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TITLE OR TOPIC IN CAPS 1
Technology and Its Negative Effects on Children
An Assignment Submitted by
Name of Student
Name of Establishment
Class XXXX, Section XXXX, Fall 2012
TITLE OR TOPIC IN CAPS 2
Technology and Its Negative Effects on Children
Physical life. Todays technologies allow round-the-clock media access, which
has become a significant part of childrens everyday activities. The amount of time
children spend with entertainment media like watching TV or playing video games has
risen dramatically, as the vast majority of teens spend hours sitting around playing video
games all day rather than being physically active. According to a study by Kaiser Family
foundation, today, children aged 8-18 spend an average of 7 hours and 38 minutes out of
a typical day using entertainment media; that makes more than 53 hours a week (News
Release, January 2010).This causes obesity problems, which, in their turn, can lead to
issues in social life. According to WHO, in 2010 the number of overweight children
under the age of five, was over 42 million globally (WHO, Childhood overweight and
obesity). Moreover, media and information technologies can make children lazy. Internet
can provide children with instant access to information, which absolves them of the need
to do research. Doing homework becomes googling, with no brain activity and
creativeness. Due to advanced communication technologies, children tend to expect
immediate responses, having no patience whatsoever.
Social Life. The social effect can get even more severe, taking into consideration
the level of violence children see in video games and on TV. This may provoke physical
aggression in children. Media infuses childrens values with bad role images, often
heralding negative characters and violent actions. Technological addiction can cause the
screen-violence to transfer into real life. The negative effect of violent computer games
on children is well-documented (Lin & Atkin, 2006). Moreover, tech addiction also
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indirectly leads to law-breaking like illegal downloading. As technologies affect the free
time of the children, media activities take the time that could otherwise have been spend
with family. The meaningful parent-kid communication becomes scarce, to some extent
alienating family members. Virtually socializing erases the distinction between online
friends and real friends; an online meeting goes for a Friday night party. Technologies
like social media can cause child abuse; according to the 2009 annual Intelligence Report
by Child Exploitation and Online Protection Centre, 22% of all online abuse reported in
2008-2009 took place in a social networking environment, compared with 11.4% the
previous year. The growth rate has gained speed by 2012 (Fisher, 2009).
Academic life. Instead of going into extracurricular activities and sports, children
hurry home to play video games or socialize online. Children tend to multitask a lot,
often texting, communicating on social media and watching TV at once. This makes it
harder for them to focus on academic activities. Studies by Dr. Rosen at California State
University showed that the majority of teens aged 16-18 perform an average of 7 tasks, at
one time like texting, communicating on Facebook, playing games and more, with TV
on. Sometimes they use mobile phones to text or connect to social media during class
time. This makes them miss out important points.
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References
Daily Media Use Among Children and Teens Up Dramatically From Five Years Ago.
January 20, 2010. Retrieved from http://www.kff.org/entmedia/entmedia012010nr.cfm
Fisher,Tia. CEOP reports Increase in Child Abuse from Social Networking Sites. 26
October, 2009. http://www.emoderation.com/ceop-reports-increase-in-child-abuse-from-
social-networking-sites
Lin, C. A. & Atkin D. J. Communication Technology and Social Change: Theory and
Implications. Routledge, 2006
The Children of Cyberspace: Old Fogies by Their 20s. The New York Times - Breaking
News, World News & Multimedia. Web. 21 Mar. 2010. Retrieved from
http://www.nytimes.com/2010/01/10/weekinreview/10stone.html?scp=1&sq=technology
%20children&st=cse.
World Health Organization (WHO). Global Strategy on Diet, Physical Activity and
Health. Childhood overweight and obesity. Retrieved from
http://www.who.int/dietphysicalactivity/childhood/en/
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