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TABLEHome Bench Visitor Bench
Coaches Box Coaches BoxX
FHSAA has mandated the following pre-game procedures for all regular season, district, regional, and state play-off contests.
1
TABLEHome Bench Visitor Bench
Coaches Box Coaches BoxX
UR
HOME
GUESTHOME GUEST
15:0000 00
PERIOD
1
2
TABLEHome Bench Visitor Bench
Coaches Box Coaches BoxX
UR
CoachCoach
C
C
Team Captains!
Team Captains!
3
TABLEHome Bench Visitor Bench
Coaches Box Coaches BoxXU
R
CoachCoach
CC
• Coaches: Are all players properly equipped and ready to play?• Clear up uniform issues.• Mouthpieces if applicable.• Identify “speaking” Team Captain.• Sportsmanship.• Advise officials if you want a 30-sec or full timeout right away.• Understand introductions & national anthem process….• Keep this brief!!!!!
U1 Monitors warm-ups on
both ends of the court…….
4
TABLEHome Bench Visitor Bench
Coaches Box Coaches BoxXU
R
CoachCoach
CCReferee:• Greet scorekeepers and clock operator. Test AP arrow box.• Check/sign home book.• Secure game ball.
Umpire continues to observe both ends of the court. 5
TABLEHome Bench Visitor Bench
Coaches Box Coaches BoxX
U
R CoachCoach
C C
Umpire now resumes observing Home team players only.
Referee resumes observing Visitor team players. 6
TABLEHome Bench Visitor Bench
Coaches Box Coaches BoxX
UR
CoachCoach
C C
Teams go to their respective bench.
7
TABLEHome Bench Visitor Bench
Coaches Box Coaches BoxX UR CoachCoach
Teams must gather in front of their bench; not in the half court jump circle!!!
34 2 1S 4321 5 SSS S 5
Introduction of starting players
8
Visiting starters return to their bench
TABLEHome Bench Visitor Bench
Coaches Box Coaches BoxX UR CoachCoach
Teams must gather in front of their bench; not in the half court jump circle!!!
34 2 1S 4321 5 SSS S 5
Introduction of starting players
Time for the TIP-OFF !!!!!
9
Home starters return to their bench
TABLEHome Bench Visitor Bench
Coaches Box Coaches BoxX UR CoachCoach
34 2 17 4321 5 768 6 5
R and U1 check all 10 players. U1 raises chop arm to indicate to the R that the contest can begin. Verify jumpers are facing correct direction. R blows whistle and steps in for jump ball. 10
U1 checks with clock operator and scorekeeper to verify they are ready to begin the contest.