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7/23/2019 Studio a Writeup
http://slidepdf.com/reader/full/studio-a-writeup 1/6
Studio A and B Health and Safety
When in the studio ensure that all wires and cables are neatly placed and aren’t causing a
tripping hazard. Do this by keeping them tucked behind a desk or by coiling them into a pile. Fire
exits should never be blocked and the route to them never obstructed, the studio is fitted with a
visual fire alarm so that anyone listening to music loud enough to block out the sound of the
alarm will see the light flashing red. It’s advisable to not bring any food or drink into the studio as
they can be spilled on sensitive equipment or create a messy work environment. Ensure that
anyone using the studio knows where fire extinguishers can be found and also which
extinguisher to use on which fire.
Visual Fire Alarm
Fire Alarm
Fire Alarm
Fire Extinguisher
Fire Exit
Fire ExitFire Exit
Live R
Studio B
Live R
Studio AFire E
2 volume knobs, the top is fo
adding or reducing gain durin
recording and the bottom doe
same but for playback.
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Noise Gate Section. Has settings
adjust the range, threshold and th
release.
EQ section. Some channel strips
will have a parametric EQ while
some will have a semi
parametric. Also, some may
have LF and HF settings which
are essentially shelving EQs.
Auxiliary adjusters are used to
determine how much signal from
the channel strip is sent through t
busses.
Panning.
Channel fader, allows forvolume adjustment during
playback and when mixing
with the desk.Solo Button: When selected o
this channel will play.
Mute Button: When selec
the channel will be muted
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Equipment in Studio A
- Soundcraft Sapphyre Mixing Desk: The Sapphyre is a 36 channel mixing desk. It
has EQ and noise gate on each channel strip. See below for diagram.
- Motu 2408 Sound Card: Very low latency, converts analogue signal to digital.
⁃ KRK e8s: Speakers, well balanced frequencies with good tonal balance.
⁃MIDI Mixer 7s: Allows up to 8 devices to be connected.
⁃ Bantam Leads (Patch Cables): Used to route signal through the patch bay. You can
send signal through from an input to a piece of outboard equipment and then routed
back into the channel.
⁃ RJ45 (Ethernet Cable): These are used to connect a computer to a router. They usually
produce a faster connection than you would get on Wi-Fi.
⁃Firewire: Connects the Sound Cards to the tower. It was originally developed by Applefor use on their old mac models but has since been replaced entirely by Thunderbolt.
⁃ USB Cables.
⁃ Thunderbolt: The fastest connection after USB 3.
⁃ LA-610 Pre-Amp and Compressor: This piece of hardware is comprised of the 610
preamp and the LA2A compressor. The preamp and compressor were originally two
separate pieces of hardware that were renowned as some of the greatest analogue
units.
⁃ XLR Cables: These are primarily used to plug microphones into an input. They have a
Male and Female end, the Male end being the end with the connectors. The most
common XLR has 3 connectors but can have anywhere up to 7.
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Terms
⁃ Auxiliary Send: Also known as buses, these sends allow you to group tracks together
which can be useful for simplifying a mix with many tracks. From here you can send
signal through an effects unit and then return the signal back to the desk with the effects
on it. On the Sapphyre mixing desk the outboard reverb unit is plugged in to aux 2. On afew tracks we adjusted this send so that the signal was sent through the reverb unit.
Then we adjusted the reverb fader to set the desired amount of reverb.
⁃ Noise Gates: A noise gate works a lot like a Compressor in that it has a set threshold to
which it adheres to as it waits to take effect. Noise Gates work by cutting off a signal at a
certain dB which can be useful for minimising background noise or creating a punchy
drum sound. You can tamper with the reduction to determine how many dBs the noise
gate lets through when it takes effect. Some have an attack, hold and release setting.
⁃ Direct Injection (DI): An instrument can be recorded via DI as opposed to being miked.
This is generally accomplished with a jack cable that runs from the instrument to anaudio interface.
⁃ Outboard Compressor: An outboard Compressor is a piece of hardware that works by
compressing an audio signal. The peaks of the waveform will be brought down to a
lower level that’s more coherent with the rest of the signal.
