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Stranmillis CETL Round-table Discussion
CETL initiativeCETL (NI)CETL at StranmillisWay forwardDiscussion Q’s
Monday 28th November, 2005
Problem Based Learning (PBL)Description Summary/Models Examples 1, 2, 3
Reusable Learning Objects (RLOs)Description Summary/Models Examples 1, 2, 3
Synchronous Collaboration Tools (SCTs) Description Summary Examples 1, 2, 3
3 Main Genre:
Description Summary
A method of learning where carefully selected and designed practice-related problems are used as the main basis of curriculum design, with the nature of the problem serving as the selection criteria for course content. Integrates theory with professional practice.
Models of PBL: 1, 2, 3
Problem Based Learning (PBL):
Description Summary
A "learning object" is a collection of documents, illustrations, audio or video clips, and other such items (sometimes termed individual "learning assets") that is self-contained, may be interactive, suitable for sharing, and is designed to achieve clearly defined learning objectives.
Models/Design of RLOs: 1, 2, 3
Reusable Learning Objects (RLOs):
Description Summary
The use of synchronous video and audio for observing and/or collaborating with a typically ‘real’ audience over a dedicated telecommunications network (s): Video may be Recorded and annotated in real-time and applications shared depending upon the collaboration tool.
See demo here
Synchronous Collaboration Tools:
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PBL Scenario Flow Chart
PBL Scenario Flow Chart
Discussion Questions :
How do you see this approach working in your teaching?
What impact will it have for student's learning?
What hurdles do you foresee need to be overcome to implement this approach?