Technology and Its Negative Effects on Children

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    Technology and Its Negative Effects on Children

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    Class XXXX, Section XXXX, Fall 2012

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    Technology and Its Negative Effects on Children

    Physical life. Todays technologies allow round-the-clock media access, which

    has become a significant part of childrens everyday activities. The amount of time

    children spend with entertainment media like watching TV or playing video games has

    risen dramatically, as the vast majority of teens spend hours sitting around playing video

    games all day rather than being physically active. According to a study by Kaiser Family

    foundation, today, children aged 8-18 spend an average of 7 hours and 38 minutes out of

    a typical day using entertainment media; that makes more than 53 hours a week (News

    Release, January 2010).This causes obesity problems, which, in their turn, can lead to

    issues in social life. According to WHO, in 2010 the number of overweight children

    under the age of five, was over 42 million globally (WHO, Childhood overweight and

    obesity). Moreover, media and information technologies can make children lazy. Internet

    can provide children with instant access to information, which absolves them of the need

    to do research. Doing homework becomes googling, with no brain activity and

    creativeness. Due to advanced communication technologies, children tend to expect

    immediate responses, having no patience whatsoever.

    Social Life. The social effect can get even more severe, taking into consideration

    the level of violence children see in video games and on TV. This may provoke physical

    aggression in children. Media infuses childrens values with bad role images, often

    heralding negative characters and violent actions. Technological addiction can cause the

    screen-violence to transfer into real life. The negative effect of violent computer games

    on children is well-documented (Lin & Atkin, 2006). Moreover, tech addiction also

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    indirectly leads to law-breaking like illegal downloading. As technologies affect the free

    time of the children, media activities take the time that could otherwise have been spend

    with family. The meaningful parent-kid communication becomes scarce, to some extent

    alienating family members. Virtually socializing erases the distinction between online

    friends and real friends; an online meeting goes for a Friday night party. Technologies

    like social media can cause child abuse; according to the 2009 annual Intelligence Report

    by Child Exploitation and Online Protection Centre, 22% of all online abuse reported in

    2008-2009 took place in a social networking environment, compared with 11.4% the

    previous year. The growth rate has gained speed by 2012 (Fisher, 2009).

    Academic life. Instead of going into extracurricular activities and sports, children

    hurry home to play video games or socialize online. Children tend to multitask a lot,

    often texting, communicating on social media and watching TV at once. This makes it

    harder for them to focus on academic activities. Studies by Dr. Rosen at California State

    University showed that the majority of teens aged 16-18 perform an average of 7 tasks, at

    one time like texting, communicating on Facebook, playing games and more, with TV

    on. Sometimes they use mobile phones to text or connect to social media during class

    time. This makes them miss out important points.

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    References

    Daily Media Use Among Children and Teens Up Dramatically From Five Years Ago.

    January 20, 2010. Retrieved from http://www.kff.org/entmedia/entmedia012010nr.cfm

    Fisher,Tia. CEOP reports Increase in Child Abuse from Social Networking Sites. 26

    October, 2009. http://www.emoderation.com/ceop-reports-increase-in-child-abuse-from-

    social-networking-sites

    Lin, C. A. & Atkin D. J. Communication Technology and Social Change: Theory and

    Implications. Routledge, 2006

    The Children of Cyberspace: Old Fogies by Their 20s. The New York Times - Breaking

    News, World News & Multimedia. Web. 21 Mar. 2010. Retrieved from

    http://www.nytimes.com/2010/01/10/weekinreview/10stone.html?scp=1&sq=technology

    %20children&st=cse.

    World Health Organization (WHO). Global Strategy on Diet, Physical Activity and

    Health. Childhood overweight and obesity. Retrieved from

    http://www.who.int/dietphysicalactivity/childhood/en/

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