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Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

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Page 1: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Teaching and Learning in the Digital Age

A Professional Development Presentation by Leslie Witten

Page 2: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

The Issue

Page 3: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

The 21st Century:A Digital Age

Digital technologies have become part of the everyday lives of people in industrial and post-industrial societies.

Technology tools are used to express knowledge creatively.

The Internet is a powerful tool allowing people of all ages in all parts of the world to access information, communicate, and work together.

Increasingly globalized economy.

Page 4: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Teaching and Learning in The Digital Age

As these factors collide and grow exponentially…

...Shift HappensA presentation by Karl Fisch, Modified by Howie DiBlasi, 20071

What are your initial reactions?

What do we think it means to prepare students for the 21st century?

What implications does this have for our way of doing things?

Page 5: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Teaching and Learning in The Digital Age

“The sheer magnitude of human knowledge, world globalization, and the accelerating rate of change due to

technology necessitates a shift in our children’s education – from plateaus of learning to continuous

cycles of learning.” - The 21st Century Literacy Summit, 20052

Technology + Globalization = New Literacies + New Skills

Page 6: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

New Culture, New Practices, New LiteraciesTraditional CORE Literacy PLUS…

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Page 7: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Growing Up in the Digital Age

Page 8: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Digital Natives: Do They Really Think Differently?

Various kinds of stimulation change brain structures, which affects the way people think.4

Digital natives process information as though their

cognitive structures were parallel, not sequential and leap around in hypertext-like thought. 5

Learning for the digital native is a totally different cognitive process than for previous learners.

Page 9: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

The Digital Age StudentDistinct Learning Preferences and Needs6

Favor working with technology.

Prefer multimedia learning environments vs. text-based ones.

Learning is supported by social interaction in learning communities.

Highly individualized approach to learning.

Strong achievement orientation.

Short attentions spans except when actively engaged in learning4

Weak reflection skills.

Page 10: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

ACTIVITY

Have you observed any of these cognitive development effects and learning needs in your classroom?

Discuss with one other person what you have noticed.

Page 11: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Implications on Education

Traditional Methods

Teacher-Centered Direct Instruction Textbook-Based

Linear Design Passive student learning

In-Effective for Digital Learners

21st Century Methods

Student-Centered Active, Authentic

Experiences Multiple Sources of

Information Collaboration Technology-Infused

Effective for Digital Learners5

Page 12: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Constructivism for 21st Century Classrooms

Based on the Constructivist Learning Theory7

Dewey, Piaget, Vygotsky, Bruner, Feuerstein, Papert, Gardner

Emphasis on how to think, how to learn…foundation of lifelong learning.

Page 13: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Constructivist Principles

Knowledge must be actively constructed by testing new information against prior knowledge.

Knowledge is constructed distinctively in multiple ways through a variety of contexts, resources, and tools. Learning will be demonstrated uniquely by the individual learner.

Reflection plays a central role; facilitates cognitive and metacognitive processes.

Page 14: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Constructivist Principles

Learning is social; collaboration deepens understanding.

Learning communities support student learning.

Meaningful projects sharpen scientific thinking and higher-ordered cognition.

Page 15: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

From Theory to Practice:Constructivist Methods7, 8, 9, 10

Active Learning

Authentic Learning

Multiple Perspectives

Communities of Learners

Page 16: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Constructivist Methods:Active Learning

Hands-on learning revolves around inquiry; challenges the learner’s preconceptions.

Student-centered; teacher facilitates learning.

Learning is hands-on; experience, interpret, organize, reflect, and share knowledge.

Technology utilized as a tool throughout the learning process.

Page 17: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Constructivist Methods:Authentic Learning

Real-world experiences.

Use of ordinary practices and tools that the professionals in the field of study use.

Situated learning; learning is directly linked to the appropriate context.

Technology used to simulate authenticity and/or allow for collaboration in real-world contexts.

Page 18: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Constructivist Methods:Multiple Perspectives

Each learner is unique; learning process and products will vary.

Present information from multiple and alternative views.

Thematic units of study, incorporate multiple disciplines; promotes cognitive flexibility.

Tasks are multidisciplinary to affirm that learning is about useful, personal knowledge, not abstract general truths.

Page 19: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Constructivist Methods:Communities of Learners

Collaborative learning: students develop, compare, and understand multiple perspectives on an issue.

A rigorous process of interpretation, articulation, and consensus building; the goal is to create learners who can articulate, evaluate, and argue their perspective.

