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GAMBLING PROBLEM? CALL 800-522-4700. facebook.com/MargaritavilleBossierCity twitter.com/Mville_BC MargaritavilleBossierCity.com 1–855–FIN–CITY TABLE GAMES RULES

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Page 1: Table Games Rules - Amazon Web Servicesmargaritavillebossiercitycom.s3.amazonaws.com/TableBrochure.pdf · Table Games Rules. blackjack ... known table game. The object of Blackjack

GAMBLING PROBLEM? CALL 800-522-4700.

facebook.com/MargaritavilleBossierCity twitter.com/Mville_BCMargaritavilleBossierCity.com • 1–855–FIN–CITY

TableGamesRules

Page 2: Table Games Rules - Amazon Web Servicesmargaritavillebossiercitycom.s3.amazonaws.com/TableBrochure.pdf · Table Games Rules. blackjack ... known table game. The object of Blackjack

blackjack Hands down, Blackjack is the most popular and best known table game. The object of Blackjack is to get as close to 21 as possible without going over. If your hand is closer to 21 than the dealer, you win. Draw an Ace with a 10 or picture card and you have Blackjack. Blackjack is offered with the top action dealt in the comfort of our high-end area.

blackjack Rules and InfoRmaTIonBlackjack, also known as “21”. You have Blackjack when your first two cards are an Ace and a 10-value card. (This pays 3 to 2.) Otherwise, the object of the game is to reach a point total as close to 21 as possible without going over. Hands that are closer to 21 than the dealer’s win. Hands that are not closer to 21 than the dealer’s or hands that accumulate a point total exceeding 21 lose. Jacks, Queens and Kings have a face value of 10. Aces have a value of either one or 11. If the dealer’s total is 16 or less, he or she will take “hits” until his or her cards total at least 17. If you and the dealer tie, it’s a “push,” and you don’t win or lose.

• If your first two cards are a pair, you may split them into two hands by placing an equal amount next to your original bet. If the next card makes a pair, you may split again. Split Aces get only a one-card draw. A 10-value card on a split Ace counts as 21, but not Blackjack.

• If the dealer’s face-up card is an Ace, you may make an additional wager that the dealer has Blackjack. Insurance bets are made by placing up to half your original bet on the insurance line, prior to the dealer checking his or her facedown card. If the dealer has Blackjack, your insurance bet pays 2 to 1. If you choose not to get insurance and the dealer has Blackjack, you lose.

leT IT RIde bonus PokeR Based on five-card stud poker, Let It Ride is an easy-to-play game where the goal is to get a winning poker hand using the three cards you are dealt and the dealer’s two cards. Players don’t play against each other or the dealer. To begin play, each player makes three bets, then three cards are dealt to each player, and the dealer gets two facedown cards. After looking at their cards, players can ask for their first bet back or “let it ride.” The dealer then turns up one of his cards, and again players can ask for their second bet back, or “let it ride.” After the dealer turns up his second card, each player’s hand is turned up, and the dealer pays those with a winning hand. In addition to the three bets, each player has the option to place a fourth bonus wager at the start of each round of play. Bonus bet qualifying hands are paid out according to the payable posted at each game.

Page 3: Table Games Rules - Amazon Web Servicesmargaritavillebossiercitycom.s3.amazonaws.com/TableBrochure.pdf · Table Games Rules. blackjack ... known table game. The object of Blackjack

floP PokeR Is a 5-caRd PokeR Game wITh The advanTaGe of usInG 6 caRds. Flop Poker is a 5-card Poker game with the advantage of using 6 cards. To start the game, the player makes the Pot bet and Ante bet. This allows the player to receive 3 cards face down in their hand, the Dealer will position a 3-card Flop face down in the center of the table. The Flop cards are Community cards used by all players to complete their 5-card poker hand. The player evaluates the 3-card hand they were dealt and decides to continue play against the casino or just play for the Pot money. If the player chooses to play the casino, the Flop Bet is made. This bet allows the player to play against the Casino for the House pay-table odds. If the player chooses not to continue against the casino, The Ante bet is surrendered to the Casino but the player keeps the 3-card hand they were dealt to play with the Flop cards for the player Pot. After all players in the game have made their decision, the Dealer will then roll the 3-card Flop. The player must use all 3 cards they were dealt with only 2 community Flop cards to make the best possible 5-card poker hand. The dealer will then reveal all player cards and settle all casino wagers as the hand is exposed. The Dealer will then award the Player Pot money to the highest value poker hand on the table.

