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Course Summary
Course: GCSE – Product Design Overall Summary
Unit / Module Exam / Controlled Assessment
% of course UMS allocation Marks available UMS / RAW mark grade boundaries from 2014
UMS RAW mark Grade
Unit 1 Exam 40% 160 120 360 167 A* / D*
Unit 2 Controlled
assessment 60% 240 90 320 150 A / D
280 128 B / M
240 106 C / P
200 87 D
160 69 E
120 51 F
80 33 G
Y10 – Unit / Module Map Time allocation
Half term 1 Half term 2 Half term 3 Half term 4 Half term 5 Half term 6
Unit 1 Intro to PD course. What is PD? Needs and wants. Short history of design. Product evolution. Technology push/ market pull. Drawing/modelling and preparation techniques appropriate to support the D&M assignment.
Unit 1 Paper & card as a material: classification, properties, sources, stock sizes, combinations. Purposes and variety of packaging: Cartons blister, etc. Printing: Lithography, flexography, screen, gravure, etc. Die Cutting. Product analysis using ACCESS FM.
Unit 1 Consumer issues: fair testing, quality, standards, consumer groups, etc. Branding: brand loyalty. Safety: own and users. Risk assessment. Materials (specific chosen material(s): classification, properties, sources, stock sizes, combinations.
Unit 1 Smart and new materials: Applications and influence on new products Human factors: Anthropometrics, ergonomics, special groups, adjustments etc. Sustainability: 6Rs, Green design, product miles, carbon footprint, life cycle, responsibilities, etc.
Unit 1 Introduction to commercial production: scales, organisation, costs, etc. Standard components. Product maintenance. Quality: QA/QC, tolerance, manufacturing spec. ICT in manufacturing: JIT, automation. Unit 2 Research planning for CAT.
Unit 2 Research. Y10 exams. Target market planning. Exam feedback. Design criteria: ACCESS FM etc. Design strategy one (appropriate to CAT).
Design & Make assignment focussing on accuracy and quality. Simple product and packaging based around the task of designing and constructing a slot-together animal. This short assignment should indicate the standard but not the quantity required for GCSE. As such research sources might be provided via mood board or display on classroom wall. Ideas might be restricted in number.
Design & Make assignment focussing on prototyping and development.
Introduction to Controlled Assessment Tasks.
Subject Overview –Curriculum pathway
Y11 – Unit / Module Map Time allocation
Half term 1 Half term 2 Half term 3 Half term 4 Half term 5 Unit 2 – controlled assessment elements. Idea strategy two (appropriate to CAT) Soft modelling demos (appropriate to CAT). Wider issues: Awareness raising. Development planning/ skills/ strategies. Design proposal: skills/ strategies. Revision throughout the year through do now activities and homework.
Unit 2– controlled assessment elements. Materials selection. Manufacturing specification. Production planning. Testing: strategies. Materials & finishes CAD Modelling process summary Making/testing. Candidates working independently. Revision throughout the year through do now activities and homework. Each lesson begins with a do now activity which is a past paper exam style question (either written by the teacher referencing a lesson taught task) or a past Paper Q from AQA.
Peer marking
P4P
Marking via the moderator notes.
Unit 2 – controlled assessment elements. Mock revision Mock exams (students largely out of lessons) CAT review/feedback Exam feedback Candidates working independently Industrial production. Making/testing. *Students to have made a significant start to their final product. Flow chart/manufacturing log/QA & QC. Candidates working independently. Revision throughout the year through do now activities and homework.
Unit 1 – Revision in single lessons. Completing practical Planning evaluation tasks Testing Final review Evaluation 3
rd party opinions
Improvements ANY MISSING SECTIONS – INTERVENTION. CRF declaration Exam preparation: Introduction to section A theme. Release to students in March. Unit 2 – Controlled assessment: Testing/evaluation CAT hand in: Mark, collate as e-portfolios (NOT PRINT & BIND) and complete CRF documents for those recalled by AQA. Revise materials and components: In the form of theory, revision, games, videos, discussions, worksheets, practical tasks (where applicable) Human factors: revision games, etc.
