4
Holdout Blaster Light Blaster Pistol Blaster Pistol Ranged (Light) Range Short Damage 5 Critical Stun Setting (Passive - Damage dealt as strain, after reducing by soak. When used, range of weapon changes to short and cannot be increased). Special (Add to Perception check to detect). Upgrade Ranged (Light) Range Medium Damage 5 Critical Stun Setting (Passive - Damage dealt as strain, after reducing by soak. When used, range of weapon changes to short and cannot be increased). Upgrade Ranged (Light) Range Medium Damage 6 Critical Stun Setting (Passive - Damage dealt as strain, after reducing by soak. When used, range of weapon changes to short and cannot be increased). Upgrade Upgrade Upgrade Enc. 1 Price 200cr Rarity 4 Enc. 1 Price 300cr Rarity 4 Enc. 1 Price 400cr Rarity 4 Heavy Blaster Pistol Blaster Carbine Blaster Rifle Upgrade Ranged (Light) Range Medium Damage 7 Critical Stun Setting (Passive - Damage dealt as strain, after reducing by soak. When used, range of weapon changes to short and cannot be increased). Special (Out of ammo on or ). Upgrade Upgrade Ranged (Heavy) Range Medium Damage 9 Critical Stun Setting (Passive - Damage dealt as strain, after reducing by soak. When used, range of weapon changes to short and cannot be increased). Upgrade Upgrade Ranged (Heavy) Range Long Damage 9 Critical Stun Setting (Passive - Damage dealt as strain, after reducing by soak. When used, range of weapon changes to short and cannot be increased). Upgrade Upgrade Upgrade Upgrade Upgrade Upgrade Enc. 2 Price 700cr Rarity 6 Enc. 3 Price 850cr Rarity 5 Enc. 4 Price 900cr Rarity 5 Heavy Blaster Rifle Light Repeating Blaster Bowcaster Upgrade Ranged (Heavy) Range Long Damage 10 Critical Auto-fire ( - Increase combat check difficulty by . Deal an additional hit to target or another target engaged with the first target. May be activated multiple times. May activate Critical Hits multiple times, up to the number of hits scored). Cumbersome 3 (Passive - For each point of Brawn less than 3, increase check difficulty by ). Upgrade Upgrade Ranged (Heavy) Range Long Damage 11 Critical Auto-fire ( - Increase combat check difficulty by . Deal an additional hit to target or another target engaged with the first target. May be activated multiple times. May activate Critical Hits multiple times, up to the number of hits scored). Cumbersome 4 (Passive - For each point of Brawn less than 4, increase check difficulty by ). Pierce 1 (Passive - Ignore 1 point of soak). Upgrade Upgrade Ranged (Heavy) Range Medium Damage 10 Critical Cumbersome 3 (Passive - For each point of Brawn less than 3, increase check difficulty by ). Knockdown ( - Requires additional per silhouette of target beyond 1. Target is knocked prone). Special (Requires maneuver to cock before each shot). Upgrade Upgrade Upgrade Upgrade Upgrade Enc. 6 Price 1500cr Rarity 6 Enc. 7 Price 2250cr Rarity 7 (R) Enc. 5 Price 1250cr Rarity 7

SW EotE Gear Cards

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Gear Cards for Star Wars Edge of the Empire RPG

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Page 1: SW EotE Gear Cards

Holdout Blaster Light Blaster Pistol Blaster Pistol

Ranged (Light) Range Short Damage 5 Critical Stun Setting (Passive - Damage dealt as strain, after reducing by soak. When used, range of weapon changes to short and cannot be increased).

Special (Add to Perception check to detect).

Up

grad

e

Ranged (Light) Range Medium Damage 5 Critical Stun Setting (Passive - Damage dealt as strain, after reducing by soak. When used, range of weapon changes to short and cannot be increased).

Up

grad

e

Ranged (Light) Range Medium Damage 6 Critical Stun Setting (Passive - Damage dealt as strain, after reducing by soak. When used, range of weapon changes to short and cannot be increased).