• Ante Bet: The Ante Bet must be made to start the game. This bet allows the player to receive a 3-card poker hand to play in the game. The Ante bet wins even money on all hands that qualify for the house pay table.

• Flop Bet: The Player will make the Flop Bet after the 3-card hand has been evaluated. If the player wishes to continue against the casino for the house odds pay table then the Flop bet is made. If the player chooses not to make the Flop bet, then the ante bet is surrendered and the player will only play for the player’s pot money. If the player does have a qualifying hand for the pay table, but failed to make the Flop Bet, the Player cannot receive the house odds set by the pay table.

• Pot Bet: The Pot Bet is made before the start of the game along with the Ante Bet. Each player playing against all other players participating in the game makes this bet. The Pot Bet winner is the Player with the highest value 5-card poker hand at the end of the game. The Pot bet is posted on the minimum bet requirement table sign by the casino. 100% of the Pot money is awarded to the player with no casino commission. This Bet ensures a winner in the game at the end of each hand played.

Page 4: Table Games Rules - Amazon Web Servicesmargaritavillebossiercitycom.s3.amazonaws.com/TableBrochure.pdf · Table Games Rules. blackjack ... known table game. The object of Blackjack

fouR caRd PokeR• How To Play

Four Card Poker is played with a 52 card deck on a Blackjack type table. There are three circles in front of each player marked: Aces Up, Ante and 1x to 3x Ante. The play begins with the player making inde-pendent wagers on the Aces Up and Ante portion of the game by placing the bet in the corresponding circle.

• Although it is called Four Card Poker the player is dealt five cards face down and must make the best four card hand. The dealer is dealt six cards which are used to make the best four card hand. One of the dealer’s cards is dealt face up.

• Unlike Caribbean Stud and Three Card Poker, the dealer does not have to qualify in order for the game to continue. After looking at your cards you can fold and lose your Ante bet or make an addi-tional Play bet to continue. The minimum bet you can make must be equal to your original bet but you can elect to make a bet up to three times the amount of your original Ante bet.

ThRee caRd PokeR

• Three-Card Poker is a fast-moving game that offers players four ways to win. To begin, both the players and the dealer are each dealt a three-card poker hand. Players bet ante to play against the dealer. However, the dealer only plays with a Queen high or better hand. An ante, a Pair plus and play bet can be made to play the dealer and the hand value. Pair plus hands do not play against the dealer. Straights, three of a kind and straight flushes receive a bonus payout.

• Ante bet and play bet are in play against the dealer.

• Must have ante bet to bet the pair plus /6 card bonus.

• 6 Card Bonus: Use dealers and players cards com-bined to make a 5 card poker hand of at least 3 of a kind or better.

Page 5: Table Games Rules - Amazon Web Servicesmargaritavillebossiercitycom.s3.amazonaws.com/TableBrochure.pdf · Table Games Rules. blackjack ... known table game. The object of Blackjack

mInI-baccaRaT • In Mini-Baccarat, two hands of cards are dealt (the

banker’s and the player’s hands), and you wager on which hand will have the closest point total to 9. The first hand represents those betting on the player, the second on the banker. A third card may be dealt to either hand. Tens, cards totaling 10 and picture cards count for zero. An Ace is counted as one. If cards total a two-digit number, only the last number counts.

• For example, 4+9=13; 13 counts as a 3. If the player stands with a two-card total of 6 or 7, the bank draws with a total of 0 to 5 and stands with a total of 6 to 9. Bets are paid even money. A bet on a tie hand pays 8 to 1 and you don’t win or lose.

RouleTTe • Roulette is easy to play. Just place your bet, watch

as the dealer spins the ball, and if it drops in your number, you’re a winner. Actually, there are a wide variety of bets and betting combinations available in Roulette. When you get to the table, our dealer will give you your own colored chips to use when wagering. You can wager on single numbers, combinations of numbers and on simply odd, even, red or black. So give it a spin.

