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Symmetry Festival, Aug. 7, Symmetry Festival, Aug. 7, 2013 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations) (Inspired Guesses followed by Tangible Visualizations) Carlo H. S Carlo H. S é é quin quin EECS Computer Science Division EECS Computer Science Division University of California, Berkeley University of California, Berkeley

Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

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Page 1: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Symmetry Festival, Aug. 7, 2013Symmetry Festival, Aug. 7, 2013

Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps

(Inspired Guesses followed by Tangible Visualizations)(Inspired Guesses followed by Tangible Visualizations)

Carlo H. SCarlo H. Sééquinquin

EECS Computer Science DivisionEECS Computer Science DivisionUniversity of California, BerkeleyUniversity of California, Berkeley

Page 2: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

A Very Symmetrical Object in R3A Very Symmetrical Object in R3

The Sphere

Page 3: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

The Most Symmetrical PolyhedraThe Most Symmetrical Polyhedra

The Platonic Solids = Simplest Regular Maps

{3,4} {3,5}

{3,3}

{4,3} {5,3}

Page 4: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

The Symmetry of a Regular MapThe Symmetry of a Regular Map

After an arbitrary edge-to-edge move, every edge can find a matching edge;the whole network coincides with itself.

Page 5: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

All the Regular Maps of Genus ZeroAll the Regular Maps of Genus Zero

Platonic Solids Di-hedra (=dual)

Hosohedra

{3,4}

{3,5}

{3,3}

{4,3}

{5,3}

Page 6: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Background: Geometrical TilingBackground: Geometrical Tiling

Escher-tilings on surfaces with different genus

in the plane on the sphere on the torus

M.C. Escher Jane Yen, 1997 Young Shon, 2002

Page 7: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Tilings on Surfaces of Higher GenusTilings on Surfaces of Higher Genus

24 tiles on genus 3 48 tiles on genus 7

Page 8: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Two Types of Two Types of ““OctilesOctiles””

Six differently colored sets of tiles were used

Page 9: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

From Regular Tilings to From Regular Tilings to Regular MapsRegular Maps

When are tiles “the same” ?

on sphere: truly identical from the same mold

on hyperbolic surfaces topologically identical(smaller on the inner side of a torus)

Tilings should be “regular” . . .

locally regular: all p-gons, all vertex valences q

globally regular: full flag-transitive symmetry(flag = combination: vertex-edge-face) Regular Map

Page 10: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

On Higher-Genus Surfaces:On Higher-Genus Surfaces:only only ““TopologicalTopological”” Symmetries Symmetries

Regular map on torus (genus = 1)

NOT a regular map: different-length edge loops

Edges must be able to stretch and compress

90-degree rotation not possible

Page 11: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

NOT a Regular MapNOT a Regular Map

Torus with 9 x 5 quad tiles is only locally regular.

Lack of global symmetry:Cannot turn the tile-grid by 90°.

Page 12: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

This IS a Regular MapThis IS a Regular Map

Torus with 8 x 8 quad tiles.Same number of tiles in both directions!

On higher-genus surfaces such constraints apply to every handle and tunnel.Thus the number of regular maps is limited.

Page 13: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

How Many Regular Maps How Many Regular Maps on Higher-Genus Surfaces ?on Higher-Genus Surfaces ?

Two classical examples:

R2.1_{3,8} _1216 triangles

Quaternion Group [Burnside 1911]

R3.1d_{7,3} _824 heptagons

Klein’s Quartic [Klein 1888]

Page 14: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

NomenclatureNomenclature

R3.1d_{7,3}_8

Regular mapgenus = 3# in that genus-groupthe dual configurationheptagonal facesvalence-3 verticeslength of Petrie polygon:

Schläfli symbol {p,q}

“Eight-fold Way”

zig-zag path closes after 8 moves

Page 15: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

2006: Marston Conder2006: Marston Conder’’s Lists List http://www.math.auckland.ac.nz/~conder/OrientableRegularMaps101.txt

6104 Orientable regular maps of genus 2 to 101:

R2.1 : Type {3,8}_12 Order 96 mV = 2 mF = 1 Defining relations for automorphism group: [ T^2, R^-3, (R * S)^2, (R * T)^2, (S * T)^2, (R * S^-3)^2 ]

R2.2 : Type {4,6}_12 Order 48 mV = 3 mF = 2 Defining relations for automorphism group: [ T^2, R^4, (R * S)^2, (R * S^-1)^2, (R * T)^2, (S * T)^2, S^6 ]

R2.3 : Type {4,8}_8 Order 32 mV = 8 mF = 2 Defining relations for automorphism group: [ T^2, R^4, (R * S)^2, (R * S^-1)^2, (R * T)^2, (S * T)^2, S^-2 * R^2 * S^-2 ]

R2.4 : Type {5,10}_2 Order 20 mV = 10 mF = 5 Defining relations for automorphism group: [ T^2, S * R^2 * S, (R, S), (R * T)^2, (S * T)^2, R^-5 ]

= “Relators”

Page 16: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

R2.2_{4,6}_12 R3.6_{4,8}_8

““Low-Hanging FruitLow-Hanging Fruit””Some early successes . . .

