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7/29/2019 Tech priest
1/3
7/29/2019 Tech priest
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Fate Points
Hit Location & Armour
Insanity
Corruption
Gear
Mutations
Missile weapons Melee weapons
Wounds
Movement Lifting
CharacteristicsBallistic Skill (BS)
Adv. taken Adv. taken Adv. taken Adv. taken Adv. taken Adv. taken Adv. taken Adv. takenAdv. taken
Fellowship (Fel)Will Power (WP)Perception (Per)Intelligence (Int)Agility (Ag)Toughness (T)Strength (S)Weapon Skill (WS)
BODY(31-70)
Type
LEFT LEG(86-100)
Type
RIGHT LEG(71-85)
Type
LEFT ARM(21-30)
Type
HEAD(1-10)
TypeRIGHT ARM(11-20)
Type
Permission granted to copy for personal use only Games Workshop Ltd 2008. Unoffici al Character Sheet by Bo Hasle Buur 2008
Half Move
(AB x 1)
Full Move
(AB x2)
Charge
(AB x 3)
Run
(AB x 6)
Upper Body31-50
Lower Body51-70
Left31-50
Right51-70
Base Jump
(SB x 20 cm)
Base Leap
(SB x 1 m)
Carry Lift Push
Total CurrentFate Points
Hit Location & Armour
Insanity
Corruption
Gear........................ ......................... ... ................................. ......................... ... ................................. ......................... ... ................................. ......................... ... ................................. ......................... ... ................................. ......................... ... .........
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weight
Mutations
Missile weapons
Name Class
Damage Type Pen Reload ROF
1 / /Range Clip
PB /S /M /L /ESpecial Rules
Name Class
Damage Type Pen Reload ROF
1 / /Range Clip
PB /S /M /L /ESpecial Rules
Name Class
Damage Type Pen Reload ROF
1 / /Range Clip
PB /S /M /L /ESpecial Rules
Name Class
Damage Type Pen Reload ROF
1 / /Range Clip
PB /S /M /L /ESpecial Rules
Melee weaponsName
Class Damage Type Pen
Special Rules
Name
Class Damage Type Pen
Special Rules
Name
Class Damage Type Pen
Special Rules
Name
Class Damage Type Pen
Special Rules
Insanity pointsDegree of MadnessDisorder Severity
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Corruption pointsDegree of CorruptionMalignancies
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Handedness: ........................................
Wounds
Total Wounds
Current Wounds
Critical Damage
Fatigue
Max. Fatigue = TB
Total Armour Weight
....................................
Movement Lifting
Characteristics
Sound Constitution
3 6 9 18 2m 40m
31 37 2 4 3 3 3 1 4 2 2 9 4 1 3 1q
Las Carbine Las
1d10+2 E 0 Full 2 -
0m 40
Reliable
Las Pistol Las
1d10+2 E 0 Full - -
30m 30
reliable
Pum -Action Shot un SP
1d10+4 I 0 2Full -
30 8
Scatter
Fire Bomb Grenade
1d10+3 X - -
m -
Blast 3
Metal Staff 3
Las Pistol - 1 Char e Pack 1.5
Las Carbine - 1 Char e Pack 3
Knife 0.5
Flak Vest 5
Glow Lam 0.5
Data-Slate 0.5
Mechanicus Robes 1
Vestments ( ood ualit 1
9 S are Parts 3.5
Lascutter 4
3x Fire Bomb 1.5
Pum -Action Shot un 5
Metal Staff
Melee 1d10+SB I 0
Balanced, Primitive
Knife
Melee/thr. 1d5 R 0
Ran e-3m, Primitive
Ri ht
0N/A
1Primitive
1Primitive
3Flak
1Primitive
1Primitive
10k
9
9
3 3
7/29/2019 Tech priest
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Portrait Other Players
Contacts
History / Notes
Alter Egos
XP Advancements
Faith
Permission granted to copy for personal use only Games Workshop Ltd 2008. Unofficial Character Sheet by Bo Hasle Buur 2008
Portrait
Emperor worship on home world ......................................................................................................................................
Home world saint(s) ..................................................................................................................................................................Personal saint(s) .................................................................. After life believe ............................................................................
How do you serve the Emperor .......................................................................................................................................................Ministorum effect on your life ............................................................................................................................................................
Other PlayersPlayer Name Charac ter Name Career Notes
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ContactsContact Location Notes XP cost
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History / Notes
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XP AdvancementsAdvancemen ts Taken XP Cost Advancement s Taken XP Cost
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Faith
Alter Egos
See page 199 in the InquisitorsHandbook for information on faith
Feedback Screech- All creatures (except daemonic or machine based) within 30m
must make a willpower test or lose a half action on there next turn. this is a full action
and needs 1d5 rounds to cooldown audio circuits.
Basic W . SP 100
Drive Ground 100
feedback Screec 100
Simple Int. 100