TechNovatation Talks: Crowdsourcing & Gamification TechNovatation Talks: Crowdsourcing & Gamification

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  • TechNovatation Talks: Crowdsourcing & Gamification

    Learning from Missing Maps & MapSwipe

    Tyler Radford

    @TylerSRadfor

    d

  • Lay’s Do Us a Flavor

  • Why OpenStreetMap matters

  • Same location - different map

    Photo: Brian Sokol/Panos via MSF

  • Hananasif, Dar es Salaam, Tanzania

    January 2015

  • Mapping for flood resilience in Dar es Salaam

    10

    Urban flooding, Dar es Salaam, Tanzania

  • Huge areas of the world have been mapped in detail…

    …But lots left to do

  • Local knowledge – crowdsourced on a big global scale

  • Missing Maps: Global

  • HOT Tasking Manager: tasks.hotosm.org

    Color-coded progress encourages volunteer crowd

  • Remote mapping: Aerial imagery

  • Remote mapping: Digitization

  • Remote mapping: Vector data

  • Hananasif, Dar es Salaam, Tanzania

    January 2017

  • In particular, crowdsourced geodata

    Here are those flood-prone neighborhoods in Tanzania again

  • 30k Volunteers | Hundreds of communities all over the world

  • Moving forward: YOUTH

    • Minimapathons etc

    YouthMappers at Texas Tech University

    Photo: YouthMappers at Texas Tech University

  • Indonesia HOT / OSM Community

  • DHN: Connecting formal with volunteer

  • Refugees contributing to the global map in Yumbe, Uganda

  • Missing Maps: Local

  • July 2016

  • https://youtu.be/Sau2ULAtXaU

  • Data viz – malaria

    Mapping for Malaria Elimination: As of today

    600,000 km2 | 4.5M buildings | 4000 volunteers

  • Vaccination planning and fumigation

    33

    Kinshasa, DRC: August 2016

    Yellow Fever – 10 million vaccinated

    Photo: MSF

  • PROCESS equally valuable as end PRODUCT: learning,

    leading, driving social change

  • Governments are doing it

  • UN Depts/Agencies, int’l orgs using OSM & crowdsourcing

  • Register: summit.hotosm.org

    tyler.radford@hotosm.org

    @TylerSRadford

    @hotosm