Student learning is supported with access to:

domain experts who operate in an apprenticeship relationship with the students,

teachers who facilitate and scaffold thinking and problem solving, and

cooperative relationships with other students.

Page 20: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Constructivist Methods:Assessment

Uses multiple measures of assessment; evaluate growth over time.

Built-in and ongoing assessment throughout the learning experience.

Authentic evaluation (task performance) examines the learner’s thinking process and emerges naturally from completing an authentic task; aims to measure the process of learning more so than the product.

Incorporates self- and peer- evaluations.

Includes rubrics and portfolios.

Page 21: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Constructivist Methods:A Framework

1) Begin with a problem to solve or decision to make that is relevant and meaningful to students.

2) Provide opportunities for interdisciplinary exploration using content standards as curricular priorities;

3) Develop tasks that require higher order thinking such as prediction, interpretation, analysis, and creation that use raw data and real-world data from primary sources.

4) Create a community of learning: students use technology, teachers, experts, and peers to facilitate learning; students share ideas with each other.

5) Assess both the process and products of learning with multiple measures like rubrics, portfolios, and constructed-response/essay writing, peer evaluation and self evaluation.

Page 22: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

ACTIVITY Mark your handout or jot down notes to

identify which constructivist—based teaching strategies you currently employ in your classroom.

By self-assessing your use of constructivist strategies, you will be able to more explicitly understand how to further shift your instructional practices towards teaching and learning in the digital age.

Page 23: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Technology Tools to Support Constructivism

Technology tools for learning: Provide for exploration Allow for highly creative and individualized

expression invigorate learning and foster student motivation

Technology + Constructivism = Creative, Autonomous, Collaborative,

and Reflective Learning11

Page 24: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Technology Tools to Support Constructivism

Learning Objects Web 2.0 Tools Cross-Cultural Exchanges Productivity Tools Creativity Tools

Page 25: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Learning Objects12

Internet-based instructional materials that support understanding a concept or process.

Examples: A single picture, short video clip, statistical data, primary sources, virtual field trips, tutorials, comparison charts, simulations, WebQuests.

Used in a variety of contexts for various learning outcomes.

Can be accessed repeatedly by many people from many locations.

Can be used to enhance traditional lecture methods but real power comes when students access the materials to support their own learning.

Page 26: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Learning Objects:WebQuests13

Inquiry-based activities using Web resources to solve a problem collaboratively.

Learners explore issues from multiple perspectives, determine a course of action, interpret knowledge, discuss it with their peers, transform it into personal knowledge, and share the new knowledge with the public.

Create your own using Filamentality or TeacherWeb.

Internet search, ex: “WebQuest and dinosaurs”.

Page 27: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Learning Objects: Simulations

Software or Web-based tool.

A model of real or imagined events with which the user interacts.

Effective cognitive tool: learners negotiate and solve authentic problems, manipulate and experiment with variables in the scenario, and receive immediate responses to those changes and decisions.

Examples: SimTown, Interactive Frog Dissection, The Stock Market Game.14

Page 28: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Learning Objects:Where to Find Them

Google Search, e.g. “learning objects fractions middle school”

Gateway to Educational Materials

Apple’s Learning Interchange Thinkport Wisconsin Online Resource Ce

nter Multimedia Educational Resour

ces for Learning and Teaching Online (MERLOT)

The Library of Congress Los Angeles Public Library Pho

to Collection California Learning Resource N

etwork Internet4Classrooms

TeachersFirst Los Angeles Public Library

Photo Collection California Learning Resour

ce Network NASA Virtual Field Trips (Google) Illuminations Shodor Web Cam (Google) Blue Web’n PBS Teacher Source Thinkfinity (formerly

Marcopolo)

Page 29: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Web 2.0 (a.k.a. the Read/Write Web)

A new generation of Web use in which participants connect, collaborate and create on the Internet

Communities of learning where knowledge is created, shared, discussed, recreated, and shared again amongst community members.

Page 30: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Web 2.0 (a.k.a. the Read/Write Web)

Wikis are collaborative Web sites in which participants create works of knowledge together; use as meeting places to collaborate on school work together in a hypermedia context.

Podcasts are used to create and listen to Internet broadcasts of information.

Weblogs (blogs), are online discussion forums where learners post responses to issues and other peoples’ previous postings.