Up

grade

Up

grad

e

Up

grad

e

Enc.

1

Price

200cr Rarity

4 Enc.

1

Price

300cr Rarity

4 Enc.

1

Price

400cr Rarity

4

Heavy Blaster Pistol Blaster Carbine Blaster Rifle

Up

grad

e

Ranged (Light) Range Medium Damage 7 Critical Stun Setting (Passive - Damage dealt as strain, after reducing by soak. When used, range of weapon changes to short and cannot be increased). Special (Out of ammo on

or ).

Up

grade

Up

grad

e

Ranged (Heavy) Range Medium Damage 9 Critical Stun Setting (Passive - Damage dealt as strain, after reducing by soak. When used, range of weapon changes to short and cannot be increased).

Up

grade

Up

grad

e

Ranged (Heavy) Range Long Damage 9 Critical Stun Setting (Passive - Damage dealt as strain, after reducing by soak. When used, range of weapon changes to short and cannot be increased).

Up

grade

U

pgr

ade

Up

grad

e U

pgrad

e Up

grad

e U

pgrad

e Enc.

2

Price

700cr Rarity

6 Enc.

3

Price

850cr Rarity

5 Enc.

4

Price

900cr Rarity

5

Heavy Blaster Rifle Light Repeating Blaster Bowcaster

Up

grad

e

Ranged (Heavy) Range Long Damage 10 Critical Auto-fire ( - Increase combat check difficulty by . Deal an additional hit to target or another target engaged with the first target. May be activated multiple times. May activate Critical Hits multiple times, up to the number of hits scored). Cumbersome 3 (Passive - For each point of Brawn less than 3, increase check difficulty by

).

Up

grade

Up

grad

e

Ranged (Heavy) Range Long Damage 11 Critical Auto-fire ( - Increase combat check difficulty by

. Deal an additional hit to target or another target engaged with the first target. May be activated multiple times. May activate Critical Hits multiple times, up to the number of hits scored). Cumbersome 4 (Passive - For each point of Brawn

less than 4, increase check difficulty by ). Pierce 1 (Passive - Ignore 1 point of soak).

Up

grade

Up

grad

e

Ranged (Heavy) Range Medium Damage 10 Critical Cumbersome 3 (Passive - For each point of Brawn

less than 3, increase check difficulty by ).

Knockdown ( - Requires additional per silhouette of target beyond 1. Target is knocked prone). Special (Requires maneuver to cock before each shot).

Up

grad

e U

pgrad

e Up

grad

e U

pgrad

e Up

grad

e

Enc.

6

Price

1500cr Rarity

6 Enc.

7

Price

2250cr Rarity

7 (R) Enc.

5

Price

1250cr Rarity

7

Page 2: SW EotE Gear Cards

Weapon

Weapon

Weapon

Weapon

Weapon

Weapon

Weapon

Weapon

Weapon

Page 3: SW EotE Gear Cards

Bo

wc

as

ter

Au

tom

ati

c R

e-

co

ck

er

Bo

wca

ster

.

Remove reloading maneuver requirement. Weapon Quality (Auto-fire).

Bla

ste

r

Ac

tua

tin

g

Mo

du

le

Ra

ng

ed (

Lig

ht)

bla

ster

pis

tols

.

Increase weapon damage by one point. Add to attack checks.

Damage +1.

Weapon Quality (Pierce

+2).

We

ap

on

Sli

ng

R

an

ged

(H

eavy

) w

eap

on

s.

Decrease Cumbersome rating by one point. Innate Talent (Quick Draw).

Price

500cr Rarity

3 Price

500cr Rarity

4 Price

100cr Rarity

0

File

d F

ron

t S

igh

t P

isto

l-si

zed

wea

po

ns.

Innate Talent (Quick Draw). Increase difficulty to hit targets

beyond Short range by .

Smoothed Frame (reduce

difficulty of checks to conceal

weapon by ).