Unit 1 – Revision ALL lessons. *3 per week. Design movements revision Sustainability: Revision, games, etc. Design question feedback ICT in manufacturing Consumer issues Product analysis: target markets, evolution, new technologies, etc. Preparation for design question based on pre-release sheet. Practice question based on specimen paper Manufacturing in school
Practical team work Sequencing tasks, organisation of resources, QA, H&S, etc. Packaging: Design practice/revision Exam summary of what to expect, strategies such as mark a minute Manufacturing methods Materials Processes CAD & CAM/ICT in industry ANY OTHER AREAS/REPEAT.
Unit 1
Name Exam
Unit 2
Name CAT
UMS / RAW mark grade boundaries from 2014 UMS / RAW mark grade boundaries from 2014
UMS RAW mark
Grade UMS RAW mark Grade
144 90 A* / D* 216 83 A* / D*
128 75 A / D 192 77 A / D
112 60 B / M 168 66 B / M
96 46 C / P 144 55 C / P
80 38 D 120 45 D
64 31 E 96 35 E
48 24 F 72 25 F
32 17 G 48 15 G
Year 7 Year 8 Year 9 Year 10 Year 11
Scheme of work Scheme of work Scheme of work Scheme of work Scheme of work
Unit
Unit
Unit
Unit
Unit
Unit
Unit
Unit
Unit
Unit
Unit
Unit
Unit
Unit
Unit
Unit
Unit
Unit
Unit 1
Mate
rials
and C
om
ponents
Unit 1
Mate
rials
and C
om
ponents
Unit 1
Desig
n a
nd M
ark
et In
fluences
Unit 1
Pro
cesses a
nd M
anufa
ctu
re
Unit
1 P
rocesses a
nd M
anufa
ctu
re
Unit 2
AO
1
Unit 2
AO
2
Unit 2
AO
3
Unit 2
AO
4
Unit 1
Exam
pre
p
Unit 1
Exam
pre
p
Learn
ing p
lan
Learn
ing p
lan
Learn
ing p
lan
Learn
ing p
lan
Learn
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lan
Learn
ing p
lan
Learn
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lan
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ing p
lan
Learn
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lan
Learn
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lan
Learn
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lan
Learn
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lan
Learn
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lan
Learn
ing p
lan
Learn
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lan
Learn
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lan
Learn
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lan
Learn
ing p
lan
Learn
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lan
Learn
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lan
Learn
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lan
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lan
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lan
Subject Overview – 5 Year Curriculum pathway
5 year progression
How learning of skills and knowledge will occur
GCSE Product Design
Exam specification requirements1
Design and Technology is a practical subject area which requires the application of knowledge and understanding when developing ideas, planning, producing products and evaluating them. The distinction between Designing and Making is a convenient one to make, but in practice the two often merge. For example, research can involve not only investigating printed matter and people’s opinions, but also investigating e.g. proportions, adhesives, colour, structures and materials through practical work. Designing Skills Candidates should be taught to: • be creative and innovative when designing; • design products to meet the needs of clients and consumers; • understand the design principles of form, function and fitness for purpose; • understand the role that designers and product developers have, and the impact and responsibility they have on and to society; • analyse and evaluate existing products, including those from professional designers; • develop and use design briefs and specifications for product development; • consider the conflicting demands that moral, cultural, economic, and social values and needs can make in the planning and in the designing of products; • consider environmental and sustainability issues in designing products; • consider health and safety in all its aspects; • anticipate and design for product maintenance where appropriate; • design for manufacturing in quantity and to be aware of current commercial/industrial processes; • generate design proposals against stated design criteria, and to modify their proposals in the light of on-going analysis, evaluation and product development; • reflect critically when evaluating and modifying their design ideas and proposals in order to improve their products throughout inception and manufacture; • use, where appropriate, a range of graphic techniques and ICT (including digital media), including CAD, to generate, develop, model and communicate design proposals; • investigate and select appropriate materials/ingredients and components; • plan and organise activities which involve the use of materials/ingredients and components when developing or manufacturing; • devise and apply test procedures to check the quality of their work at critical/key points during development, and to indicate ways of modifying and improving it when necessary; • communicate the design proposal in an appropriate manner; • be flexible and adaptable when designing; • test and evaluate the final design proposal against the design specification; • evaluate the work of other designers to inform their own practice; • understand the advantages of working collaboratively as a member of a design team; • understand the need to protect design ideas. Making Skills Candidates should be taught to: • select and use tools/equipment and processes to produce quality products; • consider the solution to technical problems in the design and manufacture process; • use tools and equipment safely with regard to themselves and others; • work accurately and efficiently in terms of time, materials/ingredients and components; • manufacture products applying quality control procedures; • have knowledge of Computer-Aided Manufacture (CAM) and to use as appropriate;
• ensure, through testing, modification and evaluation, that the quality of their products is suitable for intended users and devise modifications where necessary that would improve the outcome(s); • understand the advantages of working as part of a team when designing and making products.