Online Photo and Video and Management (Flickr or Ourmedia)

Social Bookmarking: to store your bookmarks online; can share with other using tags that identify content subjects. (del.icio.us or Fleck)

Presentation Tools: Bubbleshare - create story

albums with your pictures and record your voice telling your story

Slideshare - Share your presentations online

Explore more at: www.webtopointo.wikispaces.com or ww.internet4classrooms.com/web2.htm

Page 31: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Cross-Cultural Exchanges

Transformative opportunities in which learners can connect and interact with people and organizations all over the world.11

Using Web sites, email, blogs, video-conferencing tools such as webcams and free software such as Skype, students participate in inter-regional exchanges to enhance global awareness and cross-cultural understandings.

Internet sites in existence which provide lesson plans, resources for teachers, and connections to real places and people all over the world.

All disciplines can employ them effectively.

Page 32: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Cross-Cultural Exchanges

ePALS Classroom Exchange

UNICEF Voices of Youth

Friendship through Education (Peace Corps and Coverdell World Wise School)

International Education and Resource Network (iEARN)

Global Café

AskAsia Lesson Plans

Global Teachnet

Broadcast Live—Radio and Television from Around the World

My Wonderful World

The American Forum for Global Education

Choices Education Program

United Nations Cyberschoolbus

A few places to start15…

Page 33: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Creativity Tools

Allow for learners to participate in authentic, active, and expressive domains of learning;

incorporates multiple perspectives and representations of knowledge construction.

Concept mapping: a graphic tool to construct and demonstrate understanding; allows for multiple representations of information. (KidPix and Inspiration)

Student-made movies, photos, and music: help students to construct knowledge in abstract and creative modes. (iLife from Mac)

Page 34: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Creativity Tools

Presentation software (PowerPoint, Keynote, or HyperStudio) uses: Teachers:

Multimedia “lectures”. Digital “lectures” can be posted on the teacher’s

web site. Students:

Create own presentation to use for an oral report. Storyboard a book. Hypermedia note cards during the research

process.

Page 35: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Productivity Tools

Free up cognitive resources for deeper thinking by off-loading tasks. 16

National Educational Technology Standards states that students should use technology not only to “process data and report results” but also to “select and use applications effectively and productively”.17

Applications such as word processing, spreadsheets and databases, email, and interactive whiteboards can be used for cognition when implemented into constructivist-based instruction.

Page 36: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Productivity Tools Word processing: critical

skill; allows for knowledge to be created, shared, discussed, and collaborated upon.18

Data organization and manipulation: skill for global economy; use spreadsheets and databases to manipulate data, create graphic representations of knowledge and share quantitative knowledge with others.

Email: connect students to other members of their learning community.

The interactive whiteboard: teachers use to assist with instruction, post their interactive whiteboard lectures to a web site; cooperative student groups may self-elect to use and manipulate it for purposes such as information review or knowledge presentation.19

Page 37: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

ACTIVITY

Identify which technology tools are employed in your classroom. Mark your handouts:

With “S” for tools that students use regularly. With “I” for tools that you regularly use.

Place a star next to the tools that you are interested in knowing more about and integrating into your curriculum.

Page 38: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Technology Tools:What’s Really Important?

Know of the tools; no need to master them all.20

Knowing about the tools:

Talk about the different tools as options in learning;

Use the language of your digital natives.

No need to become proficient in all the tools:

Pick one or more to master

Cover the range collectively with other teachers…everyone use different tools.

Let students teach you what you don’t know.

Page 39: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Technology Tools:What’s Really Important?

Be proficient in what the students don’t know: What technology adds value to learning and where

it is most effective.

Important issues about technology:

Online safety

Plagiarism

Information evaluation/source credibility

How to evaluate student uses of technology

Page 40: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Technology Tools:What’s Really Important?

Technology as an add-on to instruction is not effective.21

Integration into instruction using constructivist strategies IS effective:

design a product, analyze the world, access information, infer and synthesize personal knowledge, create unique representations of what they know, participate in authentic learning experiences, and collaborate and share with a learning community.16

Technology + Constructivism = 21st Century Learning

Page 41: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Phases of Computer-Based Technology Integration

Phase I: Print Automation

Phase II: Expansion of Learning

Opportunities

Phase III: Data-Driven Virtual Learning

Computers replace what could be accomplished on paper or by hand.

Papers are typed on the computer but not necessarily composed there

Students practice skills (e.g. math facts) by playing a drill-and-practice game as opposed to completing a worksheet, and

Computer skills are taught as a pull-out activity rather than an everyday tool.

