Reimagining Classic Games Casual, Social & Mobile games 10+
years 3 offices worldwide Long time partnership with Microsoft
About Me
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Reimagining Classic Games Familiar rules Known mechanics Huge
fan base Around forever
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Reimagining Classic Games Quick Intuitive Sharable/Social High
expectations Keyboard Touch Mouse Play Anywhere
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Reimagining Classic Games Redesign Solitaire, Minesweeper and
Mahjongg for Windows 8
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Re-imagining Classic Games From Flash/.Net to Windows 8 (Whats
a XAML?) Building components & engines Moving targets and
unknowns Support and excitement
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Reimagining Classic Games Whats sacred? Brainstorms, surveys
and target demos Iteration and play testing Engagement and
retention
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Reimagining Classic Games Cult classic Mouse vs. Touch Ripe for
refresh Expand the demo New Idea: Adventure Mode
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Reimagining Classic Games Simplicity Do your research Dont
break whats not broken Iteration and play testing! Polish
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Embracing Windows 8 Richard McKinney Halfbrick Studios CTO
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Why are we so excited about Windows 8? 2012 Halfbrick Studios
Pty Ltd.
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Why would you want your own engine? 2012 Halfbrick Studios Pty
Ltd.
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Overview of own engine, Mortar: 2012 Halfbrick Studios Pty Ltd
15+ Platforms supported. Whats a few more? Android Bada Coin
op-arcade Flash HTML 5 iOS Linux OS X Symbian^3 Smart TVs Windows
Desktop (XP/Win7) Primary Development Platform. Windows 8 (Windows
Store apps) Windows Phone Xbox 360 Several more! We want to be
everywhere!
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How does it all fit together? 2012 Halfbrick Studios Pty
Ltd.
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How does it all fit together 2012 Halfbrick Studios Pty
Ltd.
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That cant be all! 2012 Halfbrick Studios Pty Ltd.
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31 What if I dont have the resources to make my own engine?
2012 Halfbrick Studios Pty Ltd.
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What if I have an iOS or Android app and want Win8 support?
2012 Halfbrick Studios Pty Ltd.
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WinRT APIs 2012 Halfbrick Studios Pty Ltd.
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What happened to the Win32 Api? 2012 Halfbrick Studios Pty
Ltd.
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General Async Development: 2012 Halfbrick Studios Pty Ltd.