Autu
mn 1
Unit: 1
The Big Questions
Intro to PD course.
What is PD?
Needs and wants.
Short history of design.
Product evolution.
Technology push/market pull.
Drawing/modelling and preparation
techniques appropriate to support the D&M
assignment.
Unit : 2
Design & Make assignment focussing on
accuracy and quality. Simple product and
packaging based around the task of
designing and constructing a slot-together
animal. This short assignment should indicate
the standard but not the quantity required for
GCSE. As such research sources might be
provided via mood board or display on
classroom wall. Ideas might be restricted in
number.
Key Concepts and Process
Key Summative assessment
pieces
Unit 1
Assessment of drawing techniques
following assessment criteria in AQA
specification.
Past paper exam questions.
Unit 2
Assessment of DMA following
assessment criteria in AQA
specification.
NC areas / Exam specification covered
Intro to PD course.
What is PD?
Needs and wants.
Short history of design.
Product evolution.
Technology push/market pull.
Drawing/modelling and preparation techniques appropriate to support the D&M assignment.
be creative and innovative when designing; • design products to meet the needs of clients and consumers; • understand the design principles of form, function and fitness for
purpose; • understand the role that designers and product developers have, and
the impact and responsibility they have on and to society; • analyse and evaluate existing products, including those from
professional designers; • develop and use design briefs and specifications for product
development; • select and use tools/equipment and processes to produce quality
products; • consider the solution to technical problems in the design and
manufacture process; • use tools and equipment safely with regard to themselves and others; • work accurately and efficiently in terms of time, materials/ingredients
and components
Autu
mn 2
Unit: 1
The Big Questions
Paper & card as a material: classification,
properties, sources,
stock sizes, combinations
Purposes and variety of
packaging: Cartons, blister etc.
Printing:
Litho, flexo, screen,
Key Concepts and Process
Key Summative assessment
pieces
Unit 1
Assessment of drawing techniques
following assessment criteria in AQA
specification.
NC areas / Exam specification covered
Paper & card as a material: classification, properties, sources,
stock sizes, combinations
Purposes and variety of packaging: Cartons, blister etc.
Printing: Litho, flexo, screen, gravure, etc.
be creative and innovative when designing;
gravure, etc.
Unit : 2
Design & Make assignment focussing on
accuracy and quality. Simple product and
packaging based around the task of
designing and constructing a slot-together
animal. This short assignment should indicate
the standard but not the quantity required for
GCSE. As such research sources might be
provided via mood board or display on
classroom wall. Ideas might be restricted in
number.
Past paper exam questions.
Unit 2
Assessment of DMA following
assessment criteria in AQA
specification.
Assessment of AO1 (part of)
following assessment criteria in AQA
specification.
• design products to meet the needs of clients and consumers; • understand the design principles of form, function and fitness for
purpose; • understand the role that designers and product developers have, and
the impact and responsibility they have on and to society; • analyse and evaluate existing products, including those from
professional designers; • develop and use design briefs and specifications for product
development; • select and use tools/equipment and processes to produce quality
products; • consider the solution to technical problems in the design and
manufacture process; • use tools and equipment safely with regard to themselves and others; • work accurately and efficiently in terms of time, materials/ingredients
and components
Spring 1
Unit: 1
The Big Questions
Consumer issues: fair testing, quality,
standards, consumer groups, etc.
Branding: Brand loyalty
Safety: own and users
Risk assessment Materials (specific chosen
material(s): classification, properties,
sources, stock sizes, combinations.