Classrooms operating at this level could use learning objects, but they would be seen more as an add-on to the curriculum.

Instruction is teacher-led; focusing on traditional, core curriculum only.

Students and teachers use technology to:• Collect information, • Carry on dialogues with people from around the world, and • Present findings to their class.

Learning objects are a natural fit in this phase, as the power of the Internet is used for learning and research purposes.

Instruction focuses on some twenty-first century skills, but:• Problems may not be fully real-world focused• Solutions are not presented to audiences outside the classroom.

The type of curriculum that allows development and demonstration of twenty-first-century skills:• Real-world problems, • Critical thinking, • Data-driven decision making, • Communication with others outside of school, • Presentation of solutions to audiences outside of school.

Learning objects richly support learning: • Teachers and students can locate and use appropriate resources on the Internet • Provide the information or background knowledge, skill, or process needed by the students to solve a problem.

Instruction is provided by the teacher as a facilitator:• Student-centered,• Scaffolds to mediate learning,• Individualized: “Just enough, just in time, just for you”

Cramer, S. R. (2007) Update your classroom with learning objects and twenty-first century skills. Clearning House 80 (3). Retrieved July 17, 2007, from Academic Research Premier database.

Page 42: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Models of Constructivist Learning in the 21st Century

The Big6 TM Information Literacy Model

Project-Based Learning

Page 43: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

The Big6 TM Information Literacy Model

Equips learners with the ability to access, use, and evaluate information reliably.22

Formulated on a set of skills that scaffold the cognitive processes involved in solving a problem or making an informed decision.

Process is flexible, non-linear, recursive.

Emphasizes reflection throughout the process. 23

Can be taught alone but is most effective when integrated with curriculum, technology, and constructivist practices. 24

Page 44: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

The Big6 TM Information Literacy Model25

Task Definition

Information Seeking Strategies

Location and Access

Use of Information

Synthesis

Evaluation

Page 45: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

The Big6 TM Information Literacy Model26

Technology Big6™ Skill

Word processing, graphics, desktop publishing

Synthesis (writing)Use of Information (note-taking)

Spelling and grammar checking Evaluation

Information Retrieval and Search Systems

Information Seeking StrategiesLocation & Access

Spreadsheets, Database management systems

Synthesis

HypermediaUse of Information

Synthesis

Electronic resources (on CD-ROM, servers, WWW)

Information Seeking StrategiesLocation & Access

Technology Big6™ Skill

E-mail, listservs, chat, video conferencing, instant messaging

Task DefinitionInformation Seeking StrategiesLocation & AccessUse of InformationSynthesisEvaluation

Network navigation (WWW Netscape, Internet Explorer, Portals)

Information Seeking StrategiesLocation & Access

FTP, download/upload Use of Information

Yahoo, Google, Yahooligans, Lycos, AltaVista, portals

Location & Access

Web authoring Synthesis

Web sites Use of Information

Internet Capabilities and the Big6™

Computer Capabilities and the Big6™

Technology as a tool: Applications in a Big6™ context. (2006). Retrieved July 18, 2007, from http://www.big6.com/showarticle.php?id=144

Page 46: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

The Big6 TM Information Literacy Model

Used in thousands of K-12 schools and higher institutions, as well as in corporate and adult training programs.26

An estimated 84,000 teachers have been trained in The Big6TM program.

The Big6 TM model creates lifelong learners and well-prepared twenty-first century students.

Page 47: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Project-Based Learning (PBL)

Adapted from The George Lucas Educational Foundation Web site www.edutopia.org27

Page 48: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

What is Project-Based Learning?

PBL is curriculum fueled and standards based.

PBL asks a question or poses a problem that ALL students can answer. Concrete, hands-on experiences come together during project-based learning.

PBL allows students to investigate issues and topics in real-world problems.

PBL fosters abstract, intellectual tasks to explore complex issues.

Page 49: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

How Does Project-Based Learning Work?

Question

Plan

Schedule

Monitor

Assess

Evaluate

Page 50: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

PBL - Question

Start with the Essential question.

Take a real-world topic and begin an in-depth investigation.

Make sure it is relevant for your students.

Page 51: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

PBL - Plan

Plan which content standards will be addressed while answering the question.

Involve students in the questioning, planning, and project-building process.

Teacher and students brainstorm activities that support the inquiry.

Page 52: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

PBL - Schedule

Teacher and students design a timeline for project components.

Set benchmarks.

