Technology
Introduction
James Madison Preparatory Charter School (JM) is one of two charter schools located
in Queens, New York. JM Preparatory went through the extensive charter process and was
chartered by NYS Board of Regents on January 9, 2010. James Madison Prep strongly believes
that all children are gifted with unique talents, and have the ability to learn. James Madison
Prep ensures that our students have the skills and knowledge to be graduate ready for college,
pursue a career, and engage with the 21st century economy. We develop learning experiences
that allow risk-taking, cultivate students' imaginative and creative abilities, and celebrate
achievement. JM Preparatory believes that preparation for college starts in Kindergarten. The
school currently serves Kindergarten through Fifth grade; however it is scheduled to extend to
eight grades at full capacity. The school’s hours are from 7:15 am to 4:15 pm from Monday to
Friday; and have an extended year of 190 school days.
Environment
In this educational environment, educators will be trained how to use SmartBoards to
enhance learning for students. This E-Learning training is face-to-face instruction or conducted
partially online. James Madison Preparatory Charter School has purchased several
SmartBoards that were installed in the classrooms for the 2014-2015 school year. SmartBoard
training is necessary for teachers to have a successful classroom environment. If teachers are
trained correctly on how to incorporate the SmartBoards into their lessons, they can effectively
reach a variety of students and lesson planning will become less time consuming. The school
will supply the laptops that will be used for the training session.
Training Program for Teachers in Classroom Technology3
Population
The population of the school building includes individuals from different cultures,
educational levels, and backgrounds. Since the training is for newly hired teachers, seven
additional certified teachers and three certified assistant teachers will be entering into the
training session. All certified classroom teachers currently have a Master’s degree in education
and the teacher assistants hold a Bachelor’s degree. There are no specific educational
requirements for teacher assistants to be hired. However, they are required to have some child
care background and pass the teacher assistant certification exam. Over the years, many of the
staff members have been co-dependent on others to help in the classroom with technology
issues and this training will eliminate those issues.
Instructional Goals
The instructional goal at James Madison Preparatory Charter School is for teachers to
successfully use SmartBoards in order to:
Enhance student engagement
Build confidence and comfort levels using the SmartBoard
Create fun and interactive lessons
Enhance professional exchange and development
Instructional Analysis
Training Program for Teachers in Classroom Technology4
In order to meet the specified instructional goal:
Teachers must be computer literate - Teachers must have basic word
processing skills, familiarity with internet search engines, and making simple
keyboarding commands
Teachers must be able to use PC, MacBook Pro, and iPad – It is important for
teachers to know how to operate a PC, MacBookPro and iPad, including
powering on and off the devices, opening applications and connecting the
device up to SmartBoard
Teachers must know how to navigate and use the internet
Basic reading and writing skills are necessary.
Learning Analysis
The fear of technology is the greatest barrier that many of the teachers must overcome
in order to receive the information they need that would help them master the content.
“Teachers must feel free to make these mistakes without fear of damaging the computer or
software” (Bitner & Bitner, 2002 p.95). In order for this training to be effective, the educators
must overcome the anxiety of making errors during the process. The anxiety of damaging files
or documents must diminish in order for the new knowledge to be understood and applied. In
addition, educators must be willing to share new ideas with each other during the training
session. Studies have shown that school administrators believe that technology is a critical
component of the educational experience for students (Brush & Bannon, 1998 p.47). Educators
accepting the barriers of the training are important especially for those who might have
previous training with Smartboard technology. Since training is for newly hired staff members,
a few teacher assistants do not have any SmartBoard training. They are not aware of what the
Training Program for Teachers in Classroom Technology5
device does, while others have been teaching for many years without use of the SmartBoard or
any technology knowledge. This training is beneficial to both parties because it will help them
to gain proficient knowledge in SmartBoard technology that will, in turn, support the
instructional process. A Learning Management system or LMS is a software application for
administration, documentation, tracking, reporting and the delivery of e-learning education
courses or for training programs. For this training program there is the Smart Note Learning
Software used for the Learning Management system.
Learning Objectives
The objective is to have the teachers feel comfortable in their classroom environment
using SmartBoard technology.
