Upload
lillian-poole
View
215
Download
0
Embed Size (px)
Citation preview
System Sequence Diagrams
Recap
• When to create SSD?• How to identify classes/instances?• Use case descriptions• UML notations for SSD
Contents
• Interaction diagrams• UML notation• Examples
Interaction Diagrams
• Show how objects interact with one another
• UML supports two types of interaction diagrams Sequence diagramsCollaboration diagrams
Sequence Diagrams• AKA Interaction Diagrams – Semantically
equivalent to Collaboration Diagrams• Dynamic Model relating use cases and class
diagrams• Illustrates how objects interacts with each other• Shows time ordering of interactions• Generally a set of messages between
collaborating objects• Ordering of objects not significant
Sequence Diagrams• Show only one flow of control• Can model simple sequential flow,
branching, iteration, recursion and concurrency
• May need multiple diagrams– Primary– Variant– Exceptions
UML sequence diagrams
• sequence diagram: an "interaction diagram" that models a single scenario executing in the system– perhaps 2nd most used UML diagram (behind
class diagram)
• relation of UML diagrams to other exercises:– CRC cards -> class diagram– use cases -> sequence diagrams
7
Key parts of a sequence diag.• participant: an object or entity that acts in the
sequence diagram– sequence diagram starts with an unattached "found
message" arrow
• message: communication between participant objects
• the axes in a sequence diagram:– horizontal: which object/participant is acting– vertical: time (down -> forward in time)
8
Sequence Diagram (Basic)
Object : Class or Actor
Lifeline
message
name
X ObjectDestruction/Termination
<<create>><<destroy>>
Focus of Control/Activation
Sequence Diagram (Basic)
Student
aClass:Class
Register
:Scheduler
adjustRoom checkRooms
Sequence Diagrams (Advanced)
Seq# [Guard] *[Iteration] Return-List := Operation-Name (Argument-List)
recursion
*[Iteration Condition]
ConditionalLifeline {transient}
Sequence Diagram(make a phone call)
Caller Phone Recipient
Picks up
Dial tone
Dial
Ring notification Ring
Picks up
Hello
Sequence Diagrams – Object Life Spans
• Creation Create message Object life starts at that point
• Activation Symbolized by rectangular stripes Place on the lifeline where object is
activated. Rectangle also denotes when object
is deactivated.• Deletion
Placing an ‘X’ on lifeline Object’s life ends at that point
Activation bar
A
BCreate
XDeletion
Return
Lifeline
Sequence diag. from use case
14
Lifetime of objects• creation: arrow with
'new' written above it– notice that an object
created after the start of the scenario appears lower than the others
• deletion: an X at bottom of object's lifeline– Java doesn't explicitly
delete objects; they fall out of scope and are garbage-collected
15
Representing objects
• squares with object type, optionally preceded by object name and colon– write object's name if it clarifies the diagram– object's "life line" represented by dashed vert. line
16
Messages between objects• message (method call) indicated by horizontal arrow
to other object– write message name and arguments above arrow
17
Messages between objects– dashed arrow back indicates return– different arrowheads for normal / concurrent
(asynchronous) methods
Example
Example
Example
Summary
• SSD revision• Loops• Conditions in SSD