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Teaching with Technology: The VROMA Virtual Community Barbette Stanley Spaeth, Tulane University Diane Harris-Cline, University of Cincinnati

Teaching with Technology: The VROMA Virtual Community

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Teaching with Technology: The VROMA Virtual Community. Barbette Stanley Spaeth, Tulane University Diane Harris-Cline, University of Cincinnati. What is VROMA?. A Virtual Community. - PowerPoint PPT Presentation

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Page 1: Teaching with Technology:   The VROMA Virtual Community

Teaching with Technology: The VROMA Virtual Community

Barbette Stanley Spaeth, Tulane UniversityDiane Harris-Cline, University of Cincinnati

Page 2: Teaching with Technology:   The VROMA Virtual Community

What is VROMA?

Page 3: Teaching with Technology:   The VROMA Virtual Community

A Virtual Community

• A community of teachers and students who help to create on-line resources for teaching Latin and ancient Roman culture and who use these resources in their courses

Page 4: Teaching with Technology:   The VROMA Virtual Community

A Virtual Space

• An on-line “place,” modeled in part on ancient Rome, where students and teachers can interact both synchronously and asynchronously, hold courses and lectures, and share resources for the study of the ancient world

Page 5: Teaching with Technology:   The VROMA Virtual Community

A Collection of Resources

• A collection of and filter for Internet resources, including texts, commentaries, images, maps, and other materials. These resources are extendable and customizable for a variety of reading levels and curricula.

Page 6: Teaching with Technology:   The VROMA Virtual Community

A Project Funded by the NEH

• Initial funding for the VROMA project was provided by the National Endowment for the Humanities.

• The directors of VROMA are:– Suzanne Bonefas, Associated Colleges of the South– Michael Arnush , Skidmore College– Kenny Morrell, Rhodes College– Barbara McManus, College of New Rochelle– Steve Nimis, Miami University

Page 7: Teaching with Technology:   The VROMA Virtual Community

What are the objectives of VROMA?

Page 8: Teaching with Technology:   The VROMA Virtual Community

Overview

• The VROMA project has been designed to test five hypothesizes about the role modern information technology can play in facilitating the teaching and learning of Classics.

Page 9: Teaching with Technology:   The VROMA Virtual Community

Promote Effective Learning

• Technology’s capacity for simultaneous presentation of different types of resources promotes effective learning in Classics.

Page 10: Teaching with Technology:   The VROMA Virtual Community

Generate Interest in Teaching and Learning Classics

• Technology’s capacity to create a sense of immediacy and intimate contact with the classical world generates interest and personal investment in teaching and learning Classics.

Page 11: Teaching with Technology:   The VROMA Virtual Community

Bridge Diversity, Develop Community and Foster Collaboration

• Technology’s capacity for rapid and efficient communication helps to bridge diversity, develop community, and foster collaboration among individuals in distant locations and different types of institutions

Page 12: Teaching with Technology:   The VROMA Virtual Community

Expedite Distance Learning and Cross-Institutional Collaborative Courses

• The coupling of cross-platform, time-independent web technology with real-time, interactive MOO technology expedites distance learning and cross-institutional collaborative courses.

Page 13: Teaching with Technology:   The VROMA Virtual Community

Improve General Technological Interest and Proficiency

• Guided and goal-oriented use of technology in Classics courses improves general technological interest and proficiency.

Page 14: Teaching with Technology:   The VROMA Virtual Community

How does VROMA work?

Page 15: Teaching with Technology:   The VROMA Virtual Community

Dual Interface

• VROMA unites two types of Internet technology: World-Wide-Web and MOO.

• WWW provides opportunity to display images and provide links to other sites.

• MOO provides textual descriptions and enables users to experience “virtual reality,” in that they can speak and act inside a virtual space.

Page 16: Teaching with Technology:   The VROMA Virtual Community

MOO

• Multi-user Object-Oriented Enviroment• Derived from MUD: Multi-User Dungeon• Origins in “Dungeons and Dragons”• Now: used as pedagogical tool to create

space in which students and teachers can interact live online.

Page 17: Teaching with Technology:   The VROMA Virtual Community

A Demonstration of VROMA

Page 18: Teaching with Technology:   The VROMA Virtual Community

Home Page of VROMA (1)

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Home Page of VROMA (2)

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Home Page of VROMA (3)

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Web Gateway (1)

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Web Gateway (2)

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Loading VROMA

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VROMA Windows

Page 25: Teaching with Technology:   The VROMA Virtual Community

Prima Porta Vromana (1)

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Prima Porta VRomana (2)

Page 27: Teaching with Technology:   The VROMA Virtual Community

Characters in VROMA (1)

Page 28: Teaching with Technology:   The VROMA Virtual Community

Characters in VROMA (2)

Page 29: Teaching with Technology:   The VROMA Virtual Community

Characters in VROMA (3)

Page 30: Teaching with Technology:   The VROMA Virtual Community

Characters in VROMA (4)

Page 31: Teaching with Technology:   The VROMA Virtual Community

Jump to Rome