R4.4_{4,10}_20 and R5.7_{4,12}_12

Page 17: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

A Tangible Physical ModelA Tangible Physical Model

3D-Print, hand-painted to enhance colors

R3.2_{3,8}_6

Page 18: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Genus 5Genus 5

{3,7}

336

Butterflies

Only locallyregular !

Page 19: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Globally Regular Maps on Genus 5Globally Regular Maps on Genus 5

Page 20: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Emergence of a Productive ApproachEmergence of a Productive Approach

Depict map domain on the Poincaré disk; establish complete, explicit connectivity graph.

Look for likely symmetries and pick a compatible handle-body.

Place vertex “stars” in symmetrical locations.

Try to complete all edge-interconnections without intersections, creating genus-0 faces.

Clean-up and beautify the model.

Page 21: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Depiction on Poincare DiskDepiction on Poincare Disk

Use Schläfli symbol create Poincaré disk.

{5,4}

Page 22: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Relators Identify Repeated LocationsRelators Identify Repeated Locations

Operations:R = 1-”click” ccw-rotation around face center; r = cw-rotation.S = 1-”click” ccw-rotation around a vertex; s = cw-rotation.

R3.4_{4,6}_6

Relator:

R s s R s s

Page 23: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Complete Complete Connectivity Connectivity InformationInformation

Triangles of the same color represent the same face.

Introduce unique labels for all edges.

Page 24: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Low-Genus Handle-BodiesLow-Genus Handle-Bodies

There is no shortage of nice symmetrical handle-bodies of low genus.

This is a collage I did many years ago for an art exhibit.

Page 25: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Numerology, Intuition, …Numerology, Intuition, … Example: R5.10_{6,6}_4

First try:oriented cube symmetry

Second try:tetrahedral symmetry

Page 26: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

A Valid Solution for R5.10_{6,6}_4 A Valid Solution for R5.10_{6,6}_4

Virtual model Paper model(oriented tetrahedron) (easier to trace a Petrie polygon)

Page 27: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

OUTLINEOUTLINE

Just an intro so far; by now you should understand what regular maps are.

Next, I will show some nice results.

Then go to non-orientable surfaces,which have self-intersections,and are much harder to visualize!

Page 28: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Jack J. van WijkJack J. van Wijk’’s Method (1)s Method (1) Starts from simple regular handle-bodies, e.g.

a torus, or a “fleshed-out”, “tube-fied” Platonic solid.

Put regular edge-pattern on each connector arm:

Determine the resulting edge connectivity,and check whether this appears in Conder’s list.If it does, mark it as a success!

Page 29: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Jack J. van Wijk’s Method (2)Jack J. van Wijk’s Method (2) Cool results: Derived from …

a dodecahedron 3×3 square tiles on torus

Page 30: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Jack J. van WijkJack J. van Wijk’’s Method (3)s Method (3)

For any such regular edge-configuration found, a wire-frame can be fleshed out, and the resulting handle-body can be subjected to the same treatment.

It is a recursive approach that may yield an unlimited number of results; but you cannot predict which ones you will find and which will be missing.

You cannot (currently) direct that system to give you a solution for a specific regular map of interest.

The program has some sophisticated geometrical procedures to produce nice graphical output.

Page 31: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

J. van WijkJ. van Wijk’’s s Method (4)Method (4)

Cool results:

Embedding of genus 29

Page 32: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Jack J. van WijkJack J. van Wijk’’s Method (5)s Method (5)

Alltogether by 2010, Jack had found more than 50 symmetrical embeddings.

But some simple maps have eluded this program, e.g. R2.4, R3.3, and: the Macbeath surface R7.1 !

Also, in some cases, the results don’t look as good as they could . . .

Page 33: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Jack J. van WijkJack J. van Wijk’’s Method (6)s Method (6)

Not so cool result for R3.8: too much warping: My solution on a Tetrus:

Page 34: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Jack J. van WijkJack J. van Wijk’’s Method (7)s Method (7) Not so cool results:

too much warping:“Vertex Flower” solution

Page 35: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

““Vertex FlowersVertex Flowers”” for for AnyAny Genus Genus

This classical pattern is appropriate for the 2nd-last entry in every genus group.