Bo

wc

as

ter

Ac

ce

lera

tor

Enh

an

ce

me

nt

Bo

wca

ster

.

Increase weapon damage by one point.

Damage +1. Weapon Quality (Pierce +1).

Sh

ort

en

ed

Ba

rre

l R

an

ged

(Li

gh

t) p

isto

l

wea

po

ns.

Reduce difficulty of checks to

conceal weapon by . Reduce range by one range band to a minimum of Short. If already Short,

add to attack checks.

Innate Talent Mod (Quick

Draw).

Price

50cr Rarity

0 Price

250cr Rarity

4 Price

250cr Rarity

4

We

ap

on

Ha

rne

ss

R

an

ged

(H

eavy

) a

nd

Gu

nn

ery

wea

po

ns.

Decrease Cumbersome rating by 2 points. Innate Talent (Brace 1).

Ma

rks

ma

n B

arr

el

Bla

ster

rif

les.

Increase range by one range band. Weapon gains Cumbersome 2 Quality. Weapon Quality (Accurate +1). Innate Talent (Sniper Shot). Innate Talent (Soft Spot).

Sp

rea

d B

arr

el

Bla

ster

rif

les

an

d b

last

er c

arb

ines

.

Weapon Quality (Blast +2) Mod, Reduce range by one range band to a minimum of Short. If already Short, add

to attack checks. Damage +1

Price

700cr Rarity

2 Price

1500cr Rarity

4 Price

2200cr Rarity

4

Bip

od

Mo

un

t B

last

er r

ifle

s, h

eavy

b

last

er r

ifle

s a

nd

lig

ht

rep

eati

ng

bla

ster

s.

Decrease Cumbersome rating by two points, when firing from prone or crouched position (or otherwise able to brace).

Au

gm

en

ted

Sp

in B

arr

el

Bla

ster

rif

les

an

d h

eavy

bla

ster

rif

les.

Increase weapon damage by one

point. Add to Mechanics checks when performing maintenance on weapon. Damage +1. Weapon Quality (Accurate +1). Weapon Quality (Pierce +2).

Un

de

r-b

arr

el G

ren

ad

e L

au

nc

he

r R

an

ged

(H

eavy

) w

eap

on

s.

Fire grenades with the profile:

Ranged (Heavy) Range Short Damage 6 Crit Blast 3 Enc. +2

Price

200cr Rarity

1

Fore

arm

Gri

p

Rif

les

(no

t h

eavy

) a

nd

ca

rbin

es.

Decreases difficulty of ranged

attacks while engaged by .

Innate Talent (Point Blank

+1).

Weapon Quality (Accurate

+1).

Price

250cr Rarity

1 Price

1750cr Rarity

4 Price

2000cr Rarity

5 (R)

Te

les

co

pic

Op

tic

al S

igh

t A

ny

ran

ged

wea

po

n

tha

t ca

n b

enef

it.

Reduce difficulty of attacks at long and extreme range

by .

Innate Talent (Natural Marksman).

Mu

lti-

Op

tic

Sig

ht

An

y ra

ng

ed w

eap

on

th

at

can

ben

efit

.

Remove up to on attacks due to environmental conditions that obstruct vision.

Skill (Perception) Bonus

Su

pe

rio

r

We

ap

on

Cu

sto

mis

ati

on

A

ny

wea

po

n.

Grants the Superior Quality.

Price

250cr Rarity

1 Price

2000cr Rarity

3 Price

5000cr Rarity

6

Page 4: SW EotE Gear Cards

Weapon Upgrade

Weapon Upgrade

Weapon Upgrade

Weapon Upgrade

Weapon Upgrade

Weapon Upgrade

Weapon Upgrade

Weapon Upgrade

Weapon Upgrade

Weapon Upgrade

Weapon Upgrade

Weapon Upgrade

Weapon Upgrade

Weapon Upgrade

Weapon Upgrade

Weapon Upgrade