Unit : 2
CAT- AO1
Key Concepts and Process
Key Summative assessment
pieces
Unit 1
Assessment of drawing techniques
following assessment criteria in AQA
specification.
Past paper exam questions.
Unit 2
Assessment of DMA following
assessment criteria in AQA
specification.
Assessment of AO1 following
assessment criteria in AQA
specification.
NC areas / Exam specification covered
Consumer issues: fair testing, quality, standards, consumer groups, etc.
Branding: Brand loyalty
Safety: own and users
Risk assessment Materials (specific chosen material(s): classification, properties, sources, stock sizes, combinations.
be creative and innovative when designing; • design products to meet the needs of clients and consumers; • understand the design principles of form, function and fitness for
purpose; • understand the role that designers and product developers have, and
the impact and responsibility they have on and to society; • analyse and evaluate existing products, including those from
professional designers; • develop and use design briefs and specifications for product
development; • select and use tools/equipment and processes to produce quality
products; • consider the solution to technical problems in the design and
manufacture process; • use tools and equipment safely with regard to themselves and others; • work accurately and efficiently in terms of time, materials/ingredients
and components
Spring 2
Unit: 1
The Big Questions
Smart and new
materials:
Applications and influence on new products.
Human factors:
Anthropometrics, ergonomics, special
groups, adjustments etc.
Sustainability:
6Rs, Green design, product miles, carbon
footprint, life cycle, responsibilities, etc.
Unit : 2
CAT- AO1
CAT- AO2
Key Concepts and Process
Key Summative assessment
pieces
Unit 1
Assessment of drawing techniques
following assessment criteria in AQA
specification.
Past paper exam questions.
Unit 2
Assessment of DMA following
assessment criteria in AQA
specification.
Assessment of AO1 following
assessment criteria in AQA
specification.
Assessment of AO2 following
assessment criteria in AQA
specification.
NC areas / Exam specification covered
Smart and new
materials:
Applications and
Influence on new products.
Human factors:
Anthropometrics, ergonomics, special groups, adjustments etc.
Sustainability:
6Rs, Green design, product miles, carbon footprint, life cycle, responsibilities, etc.
be creative and innovative when designing; • design products to meet the needs of clients and consumers; • understand the design principles of form, function and fitness for
purpose; • understand the role that designers and product developers have, and
the impact and responsibility they have on and to society; • analyse and evaluate existing products, including those from
professional designers; • develop and use design briefs and specifications for product
development; • select and use tools/equipment and processes to produce quality
products; • consider the solution to technical problems in the design and
manufacture process; • use tools and equipment safely with regard to themselves and others; • work accurately and efficiently in terms of time, materials/ingredients
and components
Sum
mer
1
Unit: 1
The Big Questions
Introduction to commercial production: scales, organisation, costs, etc.
Standard components. Product maintenance.
Quality: QA/QC, tolerance, manufacturing spec.
ICT in manufacturing: JIT, automation. Research planning for CAT.
Unit : 2
CAT- AO1
CAT- AO2
Key Concepts and Process
Key Summative assessment pieces
Assessment of DMA following
assessment criteria in AQA
specification.
Assessment of AO1 following
assessment criteria in AQA
specification.
Assessment of AO2 following
assessment criteria in AQA
specification.
NC areas / Exam specification covered
Introduction to commercial production: scales, organisation, costs, etc.
Standard components.
Product maintenance.
Quality: QA/QC, tolerance, manufacturing spec.
ICT in manufacturing: JIT, automation.
Research planning for CAT
Sum
mer
2
Unit: 1
The Big Questions Research
Y10 Exams
Target market planning Exam feedback Design criteria:
ACCESS FM, CAFEQUE, etc. Design strategy one (appropriate to CAT)
Unit : 2
CAT- AO1
CAT- AO2
Key Concepts and Process
Key Summative assessment pieces
Assessment of DMA following
assessment criteria in AQA
specification.
Assessment of AO1 following
assessment criteria in AQA
specification.
Assessment of AO2 following
assessment criteria in AQA
specification.
NC areas / Exam specification covered
Research.
Y10 exams.
Target market planning.
Exam feedback.
Design criteria: ACCESS
FM etc.
