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    A Manual Regarding

    the management of aCountry and Military

    During the time

    period ofThe Great War

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    Chapter one:

    Diplomacy

    And

    Faction overview

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    Germany

    Germany is an empire with a proud Military tradition,

    stemming from Frederick the Great Himself. After the

    unification of Germany in 1871, Germany has become a

    military and economic superpower under the leadership

    of Otto von Bismarck. But when Wilhelm II rose to power

    he forced Bismarck into retirement and destroyed thecarefully maintained balance of power, shunning the

    British and Russians while making amends with their

    former arch-enemy, Austria. Now war has erupted again

    in Europe and this war promises to be different from

    anything Europe has ever seen, despite the Kaisers

    assurances that it will be over by Christmas. Can you

    guide this proud country to victory and dominance over

    Europe? Or will you follow in the Kaisers footsteps,fail to secure victory, and cause the Empire of Germany

    to be destroyed and replaced by the weak and indecisive

    Weimar social democrats?

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    The United

    Kingdom

    An empire on which the sun never sets, this is the

    United Kingdom. Formed in 1707, this brilliantly

    crafted and maintained empire is once again involved in

    a war on the continent; this time allied with France

    and Russia against Germany and Austria. Victory could

    mean greater glory and longevity of the empire, but

    defeat could mean the destruction of an empire over 200

    years old. The brave men of the UK stand ready to help

    their allies defeat the Bosch and save the world

    again. Can you save the world or will the empire

    crumble, and Germany replace the once proud United

    Kingdom.

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    France

    Still sore after the humiliation suffered at the hands

    of Germany during the Franco-Prussian war, France is

    ready to take back Alsace and regain its former glory.

    With their Zouaves outdated its time for the French to

    adapt and use the new technology to beat their age old

    adversaries, the Germans. France is under assault, it

    will take a great leader to maintain the alliance withBritain; and an even greater commander to repel the

    German assault and take the fight to Berlin itself. Can

    you rise to the challenge? Can you succeed against the

    Germans where Napoleon III failed? Take up arms and

    fight for liberty, equality, and fraternity.

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    Austria-Hungary

    An old empire with a new name, the Austro-Hungarian

    Empires heir to the throne, arch-duke Ferdinand, was

    assassinated and the resulting conflict with Serbia

    sparked the Great War. Austrias troops are very low in

    quality, but there are many of them. Their troops are

    multi-ethnic; the orders of the day must be made in 15different languages. The empire is ancient and ready to

    collapse, it will take a strong leader to lead Austria

    out of the impending doom, and make the Hapsburgs the

    most prominent family in Europe once more. Do you have

    what it takes?

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    Russia

    An Empire in decline with all democratic elements

    meaningless and communist rabble rousers inciting

    rebellion: This is Russia. Russias army is massive,

    but poorly trained and equipped. Its economy is

    backwards, and only recently did the serfs receive

    emancipation. While Russias army is greatly in need of

    reform, and its economy lagging far behind the rest of

    Europe; it is possible, under the guidance of a great

    tsar, to transform Russia into the greatest power in

    the world. Can you save Russia and make Ivan a feared

    name once more? Or will the Communists gain power and

    destroy the Tsardom?

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    Chapter two:

    Infantry

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    Although some might regard infantry as little more than cannon-

    fodder, they should form the massive bulk of your army. Without a force of

    infantrymen, your army is essentially limbless: infantrymen are used toattack enemy positions, and defend your own lines. Without a force of

    infantrymen, you will, quite simply, not win the war.

    Conscripts

    A brave and glorious general might call these soldiers 'useless'. The wise

    general will say 'recruit these'. Conscripts might be given only basic

    training before being rushed away to the frontlines (and will therefore

    never be as accurate, brave or enduring as professional forces), but they

    are very cheap, both to recruit and maintain. In the long run, a nation

    that relies partly or entirely on conscription is likely to simply swamp a

    nation relying solely on professional armies, however, if not managed

    properly nations that rely solely on conscripts will find itself wanting

    when it comes to fighting more well trained armies.

    Rifle Infantry

    The rifle infantrymen are professional soldiers, given long-term training

    and advanced education in warfare. They are skilled marksmen, hardy

    warriors in close-combat and, above all, comparatively reliant under fire

    and form the backbone of modern armies. Their skills come at an expense,

    however: it takes longer time to recruit a regiment of Rifle Infantry than

    a regiment of Conscripts, and at a much higher cost to boot!

    Snipers

    Although few, snipers are confident marksmen given a special, scoped

    rifle. They are especially useful at targeting and destroying enemyartillery crews, or killing overconfident generals. In a bigger fight,

    however, it is wise to keep them far away from the front.

    Flamethrowers

    Flamethrowers are weapons designed to launch a liquid, highly flammable

    fuel at enemy strong-points. Consuming their targets in a fire that would

    make the Devil himself jealous, flamethrowers are highly demoralizing

    weapons that can wreak havoc among your enemy's lines when used properly,

    however, their limited range requires a smart general to use them

    properly.

    SMG (Submachine gun) Infantry

    While SMG Infantrymen are unlikely to hit anything at maximum range, theycan unleash a deadly hail of fire on enemies in close-range. This has made

    them exceptionally useful at either storming an enemy line, or holding a

    position against charging infantry.