⁃ Unbalanced Cables: These cables consist of two wires inside the cable, one is a ground
wire and the other a signal wire. The ground wire carries some of the audio signal and
also shields the main wire from outside noise. However the wire will still pick up some
background sound. Most unbalanced cable are quite short, only being around 4-6
meters. An unbalanced lead will have 1 ring around the jack.⁃ Balanced Cables: These cables carry a ground wire and 2 other signal wires. Signal is
preserved and noise is cancelled by these cables. These cables can be 15 to 30 meters
long. A balanced lead will have 2 rings around the jack.
⁃ Audio Interface: These allow you to get sound in and out of your computer. They act as
an external sound card and give a greater clarity in your computer’s audio output. Some
models allow for mic and line inputs and volume adjustment through the hardware.
⁃ Semi Parametric EQ: A parametric EQ will allow you to select frequencies, adjust dBs
and reduce or increase the bandwidth of the frequency. A semi parametric EQ doesn’t
allow for band witch configuration.⁃ Shelf EQ: Shelving EQs apply equal gain across a range of frequencies. For example, if
you were to apply a shelving EQ at 200Hz which boosted the frequencies by 5dB, all
frequencies up to and including 200Hz will be boosted by 5dB. Conversely, a shelving
EQ can be used to cut frequencies, the same principal applies in this case.
⁃ Patch Bay: The patch bay allows you to route signal from one location to another. On the
patch bay each channel has its own set of 7 inputs and outputs, these are line in, insert
send and insert return, channel out, tape send and tape return.
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To route signal from the live room to the desk first we had to set up microphones in the
live room. As we were miking a drum kit this required quite a few microphones. The
microphones we used were as follows:
-Audix F14 (Kick Drum): Filtered lows and extended low end punch and for this reason is perfect for the Kick
Drum. Has a cardioid pickup pattern to reduce pickup of room ambience.
-Homemade Speaker Mic (Sub Kick).
-Snare Top (Shure SM57): One of the most common microphones around. It’s a dynamic mic with a cardioid
pick up pattern and is ideal for miking an amplifier or acoustic instrument. It is commonly used in a studio
environment to record brass instruments such as the saxophone as it picks up very little sound from anything
other than what it’s directly pointed at.
-Snare Bottom (Shure SM58): Has a very wide frequency response from 50Hz to 15.9kHz. The most common
and iconic microphone in production, it is often used on stage for live performance for it’s durable design and
good vocal clarity. It is useful for recording most things but was appropriate for the snare for it’s cardioid
pickup pattern and wide frequency response allowing for the low end hit and the high end rattle.
-Rack Tom (Audix F10): Dynamic microphone with a cardioid pickup pattern. Has a frequency response of50Hz to 12kHz.
-Floor Tom (Audix F10).
-Overheads (Shure SM7b) Bass and mid range frequency boost. Perfect for vocal recording or to act as
overheads.
The top faders on channels 25 to 36 are used for recording. We adjusted the knob at the
very top of these channels to set the gain during recording, we made sure the ‘line’
button wasn’t selected as we weren’t using line recording. Then we activated the 48v on
the channels which were recording through Condenser microphones. We checked that
the drummer could hear us through the headphones and then adjusted the headphone
volume, the headphones are on aux 1 so we adjusted the fader until it was at a good
level and then recorded.
When we started our mix on the desk we had to first spread the tracks across the
channel strips, this is accomplished by selecting different outputs on Logic. The outputs
are stereo so we have to pan on Logic either hard left or hard right to assign them to
channel 1 or 2, 3 or 4, etc. When our tracks are assigned we can begin mixing. Using
the channel strip you can adjust the faders to the right levels then do more in depth
mixing using the controls higher up the channel strip. It is advisable to remove
muddiness in your mix by cutting out frequencies on tracks that aren’t using them. For
example, the Kick Drum probably won’t be using any frequencies above 2kHz so you
could us your EQ settings to create a low pass filter to remove these unwanted
frequencies where not much is happening. You might want more bass in your mix, you
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can accomplish this with EQ again by boosting your low frequencies possibly with a
shelving EQ.
During our sessions we wanted to record a Bass Guitar, we used DI to accomplish this.
Using a jack lead we plugged the Bass Guitar into the Mesa preamp and then selected
the Hi-Z setting. We created a new channel on Logic and assigned it to a channel on the
desk, then we hit the line button and adjusted our top faders to get level. When we werehappy with everything we recorded a bassline into the song.