Design strategy one (appropriate to CAT).
GCSE Product Design
Exam specification requirements1
Design and Technology is a practical subject area which requires the application of knowledge and understanding when developing ideas, planning, producing products and evaluating them. The distinction between Designing and Making is a convenient one to make, but in practice the two often merge. For example, research can involve not only investigating printed matter and people’s opinions, but also investigating e.g. proportions, adhesives, colour, structures and materials through practical work. Designing Skills Candidates should be taught to: • be creative and innovative when designing; • design products to meet the needs of clients and consumers; • understand the design principles of form, function and fitness for purpose; • understand the role that designers and product developers have, and the impact and responsibility they have on and to society; • analyse and evaluate existing products, including those from professional designers; • develop and use design briefs and specifications for product development; • consider the conflicting demands that moral, cultural, economic, and social values and needs can make in the planning and in the designing of products; • consider environmental and sustainability issues in designing products; • consider health and safety in all its aspects; • anticipate and design for product maintenance where appropriate; • design for manufacturing in quantity and to be aware of current commercial/industrial processes; • generate design proposals against stated design criteria, and to modify their proposals in the light of on-going analysis, evaluation and product development; • reflect critically when evaluating and modifying their design ideas and proposals in order to improve their products throughout inception and manufacture; • use, where appropriate, a range of graphic techniques and ICT (including digital media), including CAD, to generate, develop, model and communicate design proposals; • investigate and select appropriate materials/ingredients and components; • plan and organise activities which involve the use of materials/ingredients and components when developing or manufacturing; • devise and apply test procedures to check the quality of their work at critical/key points during development, and to indicate ways of modifying and improving it when necessary; • communicate the design proposal in an appropriate manner; • be flexible and adaptable when designing; • test and evaluate the final design proposal against the design specification; • evaluate the work of other designers to inform their own practice; • understand the advantages of working collaboratively as a member of a design team; • understand the need to protect design ideas. Making Skills Candidates should be taught to: • select and use tools/equipment and processes to produce quality products; • consider the solution to technical problems in the design and manufacture process; • use tools and equipment safely with regard to themselves and others; • work accurately and efficiently in terms of time, materials/ingredients and components;
• manufacture products applying quality control procedures; • have knowledge of Computer-Aided Manufacture (CAM) and to use as appropriate; • ensure, through testing, modification and evaluation, that the quality of their products is suitable for intended users and devise modifications where necessary that would improve the outcome(s); • understand the advantages of working as part of a team when designing and making products.
Autu
mn 1
Unit: 1
The Big Questions Idea strategy two (appropriate to CAT) Soft modelling demos (appropriate to CAT). Wider issues: Awareness raising. Development planning/ skills/ strategies. Design proposal: skills/ strategies.
Unit : 2
CAT- AO1
CAT- AO2
CAT- AO3
Key Concepts and Process
Key Summative assessment pieces
Unit 1
Assessment of drawing techniques following
assessment criteria in AQA specification.
Past paper exam questions.
Unit 2
Assessment of AO1 following assessment criteria in
AQA specification.
Assessment of AO2 following assessment criteria in
AQA specification.
Assessment of AO3 following assessment criteria in
AQA specification.
NC areas / Exam specification covered
be creative and innovative when designing; • design products to meet the needs of clients and consumers; • understand the design principles of form, function and fitness for
purpose; • understand the role that designers and product developers have,
and the impact and responsibility they have on and to society; • analyse and evaluate existing products, including those from
professional designers; • develop and use design briefs and specifications for product
development; • select and use tools/equipment and processes to produce quality
products; • consider the solution to technical problems in the design and
manufacture process; • use tools and equipment safely with regard to themselves and
others; • work accurately and efficiently in terms of time, materials/ingredients
and components
Autu
mn 2
Unit 1:
The Big Questions
Materials selection.
Manufacturing specification.
Production planning.
Testing: strategies.
Making/testing.
Candidates working independently.
Key Concepts and Process
Key Summative assessment pieces
Unit 1
Assessment of drawing techniques following
assessment criteria in AQA specification.
Past paper exam questions.
Unit 2
Assessment of DMA following assessment criteria in
AQA specification.