Objective 1 - All Teachers and Teachers Assistants will learn how to use the interactive
technology and features on the SmartBoard
Objective 2- All Teachers and Teachers Assistants will learn how to connect the SmartBoard
to a PC, MacBookPro, and iPad
Objective 3 - All Teachers and Teacher Assistant will learn to use the Learning Management
system to create and post lesson.
Objective 4 – All Teachers and Teachers Assistant will understand the hardware components
of the SmartBoard
Activity
This eLearning program is designed for teachers looking to build upon their skill-based
of interactive SmartBoard programs that can be integrated into their daily lesson planning.
SmartBoard functions, including troubleshooting, basics, content specific functions, additional
and add-ons. Teachers can progress through the course, however they must first pass the basic
Training Program for Teachers in Classroom Technology6
understanding and concepts to move forward. The learning module involves practices in which
all functions of the SmartBoard will be access. The SmartBoard will help teachers to have
active engagement that will tie in discussion into there daily instruction. Teachers must be
actively involved in the training for the module to show they are learning. They must engage in
learning activities that will ensure they have met the learning objectives.
To begin the module, each teacher will take a pre-assessment test on
https://www.proprofs.com/quiz-school/story.php?title=ODI2NzczAHEI that would help the
facilitator to know what type of audiences he/she is dealing with. This pre-assessment includes
20 questions, 4 of which include a writing portion. After the pre-assessment is submitted to the
facilitator, he/she will grade the work though the online format. The teachers will then watch a
44 minute YouTube video on the operation of SmartBoard. At the end of this activity, teachers
will take another assessment on their understanding of the content in the video. Activities
within the module include discussion forums, chat interactions and PowerPoint presentations.
In an open discussion forum, teachers will be invited to share with one another their thoughts,
opinions, and experiences with technology in the classroom, mainly with the interactive
SmartBoards. This will create a sense of community and collaboration amongst the teachers,
helping them to update one another and develop each other’s practices. Teachers will have the
opportunity to submit their ideas on the potential uses of SmartBoards technology. This allows
the other teachers to share in each other’s learning while giving the facilitator ideas on how the
teachers are thinking and their experiences with the content.
Multimedia Content
According to Reiser and Dempsey, (2012, p.310), Rich media is defined as
“instructional programs that incorporate high-end media such as video, animation, and audio."
Training Program for Teachers in Classroom Technology7
The instructional designer should focus on using media and materials that have been proven to
be effective in learning. It is important for designers to understand the audience, when
designing content for a global audience. Rich media gaming and simulation engage students by
helping them think logically and create critical thinking skills. While creating a fun and
exciting learning environment, gaming scenarios or simulations can facilitate students'
understanding of the content. Gaming and simulations can also be engaging when students find
the lesson to be fun, this can be a motivational factor in the learning process. Multimedia
incorporation into this e-Learning experience is essential for engagement and full
comprehension of the content. During this module, teachers will deal with sources that will
expect them to have digital aspects. Videos will be a large part of the e-Learning module; this
will provide teachers with some visual knowledge and “avoid an overload of working memory
capacity and focus on irrelevant features” (Reiser and Demspsey, 2012, p. 316). By using
video in training, it can help reach various types of learners and their needs. There are many
things to consider when designing for my e-Learning module. One is, how much information
do the teachers already have about SmartBoard technology? Since the training is for newly
hired teachers, catering to each individual's learning style is very important. In the training we
have teachers that have never used a SmartBoard and do not know what the device can do.
This is where rich media plays an important part. Since some teachers are new to this
technology, it is important for the e-learning design to be clear and for the teachers to fully
understand the content. In order for this training to be successful the use of a computer is
necessary. Handouts and videos also play an essential role in this training, along with high
speed Internet. As Smeureanu and Isaili (2012) stated, using technology can reduce the training
time, as well as the ability to adapt the training based on the trainees’ needs. Another aspect
Training Program for Teachers in Classroom Technology8
that plays an important role in the training is a working SmartBoard that the trainer can
demonstrate to the audience. According to Smeureanu, & Isaila (2012). In the educational
process, using technologies results in the formation of an active and responsible attitude, with
multiple advantages, including: reducing the time in the training process, the possibility
adapting of programs to the needs of learners, promoting interdisciplinary, the possibility
easily adaptation to changes in different areas and essential reducing costs of continuing
education. (p. 178).