RouleTTe Rules and InfoRmaTIonIn Roulette, you randomly select one or more numbers out of the wheel’s possible 38 to bet on. Then, a ball is spun in the opposite direction of the turning Roulette wheel, and if it lands on any of your selected numbers, you win. There are basically two ways to bet in Roulette: inside bets and outside bets. Inside bets are placed on either a specific number or an inside combination of numbers. Outside bets are placed on red or black, odd or even, the first or second 18 numbers, the first, second or third dozen numbers and for each column of numbers.

Page 6: Table Games Rules - Amazon Web Servicesmargaritavillebossiercitycom.s3.amazonaws.com/TableBrochure.pdf · Table Games Rules. blackjack ... known table game. The object of Blackjack

mIssIssIPPI sTudHow to Play The dealer places three community cards face down on the layout, players decide whether to continue playing or fold their hand each player makes an ante bet and is dealt two cards, face down. These cards are supposed to be kept secret from other players because it really helps make decisions if you see your own cards in other player’s hands (you are likely to fold). Players need to remember that at a minimum, they will need to bet 3x their ante bet to finish the hand and be paid on winners, or will need to fold.

After looking at their cards, players may fold and wait for the next hand to be dealt, or they can make a wager in the first circle marked “3rd Street.” This bet may be 1x, 2x, or 3x the ante bet. The dealer will then expose the first community card.

After seeing the first new card each player will again have a chance to fold and lose all their wagers, or place a bet of 1x, 2x, or 3x their ante bet in the “4th Street” circle, regardless of what they wagered on the first spot. The dealer will then expose the second community card.

After seeing the second new card each player will have a final chance to fold and lose all their wagers, or place a bet of 1x, 2x, or 3x their ante bet in the “5th Street” circle. At this point all wagering is finished for this hand and the dealer will expose the third and final community car.

If the player has a final 5-card hand of at least a pair of 6’s, they will not lose. A pair of 6’s through 10’s is a push and the player keeps all their wagers and begins the next hand with an ante bet. Higher 5-card hands have higher payoffs.

ulTImaTe Texas hold’em Ultimate Texas Hold’em features heads-up play against the dealer and an optional bet. This game give you several advantages:

• The earlier you bet, the more you can bet.

• You don’t have to fold until you see all the community cards.

• The Trips bonus pays odds if your final five-card hand is a three-of-kind or better.

Getting StartedMake equal bets in the ante and blind circles. You may also make the optional Trips bonus bet. You will then receive two cards.

Bet Big…or Small… or Not at AllWhen you get your two hole cards, you can either check or bet 3x–4x your ante. The dealer then reveals the three-card flop. If you haven’t’ already made a play bet, you have a choice: check or bet 2x your anted. The dealer then reveals the final two communi-ty cards. If you haven’t already made a play bet, you have a choice: fold or bet 1x your ante.

Winning & LosingThe dealer then reveals his two hole cards and an-nounces his hand. If your hand bets the dealer’s, your play and ante beats win even money. If the dealer’s hand beats yours, your play ante and blind wagers lose. If you tie, those bets push. The blind plays if your winning hand is at least a straight. If you beat the dealer with less than a straight, it pushes.

Dealer QualifyingThe dealer needs a pair to qualify. When the dealer doesn’t qualify, he returns your ante. All other bets received action.

Page 7: Table Games Rules - Amazon Web Servicesmargaritavillebossiercitycom.s3.amazonaws.com/TableBrochure.pdf · Table Games Rules. blackjack ... known table game. The object of Blackjack

how To Play cRaPs – dIceCraps is an exciting and fast-paced game that’s been romanticized in many Hollywood movies like “Guys and Dolls”. Three dealers work together to deal the game, and no matter where you are on the rail, there’s a host of wagers available to you. Our friendly dealers and floor personnel will be glad to help you with any questions about the game. With 6 Craps tables available, you can always get in on a roll.

Rules and InfoRmaTIon• Exciting and fast-paced, craps offers many different

betting options. Three dealers work together to play the game, and the outcome of your wagers are decided by the roll of a pair of dice. A shooter is the player who rolls the dice. The come-out roll is the first roll of the dice, which establishes the point. A point is when the value of the dice on a come-out roll is equal to 4, 5, 6, 8, 9 or 10. You can make a single bet or a combination of bets. The following are some of your betting options:

• Come oN LUCky 7!