All of these maps have exactly two vertices and two faces bounded by 2(g+1) edges.

g = 1 g = 2 g = 3 g = 4 g = 5

Page 36: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Some ModelsSome Models

Page 37: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

New FocusNew Focus

Now we want to construct such models for non-orientable surfaces, like Klein bottles.

Unfortunately, there exist no regular maps on the Klein bottle !

But there are several regular maps on the simplest non-orientable surface: the Projective Plane.

Page 38: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

The Projective PlaneThe Projective Plane

-- Equator projects to infinity.-- Walk off to infinity -- and beyond … come back from opposite direction: mirrored, upside-down !

Page 39: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

The Projective Plane is a Cool Thing!The Projective Plane is a Cool Thing!

It is single-sided:Flood-fill paint flows to both faces of the plane.

It is non-orientable:Shapes passing through infinity get mirrored.

A straight line does not cut it apart!One can always get to the other side of that line by traveling through infinity.

It is infinitely large! (somewhat impractical)It would be nice to have a finite model with the same topological properties . . .

Page 40: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Trying to Make a Finite ModelTrying to Make a Finite Model

Let’s represent the infinite plane with a very large square.

Points at infinity in opposite directions are the same and should be merged.

Thus we must glue both opposing edge pairs with a 180º twist.

Can we physically achieve this in 3D ?

Page 41: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Cross-Surface ConstructionCross-Surface Construction

Page 42: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Finite Models of the Projective PlaneFinite Models of the Projective Plane

(and their symmetries)

Cross surface Steiner surface Boy surface

mirror: C2v tetrahedral cyclic: C3

Page 43: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

The Hemi-Platonic PolyhedraThe Hemi-Platonic Polyhedra

Cube Octahedron Dodecahedron Icosahedron

Hemi-Cube Hemi-Octa-h. Hemi-Dodeca-h. Hemi-Icosa-h.

Q

Page 44: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Hemi-OctahedronHemi-Octahedron

Make a polyhedral model of Steiner’s surface.

Need 4 copies of this!

Page 45: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Hemi-CubeHemi-Cube

Start with 3 perpendicular faces . . .

Page 46: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Hemi-IcosahedronHemi-Icosahedron

Built on Hemi-cube model

Page 47: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Hemi-DodecahedronHemi-Dodecahedron

Built on Hemi-cube model with suitable face partitioning.

Movie_HemiDodeca.mp4

Page 48: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Embedding of Petersen Graph in Cross-Cap

[email protected]

Page 49: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Hemi-Hosohedra & Hemi-DihedraHemi-Hosohedra & Hemi-Dihedra

All wedge slices pass through intersection line.

N = 12 N = 2 : self-dual

Page 50: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Hemi-Hosohedra with Higher SymmetryHemi-Hosohedra with Higher Symmetry

Get more symmetry by using a cross-surface with a higher-order self-intersection line.

N = 12 N = 60

Page 51: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Regular Maps on Non-Orientable Regular Maps on Non-Orientable Surfaces of Genus-2 and Genus-3Surfaces of Genus-2 and Genus-3

There aren’t any !!

Genus-2: Klein Bottles Genus-3: Dyck’s surface

Page 52: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Low-Genus Non-Orientable Regular MapsLow-Genus Non-Orientable Regular Maps

From: Marston Conder (2012)

Page 53: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

A Way to Make A Way to Make AnyAny Surface Surface

A sphere to start with;

A hole-punch to make punctures:Each increases Euler Characteristic by one.

We can fill these holes again with: Disks: Decreases Euler Characteristic by one. {useless!}

Cross-Caps: Makes surface single-sided.

Boy-caps: Makes surface single-sided.

Handles (btw. 2 holes): Orientability unchanged.

Cross-Handles (btw. 2 holes): Makes surface single-sided.

Euler Char. unchanged

Page 54: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Constructing a Surface with Constructing a Surface with χχ = 2 ‒ = 2 ‒ hh Punch h holes into a sphere and close them up with:

handles or cross-handles

cross-caps or Boy caps or

Closing two holes at the same time:

Page 55: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Topological Diagrams for N4.1dTopological Diagrams for N4.1d

Diagrams from: N.S. Weed (2009, 2010);(This saves tedious work that I normally perform on the Poincaré disk.)