    Patriots

    Revolutionary Russia can field a special unit of patriots, known as the

    patriotic levy. These die-hard patriots can be quickly raised and are

    useful at swarming an enemy line, as the boast 1,000 men per unit.

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    Chapter Three:

    Artillery

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    In The Great War, artillery is likely to be your most decisive weapon. A

    single battery can lay down a withering and continuous fire, destroying

    everything within the target area - be it buildings, infantry, cavalry or

    even other artillery batteries. As such, it is important to build and

    maintain a great number of artillery pieces on all fronts, but also to

    have a massive force of infantry large enough to defend them.

    Field Artillery:

    Your standard, all-round artillery battery. Should you need a heavy and

    persisting barrage somewhere, these are your units of choice. A commander

    would be wise to base his artillery department on these heavy guns.

    Experimental Howitzer:

    the Experimental Howitzers form an interesting part of your artillery

    force: they can launch deadly canisters of gas at the enemy, poisoning and

    crippling his troops in their advance. Gas is especially effective against

    stationary units, such as enemy artillery batteries.

    Mortars:Mortar batteries fire shells in high trajectories, effectively rendering

    your opponent's cover irrelevant. Do note, however, that this comes at a

    cost: mortar shells are less effective than other shells, and have shorter

    range.

    Machineguns:

    A machinegun position is your most effective medium- to close-range

    defense. Able to lay down a long-lasting, but inaccurate, suppressive fire

    on enemy infantry, machineguns will gradually grind down any infantry

    attack. Machineguns should form the strongholds in your defensive line,

    while offensive armies will do better without them: being heavy weapons,

    they are, just like other artillery equipment, practically immobile on the

    Great War battlefield.

    Machine Guns in Action

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    Chapter Four:

    Cavalry

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    Chapter Five:

    The Navy

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    Some countries are completely dependent on trade overseas - an

    obvious weakness that other nations will try to exploit. To

    prevent your nation from falling into starvation due to

    blockades, or to isolate another nation from the rest of the

    world, it is strongly suggested that you build a strong and

    committed navy.

    Heavy Ships:

    Dreadnought BattleshipThe dreadnought battleship is the newest innovation in naval warfare:

    rather than having many different types of guns aboard, this vessel relies

    on a few very heavy artillery pieces. This, combined with a strong hull

    and comparatively high speed, has made the dreadnought battleship the

    factor that defines which nations are superpowers, and which nations are

    not. They are, however, extremely expensive - both to construct and

    maintain - and throwing your country into an ambitious naval building

    programmed can prove to be a both costly, and time-consuming, venture.

    Pre-Dreadnought Battleship

    Before the British invented the dreadnought; most nations had heavily-armored, slow ships that boasted a wide assortment of guns of different

    calibers. The problem with these ships today, however, is that the

    splashes from the smaller guns will obscure the splashes from the bigger

    guns, thus greatly limiting the abilities of the observers aboard a pre-

    dreadnought battleship to correct their aim. Thus, the accuracy of a pre-

    dreadnought battleship is much less than that of a modern, dreadnought

    battleship.

    Battle cruiser

    A battle cruiser is, quite simply, a 'fast battleship'. Sacrificing armor

    for speed, these ships can still inflict the same 'punch' as adreadnought, but not survive for quite as long in a heavy engagement.

    Battle cruisers are therefore excellent at raiding enemy merchant shipping

    and convoys, but should not be ordered to participate in large-scale

    engagements unless supported by heavier ships.

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    Light Ships and

    TransportsLight Cruiser

    The light cruiser is an intermediate-class vessel, with low- to medium-

    caliber guns and some minor armor plating to protect the ship from

    incoming shells. Light cruisers are intended for raids on enemy trade

    routes: although not superior to the dreadnoughts and battle cruisers, a

    light cruiser can operate very well on its own against enemy cargo ships,

    but will generally need the support of other cruisers to defeat heavily

    defended convoys. With a long campaign movement range, high speed and a

    comparatively low price tag, the light cruiser is exceptionally suitable

    for hit-and-run missions and patrolling distant waters.

    Destroyer

    The destroyer might have a thin and fragile hull, and low-caliber guns,

    but its high speed and powerful torpedo armament make it anything but a

    weak weapon in naval warfare. Destroyers are cheap, built fast, and can,

    if grouped together in sufficient numbers, take on any opponent in close-

    range combat. These ships are excellent convoy escorts, coastal patrollers

    and raiders, but will do better if kept away from large-scale engagements.

    Transport

    Transports are military vessels built for a single task: to carry troops

    overseas. These vessels are very cheap - both to construct and maintain -

    while at the same time also having a long campaign movement range and very

    high speed. Transports should avoid engagements entirely, however -

    although having some armor plating for protection, these ships are

    completely unarmed. If you need to bring in troops quickly to a far-off

    theater, or ferry forces across minor seas and canals - while at the same

    time in need of a naval force presence elsewhere - a transport is your

    ship of choice.

    Cargo Ship

    A cargo ship is a civilian vessel assigned specifically to carry precious

    goods and war materials overseas. They are both cheap and easy to build -

    and do have some light guns aboard - but should, due to their fragility

    and importance to any trading nation, always have an escorting vessel

    (such as a destroyer) or two nearby.

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