Assessment of AO1 (part of ) following assessment
NC areas / Exam specification covered
Paper & card as a material: classification, properties, sources,
stock sizes, combinations
Purposes and variety of packaging: Cartons, blister etc.
Printing: Litho, flexo, screen, gravure, etc.
be creative and innovative when designing; • design products to meet the needs of clients and consumers; • understand the design principles of form, function and fitness for
purpose; • understand the role that designers and product developers have,
and the impact and responsibility they have on and to society;
Unit : 2
CAT- AO1
CAT- AO2
CAT- AO3 CAT- AO4
criteria in AQA specification.
• analyse and evaluate existing products, including those from professional designers;
• develop and use design briefs and specifications for product development;
• select and use tools/equipment and processes to produce quality products;
• consider the solution to technical problems in the design and manufacture process;
• use tools and equipment safely with regard to themselves and others;
• work accurately and efficiently in terms of time, materials/ingredients and components
Spring 1
Unit 1: The Big Questions
Mock exams
CAT review/feedback
Exam feedback
Making/testing.
Candidates working independently Industrial production:
Reminders.
Making/testing. Candidates working independently.
Unit : 2
CAT- AO1 CAT- AO2 CAT- AO3 CAT- AO4
Key Concepts and Process
Key Summative assessment pieces
Unit 1
Assessment of drawing techniques following
assessment criteria in AQA specification.
Past paper exam questions.
Unit 2
Assessment of DMA following assessment criteria in
AQA specification.
Assessment of AO1 following assessment criteria in
AQA specification.
Assessment of AO2 following assessment criteria in
AQA specification.
NC areas / Exam specification covered
Consumer issues: fair testing, quality, standards, consumer groups, etc.
Branding: Brand loyalty
Safety: own and users
Risk assessment Materials (specific chosen material(s): classification, properties, sources, stock sizes, combinations.
be creative and innovative when designing; • design products to meet the needs of clients and consumers; • understand the design principles of form, function and fitness for
purpose; • understand the role that designers and product developers have,
and the impact and responsibility they have on and to society; • analyse and evaluate existing products, including those from
professional designers; • develop and use design briefs and specifications for product
development; • select and use tools/equipment and processes to produce quality
products; • consider the solution to technical problems in the design and
manufacture process; • use tools and equipment safely with regard to themselves and
others; • work accurately and efficiently in terms of time, materials/ingredients
and components
Spring 2
Unit 1 The Big Question
Theory recap
Unit : 2 CAT- AO1 CAT- AO2 CAT- AO3 CAT- AO4 CAT- AO5 CAT- AO6
Key Concepts and Process
Key Summative assessment pieces
Unit 1
Assessment of drawing techniques following
assessment criteria in AQA specification.
Past paper exam questions.
Unit 2
Assessment of DMA following assessment criteria in
AQA specification.
Assessment of AO1 following assessment criteria in
AQA specification.
Assessment of AO2 following assessment criteria in
AQA specification.
NC areas / Exam specification covered
Planning evaluation tasks
Testing Final review
Admin:
CRF declaration
Exam preparation:
Overview
Classic design/retro design
Testing/evaluation
CAT hand in: collate, bind, etc.
Materials and components:
Revision, games, etc.
Human factors:
Revision games, etc.
Sum
mer
1
Unit 1:
The Big Question
Theory recap
Unit : 2
CAT- AO1
CAT- AO2
CAT- AO3 CAT- AO4 CAT – AO5 CAT- AO6
Key Concepts and Process
Key Summative assessment pieces
Assessment of DMA following assessment criteria in
AQA specification.
Assessment of AO1 following assessment criteria in
AQA specification.
Assessment of AO2 following assessment criteria in
AQA specification.
NC areas / Exam specification covered
Design movements revision
Sustainability:
Revision, games, etc.
Design question feedback
ICT in manufacturing Revision
Consumer issues revision
Product analysis: target markets, evolution, new technologies, etc.
Preparation for design question based on pre-release sheet. Practice question based on specimen paper
Manufacturing in school
Practical team work Sequencing tasks, organisation of resources, QA, H&S, etc.
Packaging:
Design practice/revision
Exam summary of what
to expect, strategies such as mark a minute, resources which are in room, etc.