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Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games
Game Title The Legend of Zelda: Ocarina of Time http://www.youtube.com/watch?v=v3FSsNA78iI
Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements
Setting
The music in this cutscene sounds dark, creepy and dramatic. The sound of the rain adds to the creepiness of the setting and could also mean the cut scene takes place outside.
The music sounds orchestrated using violins and a little bit of piano. This creates the dark atmosphere in the cut scene.
Mood
The sound of the rain shows the weather has a dark tranquillity to it which reflects the mood of the cutscene as dark, something bad is happening.
The violin helps to create the dark, creepy atmosphere. The sound of rain also reflects that something bad is happening. Usually bad weather matches the dark scene.
Game genre
The sounds suggest the game to be fantasy/adventure due to the dark tone of the music and sound of a horse suggests medieval times which can be connected to fantasy.
The dark music implies fantasy. The dark sound of the violin implies something bad and important happening in the story.
Narrative
The sound of rain and the dark music implies an important cutscene with dark elements.
The music suggests something dark and important happening within the story. The scene is setting up for the characters next quest.
Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games