• Pass Line is when you bet that the shooter will win. On the come-out roll, 7 and 11 win and 2, 3 or 12 lose. Any other number rolled becomes the point. The shooter must roll the point again before rolling a 7 to win. If 7 is rolled before the point, the shooter loses, and the dice pass to the next shooter. This bet is called a “contract” bet and must remain on the layout until it wins or loses.

• A Don’t Pass Line bet, the opposite of “Pass Line,” is when a 7 and 11 loses on the first roll, and 2 or 3 wins (12 becomes a standoff). Once a point is established, a 7 must be rolled before the point can win. However, if the point is rolled first, this bet loses. This bet may be removed but cannot be replaced.

• Come bet can be made on any or every roll after a point is established. This bet will move to the number rolled unless it is the established point. The same rules apply for this as the “Pass Line” bet.

• Don’t Come bet can be made on any or every roll after a point is established, also. However, the same rules as the Don’t Pass Line bet apply.

• Place bet is a wager that the shooter will roll a specific number (4, 5, 6, 8, 9, and 10) before rolling a 7. Placed by the dealer, these bets can be taken back at any time prior to a 7 roll. Simply tell the dealer your bet and he or she will set it up.

• RoLL THoSe DiCe!

• Odds bet is a wager in addition to your original “Pass,” “Don’t Pass,” “Come” or “Don’t Come” wager. It is placed after the point has been established, and the dealer can tell you the maximum “Odds” amount. “Come” bet “Odds” on the come-out roll are inactive unless you tell the dealer that the “Odds” are “working” on the come-out roll. “Odds” laid against “Don’t Come” bets are always working.

• Field bet is placed on one roll. If a 2, 3, 4, 9, 10, 11 or 12 is rolled, you win. 2 and 12 pays double and the other numbers pay even money.

• Big Six and Eight is when you bet that a 6 or 8 will roll before a 7. This pays even money.

• Hardway bets are wagers that an exact paired combination of 4, 6, 8 or 10 will be rolled before a 7. For example, a “hard six” is two 3s. Placed by the dealer, this bet loses if a 7 rolls first or if the number rolls as a non-paired (soft) combination. Hardway are off on the come out roll, unless called working (on).

• Proposition bets are when you win if the combination of the dice you bet on rolls. These bets are also placed for you by the dealer and can be made any time before a roll.

Page 8: Table Games Rules - Amazon Web Servicesmargaritavillebossiercitycom.s3.amazonaws.com/TableBrochure.pdf · Table Games Rules. blackjack ... known table game. The object of Blackjack

cRaPs no moRe• Though very similar to traditional Craps, Craps No

More has a few unique variations. The first difference you may notice is that there is no “Don’t Pass” or “Don’t Come.” In addition, your come-out points include the traditional 4, 5, 6, 8, 9, 10, but also the 2, 3, 11, and 12. The rules of play are very simple - on a come-out roll, SEVEN WINS! Any other number rolls and it becomes your point! Then you continue to win as any number rolls until you make your point or until a seven rolls.

• Aside from that, all the other standard rules apply. The game offers traditional “Prop” bets, “Hardways,” “Come” bets with true odds, “Place” bets, “Buy” bets, and “Lay” bets with the standard 5% vigorish (commission) charged.

• New Odds Payoffs Pass Line and Come Bets

• 2 & 12: Odds pay 6 to 1 3 & 11: Odds pay 3 to 1 20x Odds still apply - up to a $2,000 Maximum Bet

• New Place Bets

• 2 & 12: Odds pay 11 to 2. Minimum bets are $6 (on a $5 table) and $10 (on a $10 table). Bets can be increased by $2 increments. example: $6 pays $33; $8 pays $44; and so on.

• 3 & 11: Odds pay 11 to 4. Minimum bets are $8 (on a $5 table) and $12 (on a $10 table). The bets can be increased by $4 increments. example: $8 pays $22; $12 pays $33; and so on.

• “Extreme Outside” Place Bets - 2, 3, 11, 12

• 2, 3, 4, 10, 11, 12 can be bought once the bet reaches $20 and must pay $1 vigorish.