Guided Materials
The guiding material for the teacher would be a focus on what to look for as
they are submitting their lessons plans. Feedback should include what they accomplished in
mastery based on the rubric and areas for improvement. Teachers will also be required to
perform troubleshooting or technical needs for the learners within the course. Technology can
be inconsistent at times, and a wealth of knowledge with SmartBoards will be the key in
problem solving. Teachers will be provided with a manual, with the key function of the
SmartBoard; this will also help a diverse learner. The manual will be located on this site:
http://downloads01.smarttech.com/media/sitecore/en/support/product/smartnotebook/
smartnotebooksoftware11mac/guides/guidenotebook11macv25sep12.pdf. This manual will
provide the teachers will any technical knowledge of the board. It will assist them in common
malfunctions and repairs and can be referred to anytime.
Brain-Based Learning
Brain-based learning refers to the teaching techniques, lesson designs, and school
curriculums that are based on the latest scientific research about how the brain learns; this
includes many factors of cognitive development. Educators are better equipped in helping
Training Program for Teachers in Classroom Technology9
students and increasing retention. Brain-based learning can help teachers engage with diverse
learners and offer effective feedback. Reiser and Dempsey (2011, p. 285), state the evolving
influence of media technology and social networking explain that designers should be focus on
the “learning outcomes” and help the learners to create their own learning experiences.
Assessing the learner’s performance and content mastery gives the facilitator an idea of growth
in the training module.
Student-Center
When designing content for a diverse or global audience, designers must understand the
needs of their learners. The use of rich media should be one that is "learner-centered", not
"technology-centered" (Reiser & Dempsey, 2011, p. 310). Student-centered learning is the
approach in which students influence the content, activities, materials, and pace of learning.
This model focuses on the student as the learner, and the instructor provides students with
opportunities to learn independently. Designing an eLearning module, first designers must
understand the appropriate multimedia resources that will meet the needs of the diverse learner.
Formative and summative assessments will determine if the learner’s needs were successfully
met through student-centered learning. Student-centered learning environments are some of
the more encouraging programs that will allow the use of integration of technology into every
subject and all grade levels to have collaboration with the learner’s connectivity.
Motivational & Engagement
According to Reiser and Dempsey (2012), there are three levels of motivation. The
first level of motivation deals with internal desires, in which the learner will achieve a goal for
external factors. While the second motivation factor “focuses on designing work environments
that match job requirements, resources, incentives, and management techniques to the
Training Program for Teachers in Classroom Technology10
motivational needs and desires of the employees” (Reiser and Dempsey, p. 85). The last level
of motivation is call volition. In simple terms, it describes how a person self-motivates
themselves. While self-motivation can be very hard to obtain, a learner must first understand
the internal and external factors. Technology can be a motivating factor in student learning,
educators must be able to function effectively and understand the need for SmartBoard
technology in the classroom. Technology can bring a fun and exciting way of learning in the
classroom. Effective teacher training is very important! Administration is the key in providing
teachers with the knowledge and motivational tools. Educators must understand the different
learning styles of students, so that they can cater their lesson plans accordingly. The designer
or teacher can write motivational objectives, select or create motivational tactics, and then
develop and test them (Keller, 2010).
Web 2.0
Web 2.0 technologies allow student and trainer collaboration to occur as well as keep-
ing the learner interested in new technlogies. With this collaboration “instructional designers
need to take information learning into account” (Reiser & Dempsey, 2011, p.167). Web 2.0
takes an enlightening journey through useful and fun online tools that will certainly help the
teacher grow professionally. Web 2.0 applications can explore exciting interactive enviroments
through SmartBoards. If the technology is appropriately integrated, it will further education
and promote a learner-centered environment that actively engages students (Revere & Kovach,
2011).
Assessment 1
The trainer will check to see how much the teachers learn using formative and
summative assessments. The first training session will use a formative assessment to check for
Training Program for Teachers in Classroom Technology11
understanding. The instructor will be able to monitor to see if the teachers were able to turn
the board on and off, calibrating the board and how well they use the interactive pen.
Formative assessment provides instantaneous feedback to the instructor to assess the learning
progress (Johnson & Jenkins, 2009).
The next assessment will be summative. Summative assessments are used to see what
has been learned already (Johnson & Jenkins, 2009). Summative assessments typically come at
the end of a lesson to measure if the objectives of the lesson were met. The trainer will view
the teachers’ lesson plans to check to see if teachers were able to incorporate the SmartBoard
into their plans. If the teachers demonstrated that they are able to use all functions of the board,
the trainer will know the training was successful.