Other options: 4 cross-caps on a sphere . . .

n.o.-genus = 4; Euler characteristic = ‒2

N4.1d: 4 hexagons, 6 val-4 vertices, 12 edges, Petrie-length=6,

Page 56: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Concept of a Genus-4 SurfaceConcept of a Genus-4 Surface

4 Boy caps grafted onto a sphere with tetrahedral symmetry.

Page 57: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Regular Maps with Tetrahedral SymmetryRegular Maps with Tetrahedral Symmetry

N4.2: 6 quads,4 val-6 vertices.

N4.2d: 4 hexagons,6 val-4 vertices.

For both: 12 edges, Petrie-length=3.

Page 58: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Genus-4 Surface Using 4 Boy-CapsGenus-4 Surface Using 4 Boy-Caps

Start with a polyhedral representationand smooth it with subdivision:

Page 59: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Genus-4 Surface Using 4 Boy-CapsGenus-4 Surface Using 4 Boy-Caps

(60°rotation between neighbors)

Employ tetrahedral symmetry!

( 0°rotation between neighbors)(one more level of subdivision)

Page 60: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

N4.1 RevisitedN4.1 Revisited

N4.1: 6 quads, 4 val-6 vertices , 12 edges, Petrie-length=6.

N4.1d: 4 hexagons, 6 val-4 vertices, 12 edges, Petrie-length=6.

A cross-handle (schematic)

Page 61: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Regular Maps N5.1 and N5.1dRegular Maps N5.1 and N5.1d

N5.1: 15 quads, 12 val-5 vertices,30 edges, Petrie-length=6.

N5.1d: 12 pentagons, 15 val-4 vertices30 edges, Petrie-length=6.

Make a genus-5 surface with (oriented) tetrahedral symmetryby grafting 4 Boy caps onto the bulges of a Steiner surface.

Page 62: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Regular Map N5.3 (self-dual)Regular Map N5.3 (self-dual)

N5.3: 6 pentagons, 6 val-5 vertices, 15 edges, Petrie-length=3.

Unfolded Steiner net; a folded-up paper model; virtual Bézier model.

Use again Steiner surface with 4 Boy caps added.

Page 63: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

The Convoluted Map N5.4 (self-dual)The Convoluted Map N5.4 (self-dual)

N5.4: 3 hexagons, 3 val-6 vertices, 9 edges, mF=mV=3, Petrie-length=3.

It has vertex and face multiplicities of 3!

Use torus with 3 Boy caps (two views) or with 3 cross-caps.

Page 64: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Regular Map N6.2dRegular Map N6.2d

Make use of 3 cross-handle tunnels in a cube

N6.2d: 6 decagons, 20 val-3 vertices, 30 edges, mF=2, Petrie-length=5.

Virtual model unfolded net complete paper model

Page 65: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Regular Map N7.1Regular Map N7.1

Match creases!

N7.1: 15 quads, 10 val-6 vertices,30 edges, Petrie-length=5.

N7.1d: 10 hexagons, 15 val-4 vertices30 edges, Petrie-length=5.

A genus-7 surface.

Movie !

Page 66: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Construction a Genus-8 SurfaceConstruction a Genus-8 Surface

Concept:

8 Boy capsgrafted onto spherein octahedral positions.

N8.1: 84 triangles, 36 val-6 vertices,126 edges, Petrie-length=9.

Page 67: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Octa-Boy SculptureOcta-Boy Sculpture

Two half-shells made on an RP machine

Page 68: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Octa-Boy SculptureOcta-Boy Sculpture

The two half-shells combined

Page 69: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Octa-Boy SculptureOcta-Boy Sculpture

Seen from a different angle

Page 70: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

ConclusionsConclusions

Many more maps remain to be modeled.

Several puzzles among maps of genus ≤ 8.

Can this task be automated / programmed ?

Turn some interesting maps into art . . .

Page 71: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Light Cast by Genus-3 Light Cast by Genus-3 ““Tiffany LampTiffany Lamp””

Rendered with “Radiance” Ray-Tracer (12 hours)

Page 72: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Orientable Regular Map of Genus-6Orientable Regular Map of Genus-6

Page 73: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Light Field of Genus-6 Tiffany LampLight Field of Genus-6 Tiffany Lamp

Page 74: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

EpilogEpilog

“Doing math” is not just writing formulas!

It may involve paper, wires, styrofoam, glue…

Sometimes, tangible beauty may result !

Page 75: Symmetry Festival, Aug. 7, 2013 Symmetrical Immersions of Low-Genus Non-Orientable Regular Maps (Inspired Guesses followed by Tangible Visualizations)

Questions ?