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Jessica C. Octavo
OverviewFunctional DescriptionHigh level description of the
Messaging Service
Messages are sent from a subscriber to an application or sent from an application to a subscriber. It is a store and forward way of transmitting messages to and from an application to the other application vice versa.
A messaging service needs a sender and recipient. The program is about sending and receiving message from a program. The first thing to be consider was to be able to create a message. The message should contain any characters. There would be a place where
Messaging Framework
There would be a Login, this login would serve as the unique identity of the every user. The sender of the message should have an exact recipient of the message. These message would be send to the inbox of the recipient while it would be saved into the outbox of the sender.
Application
The application is a GUI made with C# codes, typically it is an Object Oriented program.
Lessons Learnt Describe what you have learned from the exercise in bulleted list
System Principles
The system has an XmlSerializer serializer these is used in the program as a part of the main program. The Serialize method converts the public fields and read/write properties of an object into XML. It does not convert methods, indexers, private fields, or read-only properties. To serialize all an object's fields and properties, both public and private, use the Binary Formatter.
Design Principles
Future Applications
Design Class Diagram
Provide an interaction diagram
Class SpecificationInterfacesClasses
The System.Xml.Serialization namespace contains classes that are used to serialize objects into XML format documents or streams. The program used it as a Public class.
Methods