Keep it simple and age-appropriate.

Page 53: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

PBL - Monitor

Facilitate the process.

Mentor the process.

Utilize rubrics.

Page 54: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

PBL - Assess

Make the assessment authentic.

Know authentic assessment will require more time and effort from the teacher.

Vary the type of assessment used.

Page 55: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

PBL - Evaluate

Take time to reflect, individually and as a group.

Share feelings and experiences.

Discuss what worked well.

Discuss what needs change.

Share ideas that will lead to new inquiries, thus new projects.

Page 56: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Teaching and Learning in the Digital Age

Recognizes:

How the digital revolution has impacted students culturally and cognitively.

That a new set of skills and literacies are necessary to be successful in the 21st century.

Understands how constructivist teaching strategies support the digital learner by providing:

Active and authentic learning experiences.

Communities of learners who rely upon multiple perspectives of knowledge.

Provides a technology-rich learning environment in which technology tools are integrated throughout the entire learning process.

Page 57: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

“The biggest obstacleto school changeis our memories.”

-- Dr. Allen Glenn

Obstacles

Page 58: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

Change

“We must bethe change

we want to seein the world.”

-- Mahatma Gandhi

Page 59: Teaching and Learning in the Digital Age A Professional Development Presentation by Leslie Witten

ReferencesA global imperative: A report of the 21st century literacy summit. (2005). The New

Media Consortium. Retrieved July 16, 2007 from http://www.adobe.com/education/pdf/globalimperative.pdf

Ackermann, E. (n.d.). Piaget’s constructivism, Papert’s constructionism:What’s the difference? Retrieved July 17, 2007, from http://learning.media.mit.edu/content/publications/EA.Piaget%20_%20Papert.pdf

Carano, K. T. & Berson, M. J. (2007). Breaking stereotypes: Constructing geographic literacy and cultural awareness through technology. Social Studies 98 (2). Retrieved July 16, 2007, from Academic Search Premier database.

Cramer, S. R. (2007) Update your classroom with learning objects and twenty-first century skills. Clearning House 80 (3). Retrieved July 17, 2007, from Academic Research Premier database.

Darrow, R., & MacDonald, C. (2004, Spring). What Is Information Literacy in the Digital Age?. CSLA Journal, 27(2), 21-23. Retrieved July 18, 2007, from Academic Search Premier database.

Dimock, V. & Heath, M. (1998). Getting started with constructivism and technology. TAP into Learning, 1 (1). Retrieved July 16, 2007, from http://www.sedl.org/pubs/tapinto/v1n1.pdf

Dodge, B. (2007) Creating WebQuests. Retrieved July 21, 2007, from http://www.webquest.org/index-create.php

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ReferencesenGauge®21st century skills: Literacy in the digital age.(2003). North Central

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Fisch, K. (Creator) & DiBlasi, H. (Modifier). (2006). Did you know…II? [Online presentation]. Retrieved July 18, 2007, from http://video.google.com/videoplay?docid=-1469293970506350337&q=shift+happens&total=318&start=0&num=10&so=0&type=search&plindex=8

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Karagiorgi, Y., & Symeou, L. (2005). Translating constructivism into instructional design: potential and limitations. Educational Technology & Society, 8 (1), 17-27. Retrieved July 16, 2007 from http://www.ifets.info/journals/8_1/5.pdf

Lambert, L., Walker, D., Zimmerman, D. P., Cooper, J. E., Lambert, M. D., Gardner, M. E., et al. (2002). The constructivist leader. New York: Teachers College Press.

Lowe, C. (2004) Research foundations of the Big6™ skills. Retrieved July 18, 2007, from, http://www.big6.com/showarticle.php?id=145

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ReferencesMims, C., Polly, D., Shepherd, C., & Inan, F. (2006, May). Examining PT3 Projects

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ReferencesPrensky, M. (2007). Changing paradigms. Educational Technology. Retrieved July

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Project-based learning. (n.d.) Retrieved July 17, 2007, from http://www.edutopia.org/teachingmodules/PBL/howpbl.php

Sandars, J. (2006, September). The 'net generation': a challenge for work-based learning. Work Based Learning in Primary Care, 4(3), 215-222. Retrieved July 18, 2007, from Academic Search Premier database.

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Serim, F. (2006) The importance of contemporary literacy in the digital age: A response to digital transformation: A framework for information communication technologies (ICT). Retrieved July 18, 2007, from http://www.big6.com/showarticle.php?id=157

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