1
Terra-form to Victory! Conquer the enemy and become the supreme ruler of the Island. Move your tanks strategically and fire land carving missiles . Be mindful of the terrain around you, it could be your worst enemy. Completely deformable terrain offers a new and unique challenge. The technology is based on the Marching Cubes algorithm, one of the techniques used for medical scan imaging, such as MRI and CAT scans. Randomly generated terrain, based on Fractal Perlin noise, provides for an infinite number of scenarios, no two matches will be the same Game by Adrian Mayorga, Models by Andres Mayorga Check out the webpage at http://www.cs.utexas.edu/~adrm/cs37 8 CS378 Game Technology Final Project

Terra-form to Victory!

  • Upload
    katen

  • View
    33

  • Download
    0

Embed Size (px)

DESCRIPTION

CS378 Game Technology Final Project. Terra-form to Victory!. Conquer the enemy and become the supreme ruler of the Island. Move your tanks strategically and fire land carving missiles . Be mindful of the terrain around you, it could be your worst enemy. - PowerPoint PPT Presentation

Citation preview

Page 1: Terra-form to Victory!

Terra-form to Victory!

Conquer the enemy and become the supreme ruler of the Island. Move your tanks strategically and fire land carving missiles . Be mindful of the terrain around you, it could be your worst enemy.

Completely deformable terrain offers a new and unique challenge. The technology is based on the Marching Cubes algorithm, one of the techniques used for medical scan imaging, such as MRI and CAT scans.

Randomly generated terrain, based on Fractal Perlin noise, provides for an infinite number of scenarios, no two matches will be the same

Game by Adrian Mayorga,

Models by Andres Mayorga

Check out the webpage at

http://www.cs.utexas.edu/~adrm/cs378

CS378 Game Technology Final Project