Final Assessment Rubric Demo Lesson
1. Teacher demonstrated
ability to connect Board with
PC or MAC for lesson
20 Points Points Received
2. Connection to the internet
was established
20 Points
3. Teacher was able to use
various features on the board
e.g. Change text color, font,
10 Points
4. Using Google to pull up
information
20 Points
5. Teaching with PowerPoint,
Word, Excel any of the
10 Points
Training Program for Teachers in Classroom Technology12
following
6. Flipchart / Transparencies 20 Points
Evaluations
Level 1 and 2 summative assessments
Donald Kirkpatrick developed a Four-Level Model for training evaluation. The First
Level of Kirkpatrick’s Four Levels of Evaluation is reaction. Reaction typically takes the form
of surveys or feedback sheets and is intended to examine the learner’s response to the entire
process. The Second Level of the Four Levels is learning. Learning attaches the training to the
objectives; the assessment is designed to match the objectives of the training. For teachers to
become more effective and efficient they must embrace technology. The trainer asked for
feedback from the teachers in the subject area. This feedback is evaluated in order for the
trainer to get an idea of what technology or software teachers are familiar with. The trainer
would then use the feedback and suggestion to best navigate the training module.
Level 2 Evaluations, which are “evaluation tasks that designers develop to match
their objectives” (Hodell, 2013, p. 67), are rarely used in organizations. “Less than a quarter of
all training is evaluated in relationship to objectives” (Hodell, 2013, p. 67). The best way to
determine if the training is effective is to see what the teachers’ have learned with a demo
lesson using the various technologies. Although this e-Learning module is face-to-face, it does
have virtual component. The interactive environment platform takes place on Weekly, in
which participants can share information. This site was chosen because it allows users to share
a variety of multi-media functions, such as videos, articles, blogs and surveys. The Weekly site
Training Program for Teachers in Classroom Technology13
is used to create projects and gather data, and facilitates teacher collaboration. Customization
of the site is easy and anyone can join to promote a training module or website. One drawback
is having too much information on the site, which will have a negative impact on the trainee.
If teachers are successful in implementing the SmartBoards in their classrooms, no additional
training will be needed. If teachers are not using the SmartBoard correctly, the trainer will use
the last day of the training to deal with issues one on one.
In conclusion, the focus on technology training for teachers helps schools improve their
educational plans. To integrate technology into the classroom, teachers must feel comfortable
with technology. Administrators are key to the successful implementation of technology in the
classroom and the adoption of technology innovations in schools (Coley, Cradler, and Engle
1997).
Training Program for Teachers in Classroom Technology14
References:
Cox, D. (2009). Project management skills for instructional designers: a practical guide.
Bloomington, IN: iuniverse.
Bitner, N. & Bitner, J. (2002). Integrating Technology into the Classroom: Eight Keys to
Success. Journal of Technology and Teacher Education, 10(1), 95-100. Norfolk, VA:
AACE
Coley, R. J.; J. Cradler; and P. K. Engel. 1997. Computers and classrooms: The status of
technology in U.S. schools. Prince-ton, N.J.: Educational Testing Service
Brush, T., & Bannon, S. (1998). Characteristics of technology leaders: A survey of school
administration in the United States. International Studies in Educational
Administration, 26 (2), 47-56.
Revere, L., & Kovach, J. V. (2011). Online technologies for engaged learning a meaningful
synthesis for educators. [Article]. Quarterly Review of Distance Education, 12(2), 113-
124.
Hodell, C. (2011). ISD from the ground up: a no-nonsense approach to instructional design
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Training Program for Teachers in Classroom Technology15
Education.
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http://cenewscenter.rutgers.edu/tags/richard-novak
Knowles, M. (1984). The Adult Learner: A Neglected Species (3rd Ed.). Houston: Gulf
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Retrieved from https://www.youtube.com/watch?v=UgBwl_JrC50
Briggs, Emily. (2012). Why is technology is important? [Video file]. Retrieved from
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Johnson, E., & Jenkins, J. (2009). Formative and summative assessment. Retrieved from
http://www.education.com/reference/article/formative-and-summative-assessment/